StarCraft 2 Not at the Esports World Cup 2026
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Toshinou-Kyouko
Philippines410 Posts
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luxon
United States117 Posts
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Balnazza
Germany1273 Posts
To be clear: This isn't just "according you Tasteless". EWC sadly announced the last game they had left open(Trackmania), so we are done with a 99,99% chance (the last 0,01% is the huge incompetence of the EWCF, who might just randomly decide to pick up an additional game anyway). We can also safely assume that SC2 will not be at ENC either - not that chances for that were high to begin with. Will be an interesting road from here with all the cards on the table. So the next few weeks and months will show who stays and who goes - not that I would blame any pro for going at this point. If you considered playing tournaments in SC2 your career, your career is most likely officially over. That's the shitty part. The good part is, that from here on out, everyone knows "who is who". No content creator or smalelr TO will have to live in "fear" of ESL randomly dropping a huge tournament in your schedule that messes everything up. | ||
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Antithesis
Germany1233 Posts
On January 22 2026 04:24 Balnazza wrote: Will be an interesting road from here with all the cards on the table. So the next few weeks and months will show who stays and who goes - not that I would blame any pro for going at this point. If you considered playing tournaments in SC2 your career, your career is most likely officially over. That's the shitty part. The good part is, that from here on out, everyone knows "who is who". No content creator or smalelr TO will have to live in "fear" of ESL randomly dropping a huge tournament in your schedule that messes everything up. There is in fact one thing which might still shake up the scene in the future. In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right. | ||
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ssg
United States1777 Posts
On January 22 2026 05:11 Antithesis wrote: There is in fact one thing which might still shake up the scene in the future. In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right. The new SC FPS is headlining blizzcon this year. If they truly are blocking it i think they just want sc2 to be seen as nothing more than a legacy game at this point so they can move the franchise forward elsewhere. | ||
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luxon
United States117 Posts
On January 22 2026 04:24 Balnazza wrote: Yeah, fuck you Wombat!....what did you do though? ._. Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get. | ||
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Agh
United States1039 Posts
On January 22 2026 05:11 Antithesis wrote: In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right. Haven't watched or listened but fairly certain our info comes from the same grapevine. There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers. I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling. As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch. | ||
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LaughNgamezYT
28 Posts
On January 22 2026 08:14 Agh wrote: Haven't watched or listened but fairly certain our info comes from the same grapevine. There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers. I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling. As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch. It's almost like half assed patches leave the game in a worse state than no patches. | ||
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TeamMamba
199 Posts
Pig also mentioned in his video thwt he will be hosting the biggest Pig tournament prize pool ever. He will be announcing it in a few weeks | ||
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BrewKnowURSA
21 Posts
Stellar Fest 1 has given UrsaTV a great audition tape, opening doors at both Ottawa's tourism and entrepreneurial sector support organizations. In the short-term, it will allow us to follow the example of Bellum Gens in Bulgaria, who have successfully used esports and StarCraft II to showcase the Stara Zagora region. My ultimate ambition is opening a place like Germany's TaKeBar, in my city of Ottawa. My first esports event was HSC 22 - A Winter's Dream. The experience was magical... I loved how a crowd of all ages, from all over the world got to mingle with pro-gamers and content creators in an humble, underrated German town. I'm soon returning to Krefeld for more "market research" and pints during HSC 28. Go Pinguines! Avoid the Essacher Luft. Within a few months of HSC 22, I started pursuing the idea seriously, adjusting my life towards entrepreneurship. I'm not sure how close I am to the dream of a venue just yet, but Stellar Fest helps me define the market in Ottawa. This winter, I'll leverage the mentorship program at Invest Ottawa for the first steps towards commercial real estate, defining a financial strategy and timeline for an Ottawa-based esports venue. Meanwhile, my day-to-day is focused on the plans for Stellar Fest 2 for Fall 2026 in Ottawa, which will more than likely be in a rented venue again. In 2026, we hope to secure UrsaTV / Stellar Fest's first sponsors. I'm blown away by this weekend's venue at the Thunderfire StarCraft II All-Star Invitational - the Hangzhou Esports Center looked epic on tv. China's esports infrastructure is clearly world-leading... looks like they're in a great position to grow (and... arguably offer a better product than the EWC). I'm aiming for the future home of UrsaTV to be near LeBreton Flats in Ottawa... the areas of Mechanicsville, Chinatown, Little Italy, Hintonburg. I share this because the area will transform over the next decade as our local NHL team moves from the suburbs to LeBreton Flats. Maybe Stellar Fest 10, 15 or 20 can be in an Arena. Here's the short- medium- and long- term... peak behind the UrsaTV curtain, as we process the news of a changing StarCraft II landscape and EWC's long, quiet, and unceremonious abandonment of StarCraft II. | ||
