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CicadaSC
Profile Joined January 2018
United States1865 Posts
Last Edited: 2024-10-24 01:39:18
October 24 2024 01:39 GMT
#1
Without a community there will be no pros, so to some extent, the balance council does have to satisfy the wants and needs of the community. The community for a while now seems to have a majority consensus that Protoss is underperforming at the top level yet very little seems to be done to address this. Most people see these proposed changes as an overall nerf to protoss. For instance, the spore crawler is buffed to compensate with the queen mineral increase, yet showtime and dns still expect zerg to make the same 6-7 queens vs protoss, but now they also have a spore which kills an oracle in 8 shots instead of 11. At the very top level, i.e., vs serral, it was already near impossible to get damage done with the oracles unless u were willing to sacrifice them. With this change, showtime thinks getting damage done will be near impossible. The community shares these concerns. Also, spore and spine buffs, liberator circle and re-siege speed increase, being able to salvage your turrets and sensor towers if u are playing for cost efficiency, i.e., late game, all get buffed. nothing makes sense. When game devs are balancing a game, they do so with the intention to make the game better for the players. THE PLAYERS need to be happy with the changes that is crucial or naturally people will stop playing the game. So, we the community hold the power. Balance council should be more conscientious of this when making changes. What do you guys think? Right now it is just what the pros think is best, do you think the balance council should listen more to the community?
Remember that we all come from a place of passion!!
Woosixion
Profile Joined February 2012
120 Posts
October 24 2024 01:53 GMT
#2
I think the best form of protest is if we the community collectively uninstall the game and start playing brood war.
the only way out is through...
Conreik
Profile Joined September 2011
France51 Posts
October 24 2024 09:20 GMT
#3
Or maybe, play the PTR, do your best and let the stats show whether the changes are good or not.
Nebuchad
Profile Blog Joined December 2012
Switzerland12391 Posts
Last Edited: 2024-10-24 11:03:28
October 24 2024 11:01 GMT
#4
Okay so, no, I don't believe that we should listen to the community more because the community believes just about anything it is possible to believe about Starcraft. Many people believe that protoss is very underpowered right now, and it's not, so we shouldn't listen to these people. Many people believe that all protoss pros suck and that in a balanced game they would lose all the time to the best zergs and terrans, and that's wrong, so we shouldn't listen to these people either.

The best thing to do right now is probably just to let the game die and hope that Stormgate is good. If we're not doing that and we're sticking to Starcraft, the best thing to do is to keep the council but make it a lot more transparent, so that we get a better sense of the problems in terms of dynamics that have transpired in the last few days. There should also be a new map pool in connexion to the patch? I'm assuming, and that map pool will probably be less terran favored.
No will to live, no wish to die
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
October 24 2024 11:19 GMT
#5
The WombaT's patch is starting a revolution now, what was this guy thinking?
Writerhttp://i.imgur.com/9p6ufcB.jpg
Nebuchad
Profile Blog Joined December 2012
Switzerland12391 Posts
October 24 2024 11:33 GMT
#6
On October 24 2024 20:19 Nakajin wrote:
The WombaT's patch is starting a revolution now, what was this guy thinking?


Always had my doubts about him
No will to live, no wish to die
M3t4PhYzX
Profile Joined March 2019
Poland4235 Posts
October 24 2024 11:56 GMT
#7
On October 24 2024 10:53 Woosixion wrote:
I think the best form of protest is if we the community collectively uninstall the game and start playing brood war.

Welcome home, y'all.
odi profanum vulgus et arceo
SamirDuran
Profile Joined May 2012
Philippines895 Posts
October 24 2024 13:18 GMT
#8
Maybe the players should try to play the PTR first before making a conclusion that this is a bad patch?
Don't practice until you can get it right, practice until you can't get it wrong.
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
Last Edited: 2024-10-24 13:47:15
October 24 2024 13:45 GMT
#9
On October 24 2024 20:19 Nakajin wrote:
The WombaT's patch is starting a revolution now, what was this guy thinking?


On October 24 2024 20:33 Nebuchad wrote:
Show nested quote +
On October 24 2024 20:19 Nakajin wrote:
The WombaT's patch is starting a revolution now, what was this guy thinking?


