• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:48
CEST 05:48
KST 12:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
2026 KungFu Cup Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
ASL22 General Discussion BW General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2901 users

How interested are you in playing or watching the SC: Evo…

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4438 Posts
May 18 2024 23:44 GMT
#21
Haven't played SC2 for about 10 years but i watched a youtube vid of SC1 terran vs SC2 terran and the SC2 BCs just roflstomped everything.Goliaths couldn't touch em.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Nasigil1
Profile Joined March 2024
114 Posts
Last Edited: 2024-05-19 11:09:23
May 19 2024 11:08 GMT
#22
I think this mod should stay in the "fun phase'. But that I mean it functions as a carefree custom mode within friends, for content creators to have interesting games to cast, and for big tournaments to have a few show matches.

I don't think it should make it in to a serious competitive mode.

Balancing 6 matchups in SC2 is already a impossible task even after 14 years, balancing 9 sc1 vs sc2 matchup is only going to be even more impossible. Once it starts to get into nitty gritty of timings and build orders down to seconds, there's no way you could properly balance all 9 matchups. For serious competitive tournaments with money on the line it will get ugly fast.

Just keep it light hearted and fun.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
Last Edited: 2024-05-19 18:10:28
May 19 2024 18:10 GMT
#23
On May 19 2024 20:08 Nasigil1 wrote:
I think this mod should stay in the "fun phase'. But that I mean it functions as a carefree custom mode within friends, for content creators to have interesting games to cast, and for big tournaments to have a few show matches.

I don't think it should make it in to a serious competitive mode.

Balancing 6 matchups in SC2 is already a impossible task even after 14 years, balancing 9 sc1 vs sc2 matchup is only going to be even more impossible. Once it starts to get into nitty gritty of timings and build orders down to seconds, there's no way you could properly balance all 9 matchups. For serious competitive tournaments with money on the line it will get ugly fast.

Just keep it light hearted and fun.


I don't think they could make it a serious competitive mode even if they wanted to. There's such glaring balance issues and clashing design philosophies to address here in order for that to happen, that if they tried, the game would look radically different and probably lose all of its charm as a result of trying to actually balance it.

That doesn't mean you can't have tournaments for it, the same way you can have tournaments for a game like Mario Kart. But no one should be taking it seriously as an actual competitive event.
aka: KTVindicare the Geeky Bartender
ZeroByte13
Profile Joined March 2022
799 Posts
Last Edited: 2024-05-19 18:29:32
May 19 2024 18:27 GMT
#24
On May 19 2024 20:08 Nasigil1 wrote:
Balancing 6 matchups in SC2 is already a impossible task even after 14 years, balancing 9 sc1 vs sc2 matchup is only going to be even more impossible.
It's even harder - SC2 has only 3 not-mirror matchups, TvZ, TvP and PvZ
With 6 races it becomes 15, as the rule for the number of non-mirror matchups for X factions is 1 + 2 +....+ (X-1), i.e. in this case it's 1+2+3+4+5 = 15.
outscar
Profile Joined September 2014
2832 Posts
May 19 2024 22:22 GMT
#25
I'm interested only if they bring BW pros.
sunbeams are never made like me...
Lexender
Profile Joined September 2013
Mexico2661 Posts
May 20 2024 00:30 GMT
#26
On May 20 2024 03:27 ZeroByte13 wrote:
Show nested quote +
On May 19 2024 20:08 Nasigil1 wrote:
Balancing 6 matchups in SC2 is already a impossible task even after 14 years, balancing 9 sc1 vs sc2 matchup is only going to be even more impossible.
It's even harder - SC2 has only 3 not-mirror matchups, TvZ, TvP and PvZ
With 6 races it becomes 15, as the rule for the number of non-mirror matchups for X factions is 1 + 2 +....+ (X-1), i.e. in this case it's 1+2+3+4+5 = 15.


The mod is SC1 vs SC2 so it only has crossgame match ups, thats why it has 9.
Kitai
Profile Joined June 2012
United States885 Posts
Last Edited: 2024-05-20 05:24:44
May 20 2024 05:23 GMT
#27
Voted "somewhat uninterested" since I feel like it'll last maybe a month until the most broken strategies from each matchup manifest and the games are all forgone conclusions after that. I find it highly unlikely that we'll see anyone playing it a year from now.
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Galacsia
Profile Joined February 2020
Chile163 Posts
May 20 2024 08:53 GMT
#28
On May 20 2024 09:30 Lexender wrote:
Show nested quote +
On May 20 2024 03:27 ZeroByte13 wrote:
On May 19 2024 20:08 Nasigil1 wrote:
Balancing 6 matchups in SC2 is already a impossible task even after 14 years, balancing 9 sc1 vs sc2 matchup is only going to be even more impossible.
It's even harder - SC2 has only 3 not-mirror matchups, TvZ, TvP and PvZ
With 6 races it becomes 15, as the rule for the number of non-mirror matchups for X factions is 1 + 2 +....+ (X-1), i.e. in this case it's 1+2+3+4+5 = 15.