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Luolis
Finland7160 Posts
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Creager
Germany1923 Posts
On January 22 2026 13:35 LaughNgamezYT wrote: It's almost like half assed patches leave the game in a worse state than no patches. Amen. | ||
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SHODAN
United Kingdom1149 Posts
On January 22 2026 13:35 LaughNgamezYT wrote: It's almost like half assed patches leave the game in a worse state than no patches. this only makes sense if the game balance isn't half-assed to begin with! | ||
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Ser Galachad
6 Posts
On January 22 2026 07:45 luxon wrote: Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get. Well if gaming needs that money to sustain then I personally don't need gaming so consider me virtue signaling as well. I'd rather it die or just be some youtuber ran low level tournaments than build it on slavery. Yeah, you could argue that a lot of things in capitalism is ran that way, but I can't live without food and I need technology to function, I don't need a 1million dollar tournament run by Saudis to function. | ||
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nimdil
Poland3752 Posts
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Harris1st
Germany7106 Posts
On January 22 2026 08:14 Agh wrote: Haven't watched or listened but fairly certain our info comes from the same grapevine. There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers. I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling. As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch. I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care | ||
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rwala
329 Posts
On January 22 2026 07:45 luxon wrote: Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get. Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate. Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level. | ||
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Creager
Germany1923 Posts
About Tasteless' thoughts: The way I see it the fundamental flaw with esports will never get solved unless we get to a point in time where competitively played games become public domain. As long as esports are just a marketing vehicle for publishers to promote their games and are gatekept behind licensing fees, you will never achieve the same infrastructural quality as with real sports. | ||
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Balnazza
Germany1273 Posts
On January 22 2026 19:51 Harris1st wrote: I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly? | ||
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Harris1st
Germany7106 Posts
On January 23 2026 01:46 Creager wrote: We had a pretty good run with the esports side of SC2, I think, these will be remembered as the twilight years in the history books, but compared to how prior titles like BW and WC3 were handled I think as one of the last 'true' RTS titles we were pretty damn privileged with what we got. About Tasteless' thoughts: The way I see it the fundamental flaw with esports will never get solved unless we get to a point in time where competitively played games become public domain. As long as esports are just a marketing vehicle for publishers to promote their games and are gatekept behind licensing fees, you will never achieve the same infrastructural quality as with real sports. Esports just needs to find a way to more live TV air time or even better some streaming service which is IMO where the most money is. I mean football is like what, 80% financed through media money? | ||
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ProTech
United States443 Posts
LoTV gutted the core game-play and isn't fun by any stretch of the imagination, so naturally things were going to implode eventually, meanwhile BroodWar domestically within Korea is far more popular than LoTV has ever been and even will be. LoTV is simply a waiting-room for the next iteration of StarCraft whether that's an RTS or a different Genre altogether. | ||
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Balnazza
Germany1273 Posts
On January 23 2026 21:32 ProTech wrote: Not sure why this comes to a surprise for some people, StarCraft has not felt like StarCraft since the launch of LoTV. LoTV gutted the core game-play and isn't fun by any stretch of the imagination, so naturally things were going to implode eventually, meanwhile BroodWar domestically within Korea is far more popular than LoTV has ever been and even will be. LoTV is simply a waiting-room for the next iteration of StarCraft whether that's an RTS or a different Genre altogether. LotV was released over 10 years ago btw... | ||
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Agh
United States1039 Posts
