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Battle Report 3 - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 37 Next All
nicoaldo
Profile Joined March 2009
Argentina939 Posts
Last Edited: 2009-06-19 17:52:49
June 19 2009 17:51 GMT
#301
The big battles will probably come when players figure out how to defend well, if u look at this match there are a lot of army exchanges.

Roaches + burrow seems to be very powerful if the opponent doesn`t have mobile detection: u can burrow them and let them regenerate and then unburrow and attack again.

LOL@ 7:56 in the second video
Captain Peabody
Profile Blog Joined May 2009
United States3110 Posts
June 19 2009 17:55 GMT
#302
People have a right to be skeptical / worried, though. Remember this is the same company that brought us the wonderful balance of Ret pallies on wotlk release after the entirety of the community told them how unbalanced they were for the whole duration of beta, and the balance of all of season 5 while people continuously pointed out the exact things that needed to change.


Well...while it's a little besides the point, it's worth pointing out that balancing a MMORPG like WoW is a very, very different undertaking than balancing something like Starcraft 2. In WoW, you're dealing with 8 different unique classes with dozens of abilities and talents, each with three supposedly different talent trees with their own playstyles and sometimes even roles, each one of which has to be balanced against all other trees and classes not only in a raid situation for one of three roles (tanking, DPS, and Healing), but also in one of two types of PvP (Battlegrounds and Arenas). In addition, the necessary balance of such a game is constantly shifting with the addition of end-game content and expansions. And that's not to mention the loot, with the various stats and tier items that are constantly being added, and the balance of less-than-max level caps...

But the point is, balancing something like WoW is quite a different (and, if not harder, at least rather larger) undertaking than balancing something like Starcraft 2-- so a lack of balance in WoW is not necessarily a great reason to be unduly worried about Starcraft 2 at this point.
Dies Irae venit. youtube.com/SnobbinsFilms
Aurra
Profile Blog Joined March 2008
United States469 Posts
June 19 2009 18:02 GMT
#303
I can't wait for beta to start, playing SC1 is painful after seeing all the tactical decisions available to the players in SC2.
Alizee-
Profile Blog Joined September 2007
United States845 Posts
June 19 2009 18:04 GMT
#304
Anyone else wanna add in dumb comments about how the game is imbalanced when the public beta isn't out still? Seriously, a lot of this is done as a way to DEMONSTRATE the abilities of units, are they too strong? Who knows, its not like they're going to be rigorously balance testing it, they have beta for a reason. The zerg player could be way worse, zerg might be weak against toss, so many things involved and newbie comments like this or that is imba, good grief.
Strength behind the Pride
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
June 19 2009 18:08 GMT
#305
That game was beautiful.
danieldrsa
Profile Joined June 2008
Brazil522 Posts
Last Edited: 2009-06-19 18:12:34
June 19 2009 18:09 GMT
#306
On June 19 2009 23:28 FrozenArbiter wrote:
I'm officially 100% sold on this game.

I was worried Neural Parasite wouldn't be that great, but it seems to be fairly cheap and useful.
Force Fields are fantastic.

Honestly, making a list of what's good is too long, there was really nothing to complain about!


What a great BR! I agree absolutely.
I cant wait to see the BETA vids, im really excited to play SC2.

Its a real shame the pages 6-12 of this thread a lot of people made some unthinked statements.
I really cant believe they are saying the game is bad, imba, as the BETA doesnt even stated.
Some people like to be negative, see just the errors.

They already said the BR is more a bonus made outside their normal agendas. Comparing it to the korean commentators is so exagerated. IMO (and their also) its just something to apreciated how the game is flowing, show it to the public. No need to be so serious.
People dont even perceived they were making funny of "terrible terrible"joke. The complains of this are useless, as they will do it again on purpose (its just a preview replay).

My god, ppl complained of the graphics, the balance, the units, the race mechanics, the UI, of everything. No wonder why they dont even hear so much part of the community. Doesnt matter what you do, ppl will find something to complain anyways.

Just imagine if in 1997 they post the VOD of Bisu owning Savior 3-0 to make ad for SC1.
People will say toss>imba everywhere, nerf DT-sair!
So any Jangbi game vs Terran is psy storm>>imba.
Judging balance on a mere 1 game is so crazy.