The mod is SC1 vs SC2 so it only has crossgame match ups, thats why it has 9.

No, it doesn't. You can play bw vs bw, sc2 vs sc2, bw vs sc2, random vs random
BeSt / Bisu ftw!!
Captain Peabody
Profile Blog Joined May 2009
United States3135 Posts
May 20 2024 12:31 GMT
#29
I voted "very interested" but that to me is emphatically not a vote for creating a competitive circuit around this mod, but rather a vote for having more "fun" events in general in the SC2 scene (mods, 4v4s, showmatches, etc) as well as events that bring together the BW and SC2 scenes. I think there's a lot of potential there to up viewership and make the SC scenes help each other, especially in Korea. I don't really have any interest in this mod replacing either game tho or being an independent ESPORTS scene.
Dies Irae venit. youtube.com/SnobbinsFilms
Snakestyle1
Profile Joined May 2017
43 Posts
Last Edited: 2024-05-20 13:06:53
May 20 2024 13:06 GMT
#30
This shows us that the baby patches we had in sc2 for years are not it. We need to stop being so worried about "breaking the balance for the pros".

Mate, we balanced the game and did everything with sole focus on the top pros for like 10 years and look at the results.

Viewers AND players like HUGE changes, they like the unknown. They like not knowing at all how the game will play out or what will be the best comps/builds.

I know if they did MEGA balance changes just for the sake of completely resetting the game/meta, It would actually bring ton of life back in the game.
WombaT
Profile Blog Joined May 2010
Northern Ireland27262 Posts
May 21 2024 16:29 GMT
#31
On May 20 2024 22:06 Snakestyle1 wrote:
This shows us that the baby patches we had in sc2 for years are not it. We need to stop being so worried about "breaking the balance for the pros".

Mate, we balanced the game and did everything with sole focus on the top pros for like 10 years and look at the results.

Viewers AND players like HUGE changes, they like the unknown. They like not knowing at all how the game will play out or what will be the best comps/builds.

I know if they did MEGA balance changes just for the sake of completely resetting the game/meta, It would actually bring ton of life back in the game.

I’d imagine a hefty amount of the player base don’t want to have to completely relearn the game every couple of months, especially given how SC2’s user base skews a bit older than many.

It’s always a fun phase when a game is new, or an expansion and people are discovering things and figuring out the game, but I don’t know if you want that to keep going in perpetuity
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
May 21 2024 18:31 GMT
#32
On May 22 2024 01:29 WombaT wrote:
Show nested quote +
On May 20 2024 22:06 Snakestyle1 wrote:
This shows us that the baby patches we had in sc2 for years are not it. We need to stop being so worried about "breaking the balance for the pros".

Mate, we balanced the game and did everything with sole focus on the top pros for like 10 years and look at the results.

Viewers AND players like HUGE changes, they like the unknown. They like not knowing at all how the game will play out or what will be the best comps/builds.

I know if they did MEGA balance changes just for the sake of completely resetting the game/meta, It would actually bring ton of life back in the game.

I’d imagine a hefty amount of the player base don’t want to have to completely relearn the game every couple of months, especially given how SC2’s user base skews a bit older than many.

It’s always a fun phase when a game is new, or an expansion and people are discovering things and figuring out the game, but I don’t know if you want that to keep going in perpetuity


There's value in the long term, figured out competition with only minor tweaks.. but i'm sure tons would love a secondary or seasonal ladder with major shakeups. I think it's also one of the best ways to look at which ideas and concepts may be worth gently introducing into the "main competitive game".
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
XenOsky
Profile Blog Joined March 2008
Chile2358 Posts
Last Edited: 2024-05-24 11:11:12
May 24 2024 11:07 GMT
#33
On May 20 2024 22:06 Snakestyle1 wrote:
This shows us that the baby patches we had in sc2 for years are not it. We need to stop being so worried about "breaking the balance for the pros".

Mate, we balanced the game and did everything with sole focus on the top pros for like 10 years and look at the results.

Viewers AND players like HUGE changes, they like the unknown. They like not knowing at all how the game will play out or what will be the best comps/builds.