On January 24 2026 00:49 Balnazza wrote: LotV was released over 10 years ago btw... Even though it's just a vent post a lot of people share the frustrations, just not particularly for the same reasons. Popularity doesn't mean quality, there are a lot of "popular" things that are either straight up objectively bad, or have gaping flaws. WoL launched with mules, forcefields, and multiple free units. (Not to mention the shoebox maps and several other things). These were fundamental flaws that needed to be changed in some way. This isn't hindsight either, myself and others pointed this out and expressed our opinions the second we got our hands on the beta. Many were hopeful for HotS, myself included. Instead we're met with even more free units (swarm hosts), the widow mine (probably the biggest offender in the entirety of the game), and a turbo roll of duct tape called the mothership core in an attempt to band aid some of the issues P faced. Oh let's not forget the warhound.. which thankfully got axed courtesy of yours truly. All of the above snowballed the mass exodus of the playerbase. Which is saying a lot since this is also the point where WCS was starting to throw money around. LotV comes around, all of the above still exists less the mothership core. No changes to curb the frustrating aspects of the game, and instead they just keep piling it on. We get the liberator, lurker, disruptor, and droppable sieged tanks. Can't forget the nuclear speed of the game thanks to the economy changes. (Additional workers and supply increase of town halls). Combine all this with not monetizing the game until it's practically on it's deathbed, a terrible custom game interface, and no social aspect and you get the sad state of RTS, where the most known and recognized title can't even make it to the largest multi tournament event. | ||
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Balnazza
Germany1273 Posts
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TeamMamba
199 Posts
On January 23 2026 10:04 Balnazza wrote: Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly? Just a random guess it’s might be OW2 still a relative new game and still making money for Blizzard. Whereas SC2 is making close to zero for Blizzard | ||
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ZombieGrub
United States714 Posts
On January 23 2026 10:04 Balnazza wrote: Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly? They tried to negotiate circuit support from EWC. EWC supports other events outside of the EWC to a degree, but they aren't looking to be the sole backer of any esport. If you wanted, you could give them credit for trying to support our scene more. You could also argue their interference was a net negative, considering they had already been established as frustrating to deal with (I know OW2 is there, but there's a history for TOs and SC2) and SC2 was already hanging by a thread due to its viewership so any amount of extra frustration, even well-intended, was just an "ugh nevermind". Of course, no one who was actually present at these negotiations would shed light on what specifically went down. I only bring up this Blizzard-EWC 2025 clarification because people just assumed it was EWC's fault for the delay. Anything else, like why we aren't back in 2026, is mostly an unknown...except that our viewership wasn't great and developer support is basically non-existent, two things any TO definitely wants. | ||
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mathphyswithvic
2 Posts
Chat interface is not comparable to bw or wc3. Clans are missing clan wars option and some ladder with points and rewards for clan of the month. Maybe two ladders, most active and most powerful. 2v2/3v3 etc, still miss the build on creep of ally option. There are many quick fixes but no developers in the pipeline unfortunately. | ||
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JimmyJRaynor
Canada17314 Posts
On January 22 2026 15:05 BrewKnowURSA wrote: We hope to turn Stellar Fest into an annual Fall event in Ottawa. I know we're not close to replacing the EWC... but I look forward to this era where the independent circuit can grow and collaborate. Here's why: Stellar Fest 1 has given UrsaTV a great audition tape, opening doors at both Ottawa's tourism and entrepreneurial sector support organizations. In the short-term, it will allow us to follow the example of Bellum Gens in Bulgaria, who have successfully used esports and StarCraft II to showcase the Stara Zagora region. My ultimate ambition is opening a place like Germany's TaKeBar, in my city of Ottawa. My first esports event was HSC 22 - A Winter's Dream. The experience was magical... I loved how a crowd of all ages, from all over the world got to mingle with pro-gamers and content creators in an humble, underrated German town. I'm soon returning to Krefeld for more "market research" and pints during HSC 28. Go Pinguines! Avoid the Essacher Luft. Within a few months of HSC 22, I started pursuing the idea seriously, adjusting my life towards entrepreneurship. I'm not sure how close I am to the dream of a venue just yet, but Stellar Fest helps me define the market in Ottawa. This winter, I'll leverage the mentorship program at Invest Ottawa for the first steps towards commercial real estate, defining a financial strategy and timeline for an Ottawa-based esports venue. Meanwhile, my day-to-day is focused on the plans for Stellar Fest 2 for Fall 2026 in Ottawa, which will more than likely be in a rented venue again. In 2026, we hope to secure UrsaTV / Stellar Fest's first sponsors. I'm blown away by this weekend's venue at the Thunderfire StarCraft II All-Star Invitational - the Hangzhou Esports Center looked epic on tv. China's esports infrastructure is clearly world-leading... looks like they're in a great position to grow (and... arguably offer a better product than the EWC). I'm