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StarCraft 2 Not at the Esports World Cup 2026

Forum Index > SC2 General
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Toshinou-Kyouko
Profile Joined November 2024
Philippines410 Posts
January 21 2026 02:07 GMT
#1
According to Tasteless.

Yuru Yuri best anime
luxon
Profile Joined August 2012
United States117 Posts
January 21 2026 16:42 GMT
#2
Congrats Wombat! what you wanted finally happened, appreciate your good work sir
Balnazza
Profile Joined January 2018
Germany1273 Posts
January 21 2026 19:24 GMT
#3
Yeah, fuck you Wombat!....what did you do though? ._.

To be clear: This isn't just "according you Tasteless". EWC sadly announced the last game they had left open(Trackmania), so we are done with a 99,99% chance (the last 0,01% is the huge incompetence of the EWCF, who might just randomly decide to pick up an additional game anyway). We can also safely assume that SC2 will not be at ENC either - not that chances for that were high to begin with.

Will be an interesting road from here with all the cards on the table. So the next few weeks and months will show who stays and who goes - not that I would blame any pro for going at this point. If you considered playing tournaments in SC2 your career, your career is most likely officially over. That's the shitty part. The good part is, that from here on out, everyone knows "who is who". No content creator or smalelr TO will have to live in "fear" of ESL randomly dropping a huge tournament in your schedule that messes everything up.

"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Antithesis
Profile Joined August 2010
Germany1233 Posts
January 21 2026 20:11 GMT
#4
On January 22 2026 04:24 Balnazza wrote:
Will be an interesting road from here with all the cards on the table. So the next few weeks and months will show who stays and who goes - not that I would blame any pro for going at this point. If you considered playing tournaments in SC2 your career, your career is most likely officially over. That's the shitty part. The good part is, that from here on out, everyone knows "who is who". No content creator or smalelr TO will have to live in "fear" of ESL randomly dropping a huge tournament in your schedule that messes everything up.

There is in fact one thing which might still shake up the scene in the future.

In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.
Mutation complete.
ssg
Profile Joined July 2011
United States1777 Posts
Last Edited: 2026-01-21 22:20:19
January 21 2026 22:16 GMT
#5
On January 22 2026 05:11 Antithesis wrote:
Show nested quote +
On January 22 2026 04:24 Balnazza wrote:
Will be an interesting road from here with all the cards on the table. So the next few weeks and months will show who stays and who goes - not that I would blame any pro for going at this point. If you considered playing tournaments in SC2 your career, your career is most likely officially over. That's the shitty part. The good part is, that from here on out, everyone knows "who is who". No content creator or smalelr TO will have to live in "fear" of ESL randomly dropping a huge tournament in your schedule that messes everything up.

There is in fact one thing which might still shake up the scene in the future.

In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.

The new SC FPS is headlining blizzcon this year. If they truly are blocking it i think they just want sc2 to be seen as nothing more than a legacy game at this point so they can move the franchise forward elsewhere.
luxon
Profile Joined August 2012
United States117 Posts
January 21 2026 22:45 GMT
#6
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.
Agh
Profile Blog Joined July 2010
United States1039 Posts
January 21 2026 23:14 GMT
#7
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
LaughNgamezYT
Profile Joined September 2020
28 Posts
January 22 2026 04:35 GMT
#8
On January 22 2026 08:14 Agh wrote:
Show nested quote +
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


It's almost like half assed patches leave the game in a worse state than no patches.
TeamMamba
Profile Joined June 2025
199 Posts
Last Edited: 2026-01-22 05:05:47
January 22 2026 05:04 GMT
#9
Let’s just hope China will be hosting more events for the players and fans to enjoy. So far they have 2 amazing tournaments

Pig also mentioned in his video thwt he will be hosting the biggest Pig tournament prize pool ever. He will be announcing it in a few weeks
BrewKnowURSA
Profile Joined April 2024
21 Posts
Last Edited: 2026-01-22 06:10:22
January 22 2026 06:05 GMT
#10
We hope to turn Stellar Fest into an annual Fall event in Ottawa. I know we're not close to replacing the EWC... but I look forward to this era where the independent circuit can grow and collaborate. Here's why:

Stellar Fest 1 has given UrsaTV a great audition tape, opening doors at both Ottawa's tourism and entrepreneurial sector support organizations. In the short-term, it will allow us to follow the example of Bellum Gens in Bulgaria, who have successfully used esports and StarCraft II to showcase the Stara Zagora region.

My ultimate ambition is opening a place like Germany's TaKeBar, in my city of Ottawa. My first esports event was HSC 22 - A Winter's Dream. The experience was magical... I loved how a crowd of all ages, from all over the world got to mingle with pro-gamers and content creators in an humble, underrated German town. I'm soon returning to Krefeld for more "market research" and pints during HSC 28. Go Pinguines! Avoid the Essacher Luft.

Within a few months of HSC 22, I started pursuing the idea seriously, adjusting my life towards entrepreneurship. I'm not sure how close I am to the dream of a venue just yet, but Stellar Fest helps me define the market in Ottawa. This winter, I'll leverage the mentorship program at Invest Ottawa for the first steps towards commercial real estate, defining a financial strategy and timeline for an Ottawa-based esports venue. Meanwhile, my day-to-day is focused on the plans for Stellar Fest 2 for Fall 2026 in Ottawa, which will more than likely be in a rented venue again. In 2026, we hope to secure UrsaTV / Stellar Fest's first sponsors.

