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[D]average length of games?

Forum Index > SC2 General
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kevisyum
Profile Joined April 2006
Israel105 Posts
Last Edited: 2007-12-10 00:42:56
December 09 2007 22:49 GMT
#1
Is this a point to consider?

In the making of the game to make sure that the game can not easily be ended in 6 min but also will not likely last 36min?

It seems that in order to do this, higher tech lvl units would need to take just a few seconds longer to get to (except for the fire bat)

And there are soem crazy upgrades latter on that you could win the game with?

My solution might be out of whack- Is this even a problem worth considering?
The battle is won before its actually begun
CuddlyCuteKitten
Profile Joined January 2004
Sweden2818 Posts
December 09 2007 22:58 GMT
#2
Yes. Blizzard have stated that they want the average game to be short.
This is a good thing. You want a game where a difference in skill levels shows quickly and leads to a quick and decisive victory. You do not want a game where you know your better than your opponent but it still takes ages to grind him down and make that victory certain.

It also means you get to play more games wich is good. And it means that longer games are better.

I think Blizzard said they wanted ~20 minute long games?
Unity, support, family, and kneecapping bitches.
MannerKiss
Profile Joined June 2003
United States2398 Posts
Last Edited: 2007-12-09 23:01:21
December 09 2007 23:00 GMT
#3
I def think this is a point to consider. I dont like the fact that most CnC games are over in less than 10 minutes, and that many other games take almost an hour to complete. I love the average time in starcraft (15-20 minutes?), I hope they can match this.
I want an igloo.
IPS.ZeRo
Profile Joined April 2003
Germany1142 Posts
December 09 2007 23:01 GMT
#4
well it is, but i don't see why it should differ much from sc1 from what i know about protoss and terran right now.
aka DTF-ZeRo
Sadir
Profile Blog Joined December 2005
Vatican City State1176 Posts
December 09 2007 23:16 GMT
#5
what's the average bw game duration?
12 - 15 minutes?
Kraekkling
Profile Blog Joined June 2007
713 Posts
December 09 2007 23:53 GMT
#6
My bwchart says 12:27 (last 400 games, i think 300 of them on iccup) i'm C+/B- zerg :o
I think 12-15 minute is quite true, beeing different for each players style.
(*^^)(^*)
HonkHonkBeep
Profile Blog Joined September 2007
China353 Posts
December 10 2007 00:02 GMT
#7
16:37 for 8000 replays in my BWChart
God is cruel; sometimes he makes us live.
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
December 10 2007 00:18 GMT
#8
On December 10 2007 07:58 CuddlyCuteKitten wrote:
Yes. Blizzard have stated that they want the average game to be short.
This is a good thing. You want a game where a difference in skill levels shows quickly and leads to a quick and decisive victory. You do not want a game where you know your better than your opponent but it still takes ages to grind him down and make that victory certain.

It also means you get to play more games wich is good. And it means that longer games are better.

I think Blizzard said they wanted ~20 minute long games?


I agree with everything the cute kitten said :3
Moderator<:3-/-<
IaniAniaN
Profile Joined September 2007
Canada555 Posts
December 10 2007 00:24 GMT
#9
12 minutes is the average if both people know what they're doing, but one has a better strategy. Longer if it turns into a huge macro game. I just hope that it doesn't end up like War3 with the game coming to a cataclismic end at 20ish minutes no matter what.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
December 10 2007 00:27 GMT
#10
On December 10 2007 09:18 IntoTheWow wrote:
Show nested quote +
On December 10 2007 07:58 CuddlyCuteKitten wrote:
Yes. Blizzard have stated that they want the average game to be short.
This is a good thing. You want a game where a difference in skill levels shows quickly and leads to a quick and decisive victory. You do not want a game where you know your better than your opponent but it still takes ages to grind him down and make that victory certain.

It also means you get to play more games wich is good. And it means that longer games are better.

I think Blizzard said they wanted ~20 minute long games?