aiming for the future home of UrsaTV to be near LeBreton Flats in Ottawa... the areas of Mechanicsville, Chinatown, Little Italy, Hintonburg. I share this because the area will transform over the next decade as our local NHL team moves from the suburbs to LeBreton Flats. Maybe Stellar Fest 10, 15 or 20 can be in an Arena. Here's the short- medium- and long- term... peak behind the UrsaTV curtain, as we process the news of a changing StarCraft II landscape and EWC's long, quiet, and unceremonious abandonment of StarCraft II. I suggest a model you might want to consider examining is the "Free Play" barcade on college Street in Toronto. The EA NHL '94 esports events their are a blast. They really know how to get people to spend oodles of cash. I'd say the owner is a smart, experienced, hard working bar/restaurant owner who happens to be a video game historian/hobbyist. | ||
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ejozl
Denmark3482 Posts
Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu. That said, I think multiplayer is pretty fun, atm. | ||
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Mizenhauer
United States1914 Posts
On January 27 2026 03:30 ejozl wrote: HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv. Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu. That said, I think multiplayer is pretty fun, atm. Yeah hots was terrible, what with 2 world championships, 3-6 seasons of KIL's (up to six seasons of wcs too), plus proleague and dozens of weekenders each year. What a bummer............ | ||
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Charoisaur
Germany16057 Posts
On January 27 2026 03:30 ejozl wrote: HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv. Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu. That said, I think multiplayer is pretty fun, atm. I mean TvZ was peak in HotS. PvZ I think kinda the same or a bit worse now due to lame Mothership Tempest styles. TvP is definitely better now though. Not sure about the mirrors as I don't watch them much but I guess they're kinda the same too. Don't really get your HotS hate. If it's just because of Swarmhosts I think memory fails you a bit as Swarmhosts weren't really played that much, just the couple hour long games got lots of attention. | ||
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ejozl
Denmark3482 Posts
On the esport side, non-korea dieded and aside from proleague there was only morDuck morrow with 400 viewers on a regular basis, naniwa would occasionally stream with good viewers when he felt like it, which wasn't often. For NA it was even worse, you could pick between mech god avilo, or viewbotter winter. LotV had the sweeping changes because hots didn't work out. Had they both been half innovative, and the patches thereafter just for stabilizing, I think sc2 would be better off now. | ||
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ejozl
Denmark3482 Posts
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Charoisaur
Germany16057 Posts
On January 27 2026 20:37 ejozl wrote: The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp. If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game. | ||
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Drahkn
195 Posts
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ETisME
12686 Posts
Even MOBA player base is not growing/falling, and you have the rise of battle royale. more grassroot tournaments, with or without prizepool, for all skill levels would definitely be welcomed. Blizzard should run a promo event to get ex-sc2 playerbase to get back into the game, and give them a special mount for WoW or something. | ||
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Mizenhauer
United States1914 Posts
On January 28 2026 01:39 Charoisaur wrote: If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game. It turns out that when you start with more workers, harassment is more impactful since you have a far better economy behind said harassment. Losing a bunch of workers wasn't game over in hots as your opponent has to heavily invest in said harassment. When you don't need to cut corners to send an oracle into someone's mineral line, (effectively ending the game three minutes in), however, it punishes the defending player more than it has in the first two sc2 expansions. | ||
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ejozl
Denmark3482 Posts
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Agh
United States1039 Posts
On January 28 2026 05:52 Drahkn wrote: The only way RTS survives as a "big" ESPORT is if another Brood War comes along that hit the world as hard as that game did. SC3 needs to have the most badass visuals and gameplay that has that back and fourth gameplay that has you on the edge of your seat. But I think it has to reduce the APM requirements and be more about decision making, strategy and army control and less about MACRO that requires crazy apm to be 100% efficient(obviously MACRO should be a huge part of the game). Most people quit RTS games like SC because it is simply just to stressful and not fun to play once you get to higher MMR's because the effort you put in 2 win is so extreme it feels more like a job then a game. ( And this is because the APM required to play is so demanding). When I play games like CS GO or League of Legends I can play at a pretty high level and still just chill and have a laugh. While in SC2 I would be working up an early heart attack to play at the same level. I'd rather not see games neutered because little Timmy doesn't have the mental fortitude to accept his losses. This type of reddit tier participation trophy bullshit