• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:33
CET 13:33
KST 21:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League97
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9354 users

SC2 5.0.13 Patch Release Notes [03/26/2024] - Page 2

Forum Index > SC2 General
66 CommentsPost a Reply
Prev 1 2 3 4 Next All
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2024-03-27 00:21:09
March 27 2024 00:18 GMT
#21
On March 27 2024 08:41 JimmyJRaynor wrote:
Show nested quote +
On March 27 2024 08:12 Yoshi Kirishima wrote:
If we don't know who's making the decisions and who has what ideas for the game, how do they know if the community agrees with the ideas they're pushing for? It's fine to be called a Balance Council, but it's definitely not a "Community Balance Council".


Show nested quote +
On March 27 2024 07:59 CicadaSC wrote:
On March 27 2024 07:41 JimmyJRaynor wrote:
Thx for posting. Terran lifer here. Been playing since March 2010.

As long as the match maker keeps my winning % near 50% I'm all good.
I am looking forward to having fun with the changes.
On March 27 2024 07:09 Branch.AUT wrote:
The intransparent nature of community balance council is bad for the game.

i disagree. The balance gods no longer have a giant multibillion dollar behemoth protecting them. I respect their privacy and look forward to competing on the new patch.

Also, when game developers try to come across like they are "my friend" it immediately raises suspicion.

Nah. If you're going to be making changes to the game everyone plays, people should know who is making those changes. If you don't want it to be known, you don't have to be on the balance council. No one is forcing you. It's a public service. Also there is invested interest and bias from races. If balance council is 50% zerg 30% terran and 20% protoss it should be known.

nah, too many death threats going on these days.
https://www.eurogamer.net/bungie-employees-doxxed-sent-death-threats-and-racial-abuse#:~:text=Bungie employees were doxxed and,employee described as a hero.

in the last 9 years i've spent $0 on SC2 so i'm not expecting some amazing level of service.
I'm happy with what I'm getting.


They're not employees, they're volunteers. If they were working at a company and relied on it for a stable livelihood, then it'd be understandable to keep their privacy. They already have their employer Blizzard being the face and holding accountability for their work. Balance Council however aren't getting paid and chose to participate on their own decision. If they don't feel comfortable, then don't participate.

Think for example if conflicted interests ended up pushing some changes into the game that the community hates. What would we do then? With full privacy they can get away with whatever they want. If we know who they are and their reputation is on the line, then maybe good changes will be slower to implement but bad changes would also be harder to pass, and with a game that's been updated and patched for over a decade, it's better at this point to not risk fucking things up.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
JimmyJRaynor
Profile Blog Joined April 2010
Canada18015 Posts
Last Edited: 2024-03-27 00:53:00
March 27 2024 00:48 GMT
#22
On March 27 2024 09:18 Yoshi Kirishima wrote:
Show nested quote +
On March 27 2024 08:41 JimmyJRaynor wrote:
On March 27 2024 08:12 Yoshi Kirishima wrote:
If we don't know who's making the decisions and who has what ideas for the game, how do they know if the community agrees with the ideas they're pushing for? It's fine to be called a Balance Council, but it's definitely not a "Community Balance Council".


On March 27 2024 07:59 CicadaSC wrote:
On March 27 2024 07:41 JimmyJRaynor wrote:
Thx for posting. Terran lifer here. Been playing since March 2010.

As long as the match maker keeps my winning % near 50% I'm all good.
I am looking forward to having fun with the changes.
On March 27 2024 07:09 Branch.AUT wrote:
The intransparent nature of community balance council is bad for the game.

i disagree. The balance gods no longer have a giant multibillion dollar behemoth protecting them. I respect their privacy and look forward to competing on the new patch.

Also, when game developers try to come across like they are "my friend" it immediately raises suspicion.