Always had my doubts about him

Of all the revolutions I wished to inspire! …

Expect a stock apology/non-apology video imminently haha
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
THERIDDLER
Profile Joined July 2014
Canada126 Posts
October 24 2024 13:45 GMT
#10
Is anyone gonna miss this whining troll when he uninstalls?
Please don't fricken hack, its just a game.
Creager
Profile Joined February 2011
Germany1923 Posts
October 24 2024 13:48 GMT
#11
On October 24 2024 22:45 WombaT wrote:
Show nested quote +
On October 24 2024 20:19 Nakajin wrote:
The WombaT's patch is starting a revolution now, what was this guy thinking?


Show nested quote +
On October 24 2024 20:33 Nebuchad wrote:
On October 24 2024 20:19 Nakajin wrote:
The WombaT's patch is starting a revolution now, what was this guy thinking?


Always had my doubts about him

Of all the revolutions I wished to inspire! …

Expect a stock apology/non-apology video imminently haha


You should've announced the posting of this comment on Twitter.
... einmal mit Profis spielen!
Balnazza
Profile Joined January 2018
Germany1262 Posts
October 24 2024 13:56 GMT
#12
Is it just me or are we starting to completly overreact over this?
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
bela.mervado
Profile Joined December 2008
Hungary406 Posts
October 24 2024 17:05 GMT
#13
On October 24 2024 22:56 Balnazza wrote:
Is it just me or are we starting to completly overreact over this?


yeah
i got the same feeling
tl.net looks like reddit in the past few days
Philippe
Profile Joined October 2020
354 Posts
October 24 2024 17:14 GMT
#14
On October 25 2024 02:05 bela.mervado wrote:
Show nested quote +
On October 24 2024 22:56 Balnazza wrote:
Is it just me or are we starting to completly overreact over this?


yeah
i got the same feeling
tl.net looks like reddit in the past few days


All things considered the patch is not as bad as it's being made to be. It's the lack of transparency about the process that puzzles me more.

Sure David Kim got a lot of flak as the public face of balance back then (it's a thankless job sometimes imo), but somebody (even if anonymous) has to reveal the thought process behind this patch.
I'm just a cynical video game enjoyer who is probably unfazed by many business dealings many would find utterly distasteful, while not strictly illegal by the law as seen in a general sense in the world.
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
October 24 2024 18:26 GMT
#15
On October 25 2024 02:05 bela.mervado wrote:
Show nested quote +
On October 24 2024 22:56 Balnazza wrote:
Is it just me or are we starting to completly overreact over this?


yeah
i got the same feeling
tl.net looks like reddit in the past few days


Nah, we're back to old tl, welcome to TZCraft 2 vibes.
Writerhttp://i.imgur.com/9p6ufcB.jpg
MJG
Profile Joined May 2018
United Kingdom1399 Posts
Last Edited: 2024-10-25 21:56:58
October 25 2024 21:56 GMT
#16
On October 25 2024 03:26 Nakajin wrote:
Show nested quote +
On October 25 2024 02:05 bela.mervado wrote:
On October 24 2024 22:56 Balnazza wrote:
Is it just me or are we starting to completly overreact over this?


yeah
i got the same feeling
tl.net looks like reddit in the past few days


Nah, we're back to old tl, welcome to TZCraft 2 vibes.

ZTarcraft 2: Legacy of the Void Inside the Skulls of the Balance Council.
puking up frothing vitriolic sarcastic spittle
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2024-10-26 02:35:56
October 26 2024 02:30 GMT
#17
On October 24 2024 22:18 SamirDuran wrote:
Maybe the players should try to play the PTR first before making a conclusion that this is a bad patch?


This take is so bad.

If I take all the gas out of your car, do you actually need to try and start it to know you won't get anywhere?

We all have the power of prediction within us. We can predict, with good certainty, that if you nerf X and buff Y, Y will be stronger and X will be weaker.

Zerg got a bunch of buffs and 175 mineral Queens, Protoss got important nerfs to Immortals and Shield Batteries and buffs to nothing. Go out and try and start that car now, see if it runs.
smithwilliams
Profile Joined October 2024
1 Post
October 29 2024 08:54 GMT
#18
--- Nuked ---
outscar
Profile Joined September 2014
2832 Posts
October 30 2024 04:24 GMT
#19
I never touched SC2 since early LotV but just reading patch notes made me puke. This gotta be a joke right? Salvaging turrets and sensors? Unecessary bloat. Stim pack for hydras? As if they're not fast on creep and have high DPS. 275 minerals for hatchery - who you think you are to change a value that was same since 1998 lol. Who in their right mind approved this? Even Artosis called this patch cursed, nuff said.