mindset is tiresome. Wanting something removed or lowered because you can't do it is selfish. The better approach is offering an alternative, but then again the same issue is just going to pop up: "My opponent does it better", "My opponent breathes air". Jokes aside, If the game is fun people will play it, the only other motivating factor is money. A new RTS only needs to satisfy the fun and engagement check, something apparently nobody has been able to do. If current version of SC2 launched today people would shit on it similarly to how they do Stormgate (which while the overall design is abysmal the QoL features would have been enough to carry it had it not been completely ignored). The micro-macro spectrum that WC3, AoE2, and BW encompass hasn't been improved upon in well over two decades. The recipe is there, just nobody has discovered it yet. | ||
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TeamMamba
199 Posts
On January 27 2026 07:41 Charoisaur wrote: I mean TvZ was peak in HotS. PvZ I think kinda the same or a bit worse now due to lame Mothership Tempest styles. TvP is definitely better now though. Not sure about the mirrors as I don't watch them much but I guess they're kinda the same too. Don't really get your HotS hate. If it's just because of Swarmhosts I think memory fails you a bit as Swarmhosts weren't really played that much, just the couple hour long games got lots of attention. Yes and No Hots literally slowly killed the game for majority of the gamers and fanbase. One of the major things that was frustrating to play against was the widow mines. It seems like people forgot how disgusting OP and Imba that unit was. Ya sure pros can “handle” it but the average player just have a terrible experience playing the game Also as for the fans watching the game, due to its low worker start, the first 5 minutes of each game was a boredfest unless there was cheese involved. LoTV was a breath of fresh air | ||
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ejozl
Denmark3482 Posts
On January 28 2026 01:39 Charoisaur wrote: If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game. It's because, I don't see WoL as the superior game, it's just quite different. There're things that I sorely miss, and the things I think lotv improved upon. Aside from the f2 button, lotv pretty much solved the death ball problem with stronger aoe and strong positional units. It also made micro worth it to do instead of only thinking about macro. And it made players make far more bases, which now because they place the bases so close on the newer maps, bring us closer to WoL, which sucks. I wish we had big armies like WoL. That upgrades were more expensive but also strong. It should be worth it to turtle to get to stuff like seeker missiles, or vortex, strong carriers, or bcs. There should be way more production buildings, almost one for each of the new unit implemented, making it easier to scout things and so that there are trade offs for which tech you go. For instance, if charge cost 200\200, there was a siege mode for 100\100 and ravager required a building cost 100\50, it would slow the game down and give more room for other units to breathe, such as adepts, stalkers, roaches, cyclones, or what have you. | ||
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frankjr
1 Post
User was banned for this post. | ||
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Pentarp
227 Posts
On January 29 2026 16:01 ejozl wrote: It's because, I don't see WoL as the superior game, it's just quite different. There're things that I sorely miss, and the things I think lotv improved upon. Aside from the f2 button, lotv pretty much solved the death ball problem with stronger aoe and strong positional units. It also made micro worth it to do instead of only thinking about macro. And it made players make far more bases, which now because they place the bases so close on the newer maps, bring us closer to WoL, which sucks. I wish we had big armies like WoL. That upgrades were more expensive but also strong. It should be worth it to turtle to get to stuff like seeker missiles, or vortex, strong carriers, or bcs. There should be way more production buildings, almost one for each of the new unit implemented, making it easier to scout things and so that there are trade offs for which tech you go. For instance, if charge cost 200\200, there was a siege mode for 100\100 and ravager required a building cost 100\50, it would slow the game down and give more room for other units to breathe, such as adepts, stalkers, roaches, cyclones, or what have you. As I watch Jumy and Ryung deathball eachother in HSC. | ||
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HsDLTitich
Italy831 Posts
Go4SC2s were a blast, but I even enjoyed organizing little italian tournaments with literally nothing on stake, where we used to have like a couple of dozens of people turning up for the livestreams, but without that you don't have Babymarine or any other new player. | ||
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WombaT
Northern Ireland26340 Posts
On January 22 2026 01:42 luxon wrote: Congrats Wombat! what you wanted finally happened, appreciate your good work sir | ||
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duckTemplar
United States205 Posts
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WombaT
Northern Ireland26340 Posts