Nah. If you're going to be making changes to the game everyone plays, people should know who is making those changes. If you don't want it to be known, you don't have to be on the balance council. No one is forcing you. It's a public service. Also there is invested interest and bias from races. If balance council is 50% zerg 30% terran and 20% protoss it should be known.

nah, too many death threats going on these days.
https://www.eurogamer.net/bungie-employees-doxxed-sent-death-threats-and-racial-abuse#:~:text=Bungie employees were doxxed and,employee described as a hero.

in the last 9 years i've spent $0 on SC2 so i'm not expecting some amazing level of service.
I'm happy with what I'm getting.


They're not employees, they're volunteers. If they were working at a company and relied on it for a stable livelihood, then it'd be understandable to keep their privacy. They already have their employer Blizzard being the face and holding accountability for their work. Balance Council however aren't getting paid and chose to participate on their own decision. If they don't feel comfortable, then don't participate.

Think for example if conflicted interests ended up pushing some changes into the game that the community hates. What would we do then? With full privacy they can get away with whatever they want. If we know who they are and their reputation is on the line, then maybe good changes will be slower to implement but bad changes would also be harder to pass, and with a game that's been updated and patched for over a decade, it's better at this point to not risk fucking things up.

i do not expect the volunteers to put their life on the line so i can play SC2 for free.
i'm spending no money on the game. i'm not expecting much.
On March 27 2024 09:07 Cyro wrote:
Batshit insane and illegal agreement - in particular the section regarding waiving your legal rights - required to play SC2 (even offline) as of this patch.

The problem with complaining within the video game industry sphere is that people complain about numerous issues which are not that big a deal or there is zero evidence. You'd think Randy Pitchford ordered the deaths of 10 million people the way Borderlands fans talk about him.

Therefore, when something legit like this comes up... its hard for people outside the video game bubble to see how bad this is.

Recently, at the GDC a few people got roofied. No one cares man. There is so much whining and complaining from industry employees about nonsense issues that people have stopped listening to the whining.

I have pirated versions of almost everything I play. I recommend you do the same.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2024-03-27 03:06:55
March 27 2024 03:05 GMT
#23
On March 27 2024 09:48 JimmyJRaynor wrote:
Show nested quote +
On March 27 2024 09:18 Yoshi Kirishima wrote:
On March 27 2024 08:41 JimmyJRaynor wrote:
On March 27 2024 08:12 Yoshi Kirishima wrote:
If we don't know who's making the decisions and who has what ideas for the game, how do they know if the community agrees with the ideas they're pushing for? It's fine to be called a Balance Council, but it's definitely not a "Community Balance Council".


On March 27 2024 07:59 CicadaSC wrote:
On March 27 2024 07:41 JimmyJRaynor wrote:
Thx for posting. Terran lifer here. Been playing since March 2010.

As long as the match maker keeps my winning % near 50% I'm all good.
I am looking forward to having fun with the changes.
On March 27 2024 07:09 Branch.AUT wrote:
The intransparent nature of community balance council is bad for the game.

i disagree. The balance gods no longer have a giant multibillion dollar behemoth protecting them. I respect their privacy and look forward to competing on the new patch.

Also, when game developers try to come across like they are "my friend" it immediately raises suspicion.

Nah. If you're going to be making changes to the game everyone plays, people should know who is making those changes. If you don't want it to be known, you don't have to be on the balance council. No one is forcing you. It's a public service. Also there is invested interest and bias from races. If balance council is 50% zerg 30% terran and 20% protoss it should be known.

nah, too many death threats going on these days.
https://www.eurogamer.net/bungie-employees-doxxed-sent-death-threats-and-racial-abuse#:~:text=Bungie employees were doxxed and,employee described as a hero.

in the last 9 years i've spent $0 on SC2 so i'm not expecting some amazing level of service.
I'm happy with what I'm getting.


They're not employees, they're volunteers. If they were working at a company and relied on it for a stable livelihood, then it'd be understandable to keep their privacy. They already have their employer Blizzard being the face and holding accountability for their work. Balance Council however aren't getting paid and chose to participate on their own decision. If they don't feel comfortable, then don't participate.