I'm blown away by this weekend's venue at the Thunderfire StarCraft II All-Star Invitational - the Hangzhou Esports Center looked epic on tv. China's esports infrastructure is clearly world-leading... looks like they're in a great position to grow (and... arguably offer a better product than the EWC).

I'm aiming for the future home of UrsaTV to be near LeBreton Flats in Ottawa... the areas of Mechanicsville, Chinatown, Little Italy, Hintonburg. I share this because the area will transform over the next decade as our local NHL team moves from the suburbs to LeBreton Flats. Maybe Stellar Fest 10, 15 or 20 can be in an Arena.

Here's the short- medium- and long- term... peak behind the UrsaTV curtain, as we process the news of a changing StarCraft II landscape and EWC's long, quiet, and unceremonious abandonment of StarCraft II.

Luolis
Profile Blog Joined May 2012
Finland7160 Posts
January 22 2026 06:56 GMT
#11
I don't mind this really. Gives us a chance to build a true grassroots sc2 scene. Sc2 scene being smaller because of it is okay to me. I didn't like sc2 hanging in a loose noose at the whims of saudis and didn't watch EWC personally because of them.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Creager
Profile Joined February 2011
Germany1923 Posts
January 22 2026 08:57 GMT
#12
On January 22 2026 13:35 LaughNgamezYT wrote:
Show nested quote +
On January 22 2026 08:14 Agh wrote:
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


It's almost like half assed patches leave the game in a worse state than no patches.


Amen.
... einmal mit Profis spielen!
SHODAN
Profile Joined November 2011
United Kingdom1149 Posts
January 22 2026 09:48 GMT
#13
On January 22 2026 13:35 LaughNgamezYT wrote:
Show nested quote +
On January 22 2026 08:14 Agh wrote:
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


It's almost like half assed patches leave the game in a worse state than no patches.


this only makes sense if the game balance isn't half-assed to begin with!
Ser Galachad
Profile Joined July 2025
6 Posts
January 22 2026 09:49 GMT
#14
On January 22 2026 07:45 luxon wrote:
Show nested quote +
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Well if gaming needs that money to sustain then I personally don't need gaming so consider me virtue signaling as well. I'd rather it die or just be some youtuber ran low level tournaments than build it on slavery. Yeah, you could argue that a lot of things in capitalism is ran that way, but I can't live without food and I need technology to function, I don't need a 1million dollar tournament run by Saudis to function.
nimdil
Profile Blog Joined January 2011
Poland3752 Posts
January 22 2026 10:44 GMT
#15
Would be cool if they picked up Starcraft Remastered instead - someone in Canada would shout with enthusiasm so hard, Trump would invade north as self defense maneuver.
Harris1st
Profile Blog Joined May 2010
Germany7106 Posts
January 22 2026 10:51 GMT
#16
On January 22 2026 08:14 Agh wrote:
Show nested quote +
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care
Go Serral! GG EZ for Ence. Flashbang dance FTW
rwala
Profile Joined December 2019
329 Posts
January 22 2026 13:09 GMT
#17
On January 22 2026 07:45 luxon wrote:
Show nested quote +
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.
Creager
Profile Joined February 2011
Germany1923 Posts
Last Edited: 2026-01-22 16:47:04
January 22 2026 16:46 GMT
#18
We had a pretty good run with the esports side of SC2, I think, these will be remembered as the twilight years in the history books, but compared to how prior titles like BW and WC3 were handled I think as one of the last 'true' RTS titles we were pretty damn privileged with what we got.

About Tasteless' thoughts: The way I see it the fundamental flaw with esports will never get solved unless we get to a point in time where competitively played games become public domain. As long as esports are just a marketing vehicle for publishers to promote their games and are gatekept behind licensing fees, you will never achieve the same infrastructural quality as with real sports.
... einmal mit Profis spielen!
Balnazza
Profile Joined January 2018
Germany1273 Posts
January 23 2026 01:04 GMT
#19
On January 22 2026 19:51 Harris1st wrote:
Show nested quote +
On January 22 2026 08:14 Agh wrote:
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care


Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly?
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Harris1st
Profile Blog Joined May 2010
Germany7106 Posts
January 23 2026 08:24 GMT
#20
On January 23 2026 01:46 Creager wrote:
We had a pretty good run with the esports side of SC2, I think, these will be remembered as the twilight years in the history books, but compared to how prior titles like BW and WC3 were handled I think as one of the last 'true' RTS titles we were pretty damn privileged with what we got.

About Tasteless' thoughts: The way I see it the fundamental flaw with esports will never get solved unless we get to a point in time where competitively played games become public domain. As long as esports are just a marketing vehicle for publishers to promote their games and are gatekept behind licensing fees, you will never achieve the same infrastructural quality as with real sports.


Esports just needs to find a way to more live TV air time or even better some streaming service which is IMO where the most money is. I mean football is like what, 80% financed through media money?
Go Serral! GG EZ for Ence. Flashbang dance FTW
ProTech
Profile Joined November 2010
United States443 Posts
January 23 2026 12:32 GMT
#21
Not sure why this comes to a surprise for some people, StarCraft has not felt like StarCraft since the launch of LoTV.