WAIT for the beta, so after some changes you can come and complain more seriously.
-*-
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
June 19 2009 18:10 GMT
#307
People don't even know how bad SC1 was in its alpha stages. You can't really say how imbalanced SC2 is at this stage when you don't know all the history.
Jaedong
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
June 19 2009 18:13 GMT
#308
it's 10 classes =p

the main deal with balancing WoW though is you've got to balance it for PVP and PVE (two different games)

not to mention the fact that the WoW team and Starcraft team are two completely different teams, but go ahead and stereotype
SoleSteeler
Profile Joined April 2003
Canada5420 Posts
June 19 2009 18:13 GMT
#309
On June 20 2009 02:36 broz0rs wrote:
early units in this game has a lot of abilities, probably more so than wc3. i think every unit for protoss except the zealot have some sort of command ability.


The abilities between SC and SC2 were counted up, and it's about ~32 for SC2 and ~30 for SC. The difference is there's a lot more abilities worth using in SC2, so it seems like there's more. Think of restoration, blind, ghosts cloak, nuke, lockdown, yamato canno, hallucination, feedback, mindcontrol, maelstrom, parasite, ensare, broodlings etc. etc. and how often you see them in a professional game. Sure, sometimes, but quite rare. The abilities in SC2 are just easier to use and more worth it. Easier to use is probably the biggest factor though.
Amarxist
Profile Blog Joined July 2008
United States371 Posts
June 19 2009 18:15 GMT
#310
Starcraft 2 looks better then Starcraft: Broodwar
☺ ☻
irishash
Profile Joined November 2008
United States285 Posts
June 19 2009 18:15 GMT
#311
wow thanks.

it looks so awesome i can't wait
thopol
Profile Blog Joined May 2008
Japan4560 Posts
June 19 2009 18:23 GMT
#312
Imba LOL, wut about BETA?


Seriously though, the commentators are really aggravating.
Husky
Profile Blog Joined May 2009
United States3362 Posts
June 19 2009 18:27 GMT
#313
On June 20 2009 03:15 Amarxist wrote:
Starcraft 2 looks better then Starcraft: Broodwar


lol

thats like comparing an old mustang to a new one
Commentaries: youtube.com/HuskyStarcraft
Amarxist
Profile Blog Joined July 2008
United States371 Posts
June 19 2009 18:30 GMT
#314
On June 20 2009 03:27 HuskyTheHusky wrote:
Show nested quote +
On June 20 2009 03:15 Amarxist wrote:
Starcraft 2 looks better then Starcraft: Broodwar


lol

thats like comparing an old mustang to a new one


I don't mean only visually.
☺ ☻
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
June 19 2009 18:34 GMT
#315
What do you support the esports manager does all day?
@RealHeyoka | ESL / DreamHack StarCraft Lead
Kim_Hyun_Han
Profile Blog Joined January 2009
706 Posts
June 19 2009 18:35 GMT
#316
On June 20 2009 03:30 Amarxist wrote:
Show nested quote +
On June 20 2009 03:27 HuskyTheHusky wrote:
On June 20 2009 03:15 Amarxist wrote:
Starcraft 2 looks better then Starcraft: Broodwar


lol

thats like comparing an old mustang to a new one


I don't mean only visually.


troll moar please
Famehunter
Profile Joined August 2007
Canada586 Posts
June 19 2009 18:35 GMT
#317
Wished there could have been a lil more emphasis on the macro play/ base building aspect of the game but the BR was pretty good.
Velox Versutus vigilans
Amarxist
Profile Blog Joined July 2008
United States371 Posts
June 19 2009 18:38 GMT
#318
On June 20 2009 03:35 Kim_Hyun_Han wrote:
Show nested quote +
On June 20 2009 03:30 Amarxist wrote:
On June 20 2009 03:27 HuskyTheHusky wrote:
On June 20 2009 03:15 Amarxist wrote:
Starcraft 2 looks better then Starcraft: Broodwar


lol

thats like comparing an old mustang to a new one


I don't mean only visually.


troll moar please


Did you purposely mispell more(moar?) or something? That's not how it's spelled! It's spelled "more". If you use Firefox it comes with a built-in spell checker. The more you know!
☺ ☻
danieldrsa
Profile Joined June 2008
Brazil522 Posts
Last Edited: 2009-06-19 18:47:17
June 19 2009 18:45 GMT
#319
Perhaps making the force fields destructible is a good idea? (along incresead cost off course)
That way a 100 suply player cannot be hold for much by a 40 supply one on a bridge.
The manner forcefield on minerals would be weaker also.
-*-
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
June 19 2009 18:52 GMT
#320
Seriously get obs. -_-
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
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