My applauses! David Kim and co. already killed the game decade ago and forced BW pros to switch back and now with this patch even pros who never played BW might go try it.
sunbeams are never made like me...
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2024-10-30 05:16:49
October 30 2024 05:13 GMT
#20
On October 24 2024 22:18 SamirDuran wrote:
Maybe the players should try to play the PTR first before making a conclusion that this is a bad patch?


Patch 5.0.1.1 was when things went downhill. Protoss Battery Overcharge got nerfed from 100% to 50% healing, and didn't get enough to compensate; Terran then got Raven buffs so it came out earlier and you could go for a 1-2 Raven push with Interference matrix even earlier than before. What do you think the outcome of these changes together meant? Of course, that the Raven pushes already strong vs Protoss would now become way stronger. And so PvT winrate fell to 40% for months, and when the next patch tried to address this a little, winrate was still around 40-45%. This was the worst year of balance for any MU across all of SC2 history - David Kim's team always kept balance pretty close to 50%, 45:55 situation at worst.

Sometimes you do not need to try a patch when you can clearly understand that the balance is not good. This patch gives Terran several nice buffs and Protoss gets a Battery Overcharge replacement which is maybe in a very hopeful view might be about as good as Battery Overcharge, but would still mean Protoss earlygame would be a bit more vulnerable vs Terran pushes than before, and this early game windows has always been a critical time for Protoss where they often barely hold or die outright.

Many people said the same back then - to try the patch out and see how it goes. Well we did and the changes went through, and were kept for very close to 1 full year (with minimal reverts; making Interference Matrix a quick upgrade is nice, but it was all because Ravens became cheaper and quicker to build in the first place - Matrix duration never got nerfed to compensate!) I've lost trust in the council; our voices are not being heard enough, the anti Protoss bias is way too strong and it's really starting to hurt and kill any remaining enthusiasm people have about this game. Starcraft has always been an RTS of high integrity because of the balance and asymetric design of the 3 races, and the balance council is threatening to destroy that. We need to act NOW now wait til later.


Remember that also Protoss had to deal with multiple years of PvZ being very difficult in LotV. They finally got the MU relatively balanced there (after the voidray slight revert and end of opening voids vs queen walks meta), and then Protoss has to deal with this PvT imbalance roughly on the same level as PvZ's toughest years (around 2019-2020 ish iirc). This is why we should stop being so afraid to buff Protoss up a bit; they've really suffered the most from balance throughout LotV. Even if Protoss ends up being slightly favored in the MUs, we can always pull things back!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
NoobSkills
Profile Joined August 2009
United States1603 Posts
October 30 2024 05:36 GMT
#21
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game. They're backing off to invest their time into creating the next venture to rip off their customers, all while making it an inferior product to those that were made over 2 decades ago. Soon you'll be paying 200 dollars to buy the alpha of their latest piece of rushed crap and that will be the state it remains in with zero balance patches nor features you enjoyed previously, just waiting to sell you the 200 dollar expansion that fixes a few minor bugs and adds a couple P2W skins.


As for SC2's balance I don't watch it enough anymore to have an opinion about who/what is strong or isn't strong. Though clearly at the top looking at tournament results and late tournament participation protoss seem very far behind. Now obviously at times that could be player dependent, are these other individuals just simply that much better than those who chose to play protoss, are they refusing to adapt? But considering there is a large base of players it seems reasonable to assume they're behind. But Blizzard doesn't care if the pro scene is able to find the best players at events, they want the randoms playing the game to have fun and stay involved. They'd rather create the perfect bronze experience than to perfect the game for pro play.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17267 Posts
Last Edited: 2024-10-30 12:56:16
October 30 2024 12:38 GMT
#22
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NoobSkills
Profile Joined August 2009
United States1603 Posts
October 31 2024 03:18 GMT
#23
On October 30 2024 21:38 JimmyJRaynor wrote:
Show nested quote +
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.
Balnazza
Profile Joined January 2018
Germany1262 Posts
October 31 2024 05:32 GMT
#24
On October 31 2024 12:18 NoobSkills wrote:
Show nested quote +
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.