Think for example if conflicted interests ended up pushing some changes into the game that the community hates. What would we do then? With full privacy they can get away with whatever they want. If we know who they are and their reputation is on the line, then maybe good changes will be slower to implement but bad changes would also be harder to pass, and with a game that's been updated and patched for over a decade, it's better at this point to not risk fucking things up.

i do not expect the volunteers to put their life on the line so i can play SC2 for free.
i'm spending no money on the game. i'm not expecting much.


I understand you're satisfied, but no one's asking them to put their lives on the line. They can sign up or not sign up. I bought all 3 expansions, I don't want them to remove or change things I like about the game. Unfortunately, I didn't have a choice who gets to join the balance council and change the game, but they're able to make that choice.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Agh
Profile Blog Joined July 2010
United States1110 Posts
March 27 2024 07:45 GMT
#24
On March 27 2024 09:07 Cyro wrote:
Batshit insane and illegal agreement - in particular the section regarding waiving your legal rights - required to play SC2 (even offline) as of this patch.



Saw this when it was posted, yeah it's pretty crazy.

I hope a gigantic bubble pops involving either blizzard or another company around this and similar issues.


Arbitrary terms of sale is fucking crazy.

Not to mention games like WoW implementing an entirely subjective "social contract" that is 'enforced' through an automated report system that is maliciously and heavily abused. The hilarity is two-fold, since people reporting maliciously don't get punished, and the 'appeals' are automated through AI.
It actually happened to me but luckily I have contact with someone who used to be on the team and told me a method that auto flags your ticket to be viewed by an actual human.



LR's content is great, would be amazing if more people were exposed to it.
Unfortunately most people are content being ignorant and oblivious, probably consuming some random garbage on their leased apple products.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Charoisaur
Profile Joined August 2014
Germany16103 Posts
March 27 2024 08:15 GMT
#25
balance wise I think terran will be fine but my problem with this patch is that it reduced variety.
Before the patch you had the options to play bio mine or bio tank, now it seems bio tank will be the only option (other than mech)
Many of the coolest moments in sc2 happen due to worker harassment
ejozl
Profile Joined October 2010
Denmark3561 Posts
Last Edited: 2024-03-27 08:30:59
March 27 2024 08:29 GMT
#26
But I think it's to promote Muta,Ling,Bane style, of course they don't tell you this, but we cannot read too much into the patch comments. They probably just decided the changes, then appointed one person to write some nice pr things for the patch notes.
I wish we had no patches, I can make my sc2mod and not have it change every time they decide to patch the game. We can keep watching old replays and we don't get new potentially game breaking bugs. The patches don't actually accomplish fixing any problems, they just push numbers around, making it harder to remember the attributes of units and frankly making the game more silly, the Sentry change is a good example of this.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
Last Edited: 2024-03-27 09:37:06
March 27 2024 09:22 GMT
#27
On March 27 2024 09:48 JimmyJRaynor wrote:
Show nested quote +
On March 27 2024 09:18 Yoshi Kirishima wrote:
On March 27 2024 08:41 JimmyJRaynor wrote:
On March 27 2024 08:12 Yoshi Kirishima wrote:
If we don't know who's making the decisions and who has what ideas for the game, how do they know if the community agrees with the ideas they're pushing for? It's fine to be called a Balance Council, but it's definitely not a "Community Balance Council".


On March 27 2024 07:59 CicadaSC wrote:
On March 27 2024 07:41 JimmyJRaynor wrote:
Thx for posting. Terran lifer here. Been playing since March 2010.

As long as the match maker keeps my winning % near 50% I'm all good.
I am looking forward to having fun with the changes.
On March 27 2024 07:09 Branch.AUT wrote:
The intransparent nature of community balance council is bad for the game.

i disagree. The balance gods no longer have a giant multibillion dollar behemoth protecting them. I respect their privacy and look forward to competing on the new patch.

Also, when game developers try to come across like they are "my friend" it immediately raises suspicion.