LoTV gutted the core game-play and isn't fun by any stretch of the imagination, so naturally things were going to implode eventually, meanwhile BroodWar domestically within Korea is far more popular than LoTV has ever been and even will be.

LoTV is simply a waiting-room for the next iteration of StarCraft whether that's an RTS or a different Genre altogether.
Balnazza
Profile Joined January 2018
Germany1273 Posts
January 23 2026 15:49 GMT
#22
On January 23 2026 21:32 ProTech wrote:
Not sure why this comes to a surprise for some people, StarCraft has not felt like StarCraft since the launch of LoTV.

LoTV gutted the core game-play and isn't fun by any stretch of the imagination, so naturally things were going to implode eventually, meanwhile BroodWar domestically within Korea is far more popular than LoTV has ever been and even will be.

LoTV is simply a waiting-room for the next iteration of StarCraft whether that's an RTS or a different Genre altogether.


LotV was released over 10 years ago btw...
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Agh
Profile Blog Joined July 2010
United States1039 Posts
January 23 2026 17:23 GMT
#23
On January 24 2026 00:49 Balnazza wrote:
Show nested quote +
On January 23 2026 21:32 ProTech wrote:
Not sure why this comes to a surprise for some people, StarCraft has not felt like StarCraft since the launch of LoTV.

LoTV gutted the core game-play and isn't fun by any stretch of the imagination, so naturally things were going to implode eventually, meanwhile BroodWar domestically within Korea is far more popular than LoTV has ever been and even will be.

LoTV is simply a waiting-room for the next iteration of StarCraft whether that's an RTS or a different Genre altogether.


LotV was released over 10 years ago btw...


Even though it's just a vent post a lot of people share the frustrations, just not particularly for the same reasons.

Popularity doesn't mean quality, there are a lot of "popular" things that are either straight up objectively bad, or have gaping flaws.

WoL launched with mules, forcefields, and multiple free units. (Not to mention the shoebox maps and several other things). These were fundamental flaws that needed to be changed in some way. This isn't hindsight either, myself and others pointed this out and expressed our opinions the second we got our hands on the beta.

Many were hopeful for HotS, myself included. Instead we're met with even more free units (swarm hosts), the widow mine (probably the biggest offender in the entirety of the game), and a turbo roll of duct tape called the mothership core in an attempt to band aid some of the issues P faced. Oh let's not forget the warhound.. which thankfully got axed courtesy of yours truly.
All of the above snowballed the mass exodus of the playerbase. Which is saying a lot since this is also the point where WCS was starting to throw money around.

LotV comes around, all of the above still exists less the mothership core. No changes to curb the frustrating aspects of the game, and instead they just keep piling it on. We get the liberator, lurker, disruptor, and droppable sieged tanks. Can't forget the nuclear speed of the game thanks to the economy changes. (Additional workers and supply increase of town halls).


Combine all this with not monetizing the game until it's practically on it's deathbed, a terrible custom game interface, and no social aspect and you get the sad state of RTS, where the most known and recognized title can't even make it to the largest multi tournament event.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Balnazza
Profile Joined January 2018
Germany1273 Posts
January 23 2026 17:53 GMT
#24
There is a difference between "being frustrated" and "the game is in no way, shape or form fun". When you play a game that isn't fun for ten years you have Stockholm syndrom, that's a "you"-problem. Don't be edgy about that, just kindly move on and be done with it.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
TeamMamba
Profile Joined June 2025
199 Posts
January 23 2026 18:56 GMT
#25
On January 23 2026 10:04 Balnazza wrote:
Show nested quote +
On January 22 2026 19:51 Harris1st wrote:
On January 22 2026 08:14 Agh wrote:
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care


Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly?


Just a random guess it’s might be OW2 still a relative new game and still making money for Blizzard. Whereas SC2 is making close to zero for Blizzard
ZombieGrub
Profile Blog Joined May 2011
United States714 Posts
Last Edited: 2026-01-23 19:44:49
January 23 2026 19:42 GMT
#26
On January 23 2026 10:04 Balnazza wrote:
Show nested quote +
On January 22 2026 19:51 Harris1st wrote:
On January 22 2026 08:14 Agh wrote:
On January 22 2026 05:11 Antithesis wrote:
In his video Tasteless claims with surprising confidence the reason why EWC dropped SC2 is not a lack of viewers or anything of the sort but rather that they could not come to an agreement with Blizzard. I do not know if this is true and I did not hear this from any other source but if it is true it means SC2 can return to EWC if and when Blizzard decides to support SC2 in the fashion demanded by EWC, whatever those terms might be. And as other Blizzard titles are at EWC, such an agreement is not in principle out of the question. But again I do not know whether Tasteless is right.


Haven't watched or listened but fairly certain our info comes from the same grapevine.
There are a lot of petty exchanges and stances from both sides that do nothing for the players & fans and just make both entities look pretty silly. I think both lose out in the end, and in the long run the genre is what suffers.

I don't really blame Blizzard in this particular instance but their track record has been pretty horrid with just about every aspect of their competitive titles, much less the esports handling.


As far as SC2 goes I'd be more upset but honestly with the current patch the game is a bit of a snoozefest, and just as unhealthy if not more than the previous patch.