D3 is definetly not considered a bust. It was at some point the most-sold PC game of all time. Sure, people got frustrated with it until the real-money auctions got removed. It clearly was something Blizzard tried and that failed (thankfully). Since Reaper of Souls it was really great.
How is SC2 "fumbling"? Such an odd word to use. For a long time SC2 was in the Top 5 of most popular Esports games globally. It just dried out over time, not holding up as well as LoL and CSGO.
D4 dropped off, yes,
How are they "fumbling their proscene" in CoD? Considering that the CDL is still running vs. the OWL I would say they do good enough.
The WoW Remake was tremendously popular and is still very popular in the Classic/Vanilla fanbase.
Not sure what you are on about with the whole "functionality"-thing. Whining about BattleNet 2.0 is so 2010.

People just tend to forget that while Blizzard created its classics before Activision, it was financially the strongest under Activision.

As for AoE: AoE 4 was a good game, but it had a very awkward place between the Blizzard RTS and classical AoE 2. But I respect Microsoft a lot for not just nipping it. Instead they still run support for all AoEs except the first one, bringing in new DLCs and patches. And that they don't support the first one more might just be because it isn't popular anywhere but in Vietnamn, but there they play the original game still. AoE 2 is clearly the strongest game of the bunch, but they even have the balls to let it take a step back so they can bring in new projects like AoM Retold.

Mid-November there is a "Warcraft Direct" planned, with a timeslot reserved that seems like it will be about WC3. That might be the first wink we get how Microsoft plans to approach the new RTS under their belt.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
ejozl
Profile Joined October 2010
Denmark3481 Posts
October 31 2024 10:11 GMT
#25
That's the problem with a cabal, we don't..

I don't agree that community creates pro play. Casual enjoyers of a game, get really good at it, so good that other ppl get enjoyment from watching it, then the casters come in to make it a good show. The community is sprung from playing and watching the game.

We should be very happy though that ppl still care enough to make their concerns heard, because for most ppl as soon as they smell shite, they just leave to play/watch other stuff, without any comments. And believe me, I'm smelling a lot of shite ans have been since their 2nd patch. Even the first one I was critical of, but the consensus there was a very positive one.

These pros, like casters follow the top players and learn from them, and so they become symbols inside a power structure, so if Reynor, or serral, or whomever says something, it becomes law. So recently we've heard a lot of pro gamer vs. redditor mentality which is onviously hurtful for the game.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17267 Posts
Last Edited: 2024-10-31 10:51:32
October 31 2024 10:48 GMT
#26
On October 31 2024 12:18 NoobSkills wrote:
Show nested quote +
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.

Widely considered a bust by whom?
Diablo3 sold 30+ million copies and only 3.5 million copies in its first month. It sold 12 million by the end of 2012.
Diablo3 sold the majority of its copies long after the game was released.
Long term engagement is objective proof of quality.

I'm very lazy so I'm not going to bother with the rest of your info because your D3 comment was so far off base.

D3 was an unbelievable smash success. A Baseball game I made in 2002 got way less complaints than Diablo3 got. Diablo3 got way more complaints because it sold 30+ million more copies than my baseball game.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
October 31 2024 11:58 GMT
#27
Man now I want to play your baseball game…

I think it’s perfectly fine to prefer, or hell not like a game but SC2 and Diablo 3 were pretty giant successes all told. Plus I think it’s oft-forgotten quite how huge Overwatch was for a bit as well

SC2 may not be everyone’s cup of tea and never be BW, but it’s dwarfed everything else in the space since it came out
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
October 31 2024 12:22 GMT
#28
On October 31 2024 12:18 NoobSkills wrote:
Show nested quote +
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.



I'll jump over the rather ridiculous idea that D3 was a bust, but SC2 having less functionnality than BW, what?

I can't think of a single "functionnality" BW has that SC2 does not, but SC2 also an entire additional Coop mode which is played widely and the campain is way longer and more varied mechanicly compared to BW.

