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Battle Report 3 - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 37 Next All
MidKnight
Profile Joined December 2008
Lithuania884 Posts
June 19 2009 14:59 GMT
#241
And they just HAD to use "terrible terrible damage" at least once.Haha xD
Pretty great game, definetely THE best of all the BRs.

It seems they CAN release these things quite fast if they want to.
It also seems that MAYBE they didn't rehearse it like previously, as I remember Browder making a mistake when Stalkers were chasing roaches and Browder said "Those stalkers are chasing those protoss forces" at about 10:05.
That's good too
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 19 2009 15:01 GMT
#242
This was a great match! It's good to see that their trying to bring their game up a little more. I'm also glad that their not playing like pro's tho. The less macro they achieve the better everything can be explained by the commentators.

Also, by having smaller armies and playing with a slightly 'scissors, paper, rock' unit countering system like they obviously have been in all the BR's, they allow the commentators to really highlight each unit.

If they were to mass, or even use more types of units in each attack attempting to commentate this to the general public would be a bit complex, or at least less detailed verbally then we are seeing on screen.

Perfect BR IMO.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
June 19 2009 15:06 GMT
#243
Wow!

Its really cool to see a completely different type of game of pvz. Not even one HT built, and the opening BO with zeal+nullifiers was really cool to watch. And I really really liked the micro that was going on here. I literally got so excited seeing those baneling explode like 8 zeals, and those collosus being mind controlled. I am now sure this game is gonna rock! I think the zerg player couldve been better, but still, it was an awesome game with some really interesting strategic events.

AWESOME WORK BLIZZARD
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Altar
Profile Joined May 2008
United States577 Posts
June 19 2009 15:10 GMT
#244
This just got me pumped for the actually game, that mind control ability looks like fun.
Heavens to Betsy
Lovin
Profile Joined May 2009
Denmark812 Posts
June 19 2009 15:18 GMT
#245
Lol, it was all out trolling then SLAM: FA said he liked it and everyone was positive and happy :D
AKA SuddenSalad
Husky
Profile Blog Joined May 2009
United States3362 Posts
June 19 2009 15:18 GMT
#246
I noticed the Zealots fight kinda funny... they dont do a straight up badass punch to the face anymore
Commentaries: youtube.com/HuskyStarcraft
spkim1
Profile Joined April 2009
Canada286 Posts
June 19 2009 15:19 GMT
#247
Matt Cooper's not playing anymore lol
gg. Finally they make a BR worthwhile to watch. Loved the infestor's mind control and the banelings acting practically like temporary reavers. I can see there's gonna be strategy involving overlords dropping banelings in economies a little bit disappointed about the absence of mutalisks and hydralisks though.

Would zerg have been able to win if they stuck to old builds? i.e. hydralisks, mutas, and lurks instead of mass lings, roaches, queens and infestors? I think so. First of, phase prism drop action would have been impossible with hydras and mutas roaming around the map. Second, the Phoenix could have been stopped from hunting down overlords with mutas and hydras. Toss would have been forced to go the old way too.
"Anyone who has never made a mistake has never tried anything new" - Einstein, Albert
ReCharge
Profile Blog Joined January 2009
Philippines505 Posts
June 19 2009 15:20 GMT
#248
Damn it, I keep on watching the game, It just so awesome, I'm itching to play the game already, BLIZZARD open beta plz, like 1 month before the actualy release would be nice. ^^
David Kim for Bonjwa!
No_eL
Profile Joined July 2007
Chile1438 Posts
June 19 2009 15:33 GMT
#249
nullifier seems imba, infestors too XD

maybe 3 or 4 years to be a balanced game?
Beat after beat i will become stronger.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
Last Edited: 2009-06-19 16:17:39
June 19 2009 15:33 GMT
#250
To people saying the rock-break was scripted:

At 12:20 you can see him click on a burrowed zergling by the rocks, which is how he knew they were coming from the rocks.

From the BNET forums. I confirmed this, there really is a zergling there - they even click on it.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
Last Edited: 2009-06-19 15:37:09
June 19 2009 15:36 GMT
#251
On June 20 2009 00:33 FrozenArbiter wrote:
To people saying the rock-break was scripted:

Show nested quote +
At 12:20 you can see him click on a burrowed zergling by the rocks, which is how he knew they were coming from the rocks.

From the BNET forums. I confirmed this, there really is a zergling there - they even click on it.