I believe there were numerous reports from players, casters and other insiders about last years EWC which had the same obstacle (Blizzard) and was the reason SC2 was announced so late as a EWC title. So no surpirse here really. Blizzard is a shitty company and Microsoft doesn't care


Not really reports, just rumours. That I also never fully bought tbh. Why would Blizzard be the "mimimi"-lord about SC2 when OW2 was and is at EWC, even as part as their official circuit if I recall correctly?


They tried to negotiate circuit support from EWC. EWC supports other events outside of the EWC to a degree, but they aren't looking to be the sole backer of any esport. If you wanted, you could give them credit for trying to support our scene more. You could also argue their interference was a net negative, considering they had already been established as frustrating to deal with (I know OW2 is there, but there's a history for TOs and SC2) and SC2 was already hanging by a thread due to its viewership so any amount of extra frustration, even well-intended, was just an "ugh nevermind".

Of course, no one who was actually present at these negotiations would shed light on what specifically went down. I only bring up this Blizzard-EWC 2025 clarification because people just assumed it was EWC's fault for the delay. Anything else, like why we aren't back in 2026, is mostly an unknown...except that our viewership wasn't great and developer support is basically non-existent, two things any TO definitely wants.
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
mathphyswithvic
Profile Joined April 2024
2 Posts
January 23 2026 22:23 GMT
#27
I for one, still miss the social aspect of starcraft.

Chat interface is not comparable to bw or wc3.

Clans are missing clan wars option and some ladder with points and rewards for clan of the month. Maybe two ladders, most active and most powerful.

2v2/3v3 etc, still miss the build on creep of ally option.

There are many quick fixes but no developers in the pipeline unfortunately.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17314 Posts
Last Edited: 2026-01-26 17:04:14
January 26 2026 17:02 GMT
#28
On January 22 2026 15:05 BrewKnowURSA wrote:
We hope to turn Stellar Fest into an annual Fall event in Ottawa. I know we're not close to replacing the EWC... but I look forward to this era where the independent circuit can grow and collaborate. Here's why:

Stellar Fest 1 has given UrsaTV a great audition tape, opening doors at both Ottawa's tourism and entrepreneurial sector support organizations. In the short-term, it will allow us to follow the example of Bellum Gens in Bulgaria, who have successfully used esports and StarCraft II to showcase the Stara Zagora region.

My ultimate ambition is opening a place like Germany's TaKeBar, in my city of Ottawa. My first esports event was HSC 22 - A Winter's Dream. The experience was magical... I loved how a crowd of all ages, from all over the world got to mingle with pro-gamers and content creators in an humble, underrated German town. I'm soon returning to Krefeld for more "market research" and pints during HSC 28. Go Pinguines! Avoid the Essacher Luft.

Within a few months of HSC 22, I started pursuing the idea seriously, adjusting my life towards entrepreneurship. I'm not sure how close I am to the dream of a venue just yet, but Stellar Fest helps me define the market in Ottawa. This winter, I'll leverage the mentorship program at Invest Ottawa for the first steps towards commercial real estate, defining a financial strategy and timeline for an Ottawa-based esports venue. Meanwhile, my day-to-day is focused on the plans for Stellar Fest 2 for Fall 2026 in Ottawa, which will more than likely be in a rented venue again. In 2026, we hope to secure UrsaTV / Stellar Fest's first sponsors.

I'm blown away by this weekend's venue at the Thunderfire StarCraft II All-Star Invitational - the Hangzhou Esports Center looked epic on tv. China's esports infrastructure is clearly world-leading... looks like they're in a great position to grow (and... arguably offer a better product than the EWC).

I'm aiming for the future home of UrsaTV to be near LeBreton Flats in Ottawa... the areas of Mechanicsville, Chinatown, Little Italy, Hintonburg. I share this because the area will transform over the next decade as our local NHL team moves from the suburbs to LeBreton Flats. Maybe Stellar Fest 10, 15 or 20 can be in an Arena.

Here's the short- medium- and long- term... peak behind the UrsaTV curtain, as we process the news of a changing StarCraft II landscape and EWC's long, quiet, and unceremonious abandonment of StarCraft II.

I suggest a model you might want to consider examining is the "Free Play" barcade on college Street in Toronto. The EA NHL '94 esports events their are a blast. They really know how to get people to spend oodles of cash.

I'd say the owner is a smart, experienced, hard working bar/restaurant owner who happens to be a video game historian/hobbyist.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ejozl
Profile Joined October 2010
Denmark3482 Posts
January 26 2026 18:30 GMT
#29
HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv.

Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu.

That said, I think multiplayer is pretty fun, atm.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Mizenhauer
Profile Blog Joined February 2015
United States1914 Posts
Last Edited: 2026-01-26 19:52:58
January 26 2026 19:52 GMT
#30
On January 27 2026 03:30 ejozl wrote:
HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv.

Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu.

That said, I think multiplayer is pretty fun, atm.


Yeah hots was terrible, what with 2 world championships, 3-6 seasons of KIL's (up to six seasons of wcs too), plus proleague and dozens of weekenders each year. What a bummer............
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Charoisaur
Profile Joined August 2014
Germany16057 Posts
January 26 2026 22:41 GMT
#31
On January 27 2026 03:30 ejozl wrote:
HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv.

Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu.

That said, I think multiplayer is pretty fun, atm.