SC2 is one the best selling PC game of all time, certainly one of the best selling RTS and is regularly included in various publications' list of the best games of all time. If that's not success idk what is.
Writerhttp://i.imgur.com/9p6ufcB.jpg
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
October 31 2024 13:43 GMT
#29
On October 31 2024 21:22 Nakajin wrote:
Show nested quote +
On October 31 2024 12:18 NoobSkills wrote:
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.



I'll jump over the rather ridiculous idea that D3 was a bust, but SC2 having less functionnality than BW, what?

I can't think of a single "functionnality" BW has that SC2 does not, but SC2 also an entire additional Coop mode which is played widely and the campain is way longer and more varied mechanicly compared to BW.

SC2 is one the best selling PC game of all time, certainly one of the best selling RTS and is regularly included in various publications' list of the best games of all time. If that's not success idk what is.

I can’t say I’m a fan of Bnet 2.0 even now, that was a downgrade in many ways. Equally, that’s not really an SC2 problem as a general Blizz games from then on issue

In an associated sense, I felt they somewhat botched custom games, especially initially.

Not having the capacity for private/3rd party servers is an issue too. Not one that I think has been hugely impactful in SC2’s lifetime thus far, but I think increasingly does become an issue if SC2 enters end-of life levels of support. The will would almost certainly be there, indeed I’d argue more so, but the capacity to do something like W3Champions and have a ladder/UX/UI experience that’s actively better than Blizz’s offering just isn’t there.

In other ways SC2 is a downgrade from WC3, or was initially, not BW. This ties back into Bnet issues a bit perhaps, but it would have been great to have clans and automated tournaments from the off.

Aside from that, I mean I really can’t think of anything. And the things you mentioned are active improvements.

Hey I love BW, talking purely mechanically and not factoring in the narrative and atmosphere. I’ve replayed all 3 in the semi-recent past and for mission variety and replay value, for me the campaigns go SC2 >> WC3 > SC1


'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Balnazza
Profile Joined January 2018
Germany1262 Posts
Last Edited: 2024-10-31 15:36:00
October 31 2024 15:34 GMT
#30
Back when SC2 was released, there was always this joke about the "Battlenet 0.2", which didn't allow for Clans for example. Which is something I personally always thought was ridiculous. For the WC3CL, an existing clan in BNet was mandatory for the longest time and most top teams in our league really struggled to keep up their Clan, because no one was actually playing on BNet. So we eventually just dropped the rule.
It really isn't a huge feature to miss.

It generally is honestly stupid to say that SC2 has "less functionality" than BW (or WC3). Like what? The Observermode alone kicks the former two in the butt. And to my knowledge SC2 was the first game in which you could not only re-host a saved game, but could actually just jump right into a replay, even if it isn't yours. I know that feature wasn't in the game at the start, but it is still a milestone.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
October 31 2024 15:59 GMT
#31
On November 01 2024 00:34 Balnazza wrote:
Back when SC2 was released, there was always this joke about the "Battlenet 0.2", which didn't allow for Clans for example. Which is something I personally always thought was ridiculous. For the WC3CL, an existing clan in BNet was mandatory for the longest time and most top teams in our league really struggled to keep up their Clan, because no one was actually playing on BNet. So we eventually just dropped the rule.
It really isn't a huge feature to miss.

It generally is honestly stupid to say that SC2 has "less functionality" than BW (or WC3). Like what? The Observermode alone kicks the former two in the butt. And to my knowledge SC2 was the first game in which you could not only re-host a saved game, but could actually just jump right into a replay, even if it isn't yours. I know that feature wasn't in the game at the start, but it is still a milestone.

Clans were great, comboed with Bnet actually functioning as a social hub. I’d love to see em come back in a more meaningful form, for example your clan could compete with other clans on your average MMR on a clan ladder, that’d be fun. Clan wars were fun and it was smoother to do it with having an integrated clan function.

Especially in a 1v1 focused game, it’s a way to indulge some of a social function within those confines

But yeah SC2 did add some upgrades too, resume from replay is great
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
NoobSkills
Profile Joined August 2009
United States1603 Posts
Last Edited: 2024-11-01 01:23:48
November 01 2024 01:21 GMT
#32
On October 31 2024 21:22 Nakajin wrote:
Show nested quote +
On October 31 2024 12:18 NoobSkills wrote:
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.



I'll jump over the rather ridiculous idea that D3 was a bust, but SC2 having less functionnality than BW, what?

