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[Interview] Garimto and his thoughts on SC2 - Page 4

Forum Index > SC2 General
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Aegraen
Profile Blog Joined May 2009
United States1225 Posts
July 27 2009 23:00 GMT
#61
On July 28 2009 07:58 DreaM)XeRO wrote:
Show nested quote +
On July 28 2009 07:52 Aegraen wrote:
On July 28 2009 07:19 gameguard wrote:
dasfasdf

???? why all of a sudden?

fighting... but you went to the army yet?

flames are bad for esports.

3rd

Boxer is his hyung?

dont delete this. Kang Do kyung, Kim dong su(garimto) are gamer nerd (jerk?) kings. I cant believe gamer nerd (this word is kinda a slag.. meaning jerk nerd outcast etc) gets this much love. Gogo is much better than these fools.

The reason he retired was for the army .... ;;

He has no perserverance. If your just gona retire like that again, dont make a comeback. Learn from tossgirl;;; no passion ;;;;

wtf you talkin about... its been a while since he was commentating then went to army and came out to make the comeback as a player then retire again.

Why you talkin shit about garimto. His badass. Also wow, he transformed into a handsom guy. before he was... .

Garimto has his sights too high. At least boxer has spirit. If you look at players who quit after they do well for a bit, they want too much, but their skill doesnt match up to it and they just give up. Boxer yellow and nada at least has the tenacity to keep going.

comeback retire and then comeback again;; In between he said many things. Hard to believe this type.

last time he cameback then retired right away so meh...

I dont think his right... players these days are much better than before. Even boxer said his current lvl is much higher than before... Even in sc2 sc1 skills will transfer over. Also, theres no garantee that sc2 will be popular. Anyways like ppl above said garimto lacks spirit, dedication, drive.

garimto you talked mad shit about sc2 and now you want to be progamer again - -;;

he said on his gamer homepage that his drive for esports was gone and he talked shit about esports. Now he wants to come back to esports lol. well i like old gamers so im happy but i hope he becomes a more believable person.

garimto retires 3 times comes back 3 times.

i dont need. gtfo

one of the gamers who is all talk
------

as far as i can tell its like all mad shit talk about garimto after this lol..


Who cares if he comes back and retires so often? I guess it's an Eastern thing. Hell, look at Brett Favre, or Roger Clemens, Michael Jordan etc. Also, while SC2 'may' not and I mean may as in 1% or less (So far all the reports back from S.Korea point to SC2 being immensely popular, but I guess you would have a better perspective being from there) be popular, it sure as hell will be IMMENSELY popular outside of S.Korea. So, if he wants to become a pro again I don't see why he couldn't leave S.Korea you guys don't hold a monopoly on E-Sports.

It is kind of hilarious to talk shit (I don't actually know what he said, perhaps you can post what he said for us please) and then run back to what you just talked shit about...

Lastly, so if I hear it right in Korea and the East you might as well not pursue something unless you are going to dedicate 5-6-7+ years to it? When you know you can't compete with the heavy mechanics players after a few years there really is no point in frustrating yourself if you're not having fun.

You do know Garimto has 2 OSL's correct? I don't think he is all talk.

Anyways, thats a westerners perspective take it as you will.

Also, every sport has to have an antagonist. It'll be boring if it was all super super goody rule toting boring players.

you DO realize he was translating the Netizens?


Nope, didn't realize. Figured that was his posting style.
"It is easy to be conspicuously 'compassionate' if others are being forced to pay the cost." -- Murray N. Rothbard -- Rand Paul 2010 -- Ron Paul 2012
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
July 28 2009 00:49 GMT
#62
i wonder if he'll stick with protoss.. hmmm

jaedong playing terran in sc2 anyone? :o
"Wanna join my [combo] clan?" "We play turret d competitively"
nimbim
Profile Blog Joined June 2009
Germany986 Posts
July 28 2009 01:18 GMT
#63
thanks for the translation.

i really hope he will be able to do well in sc2.. in the name of Garimto!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 28 2009 01:55 GMT
#64
On July 28 2009 06:12 CharlieMurphy wrote:
Show nested quote +
On July 28 2009 02:43 Last Romantic wrote:
On July 28 2009 02:41 stroggos wrote:
On July 27 2009 17:08 konadora wrote:

- When Starcraft 2 is released, do you intend to return as a progamer?
▲ When Starcraft first game out, the older players did better initially.


what does he mean by this? all the young players were good, boxer, him yellow...they were all young..and good. Were there actually like 30 year olds who pwned it up?