I mean TvZ was peak in HotS. PvZ I think kinda the same or a bit worse now due to lame Mothership Tempest styles.
TvP is definitely better now though.
Not sure about the mirrors as I don't watch them much but I guess they're kinda the same too.
Don't really get your HotS hate.

If it's just because of Swarmhosts I think memory fails you a bit as Swarmhosts weren't really played that much, just the couple hour long games got lots of attention.
Many of the coolest moments in sc2 happen due to worker harassment
ejozl
Profile Joined October 2010
Denmark3482 Posts
Last Edited: 2026-01-27 11:42:55
January 27 2026 11:37 GMT
#32
The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp.

On the esport side, non-korea dieded and aside from proleague there was only morDuck morrow with 400 viewers on a regular basis, naniwa would occasionally stream with good viewers when he felt like it, which wasn't often. For NA it was even worse, you could pick between mech god avilo, or viewbotter winter.

LotV had the sweeping changes because hots didn't work out. Had they both been half innovative, and the patches thereafter just for stabilizing, I think sc2 would be better off now.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
ejozl
Profile Joined October 2010
Denmark3482 Posts
January 27 2026 11:56 GMT
#33
Of course now when you look back it was very active, and work done by rifkin and olimoleague and countless tournaments made it awesome to be a viewer. It's more the direction which was bad, whereas start lotv was much needed though it went too far on some areas.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Charoisaur
Profile Joined August 2014
Germany16057 Posts
Last Edited: 2026-01-27 16:42:30
January 27 2026 16:39 GMT
#34
On January 27 2026 20:37 ejozl wrote:
The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp.

If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game.
Many of the coolest moments in sc2 happen due to worker harassment
Drahkn
Profile Joined June 2021
195 Posts
January 27 2026 20:52 GMT
#35
The only way RTS survives as a "big" ESPORT is if another Brood War comes along that hit the world as hard as that game did. SC3 needs to have the most badass visuals and gameplay that has that back and fourth gameplay that has you on the edge of your seat. But I think it has to reduce the APM requirements and be more about decision making, strategy and army control and less about MACRO that requires crazy apm to be 100% efficient(obviously MACRO should be a huge part of the game). Most people quit RTS games like SC because it is simply just to stressful and not fun to play once you get to higher MMR's because the effort you put in 2 win is so extreme it feels more like a job then a game. ( And this is because the APM required to play is so demanding). When I play games like CS GO or League of Legends I can play at a pretty high level and still just chill and have a laugh. While in SC2 I would be working up an early heart attack to play at the same level.
ETisME
Profile Blog Joined April 2011
12686 Posts
Last Edited: 2026-01-27 22:08:37
January 27 2026 22:08 GMT
#36
I don't think Lotv killed SC2, gamers have been rotated out from RTS as a whole.
Even MOBA player base is not growing/falling, and you have the rise of battle royale.

more grassroot tournaments, with or without prizepool, for all skill levels would definitely be welcomed. Blizzard should run a promo event to get ex-sc2 playerbase to get back into the game, and give them a special mount for WoW or something.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Mizenhauer
Profile Blog Joined February 2015
United States1914 Posts
Last Edited: 2026-01-28 12:27:37
January 27 2026 23:05 GMT
#37
On January 28 2026 01:39 Charoisaur wrote:
Show nested quote +
On January 27 2026 20:37 ejozl wrote:
The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp.

If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game.


It turns out that when you start with more workers, harassment is more impactful since you have a far better economy behind said harassment. Losing a bunch of workers wasn't game over in hots as your opponent has to heavily invest in said harassment. When you don't need to cut corners to send an oracle into someone's mineral line, (effectively ending the game three minutes in), however, it punishes the defending player more than it has in the first two sc2 expansions.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
ejozl
Profile Joined October 2010
Denmark3482 Posts
January 28 2026 18:27 GMT
#38
I don't know there were some mean early oracle builds that would just end games. I think my avg. Game length vs. terran with 2 shotting oracles were 6-7 minutes, and you could do similar things with widow mines. In hots players would usually oversaturate bases and this means losing workers is way less impactful. But in lotv it's less risky, when you have double blink stalkers, healing reapers with bounce back grenades. Also, almost every unit has been made a worker killer unit. +Vs. mech, stalkers 3-4 shot, bc blink and move shoot, and upgs that are dirt cheap like banshee cloak and speed. Units added like adept, and liberator.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Agh
Profile Blog Joined July 2010
United States1039 Posts
January 28 2026 20:57 GMT
#39
On January 28 2026 05:52 Drahkn wrote:
The only way RTS survives as a "big" ESPORT is if another Brood War comes along that hit the world as hard as that game did. SC3 needs to have the most badass visuals and gameplay that has that back and fourth gameplay that has you on the edge of your seat. But I think it has to reduce the APM requirements and be more about decision making, strategy and army control and less about MACRO that requires crazy apm to be 100% efficient(obviously MACRO should be a huge part of the game). Most people quit RTS games like SC because it is simply just to stressful and not fun to play once you get to higher MMR's because the effort you put in 2 win is so extreme it feels more like a job then a game. ( And this is because the APM required to play is so demanding). When I play games like CS GO or League of Legends I can play at a pretty high level and still just chill and have a laugh. While in SC2 I would be working up an early heart attack to play at the same level.

