• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:39
CEST 15:39
KST 22:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6592 users

SC2 5.0.13 Patch Release Notes [03/26/2024] - Page 4

Forum Index > SC2 General
66 CommentsPost a Reply
Prev 1 2 3 4 All
ejozl
Profile Joined October 2010
Denmark3546 Posts
Last Edited: 2024-03-30 10:47:35
March 30 2024 10:45 GMT
#61
In both WoL and HotS mech was both cool and strong, though I always hated the Hellbat. If mech isn't working it's because of the new adhd philosophy to SC2, everything needs to be fast-paced and not drag things out.
Mech would only make sense if the army is more cost efficient, but atm Bio is one of the most cost efficient comps, and it doesn't make sense to go for a faster paced mech, when you can just go Bio. So the homogenization has really hurt the amount of playstyles to go for, this is despite that every upgrade has been made cheaper and that the tech tree is really lenient (everything is really easy to get and production facilities provide a slew of new unit options.)
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
Last Edited: 2024-04-02 20:25:33
April 02 2024 20:24 GMT
#62
On March 30 2024 19:45 ejozl wrote:
In both WoL and HotS mech was both cool and strong, though I always hated the Hellbat. If mech isn't working it's because of the new adhd philosophy to SC2, everything needs to be fast-paced and not drag things out.
Mech would only make sense if the army is more cost efficient, but atm Bio is one of the most cost efficient comps, and it doesn't make sense to go for a faster paced mech, when you can just go Bio. So the homogenization has really hurt the amount of playstyles to go for, this is despite that every upgrade has been made cheaper and that the tech tree is really lenient (everything is really easy to get and production facilities provide a slew of new unit options.)

This is the sanest "mech viable" take I've read. I really mean it. Bio is too good for mech to possibly be as good. I hope the balance cabal realizes that you are right soon. I will print, frame and hang the patch notes on my wall, if they ever address this issue.
chrusher97
Profile Blog Joined October 2004
Canada811 Posts
April 03 2024 00:13 GMT
#63
mech is not "cool" its boring AF to play against and watch. Its a discgrace to the terran race
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
Last Edited: 2024-04-03 08:38:45
April 03 2024 08:35 GMT
#64
On April 03 2024 09:13 chrusher97 wrote:
mech is not "cool" its boring AF to play against and watch. Its a discgrace to the terran race


That's cus it sucks currently so usually mech just turtles until it dies when it can't defend a full on frontal attack even with fortifications, or dies when it tries to move out cus it's too flimsy and not strong enough.

So, it should have design and balance changes to make it good and fun and cool

Imagine if bio wasn't cost efficient and was bad. What kind of strategies could you pull off? It'd be boring and uncool too.

Everything in SC2 has gotten faster faster faster. Mech hasn't, no wonder it sucks and isn't as fun and cool as other styles that got a lot of cool stuff.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ejozl
Profile Joined October 2010
Denmark3546 Posts
Last Edited: 2024-04-03 11:22:33
April 03 2024 11:21 GMT
#65
Mech has gotten faster with Cyclones that even received a speed upg. Banshee got a speed upg, BC's got teleportation, Raven is not really a mech unit anymore, but it has gotten super speedy. There is even the Transformers upgrade.

Another thing that skews Terran towards Bio play is the MULE. They tried to make the MULE able to gather Vespine at the start of LotV, but decided against it.
The MULE gives you additional minerals and the Marine is so superior to the Hellion that it's not really a competition. The new Cyclone being so mineral heavy does however make it easier for Mech to exist.

Removing the Bio tag from the Hell bat would be a start, then they wouldn't get crushed by Archons. I think a Medivac should also be able to carry 4 of them. There are other changes you could do as well, but this would be a great start to make the MULE synergize with Mech.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
Last Edited: 2024-04-03 13:15:26
April 03 2024 13:11 GMT
#66
On April 03 2024 20:21 ejozl wrote:
Mech has gotten faster with Cyclones that even received a speed upg. Banshee got a speed upg, BC's got teleportation, Raven is not really a mech unit anymore, but it has gotten super speedy. There is even the Transformers upgrade.

Another thing that skews Terran towards Bio play is the MULE. They tried to make the MULE able to gather Vespine at the start of LotV, but decided against it.
The MULE gives you additional minerals and the Marine is so superior to the Hellion that it's not really a competition. The new Cyclone being so mineral heavy does however make it easier for Mech to exist.