I think he means the players who are old now did better than the players who are young now.

Not that it's a fair comparison; they were 18 and the new kids were like 9....

lol


I'm pretty sure it was a loose/bad translation having something to do with the fact that the game [bw] has evolved so much now that all the new players don't need the strategic mind and adaption skills that the original pros had, because everyone has already figured out everything safe to do perfectly. The game is all just macro war now. Since sc2 is a new game, these types of players that dominate bw now won't have a chance with their copy cat builds because there is nothing to copy.
But like Steve suggested in his video interview, this will be short lived (a year at most imo) before they can start copying and take over again.
It wont be a year. Sc1 was going through massive meta game shifts constantly, with little really safe and defined play until the start of the macro era. Before then creativity, aggression and micro won out because no one knew the game as well as we do now. That was over half of Starcraft's history. Sure there will be people who copy builds in 2009, then 2010 and so forth, but we wont really know the game for another five years. And until we truly know the game, copy cats will only be chasing the strategical minds, they will never be running in pace with them.
Never say Die! ||| Fight you? No, I want to kill you.
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
July 28 2009 02:11 GMT
#65
He looks so dashing!
iMate
Profile Joined June 2009
Canada263 Posts
July 28 2009 02:19 GMT
#66
On July 28 2009 10:55 Dazed_Spy wrote:
Show nested quote +
On July 28 2009 06:12 CharlieMurphy wrote:
On July 28 2009 02:43 Last Romantic wrote:
On July 28 2009 02:41 stroggos wrote:
On July 27 2009 17:08 konadora wrote:

- When Starcraft 2 is released, do you intend to return as a progamer?
▲ When Starcraft first game out, the older players did better initially.


what does he mean by this? all the young players were good, boxer, him yellow...they were all young..and good. Were there actually like 30 year olds who pwned it up?



I think he means the players who are old now did better than the players who are young now.

Not that it's a fair comparison; they were 18 and the new kids were like 9....

lol


I'm pretty sure it was a loose/bad translation having something to do with the fact that the game [bw] has evolved so much now that all the new players don't need the strategic mind and adaption skills that the original pros had, because everyone has already figured out everything safe to do perfectly. The game is all just macro war now. Since sc2 is a new game, these types of players that dominate bw now won't have a chance with their copy cat builds because there is nothing to copy.
But like Steve suggested in his video interview, this will be short lived (a year at most imo) before they can start copying and take over again.
It wont be a year. Sc1 was going through massive meta game shifts constantly, with little really safe and defined play until the start of the macro era. Before then creativity, aggression and micro won out because no one knew the game as well as we do now. That was over half of Starcraft's history. Sure there will be people who copy builds in 2009, then 2010 and so forth, but we wont really know the game for another five years. And until we truly know the game, copy cats will only be chasing the strategical minds, they will never be running in pace with them.


i really like what u posted about the people copying strats and always being one step behind the person they copyd them from =p def true.. cant wait to see the game in the first few months gonna be a blast.
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
July 28 2009 02:34 GMT
#67
Thanks gameguard. Added the comments into OP :p
POGGERS
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 28 2009 02:53 GMT
#68
On July 28 2009 10:55 Dazed_Spy wrote:
Show nested quote +
On July 28 2009 06:12 CharlieMurphy wrote:
On July 28 2009 02:43 Last Romantic wrote:
On July 28 2009 02:41 stroggos wrote:
On July 27 2009 17:08 konadora wrote:

- When Starcraft 2 is released, do you intend to return as a progamer?
▲ When Starcraft first game out, the older players did better initially.


what does he mean by this? all the young players were good, boxer, him yellow...they were all young..and good. Were there actually like 30 year olds who pwned it up?



I think he means the players who are old now did better than the players who are young now.