I agree with everything the cute kitten said :3


Seconded, meow!
^-^
Specialist
Profile Blog Joined April 2007
United States803 Posts
December 10 2007 00:48 GMT
#11
I like how current games can last from 5 minutes to an hour or more
BlackSphinx
Profile Joined November 2007
Canada317 Posts
December 10 2007 00:48 GMT
#12
On December 10 2007 09:24 IaniAniaN wrote:
12 minutes is the average if both people know what they're doing, but one has a better strategy. Longer if it turns into a huge macro game. I just hope that it doesn't end up like War3 with the game coming to a cataclismic end at 20ish minutes no matter what.


?

Most games last about 14-16 minutes in WC3, and you'll often see even games go to 30-40 minutes.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2007-12-10 02:42:50
December 10 2007 02:42 GMT
#13
I hope they can try to keep it at 10-20 minutes average.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Alizee-
Profile Blog Joined September 2007
United States845 Posts
December 10 2007 05:26 GMT
#14
I don't think there will be super fast zerg cheese wins because you start with more workers. Who knows though I would prefer 7-15 minute games. 20-25 if its a really good match and 5 minutes if its something clever like a cannon rush =D
Strength behind the Pride
Luddite
Profile Blog Joined April 2007
United States2315 Posts
December 10 2007 05:54 GMT
#15
I have mixed feelings on this. in BW, there's a huge amount of variation in game lenght. Some times they're over in 5 minutes, other times it takes 2 hours. Now, on the one hand, that's nice because it adds a lot of variation to the game, which keeps it interesting. On the other hand, it can be very frustrating when you sit down to play a quick game of BW and end up having to leave before it's over because the game went long and you've got to get to work. Or, at the other end of the spectrum, if you're expecting to watch an epic 5 game championship series, and boxer ends it in 20 minutes with 3 bunker rushes- that sucks.
Can't believe I'm still here playing this same game
azndsh
Profile Blog Joined August 2006
United States4447 Posts
December 10 2007 08:26 GMT
#16
It's also pretty map dependent. ie, Arkanoid vs Sin Pioneer Period
L0veandPeace
Profile Joined November 2007
30 Posts
December 10 2007 08:30 GMT
#17
On December 10 2007 14:54 Luddite wrote:
I have mixed feelings on this. in BW, there's a huge amount of variation in game lenght. Some times they're over in 5 minutes, other times it takes 2 hours. Now, on the one hand, that's nice because it adds a lot of variation to the game, which keeps it interesting. On the other hand, it can be very frustrating when you sit down to play a quick game of BW and end up having to leave before it's over because the game went long and you've got to get to work. Or, at the other end of the spectrum, if you're expecting to watch an epic 5 game championship series, and boxer ends it in 20 minutes with 3 bunker rushes- that sucks.


ahahahahaha. boxer. poor yellow.
axel
Profile Blog Joined March 2007
France385 Posts
December 10 2007 10:44 GMT
#18
i have noticed that top players in ladder have very short game lenght, whatever the race.
Naib
Profile Blog Joined November 2004
Hungary4904 Posts
December 10 2007 10:50 GMT
#19
On December 10 2007 19:44 axel wrote:
i have noticed that top abusers in ladder have very short game lenght, whatever the race.


Fixed
Complete the cycle!
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
December 10 2007 18:51 GMT
#20
I think it was Chris Sigaty (might be Dustin) who said in a video-interview back when SC2 was announced, that they were aiming towards games that took about 15 minutes to play. He compared it to WC3 games, which according to him took about 20 minutes to complete.
He also told some whiny game-mag-journalist who complained about people 'disregarding the entire techtree and just trying to get 6 lings into your base asap' that they thought rushing was a vital part of the game and they'd keep it as a valid strategy, so games could end in 5 minutes as well.

I'm sorry for the lack of source but I'm 100% sure this is what he said (I think it was Chris).

Now for some speculation: I don't think 40-minute games will be as 'common' (you can't call them common I know, but they'll be even less common) in SC2 because a few 'sex-it-up' factors Blizzard has added, like yellow minerals and observatories giving a pretty strong advantage to the dominant player in terms of economy and mapcontrol. Seems like a conscient effort to keep games shorter =)
O_o
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