On January 22 2026 22:09 rwala wrote: Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate. Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level. I mean it’s this, in levels of import. 1. LGBTQ people in our community couldn’t live openly in Saudi Arabia. The fact they might be tolerated for some sportswashing exercise is actually probably worse than the alternative, because it really rams home that indulgences will be extended to foreigners that wouldn’t be to native people. 2. They don’t give a shit. Sportswashing and passion can be bedfellows, if the Sheikhs or whoever dig it. But they don’t give a fuck about StarCraft, at all. Oh and after a few years it’s gone, as I said it would be, what a surprise. They could have funded a circuit, Katowice etc at less expense than EWC. The Gamers 8 Legends showmatches had a bigger prize pool than Code S lmao. These people don’t care about making a vaguely sensible or sustainable scene. A game which is probably bigger in Europe than anywhere, having an easily accessible European venue? If you cared about StarCraft you’d keep that going instead of this Saudi fucking nonsense. I said it at the time, many times, I’m just repeating myself. I was right youse were wrong so suck it up. Shame on all the public faces of our scene who had clout, but no dick, no balls and said fuck all critical of the Saudi overlords. Well, they fucked you anyway so maybe youse shoulda stretched above the parapet eh? | ||
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SHODAN
United Kingdom1149 Posts
and no money! I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished. | ||
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Balnazza
Germany1273 Posts
On February 04 2026 05:40 SHODAN wrote: and no money! I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished. The PIF apparently was holding around 5% of Activision Blizzard before Microsoft aquired the company. That's...not that much. And what are those CS2 teams the Saudis own? EWC '25 ownerships, just from memory: Team Vitality - Some Indian company/family MOUZ - Owned by the german CEO, I don't think MOUZ ever went public Team Spirit - Owned by a russian who relocated the org to Serbia Team Falcons - The SA-lovechild The MongolZ - Mongolian Aurora Gaming - Russian G2 Esports - Owned by multiple investors, mostly though by the founders (aka. not SA) NaVi - Owned by an Ukranian, I think relocated to London at the moment? GamerLegion - German-based Org that just fired their AoE 2 team because of money-issues, clearly not SA-owned FaZe Clan - Owned by an US-company Astralis - Owned by the Org itself if I recall, but is up for sale because they are broke af 3DMAX - a random French team HEROIC - I think they are still publicly traded in Norway? Team Liquid - Owned by Axiomatic Virtus.Pro - Russian-owned TYLOO - Chinese It doesn't make much sense for Saudi-Arabia to own "more than half" of the teams. They own ESL and Falcons, that alone is almost enough to control a big chunk of Esports. | ||
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SHODAN
United Kingdom1149 Posts
![]() Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2 | ||
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Balnazza
Germany1273 Posts
On February 04 2026 07:11 SHODAN wrote: ![]() Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2 The EWC Support thingy doesn't mean the Saudis "own" the teams though. That one is actually more self-serving than just sportswashing I would say. Esports after all plays a role in SAs "Vision 2030", but for that to work Esports actually has to grow, which the Club Program helps with. | ||
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SHODAN
United Kingdom1149 Posts
On February 04 2026 08:44 Balnazza wrote: The EWC Support thingy doesn't mean the Saudis "own" the teams though. That one is actually more self-serving than just sportswashing I would say. Esports after all plays a role in SAs "Vision 2030", but for that to work Esports actually has to grow, which the Club Program helps with. you could make an argument that Vision 2030 represents a broader win for those who are systematically discriminated against in SA - that engaging with nations can lead to improvements in human rights. since Gamers8 kicked off in 2022, SA's civil rights score on the liberty index has improved from 6/60 to a whopping 8/60! SA's political rights score remains at 1/40 at that rate, maybe SA will be a civilized nation by the time their oil runs out (estimates vary, but up to 200 years). in the meantime, we just have to be complicit and continue with this pointless diplomacy | ||
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Balnazza
Germany1273 Posts
On February 04 2026 11:05 SHODAN wrote: you could make an argument that Vision 2030 represents a broader win for those who are systematically discriminated against in SA - that engaging with nations can lead to improvements in human rights. since Gamers8 kicked off in 2022, SA's civil rights score on the liberty index has improved from 6/60 to a whopping 8/60! SA's political rights score remains at 1/40 at that rate, maybe SA will be a civilized nation by the time their oil runs out (estimates vary, but up to 200 years). in the meantime, we just have to be complicit and continue with this pointless diplomacy Not really defending SA here, just pointing out that it isn't as dire as you described. Personally I would love to love the EWC, because it is a cool concept. And I fully enjoy the pros and orgs getting good money to grow my favorite sport. But I would also love if this wasn't run by SA, so I'm not as enthusiastic about it as I usually would be. It would also help if SA didn't just buy the E(S)WC name, but also actually build on its legacy as they originally pretended to do, by listing the "history of ESCW" and stuff. | ||
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