Not that it's a fair comparison; they were 18 and the new kids were like 9....

lol


I'm pretty sure it was a loose/bad translation having something to do with the fact that the game [bw] has evolved so much now that all the new players don't need the strategic mind and adaption skills that the original pros had, because everyone has already figured out everything safe to do perfectly. The game is all just macro war now. Since sc2 is a new game, these types of players that dominate bw now won't have a chance with their copy cat builds because there is nothing to copy.
But like Steve suggested in his video interview, this will be short lived (a year at most imo) before they can start copying and take over again.
It wont be a year. Sc1 was going through massive meta game shifts constantly, with little really safe and defined play until the start of the macro era. Before then creativity, aggression and micro won out because no one knew the game as well as we do now. That was over half of Starcraft's history. Sure there will be people who copy builds in 2009, then 2010 and so forth, but we wont really know the game for another five years. And until we truly know the game, copy cats will only be chasing the strategical minds, they will never be running in pace with them.



It's not gonna be 5 years because RTS players already know whats up.
..and then I would, ya know, check em'. (Aka SpoR)
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
July 28 2009 05:19 GMT
#69
He's only coming back to make as much money as he can. He should just be honest about it. Shit. That's the only reason why I'm going to try.
So wait? I'm bad? =(
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
July 28 2009 07:16 GMT
#70
On July 28 2009 14:19 Psyonic_Reaver wrote:
He's only coming back to make as much money as he can. He should just be honest about it. Shit. That's the only reason why I'm going to try.
"In the past, I played because I loved the game, and I did not pay much attention to all the spotlight and glamor my opponents received, and just played my best because I enjoyed it. It felt like an equivalent trade to me.
But now, I don't have such thoughts anymore, but I'm getting old to just stay at the 'I-play-because-I-like-the-game' stage. So somehow it felt rather awkward."


That sounded to me, a confession that he was coming back for fame and money.
Never say Die! ||| Fight you? No, I want to kill you.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 28 2009 17:17 GMT
#71
On July 28 2009 07:32 zazen wrote:
Most korean netizens are very angry because Garimto somewhat flamed the whole ESPORTS/pro-gamer scene while he was retired. He was specially bitter concerning the fact pro-gamers have to pratice a lot and "play the whole day" (his words). Fans don't forget this kind of thing easily.

I wonder if he genuinely likes SC2 or if he just think it's a good opportunity to make a comeback, since players will be on even grounds from the start.



I do not understand...don`t Korean netizents think that overworked progamers are an issue, especially in light of what Flash and Jaedong have gone through and the sleep deprivation Iloveoov has suffered? Beacuse personally, I cannot help but agree with Garimto that progamers have to practice at an inhumane rate, which causes them to burn out fast.

The responses from Korean netizents are disgraceful, to say the least. If this was a Boxer interview, I bet the replies would not have been even nearly as hostile. So much for respecting your elders, especially the grandfather of all Protoss players.

Personally, I am happy to hear that many older progamers are considering coming back for StarCraft II. For one thing, that shows that there is a lot more interest in StarCraft II in Korea then what some might lead you to believe. And for another, having older progamers join will give the early SCII pro scene a solid foundation created with the experience from the original.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
ZeitgeistMovie
Profile Joined March 2009
144 Posts
July 28 2009 18:03 GMT
#72
On July 28 2009 03:52 Dazed_Spy wrote:
Show nested quote +
On July 27 2009 18:52 Magic84 wrote:
In other words, "i don't have the mechanics, but this game won't require them and i'm smart enough to do well". I bet Savior also can't wait for SC2.
It's a strategy game. Strategy SHOULD trump mechanics. In sc it doesn't. Thats a flaw. Mechanics should be important, and no where did he say they wont be a relevant factor, simply that when a new game comes out everything is up in the air, and intelligent strategy will trump mechanical precision. Over time mechanics, just like in sc1, will increase in importance. Hopefully not to the point of sc1 where mechanics is the end all be all of the game, but nevertheless.