Nah. If you're going to be making changes to the game everyone plays, people should know who is making those changes. If you don't want it to be known, you don't have to be on the balance council. No one is forcing you. It's a public service. Also there is invested interest and bias from races. If balance council is 50% zerg 30% terran and 20% protoss it should be known.

nah, too many death threats going on these days.
https://www.eurogamer.net/bungie-employees-doxxed-sent-death-threats-and-racial-abuse#:~:text=Bungie employees were doxxed and,employee described as a hero.

in the last 9 years i've spent $0 on SC2 so i'm not expecting some amazing level of service.
I'm happy with what I'm getting.


They're not employees, they're volunteers. If they were working at a company and relied on it for a stable livelihood, then it'd be understandable to keep their privacy. They already have their employer Blizzard being the face and holding accountability for their work. Balance Council however aren't getting paid and chose to participate on their own decision. If they don't feel comfortable, then don't participate.

Think for example if conflicted interests ended up pushing some changes into the game that the community hates. What would we do then? With full privacy they can get away with whatever they want. If we know who they are and their reputation is on the line, then maybe good changes will be slower to implement but bad changes would also be harder to pass, and with a game that's been updated and patched for over a decade, it's better at this point to not risk fucking things up.

i do not expect the volunteers to put their life on the line so i can play SC2 for free.
i'm spending no money on the game. i'm not expecting much.
Show nested quote +
On March 27 2024 09:07 Cyro wrote:
Batshit insane and illegal agreement - in particular the section regarding waiving your legal rights - required to play SC2 (even offline) as of this patch.

The problem with complaining within the video game industry sphere is that people complain about numerous issues which are not that big a deal or there is zero evidence. You'd think Randy Pitchford ordered the deaths of 10 million people the way Borderlands fans talk about him.

Therefore, when something legit like this comes up... its hard for people outside the video game bubble to see how bad this is.

Recently, at the GDC a few people got roofied. No one cares man. There is so much whining and complaining from industry employees about nonsense issues that people have stopped listening to the whining.

I have pirated versions of almost everything I play. I recommend you do the same.

You keep harping on about random messages that people send on the internet, as if anything ever comes from it.
Just look at all the ideas being posted in various politcal threads on this forum. Nothing ever comes of it.
And just hiding behind "dEaTh tHrEaTs" is a really shit excuse to have completely intransparent balance making.
Just as in government, public oversight is necessary to keep the decision makers in check.

Balance decisions, like government decisions, need the public eye to keep the participants honest.

I refuse to stand idly by, while people who want to have big sales $$ for zerospace, continue to ruin sc2.
WombaT
Profile Blog Joined May 2010
Northern Ireland27473 Posts
March 27 2024 09:23 GMT
#28
On March 27 2024 16:45 Agh wrote:
Show nested quote +
On March 27 2024 09:07 Cyro wrote:
Batshit insane and illegal agreement - in particular the section regarding waiving your legal rights - required to play SC2 (even offline) as of this patch.

https://youtu.be/5YU8xw_Q_P8?t=121


Saw this when it was posted, yeah it's pretty crazy.

I hope a gigantic bubble pops involving either blizzard or another company around this and similar issues.


Arbitrary terms of sale is fucking crazy.

Not to mention games like WoW implementing an entirely subjective "social contract" that is 'enforced' through an automated report system that is maliciously and heavily abused. The hilarity is two-fold, since people reporting maliciously don't get punished, and the 'appeals' are automated through AI.
It actually happened to me but luckily I have contact with someone who used to be on the team and told me a method that auto flags your ticket to be viewed by an actual human.



LR's content is great, would be amazing if more people were exposed to it.
Unfortunately most people are content being ignorant and oblivious, probably consuming some random garbage on their leased apple products.