I know if they did MEGA balance changes just for the sake of completely resetting the game/meta, It would actually bring ton of life back in the game.



yeah dude, Progamers and high level amateurs really do love the unknown and not knowing how the game will play out...

i mean srsly, think about it, having fun and not knowing shit is the exact reason why they play only 1 race their whole life and pretty much the same 3 builds for years...
ἡ τῆς Νεμέσεως τάξις
ruhtraeel
Profile Joined July 2010
Canada134 Posts
May 24 2024 20:07 GMT
#34
What if SC1 workers also mined 8 minerals like in SC1 instead of 5

Might make up for Queen inject, Mules and Boost throughout the game
WombaT
Profile Blog Joined May 2010
Northern Ireland27262 Posts
May 24 2024 20:41 GMT
#35
On May 24 2024 20:07 XenOsky wrote:
Show nested quote +
On May 20 2024 22:06 Snakestyle1 wrote:
This shows us that the baby patches we had in sc2 for years are not it. We need to stop being so worried about "breaking the balance for the pros".

Mate, we balanced the game and did everything with sole focus on the top pros for like 10 years and look at the results.

Viewers AND players like HUGE changes, they like the unknown. They like not knowing at all how the game will play out or what will be the best comps/builds.

I know if they did MEGA balance changes just for the sake of completely resetting the game/meta, It would actually bring ton of life back in the game.



yeah dude, Progamers and high level amateurs really do love the unknown and not knowing how the game will play out...

i mean srsly, think about it, having fun and not knowing shit is the exact reason why they play only 1 race their whole life and pretty much the same 3 builds for years...

The novel phase is super fun, when it’s the initial phase. I love that phase of discovery myself.

When it’s a constant thing I don’t think it refreshes much enthusiasm in regular players. Especially as RTS skews a bit older these days. SC2 still vaguely resembles the SC2 it did a year, or two years ago or whatever. I can follow the pro scene, pop back in here and there, make a few minor tweaks and still largely pop back in after long periods of inactivity because the kind of core gameplay is pretty recognisable.

This isn’t something I can do if the game radically changes all the time, and I really don’t have the time to relearn the game every time I want to return. I imagine I’m far, far from alone in this

BW hasn’t been patched in literal decades to take one obvious example and it’s doing rather OK
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision_
Profile Joined September 2018
876 Posts
Last Edited: 2024-05-25 08:51:07
May 25 2024 08:49 GMT
#36
To me it s now obvious that the goons help protoss to hold the position and be able to control the ground. (but i would keep stalkers as i like their design (harassement units), their supply cost has to be increased from 2 to 3 with some tweaks (banshee supply cost = stalkers supply cost)

I m actually not fan of the shuttle/scarabs because drop archons was still used in SC2. I would like replace disruptors by a catapult like in stormgate
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
May 25 2024 08:58 GMT
#37
I'm having so much fun watching these games. It is both really familiar, and so fresh and new.
WombaT
Profile Blog Joined May 2010
Northern Ireland27262 Posts
May 25 2024 13:01 GMT
#38
On May 25 2024 17:49 Vision_ wrote:
To me it s now obvious that the goons help protoss to hold the position and be able to control the ground. (but i would keep stalkers as i like their design (harassement units), their supply cost has to be increased from 2 to 3 with some tweaks (banshee supply cost = stalkers supply cost)

I m actually not fan of the shuttle/scarabs because drop archons was still used in SC2. I would like replace disruptors by a catapult like in stormgate

It could be cool but it’s resolutely not the point of this mod.

BW versus SC2, that’s really it.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision_
Profile Joined September 2018
876 Posts
Last Edited: 2024-05-26 08:43:16
May 26 2024 08:33 GMT
#39
In the same vein of this thread, we could also think at what could a fourth race look like ? Which Lore ?

I would replace hellions by firebat and stalkers by adept design. Then MAYBE, a fourth race design could be look ahead to robot/star wars/fallout ref (only robot no human, controlled by IA ?) . I think it s a real challenge



kajtarp
Profile Joined April 2011
Hungary492 Posts
May 26 2024 09:44 GMT
#40
Watching i am absolutely interested. In fact i would love to see a tournament with BW races only in SC2 engine. BW vs SC2 while absolutely fun to watch not really balanced. But nevertheless i'd still watch it.
Why so serious?
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Ladder Invitational
CranKy Ducklings104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 233
RuFF_SC2 105
StarCraft: Brood War
Rain 3513
GuemChi 2065
Dota 2
The International75451
League of Legends
JimRising 570
Counter-Strike
summit1g8111
Coldzera 1048
taco 461
minikerr18
Super Smash Bros
amsayoshi28
Other Games
C9.Mang0301
ViBE183
Maynarde131
Hui .125
Fuzer 113
ROOTCatZ90
Mew2King54
Organizations
Other Games
gamesdonequick1073
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 101
• CranKy Ducklings SOOP9
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21388
League of Legends
• Rush815
• Stunt212
Upcoming Events
The PondCast
6h 12m
KCM Race Survival
6h 12m
PiG Sty Festival
8h 12m
Serral vs Lambo
SHIN vs Rogue
OSC
9h 12m
Replay Cast
20h 12m
Escore
1d 6h
PiG Sty Festival
1d 8h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
3 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.