I can't think of a single "functionnality" BW has that SC2 does not, but SC2 also an entire additional Coop mode which is played widely and the campain is way longer and more varied mechanicly compared to BW.

SC2 is one the best selling PC game of all time, certainly one of the best selling RTS and is regularly included in various publications' list of the best games of all time. If that's not success idk what is.


They might have fixed it after release, and suckered a few more people into a dead end game with patches and expansions. I'm sure it sold great, and I'm sure the amount of people still playing it is near zero even pre-d4 launch.

But we'll skip over D3, and go towards SC2. Compare it to broodwar. Bnet functions worse. Each entity costing 60+ dollars being inferior in campaign than either SC or BW. The lack of custom map making tools, which may have been added recently. The non existent chat channels at launch which then were hastily made in a worse form than we had previously. As for the coop mode I'm not sure what you mean, perhaps I missed that function?

As for SC2 being one of the best selling PC games that is just nonsense. I'm not even sure how high it ranks in RTS, but RTS overall doesn't really compare if we're being honest in a general numbers sold sense. But I believe warcraft 3 and AOE2 have sold similar amounts and they were made over a decade before SC2. And while touting off the numbers sold is all fine and good, they've retained nearly none of them, those sales boosted off the advertising that was the previous titles which were better.



User was temp banned for this post.
Balnazza
Profile Joined January 2018
Germany1262 Posts
November 01 2024 02:11 GMT
#33
On November 01 2024 10:21 NoobSkills wrote:
Show nested quote +
On October 31 2024 21:22 Nakajin wrote:
On October 31 2024 12:18 NoobSkills wrote:
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.



I'll jump over the rather ridiculous idea that D3 was a bust, but SC2 having less functionnality than BW, what?

I can't think of a single "functionnality" BW has that SC2 does not, but SC2 also an entire additional Coop mode which is played widely and the campain is way longer and more varied mechanicly compared to BW.

SC2 is one the best selling PC game of all time, certainly one of the best selling RTS and is regularly included in various publications' list of the best games of all time. If that's not success idk what is.


They might have fixed it after release, and suckered a few more people into a dead end game with patches and expansions. I'm sure it sold great, and I'm sure the amount of people still playing it is near zero even pre-d4 launch.

But we'll skip over D3, and go towards SC2. Compare it to broodwar. Bnet functions worse. Each entity costing 60+ dollars being inferior in campaign than either SC or BW. The lack of custom map making tools, which may have been added recently. The non existent chat channels at launch which then were hastily made in a worse form than we had previously. As for the coop mode I'm not sure what you mean, perhaps I missed that function?

As for SC2 being one of the best selling PC games that is just nonsense. I'm not even sure how high it ranks in RTS, but RTS overall doesn't really compare if we're being honest in a general numbers sold sense. But I believe warcraft 3 and AOE2 have sold similar amounts and they were made over a decade before SC2. And while touting off the numbers sold is all fine and good, they've retained nearly none of them, those sales boosted off the advertising that was the previous titles which were better.



So basically you have no idea what you are talking about, but wanted to point out that "hurrdurr BW"? How did you manage to be wrong on basically every point, that's almost an achievement in its own right...
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
November 01 2024 07:46 GMT
#34
On November 01 2024 10:21 NoobSkills wrote:
Show nested quote +
On October 31 2024 21:22 Nakajin wrote:
On October 31 2024 12:18 NoobSkills wrote:
On October 30 2024 21:38 JimmyJRaynor wrote:
On October 30 2024 14:36 NoobSkills wrote:
You the people hold absolutely no power over what Acti-Blizz-Trash does with their game.

taking a look at what Rob Pardo, Mike Morhaime, Frost Giant, David Kim, and Bungie have done since leaving ATVI I'd say ATVI did a nice job in its role as publisher. ATVI got max production out of some very smart, talented, yet enigmatic software makers. From Pitfall2 to Diablo3 to CoD and WoW ... Activision was awesome.

Currrently, MS does a nice job with their RTS games.

The community often engages in emotional polemics regarding SC2, its developers, and its publishers. If after 14 years SC2 is that bad I suggest employing Grubby's First Rule Of Gaming: "if you get bored do something else".