Wow that is bonkers
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
March 27 2024 09:40 GMT
#29
On March 27 2024 08:31 Drahkn wrote:
Why is it every time Zerg gets a nerf they get an equally big buff to something else to compensate , which then get's abused by the top zergs and it turns out that became OP. You just nerfed kamikaze Infestor burrow fungals but now you basically buffed zerg late game army by giving Infestor 1 more range. 1 more range in hands of pro's is huge,1 range can decide a game easily. I seriously question whoever is on this balance council when you basically just buffed Infestor/Broodlord/Corruptor comps.

Infestor just needed a vision and or visual nerf so single burrowed infestors can't win games that's all you needed to do

When there is no oversight, and not necessity to take responsibility, the balance council can do whatever the fuxk it wants.
So if there were a zerg bias in there, why should they ever act differently?

The only way towards accountability and responsibility is transparency. No more shady backroom "community"-council.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2024-03-27 10:08:12
March 27 2024 10:05 GMT
#30
On March 27 2024 17:29 ejozl wrote:
But I think it's to promote Muta,Ling,Bane style, of course they don't tell you this, but we cannot read too much into the patch comments. They probably just decided the changes, then appointed one person to write some nice pr things for the patch notes.
I wish we had no patches, I can make my sc2mod and not have it change every time they decide to patch the game. We can keep watching old replays and we don't get new potentially game breaking bugs. The patches don't actually accomplish fixing any problems, they just push numbers around, making it harder to remember the attributes of units and frankly making the game more silly, the Sentry change is a good example of this.


Oh DAMN. You're totally right. Muta Ling Bling was so classic, but it's been out of style for many years now. WMs were just too scary vs muta flocks. This is a great change. It would suck if Bio WM isn't a thing anymore, but I think it will still be used as an option. It's OK if Bio Tank becomes the most popular option again.

Also, yeah I realized too the comments they share really don't cover all the important reasons for the changes. Just some of them. For example for the Cyclone change, it doesn't say any comment on how it's transferring power from being able to kill worker lines very fast, to being stronger in a straight up fight. Or anything about how making it weaker in the early game but stronger later will make it less popular of an opener for Bio players, while making Mech stronger.

Armory change said nothing about helping Mech, or Thor openings, or buffing those niche/cheesey Drilling Claw rush builds. Etc. Liberator change didn't mention how it'll give mapmakers more freedom.

Liberator range nerf can be interesting in TvT too. It can make Bio+Lib less strong lategame, benefitting Mech players who can build upgraded Thors.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
shikadisoda
Profile Joined March 2024
19 Posts
Last Edited: 2024-03-27 14:00:18
March 27 2024 13:58 GMT
#31
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming
Charoisaur
Profile Joined August 2014
Germany16103 Posts
March 27 2024 14:05 GMT
#32
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism
Many of the coolest moments in sc2 happen due to worker harassment
shikadisoda
Profile Joined March 2024
19 Posts
March 27 2024 14:14 GMT
#33
On March 27 2024 23:05 Charoisaur wrote:
Show nested quote +
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism
criticizing and opining that the changes are unnecessary is just discussion, that's nornal and totally different from people calling for "transparency" as if this were a government embezzling public funds

there's literally zero point in blasting the identities of the specific people being consulted on balance other than to give bored people an opportunity to send them verbal abuse. the phenomenon of gamers thinking they're entitled to a debate with game designers is incredibly silly (not just for starcraft) and like i said people need to get a grip
WombaT
Profile Blog Joined May 2010
Northern Ireland27473 Posts
March 27 2024 14:28 GMT
#34
On March 27 2024 23:05 Charoisaur wrote:
Show nested quote +
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism

Aye but Brood War historically at least had third party ladders that enabled more radical map balancing than we’ve ever seen in SC2, so I can sort of get the different approaches. And even now with a more locked down Blizz ladder the maps are still way, way more divergent.

Output wise I’m honestly pretty happy with this current system, ideally would it be more transparent? Sure! But the old adage that there are only two things certain in this life, death and taxes is outdated and needs to include balance whining as another inevitability.

Whoever puts their head above the parapet is just going to get absolutely slammed by the more rabid elements of the fan base. And anyone who claims otherwise is either unbelievably optimistic or deluded.