I'd rather not see games neutered because little Timmy doesn't have the mental fortitude to accept his losses. This type of reddit tier participation trophy bullshit mindset is tiresome.
Wanting something removed or lowered because you can't do it is selfish. The better approach is offering an alternative, but then again the same issue is just going to pop up: "My opponent does it better", "My opponent breathes air".
Jokes aside, If the game is fun people will play it, the only other motivating factor is money.

A new RTS only needs to satisfy the fun and engagement check, something apparently nobody has been able to do. If current version of SC2 launched today people would shit on it similarly to how they do Stormgate (which while the overall design is abysmal the QoL features would have been enough to carry it had it not been completely ignored).

The micro-macro spectrum that WC3, AoE2, and BW encompass hasn't been improved upon in well over two decades.
The recipe is there, just nobody has discovered it yet.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
TeamMamba
Profile Joined June 2025
199 Posts
January 28 2026 22:36 GMT
#40
On January 27 2026 07:41 Charoisaur wrote:
Show nested quote +
On January 27 2026 03:30 ejozl wrote:
HotS was the worst timeline, I wonder if sc2 would be better if it went directly from wol to lotv.

Glory days could still be ahead if they gave lan, and ppl made their own servers on more fun versions of the game, or mods. Ppl could fix things that they refuse to fix. I think you still cannot upload on eu.

That said, I think multiplayer is pretty fun, atm.

I mean TvZ was peak in HotS. PvZ I think kinda the same or a bit worse now due to lame Mothership Tempest styles.
TvP is definitely better now though.
Not sure about the mirrors as I don't watch them much but I guess they're kinda the same too.
Don't really get your HotS hate.

If it's just because of Swarmhosts I think memory fails you a bit as Swarmhosts weren't really played that much, just the couple hour long games got lots of attention.


Yes and No

Hots literally slowly killed the game for majority of the gamers and fanbase.

One of the major things that was frustrating to play against was the widow mines. It seems like people forgot how disgusting OP and Imba that unit was. Ya sure pros can “handle” it but the average player just have a terrible experience playing the game

Also as for the fans watching the game, due to its low worker start, the first 5 minutes of each game was a boredfest unless there was cheese involved.

LoTV was a breath of fresh air
ejozl
Profile Joined October 2010
Denmark3482 Posts
Last Edited: 2026-01-29 07:17:36
January 29 2026 07:01 GMT
#41
On January 28 2026 01:39 Charoisaur wrote:
Show nested quote +
On January 27 2026 20:37 ejozl wrote:
The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp.

If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game.

It's because, I don't see WoL as the superior game, it's just quite different. There're things that I sorely miss, and the things I think lotv improved upon. Aside from the f2 button, lotv pretty much solved the death ball problem with stronger aoe and strong positional units. It also made micro worth it to do instead of only thinking about macro. And it made players make far more bases, which now because they place the bases so close on the newer maps, bring us closer to WoL, which sucks.

I wish we had big armies like WoL. That upgrades were more expensive but also strong. It should be worth it to turtle to get to stuff like seeker missiles, or vortex, strong carriers, or bcs. There should be way more production buildings, almost one for each of the new unit implemented, making it easier to scout things and so that there are trade offs for which tech you go.

For instance, if charge cost 200\200, there was a siege mode for 100\100 and ravager required a building cost 100\50, it would slow the game down and give more room for other units to breathe, such as adepts, stalkers, roaches, cyclones, or what have you.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
frankjr
Profile Joined January 2026
1 Post
Last Edited: 2026-01-29 09:48:33
January 29 2026 09:48 GMT
#42
Bot edit.

User was banned for this post.
Pentarp
Profile Joined August 2015
227 Posts
January 30 2026 18:22 GMT
#43
On January 29 2026 16:01 ejozl wrote:
Show nested quote +
On January 28 2026 01:39 Charoisaur wrote:
On January 27 2026 20:37 ejozl wrote:
The units and the design philosophy. It could've been a time of great innovative changes like lotv, but went with the esport approach of - the coolest moments are worker harass and high octane speed. This gave us medivac boost, oracle (unit that was never supposed to be harming workers), protoss hater mines, countless move speed increases. Phoenix had to get more range because of muta, and mship core had to be implemented to deal with muta + boost. Hellbats are uninspired and even goofy units, tempests were just always boring. Reapers + medivac boost destroyed tvt, the best matchup. Phoenix v. Phoenix kind of ruined pvp.

If that's your take I'm confused why you think LotV is better considering with LotV they tripled down on the speed creep. The economy changes alone made the game progress way faster, and spread out bases makes worker harass much stronger. And all the changes you mentioned bar mship core are still in the game.

It's because, I don't see WoL as the superior game, it's just quite different. There're things that I sorely miss, and the things I think lotv improved upon. Aside from the f2 button, lotv pretty much solved the death ball problem with stronger aoe and strong positional units. It also made micro worth it to do instead of only thinking about macro. And it made players make far more bases, which now because they place the bases so close on the newer maps, bring us closer to WoL, which sucks.

I wish we had big armies like WoL. That upgrades were more expensive but also strong. It should be worth it to turtle to get to stuff like seeker missiles, or vortex, strong carriers, or bcs. There should be way more production buildings, almost one for each of the new unit implemented, making it easier to scout things and so that there are trade offs for which tech you go.