WTH are you talking about? This game is 11 years old. At some point strategies run out because of the SAME units, similar maps, etc. People (Koreans) have found all the best builds and use it often and you're going to fault them for that? SC is now at a phase where it's like: Who can do the best build, the best? And that's where mechanics come in.
The Venus Project - A resource-based economy, like SC
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
Last Edited: 2009-07-28 20:37:52
July 28 2009 20:31 GMT
#73
Sooo 100-200 apm required for SC2, automated macro and rock-paper-scissor make units to counter opponent...yeah all the gamers in the world will love this game but it still remains to be seen.
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
KameZerg
Profile Blog Joined May 2007
Sweden1778 Posts
July 28 2009 21:21 GMT
#74
He's been paid to promote StarCraft2 and say that he "really likes it" n shit, damn sellout.

Fuck you Garmito.
asdasdasdasdasd123123123
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
July 28 2009 21:35 GMT
#75
On July 29 2009 06:21 ICanFlyLow wrote:
He's been paid to promote StarCraft2 and say that he "really likes it" n shit, damn sellout.

Fuck you Garmito.


why is that a bad thing?

what did he sell out SC a 11 yr old game too soon? Don't hate on the amazingly bad ass old school players.
Hwaseung Oz fan for life. Swing out, always swing out.
Captain Peabody
Profile Blog Joined May 2009
United States3139 Posts
July 28 2009 21:43 GMT
#76
He's been paid to promote StarCraft2 and say that he "really likes it" n shit, damn sellout.

Fuck you Garmito.


This post does not deserve a response. However, I am now responding to it, merely to say that this post does not deserve a response.

The quality of this post speaks for itself. However, I am now speaking for this post, to say that the quality of this post speaks for itself.

So, yes, this is a stupid and jerkish post. That speaks for itself. However, I am posting not to flame the creator of this post, but to ask him to please try not to make posts like this in the future.

Thank you.

Dies Irae venit. youtube.com/SnobbinsFilms
Aegraen
Profile Blog Joined May 2009
United States1225 Posts
July 28 2009 23:19 GMT
#77
On July 29 2009 05:31 ChaseR wrote:
Sooo 100-200 apm required for SC2, automated macro and rock-paper-scissor make units to counter opponent...yeah all the gamers in the world will love this game but it still remains to be seen.


So, you have played SC2 quite a lot have you to be able to say such things?
"It is easy to be conspicuously 'compassionate' if others are being forced to pay the cost." -- Murray N. Rothbard -- Rand Paul 2010 -- Ron Paul 2012
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
July 29 2009 06:53 GMT
#78
http://www.teamliquid.net/forum/viewmessage.php?topic_id=74266 ^_^

Thank You for translation!
wwww
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
July 29 2009 08:24 GMT
#79
Wow. The gaming world will really feel the power of progamers when SC2 comes out. All the gamers that have never really played BW will be so owned by the hardcore skilled koreans. Even the metagame of SC2 will be interesting.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2009-07-29 11:58:14
July 29 2009 11:56 GMT
#80
On July 29 2009 03:03 ZeitgeistMovie wrote:
Show nested quote +
On July 28 2009 03:52 Dazed_Spy wrote:
On July 27 2009 18:52 Magic84 wrote:
In other words, "i don't have the mechanics, but this game won't require them and i'm smart enough to do well". I bet Savior also can't wait for SC2.
It's a strategy game. Strategy SHOULD trump mechanics. In sc it doesn't. Thats a flaw. Mechanics should be important, and no where did he say they wont be a relevant factor, simply that when a new game comes out everything is up in the air, and intelligent strategy will trump mechanical precision. Over time mechanics, just like in sc1, will increase in importance. Hopefully not to the point of sc1 where mechanics is the end all be all of the game, but nevertheless.


WTH are you talking about? This game is 11 years old. At some point strategies run out because of the SAME units, similar maps, etc. People (Koreans) have found all the best builds and use it often and you're going to fault them for that? SC is now at a phase where it's like: Who can do the best build, the best? And that's where mechanics come in.


That is not true becouse the ways that the game can develop are endless, it is the game where you have to react to what your opponent is doing, to control map. You can often see a bad decision done by a progamer (even trough he got all the necessery information). Chess are more limited in possible moves, they require no mechanics, and still there is a huge gap between players.
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