I’m sure David Kim had a great time being chewed out constantly for years, and he was paid to do that. Why would volunteers put themselves in such a firing line?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Creager
Profile Joined February 2011
Germany1966 Posts
March 27 2024 14:33 GMT
#35
On March 27 2024 08:41 JimmyJRaynor wrote:
Show nested quote +
On March 27 2024 08:12 Yoshi Kirishima wrote:
If we don't know who's making the decisions and who has what ideas for the game, how do they know if the community agrees with the ideas they're pushing for? It's fine to be called a Balance Council, but it's definitely not a "Community Balance Council".


Show nested quote +
On March 27 2024 07:59 CicadaSC wrote:
On March 27 2024 07:41 JimmyJRaynor wrote:
Thx for posting. Terran lifer here. Been playing since March 2010.

As long as the match maker keeps my winning % near 50% I'm all good.
I am looking forward to having fun with the changes.
On March 27 2024 07:09 Branch.AUT wrote:
The intransparent nature of community balance council is bad for the game.

i disagree. The balance gods no longer have a giant multibillion dollar behemoth protecting them. I respect their privacy and look forward to competing on the new patch.

Also, when game developers try to come across like they are "my friend" it immediately raises suspicion.

Nah. If you're going to be making changes to the game everyone plays, people should know who is making those changes. If you don't want it to be known, you don't have to be on the balance council. No one is forcing you. It's a public service. Also there is invested interest and bias from races. If balance council is 50% zerg 30% terran and 20% protoss it should be known.

nah, too many death threats going on these days.
https://www.eurogamer.net/bungie-employees-doxxed-sent-death-threats-and-racial-abuse#:~:text=Bungie employees were doxxed and,employee described as a hero.

in the last 9 years i've spent $0 on SC2 so i'm not expecting some amazing level of service.
I'm happy with what I'm getting.


Good for you, others beg to differ.
... einmal mit Profis spielen!
Durnuu
Profile Joined September 2013
13326 Posts
Last Edited: 2024-03-27 14:33:47
March 27 2024 14:33 GMT
#36
Race repartition of the players on the council would be interesting, but specific names is just asking for personal attacks (or worse)
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Creager
Profile Joined February 2011
Germany1966 Posts
March 27 2024 14:37 GMT
#37
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming


The patch that makes the game super fresh^3000 won't come either, so why not leave things as they are without risking introducing more and more bugs, let alone potentially worsen the UX with badly designed balance changes (not implying that the latest patch is super bad)?
... einmal mit Profis spielen!
Creager
Profile Joined February 2011
Germany1966 Posts
March 27 2024 14:39 GMT
#38
On March 27 2024 23:14 shikadisoda wrote:
Show nested quote +
On March 27 2024 23:05 Charoisaur wrote:
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism
criticizing and opining that the changes are unnecessary is just discussion, that's nornal and totally different from people calling for "transparency" as if this were a government embezzling public funds

there's literally zero point in blasting the identities of the specific people being consulted on balance other than to give bored people an opportunity to send them verbal abuse. the phenomenon of gamers thinking they're entitled to a debate with game designers is incredibly silly (not just for starcraft) and like i said people need to get a grip


Are these so-called 'game designers' who've been meticulously working on SC2's recent balance updates in a room with us right now?
... einmal mit Profis spielen!
Charoisaur
Profile Joined August 2014
Germany16103 Posts
March 27 2024 14:51 GMT
#39
On March 27 2024 23:28 WombaT wrote:
Show nested quote +
On March 27 2024 23:05 Charoisaur wrote:
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism

Aye but Brood War historically at least had third party ladders that enabled more radical map balancing than we’ve ever seen in SC2, so I can sort of get the different approaches. And even now with a more locked down Blizz ladder the maps are still way, way more divergent.

Output wise I’m honestly pretty happy with this current system, ideally would it be more transparent? Sure! But the old adage that there are only two things certain in this life, death and taxes is outdated and needs to include balance whining as another inevitability.