Removing the Bio tag from the Hell bat would be a start, then they wouldn't get crushed by Archons. I think a Medivac should also be able to carry 4 of them. There are other changes you could do as well, but this would be a great start to make the MULE synergize with Mech.


True, i forgot about all those xD

And yeah, we could really buff Hellions/Hellbats a little! There are ways to buff it so it helps mostly Mech play and doesn't really change it for Bio.

Sucks that Hellbats were actually fine and plenty helpful in HotS in TvP, but with the new economy, Protoss can go mass gateway way too easily, so Hellbats are no longer good enough...
would be really nice if Hellbats/Hellions got a buff.

And yeah i don't know if it'd be a problem to be able to load up 4 Hellbats anymore. They nerfed that pretty hard early HotS, when it used to do more dmg per hit too, but i feel it'd be able to be defended today. (It wouldn't be much different than evacuating workers vs WMs). In general it'd make it more viable to use Hellbat + Medivac styles for fighting and dropping on the opponent's army too, which is pretty fun and cool I think. A way to make mech stronger without straight buffing stats.

I wonder if they could play around a Hellbat upgrade, similar to how they gated the WM invisibility to Drilling Claws now. Maybe the Hellbat upgrade would let you transform Hellions to Hellbats, and you're allowed to load up 4 into a Medivac, or the Hellbat just has stronger stats than it does now. Or they could make it so that Transformation Servos also allows you to load up 4 Hellbats in a Medivac.

But ofc the other change is just make Blue Flame scale better for Hellions/Hellbats. For Hellions it can give a little more damage vs non-Light instead of 0 for example.

At least we have the Cyclone which is better than nothing... Banshee speed is also very helpful vs Chargelots and mass gateway since it effectively increases your dps slightly more and allows you to cover Chargelot harass even easier.

Really sucks that Raven isn't really a mech spellcaster anymore, now Bio has 2 spellcasters =/. So ofc it's hard to make mech stronger without buffing bio too...
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ejozl
Profile Joined October 2010
Denmark3546 Posts
April 07 2024 12:04 GMT
#67
It especially sucks that the Raven is Bio only, because Terran only has 2 spell caster units. There was room for them to implement a Factory based spell caster for LotV, but they wanted the Herc instead, which then was too similar to the Hellbat, which then got changed to the Cyclone.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pre Blizzcon Cup
Cure vs Zoun
SHIN vs TBD
ByuN vs MaxPax
Percival vs YoungYakovLIVE!
WardiTV1037
IntoTheiNu 1027
IndyStarCraft 190
Rex132
Liquipedia
CranKy Ducklings
10:00
Sea Duckling Open #149
CranKy Ducklings99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko448
IndyStarCraft 190
Rex 132
BRAT_OK 71
SHIN 25
MindelVK 16
StarCraft: Brood War
Britney 42209
Calm 12397
Leta 852
Pusan 539
Mini 428
Soma 281
firebathero 275
Stork 208
EffOrt 170
Last 139
[ Show more ]
Barracks 103
ZerO 97
Rush 92
910 76
Killer 61
Mong 57
Yoon 49
Free 24
soO 23
Hm[arnc] 20
SilentControl 14
yabsab 12
scan(afreeca) 6
Icarus 6
Noble 6
Rock 6
Dota 2
qojqva2338
Dendi1290
syndereN411
ODPixel293
420jenkins93
LuMiX0
Other Games
singsing1901
Pyrionflax385
crisheroes321
DeMusliM318
mouzStarbuck279
Hui .261
XaKoH 90
ZerO(Twitch)12
Organizations
StarCraft: Brood War
lovetv 9
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix15
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3047
League of Legends
• Jankos1883
• Nemesis1307
Upcoming Events
AI Arena Tournament
3h 21m
OSC
6h 51m
Sparkling Tuna Cup
20h 21m
WardiTV Invitational
21h 21m
Shopify Rebellion Sundays
1d 1h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 2h
Serral vs Rogue
BlizzCon
1d 4h
IdrA vs MC
Replay Cast
1d 10h
Afreeca Starleague
1d 20h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 21h
[ Show More ]
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
GSL
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.