Diablo 3 is widely considered a bust.
SC2 is fumbling and still contains less functionality than it's predecessor.
D4 dropped off after the hype massively.
COD is COD, but I would agree they appeal to the warzone crowd very well, though they're fumbling their pro scene as well.
The WoW remake is a massive fumble.
SCR was a good remake, but it is a remake, and IIRC contains less functionality than the original as well.

They've absolutely fumbled the bag the held in gaming. Activision was dogwater.

Now, you're certainly right Microsoft is THE company and IMO very good in gaming, which is why they were willing to pick up such a big entity because that many IP's under your roof is just common sense at this point for them. And yes, microsoft has done very well with AOE, though they let themselves get trapped by modern RTS concepts which is the reason so few are dedicated to their newer titles and most exist on AOE2.

It isn't after 14 years, SC2's only perk were hype around the new releases the game is simply inferior in so many ways. And yes, I've "done something else" it is all good, that still doesn't change anything about Activision or Blizzard. Hopefully Microsoft will weed out all the trash and they'll regain their former standing.



I'll jump over the rather ridiculous idea that D3 was a bust, but SC2 having less functionnality than BW, what?

I can't think of a single "functionnality" BW has that SC2 does not, but SC2 also an entire additional Coop mode which is played widely and the campain is way longer and more varied mechanicly compared to BW.

SC2 is one the best selling PC game of all time, certainly one of the best selling RTS and is regularly included in various publications' list of the best games of all time. If that's not success idk what is.


They might have fixed it after release, and suckered a few more people into a dead end game with patches and expansions. I'm sure it sold great, and I'm sure the amount of people still playing it is near zero even pre-d4 launch.

But we'll skip over D3, and go towards SC2. Compare it to broodwar. Bnet functions worse. Each entity costing 60+ dollars being inferior in campaign than either SC or BW. The lack of custom map making tools, which may have been added recently. The non existent chat channels at launch which then were hastily made in a worse form than we had previously. As for the coop mode I'm not sure what you mean, perhaps I missed that function?

As for SC2 being one of the best selling PC games that is just nonsense. I'm not even sure how high it ranks in RTS, but RTS overall doesn't really compare if we're being honest in a general numbers sold sense. But I believe warcraft 3 and AOE2 have sold similar amounts and they were made over a decade before SC2. And while touting off the numbers sold is all fine and good, they've retained nearly none of them, those sales boosted off the advertising that was the previous titles which were better.


SC2 sold well over double what WC3 did, it’s retained numbers decently enough given it’s like 15 years old

Co-op was only added half a decade plus ago and the Frost Giant people said from their internal numbers working at Blizz that it was the most popular game mode by a distance

It’s had a more powerful, albeit harder to use editor for forever


'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Volka
Profile Joined December 2010
Argentina411 Posts
November 01 2024 15:59 GMT
#35
On October 24 2024 10:53 Woosixion wrote:
I think the best form of protest is if we the community collectively uninstall the game and start playing brood war.


This is so funny. Made my day.
http://www.starsite.com.ar
CicadaSC
Profile Joined January 2018
United States1865 Posts
November 01 2024 20:36 GMT
#36
Seems the balance council is still just afraid of straight up buffing toss for some reason 🙄
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States1865 Posts
Last Edited: 2024-11-01 20:48:51
November 01 2024 20:38 GMT
#37
I say this again, with years and years of zerg dominating, all of Maru's GSLs and now Clems dominance, why are we so afraid of making Protoss too strong. Overbuff is better than under buff. So they are "OP" for 6 months until the next patch and win a tournament or two, oh no! we can't let that happen. Sigh.

(to be clear making Protoss the best definitively is not the goal, but if that accidentally happens as a result of them getting real change so be it. Zerg was clearly OP during Serral and Rogues dominance. If zerg wasn't op would it have received repeated nerfs? Take any player bias aside, because I also think Serral is the goat, but why would you nerf a race if you didn't think it was too strong? So, if Zerg won off banes that were too strong, nydus that were too strong, creep that was too strong, mass queens that are too strong, if protoss wins because we make some of their units OP then so be it. Protoss can win on individual merit, which means the community acknowledges their achievement and the race doesn't get nerfed after they win, OR they win off broken shit and it's like 60% of tournament wins ever. JUST.MAKE.PROTOSS.VIABLE. whatever it takes. Stop the BS.)
Remember that we all come from a place of passion!!
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