Had to quote and edit cuz at first i didnt understand if u were sayin it was scripted or not ;P
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
KP_CollectoR
Profile Blog Joined November 2008
United States744 Posts
June 19 2009 15:42 GMT
#252
On June 19 2009 16:48 SearingShadow wrote:
David Kim has won every Battle Report.


DAVID KIM BONJWA?!?!?!?!?!?
English Brood War Commentaries - Please Subscribe! youtube.com/dimecollectorsc... Winner of The "LeBron" Award for Best Rookie (FPL 5)
Dr.Frost
Profile Joined April 2009
United States389 Posts
June 19 2009 15:46 GMT
#253
On June 20 2009 00:33 No_eL wrote:
nullifier seems imba, infestors too XD

maybe 3 or 4 years to be a balanced game?


I agree... Infestors didn't seem too imba just because I know if you have detectors you could probably kill them pretty easily. But those walls that the nullifier puts up that early game seems like it could end games so fast.... if a zerg gets a fast expo and has his lings outside and guy runs up 2 zealots and a nullifier and blocks ramp with that prism thing while zealot goes to town on drones.... just seems a lil imba. I like the idea I think the ability itself is cool and not too imabalanced alone but the fact that he casted so many.... Needs a much longer cool down or to require much more energy.
They are here to right our fall, they have heard someones troubled call???
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-06-19 15:58:10
June 19 2009 15:48 GMT
#254
heh heh just about done watching it...it's kindof obvious that we got a newb playing an experienced player...which is fine i suppose... at any rate in response to the destructible rock episode...someone talking about hacking someone else talking about overlord...uhmm i think they just had the same idea at almost the same time, which was to break down the rocks and do a sneak attack.

edit: just read above posts...oh yeah a burrowed unit would explain that obviously.

anyway...after watching it and thinking about the nullifiers, i think they're cool but i think the ramps could be a bit bigger.
JohnBall
Profile Joined December 2008
Brazil1272 Posts
Last Edited: 2009-06-19 16:03:03
June 19 2009 16:00 GMT
#255
Thanks for uploading the video on youtube!
The match was pretty exciting. And maybe that prism block thing could be balanced if that ability were researched, perhaps requiring some later tech. That way no zealots + nulifier ramp block rush would be possible.

Still disappointed that we didn't see any zerg air. And wtf, why the protoss didn't kill any drones with those flying units? it's like he got them just to show the gravitation pull thing killing the queen and then they just disappear. What happened to trying to kill the enemy's economy?
perfecting the art of five pool forever
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
June 19 2009 16:02 GMT
#256
On June 20 2009 01:00 JohnBall wrote:
Thanks for uploading the video on youtube!
The match was pretty exciting. And maybe that prism block thing could be balanced if that ability were researched, perhaps requiring some later tech. That way no zealots + nulifier ramp block rush would be possible.

Still disappointed that we didn't see any zerg air. And wtf, why the protoss didn't kill any drones with those flying units? it's like he got them just to show the gravitation pull thing killing the queen and the, they just disappear. What happened to trying to kill the enemy's economy?

I think it died to the queen when he was busy defending vs the counter attack.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Pape
Profile Blog Joined July 2007
Serbia419 Posts
June 19 2009 16:02 GMT
#257
David Kim my favorite SC2 player, dominant Terran and Protoss player!
good luck have fun!
dcttr66
Profile Joined October 2003
United States555 Posts
June 19 2009 16:03 GMT
#258
one other thing that i noticed is some people commenting on not seeing a swarm of zerg...as i said he wasn't an experienced player, if he had been, he would've realized that queens are not such a great attack unit...and he would've kept them at the hatcheries to make more drones. as it was his drone count was really low.

all that being said, i think it's safe to say that david kim has probably gone easy on all of his opponents so far.
Husky
Profile Blog Joined May 2009
United States3362 Posts
June 19 2009 16:04 GMT
#259
This is definitely a news worthy post imo
Commentaries: youtube.com/HuskyStarcraft
empathe
Profile Joined May 2008
United States63 Posts
June 19 2009 16:07 GMT
#260
On June 20 2009 00:33 FrozenArbiter wrote:
People saying the rock-break was scripted:

Show nested quote +
At 12:20 you can see him click on a burrowed zergling by the rocks, which is how he knew they were coming from the rocks.

From the BNET forums. I confirmed this, there really is a zergling there - they even click on it.

Don't think this means scripted, the observer for this game will have been clicking through a replay, not a live game. It was most likely just the cue for Dustin and Matt to begin talking about and setting up the eventual baneling surprise.
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