Whoever puts their head above the parapet is just going to get absolutely slammed by the more rabid elements of the fan base. And anyone who claims otherwise is either unbelievably optimistic or deluded.

I’m sure David Kim had a great time being chewed out constantly for years, and he was paid to do that. Why would volunteers put themselves in such a firing line?

Yeah I don't expect anyone to take responsibility for making decisions but it honestly still seems a bit shady from the community perspective. I mean sure the Zerg Cabal thing is a meme but theoretically it could really be possible that balance gets run by a group of pro players wanting to strengthen their race and there's nothing the community could do about it, the other pro players have signed NDAs and wouldn't be able to talk about it... not sure if blizzard has any control mechanisms in place or if they have completely abandoned the game.

That's why I'm more in the camp of no more balance changes (well, not really, I've always been in that camp tbh)

Many of the coolest moments in sc2 happen due to worker harassment
shikadisoda
Profile Joined March 2024
19 Posts
March 27 2024 15:27 GMT
#40
On March 27 2024 23:39 Creager wrote:
Show nested quote +
On March 27 2024 23:14 shikadisoda wrote:
On March 27 2024 23:05 Charoisaur wrote:
On March 27 2024 22:58 shikadisoda wrote:
not exactly sure what changed with worker movement but it feels amazing. they glide and pivot so much better now. i think the efficacy of worker pulls as a last resort defense could seriously be affected by this

i also think the "quality of life" change on lurker target priority might be a bigger deal than it seems and make a noticeable difference in pvz ground fights

as for people complaining about "transparency" of balance changes in 2024 get a grip. we're lucky this game exists at all and has servers let alone balance updates. if you've been diamond for the past 15 years then the patch that makes you GM isn't coming

the opinion of many is that balance updates aren't necessary, the game is in a pretty good state and broodwar showed that a game doesn't need constant balance changes to remain interesting.

Honestly the idea of the developer outsourcing balance to pro players who's income depends on their race being strong seems a little insane to me, so far I don't think it has worked that bad, but it should be no surprise that the system receives some criticism
criticizing and opining that the changes are unnecessary is just discussion, that's nornal and totally different from people calling for "transparency" as if this were a government embezzling public funds

there's literally zero point in blasting the identities of the specific people being consulted on balance other than to give bored people an opportunity to send them verbal abuse. the phenomenon of gamers thinking they're entitled to a debate with game designers is incredibly silly (not just for starcraft) and like i said people need to get a grip


Are these so-called 'game designers' who've been meticulously working on SC2's recent balance updates in a room with us right now?
not really sure i'm following your point or what your joke has to do with what i was saying
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC 5000
WardiTV291
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 605
ByuN 407
mcanning 5
StarCraft: Brood War
Shuttle 1727
Bisu 1379
Horang2 1005
BeSt 503
firebathero 468
Soma 434
Soulkey 417
EffOrt 295
Mini 184
Last 172
[ Show more ]
Snow 171
Killer 160
Zeus 153
Mind 133
Leta 92
Pusan 86
sorry 78
Sea.KH 67
Bishop 55
Hyun 42
Barracks 41
hero 40
Classic 36
910 30
ToSsGirL 27
soO 20
Yoon 14
Sacsri 13
Free 12
Counter-Strike
x6flipin340
Other Games
B2W.Neo1749
DeMusliM369
XaKoH 337
Pyrionflax276
Livibee155
mouzStarbuck6
Organizations
Counter-Strike
PGL1910
Other Games
ComeBackTV 389
StarCraft: Brood War
UltimateBattle 21
lovetv 9
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 61
• Adnapsc2 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2414
• WagamamaTV485
Upcoming Events
OSC
1h 27m
Yamato Cup
2h 27m
IPSL
4h 27m
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
10h 27m
WardiTV Weekly
23h 27m
Ultimate Battle
23h 27m
Rush vs BeSt
Replay Cast
1d 10h
Rogue vs Classic
Patches Events
2 days
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
6 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.