For instance, if charge cost 200\200, there was a siege mode for 100\100 and ravager required a building cost 100\50, it would slow the game down and give more room for other units to breathe, such as adepts, stalkers, roaches, cyclones, or what have you.


As I watch Jumy and Ryung deathball eachother in HSC.
Plogamer TL.net RedRocket B.net
HsDLTitich
Profile Blog Joined October 2012
Italy831 Posts
February 01 2026 22:09 GMT
#44
You know what, without grassroots tournament you can have EWC and all of the IEMs you want, but the game will still eventually die.

Go4SC2s were a blast, but I even enjoyed organizing little italian tournaments with literally nothing on stake, where we used to have like a couple of dozens of people turning up for the livestreams, but without that you don't have Babymarine or any other new player.
I used to organize tournaments for ESL Italy and referee Go4SC2s, WCSs, and IEMs for ESL SC2.
WombaT
Profile Blog Joined May 2010
Northern Ireland26340 Posts
February 03 2026 11:44 GMT
#45
On January 22 2026 01:42 luxon wrote:
Congrats Wombat! what you wanted finally happened, appreciate your good work sir

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
duckTemplar
Profile Joined February 2011
United States205 Posts
February 03 2026 12:08 GMT
#46
its unfortunate but expected.
The first word Kerrigan said to Raynor was "...You Pig!", to Raynor's response "What? ... oh you're a psychic"
WombaT
Profile Blog Joined May 2010
Northern Ireland26340 Posts
February 03 2026 16:28 GMT
#47
On January 22 2026 22:09 rwala wrote:
Show nested quote +
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

I mean it’s this, in levels of import.

1. LGBTQ people in our community couldn’t live openly in Saudi Arabia. The fact they might be tolerated for some sportswashing exercise is actually probably worse than the alternative, because it really rams home that indulgences will be extended to foreigners that wouldn’t be to native people.

2. They don’t give a shit. Sportswashing and passion can be bedfellows, if the Sheikhs or whoever dig it. But they don’t give a fuck about StarCraft, at all. Oh and after a few years it’s gone, as I said it would be, what a surprise.

They could have funded a circuit, Katowice etc at less expense than EWC.

The Gamers 8 Legends showmatches had a bigger prize pool than Code S lmao. These people don’t care about making a vaguely sensible or sustainable scene.

A game which is probably bigger in Europe than anywhere, having an easily accessible European venue? If you cared about StarCraft you’d keep that going instead of this Saudi fucking nonsense.

I said it at the time, many times, I’m just repeating myself. I was right youse were wrong so suck it up.

Shame on all the public faces of our scene who had clout, but no dick, no balls and said fuck all critical of the Saudi overlords. Well, they fucked you anyway so maybe youse shoulda stretched above the parapet eh?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
SHODAN
Profile Joined November 2011
United Kingdom1149 Posts
Last Edited: 2026-02-03 20:40:49
February 03 2026 20:40 GMT
#48
On February 04 2026 01:28 WombaT wrote:
Show nested quote +
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.
Balnazza
Profile Joined January 2018
Germany1273 Posts
February 03 2026 21:09 GMT
#49
On February 04 2026 05:40 SHODAN wrote:
Show nested quote +
On February 04 2026 01:28 WombaT wrote:
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.


The PIF apparently was holding around 5% of Activision Blizzard before Microsoft aquired the company. That's...not that much. And what are those CS2 teams the Saudis own?
EWC '25 ownerships, just from memory:
Team Vitality - Some Indian company/family
MOUZ - Owned by the german CEO, I don't think MOUZ ever went public
Team Spirit - Owned by a russian who relocated the org to Serbia
Team Falcons - The SA-lovechild
The MongolZ - Mongolian
Aurora Gaming - Russian
G2 Esports - Owned by multiple investors, mostly though by the founders (aka. not SA)
NaVi - Owned by an Ukranian, I think relocated to London at the moment?
GamerLegion - German-based Org that just fired their AoE 2 team because of money-issues, clearly not SA-owned
FaZe Clan - Owned by an US-company
Astralis - Owned by the Org itself if I recall, but is up for sale because they are broke af
3DMAX - a random French team
HEROIC - I think they are still publicly traded in Norway?
Team Liquid - Owned by Axiomatic
Virtus.Pro - Russian-owned
TYLOO - Chinese

It doesn't make much sense for Saudi-Arabia to own "more than half" of the teams. They own ESL and Falcons, that alone is almost enough to control a big chunk of Esports.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
SHODAN
Profile Joined November 2011
United Kingdom1149 Posts
Last Edited: 2026-02-03 22:17:26
February 03 2026 22:11 GMT
#50
On February 04 2026 06:09 Balnazza wrote:
Show nested quote +
On February 04 2026 05:40 SHODAN wrote:
On February 04 2026 01:28 WombaT wrote:
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.



Team Liquid - Owned by Axiomatic



[image loading]


Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2
Balnazza
Profile Joined January 2018
Germany1273 Posts
February 03 2026 23:44 GMT
#51
On February 04 2026 07:11 SHODAN wrote:
Show nested quote +
On February 04 2026 06:09 Balnazza wrote:
On February 04 2026 05:40 SHODAN wrote:
On February 04 2026 01:28 WombaT wrote:
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.



Team Liquid - Owned by Axiomatic



[image loading]


Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2


The EWC Support thingy doesn't mean the Saudis "own" the teams though. That one is actually more self-serving than just sportswashing I would say. Esports after all plays a role in SAs "Vision 2030", but for that to work Esports actually has to grow, which the Club Program helps with.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
SHODAN
Profile Joined November 2011
United Kingdom1149 Posts
February 04 2026 02:05 GMT
#52
On February 04 2026 08:44 Balnazza wrote:
Show nested quote +
On February 04 2026 07:11 SHODAN wrote:
On February 04 2026 06:09 Balnazza wrote:
On February 04 2026 05:40 SHODAN wrote:
On February 04 2026 01:28 WombaT wrote:
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.



Team Liquid - Owned by Axiomatic



[image loading]


Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2


The EWC Support thingy doesn't mean the Saudis "own" the teams though. That one is actually more self-serving than just sportswashing I would say. Esports after all plays a role in SAs "Vision 2030", but for that to work Esports actually has to grow, which the Club Program helps with.


you could make an argument that Vision 2030 represents a broader win for those who are systematically discriminated against in SA - that engaging with nations can lead to improvements in human rights.

since Gamers8 kicked off in 2022, SA's civil rights score on the liberty index has improved from 6/60 to a whopping 8/60! SA's political rights score remains at 1/40

at that rate, maybe SA will be a civilized nation by the time their oil runs out (estimates vary, but up to 200 years). in the meantime, we just have to be complicit and continue with this pointless diplomacy
Balnazza
Profile Joined January 2018
Germany1273 Posts
February 04 2026 20:59 GMT
#53
On February 04 2026 11:05 SHODAN wrote:
Show nested quote +
On February 04 2026 08:44 Balnazza wrote:
On February 04 2026 07:11 SHODAN wrote:
On February 04 2026 06:09 Balnazza wrote:
On February 04 2026 05:40 SHODAN wrote:
On February 04 2026 01:28 WombaT wrote:
On January 22 2026 22:09 rwala wrote:
On January 22 2026 07:45 luxon wrote:
On January 22 2026 04:24 Balnazza wrote:
Yeah, fuck you Wombat!....what did you do though? ._.



Nah he's cool I'm just giving him a hard time lol. He was always virtue signaling about boycotting EWC because it was run by the saudi's, which would inevitably lead to them canceling sc2 when the viewership numbers were bad. I thought it was rather silly given that our ecosystem needs every injection of life it can get.


Or perhaps he was just voicing a thoughtful perspective? Virtue signaling has a negative connotation because it suggests that the goal is to signal beliefs that are insincerely or cynically or opportunistically held. It doesn’t apply well here because clearly in this community this is the unpopular, minority position so there isn’t much to be gained by “signaling it,” as these comments demonstrate.

Even if you don’t care about human rights, one could argue that if your game has been abandoned by the publisher and is relying on Saudi money to stay afloat, that’s an extremely precarious position to be in. But of course there’s also no question that this is a huge loss for the players who rely on this prize pool and everything that comes with it (e.g. team salaries and support) to justify continuing to playing at the professional level.

no dick, no balls



and no money!

I would have supported a professional boycott if the Saudis tried to step in during sc2's peak. I can imagine a timeline where Blizzard / KeSPA / ESL jointly banned any players who participate in EWC. this kind of professional resistance probably would have needed the support of other esports companies, like Valve and Capcom. unfortunately, KeSPA wasn't involved in sc2 anymore and the Saudis were already major shareholders for Blizzard and Capcom before the first Gamers8 tournament was hosted. during the '25 EWC, the Saudis owned over half of the participating counter-strike teams. they basically own the esports world now. they can do whatever they want. I'm not sure what a small-scale community resistance would have accomplished.



Team Liquid - Owned by Axiomatic



[image loading]


Vitality, Falcons, G2, NaVi, FaZe, Virtus.pro and Team Liquid are part of the Esports World Cup Foundation Club Support Program and receive up to 6-figure funding directly from the Saudi royals. the other CS teams included in that program were knocked out in the qualifiers afaik. I only used CS as an example, since it is a game with broader representation from the big esports teams compared to say sc2


The EWC Support thingy doesn't mean the Saudis "own" the teams though. That one is actually more self-serving than just sportswashing I would say. Esports after all plays a role in SAs "Vision 2030", but for that to work Esports actually has to grow, which the Club Program helps with.


you could make an argument that Vision 2030 represents a broader win for those who are systematically discriminated against in SA - that engaging with nations can lead to improvements in human rights.

since Gamers8 kicked off in 2022, SA's civil rights score on the liberty index has improved from 6/60 to a whopping 8/60! SA's political rights score remains at 1/40

at that rate, maybe SA will be a civilized nation by the time their oil runs out (estimates vary, but up to 200 years). in the meantime, we just have to be complicit and continue with this pointless diplomacy


Not really defending SA here, just pointing out that it isn't as dire as you described.
Personally I would love to love the EWC, because it is a cool concept. And I fully enjoy the pros and orgs getting good money to grow my favorite sport. But I would also love if this wasn't run by SA, so I'm not as enthusiastic about it as I usually would be.
It would also help if SA didn't just buy the E(S)WC name, but also actually build on its legacy as they originally pretended to do, by listing the "history of ESCW" and stuff.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
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