• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:30
CEST 01:30
KST 08:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War685.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development 5.0.17 Patch Notes - October 7, 2026 StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Ziemie's Starcraft 1 Prequel Campaign Mineral Boosting (2 workers/patch)
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12550 users

SC2 5.0.13 Patch Release Notes [03/26/2024] - Page 4

Forum Index > SC2 General
66 CommentsPost a Reply
Prev 1 2 3 4 All
ejozl
Profile Joined October 2010
Denmark3555 Posts
Last Edited: 2024-03-30 10:47:35
March 30 2024 10:45 GMT
#61
In both WoL and HotS mech was both cool and strong, though I always hated the Hellbat. If mech isn't working it's because of the new adhd philosophy to SC2, everything needs to be fast-paced and not drag things out.
Mech would only make sense if the army is more cost efficient, but atm Bio is one of the most cost efficient comps, and it doesn't make sense to go for a faster paced mech, when you can just go Bio. So the homogenization has really hurt the amount of playstyles to go for, this is despite that every upgrade has been made cheaper and that the tech tree is really lenient (everything is really easy to get and production facilities provide a slew of new unit options.)
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
Last Edited: 2024-04-02 20:25:33
April 02 2024 20:24 GMT
#62
On March 30 2024 19:45 ejozl wrote:
In both WoL and HotS mech was both cool and strong, though I always hated the Hellbat. If mech isn't working it's because of the new adhd philosophy to SC2, everything needs to be fast-paced and not drag things out.
Mech would only make sense if the army is more cost efficient, but atm Bio is one of the most cost efficient comps, and it doesn't make sense to go for a faster paced mech, when you can just go Bio. So the homogenization has really hurt the amount of playstyles to go for, this is despite that every upgrade has been made cheaper and that the tech tree is really lenient (everything is really easy to get and production facilities provide a slew of new unit options.)

This is the sanest "mech viable" take I've read. I really mean it. Bio is too good for mech to possibly be as good. I hope the balance cabal realizes that you are right soon. I will print, frame and hang the patch notes on my wall, if they ever address this issue.
chrusher97
Profile Blog Joined October 2004
Canada811 Posts
April 03 2024 00:13 GMT
#63
mech is not "cool" its boring AF to play against and watch. Its a discgrace to the terran race
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2024-04-03 08:38:45
April 03 2024 08:35 GMT
#64
On April 03 2024 09:13 chrusher97 wrote:
mech is not "cool" its boring AF to play against and watch. Its a discgrace to the terran race


That's cus it sucks currently so usually mech just turtles until it dies when it can't defend a full on frontal attack even with fortifications, or dies when it tries to move out cus it's too flimsy and not strong enough.

So, it should have design and balance changes to make it good and fun and cool

Imagine if bio wasn't cost efficient and was bad. What kind of strategies could you pull off? It'd be boring and uncool too.

Everything in SC2 has gotten faster faster faster. Mech hasn't, no wonder it sucks and isn't as fun and cool as other styles that got a lot of cool stuff.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ejozl
Profile Joined October 2010
Denmark3555 Posts
Last Edited: 2024-04-03 11:22:33
April 03 2024 11:21 GMT
#65
Mech has gotten faster with Cyclones that even received a speed upg. Banshee got a speed upg, BC's got teleportation, Raven is not really a mech unit anymore, but it has gotten super speedy. There is even the Transformers upgrade.

Another thing that skews Terran towards Bio play is the MULE. They tried to make the MULE able to gather Vespine at the start of LotV, but decided against it.
The MULE gives you additional minerals and the Marine is so superior to the Hellion that it's not really a competition. The new Cyclone being so mineral heavy does however make it easier for Mech to exist.

Removing the Bio tag from the Hell bat would be a start, then they wouldn't get crushed by Archons. I think a Medivac should also be able to carry 4 of them. There are other changes you could do as well, but this would be a great start to make the MULE synergize with Mech.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
Last Edited: 2024-04-03 13:15:26
April 03 2024 13:11 GMT
#66
On April 03 2024 20:21 ejozl wrote:
Mech has gotten faster with Cyclones that even received a speed upg. Banshee got a speed upg, BC's got teleportation, Raven is not really a mech unit anymore, but it has gotten super speedy. There is even the Transformers upgrade.

Another thing that skews Terran towards Bio play is the MULE. They tried to make the MULE able to gather Vespine at the start of LotV, but decided against it.
The MULE gives you additional minerals and the Marine is so superior to the Hellion that it's not really a competition. The new Cyclone being so mineral heavy does however make it easier for Mech to exist.

Removing the Bio tag from the Hell bat would be a start, then they wouldn't get crushed by Archons. I think a Medivac should also be able to carry 4 of them. There are other changes you could do as well, but this would be a great start to make the MULE synergize with Mech.


True, i forgot about all those xD

And yeah, we could really buff Hellions/Hellbats a little! There are ways to buff it so it helps mostly Mech play and doesn't really change it for Bio.

Sucks that Hellbats were actually fine and plenty helpful in HotS in TvP, but with the new economy, Protoss can go mass gateway way too easily, so Hellbats are no longer good enough...
would be really nice if Hellbats/Hellions got a buff.

And yeah i don't know if it'd be a problem to be able to load up 4 Hellbats anymore. They nerfed that pretty hard early HotS, when it used to do more dmg per hit too, but i feel it'd be able to be defended today. (It wouldn't be much different than evacuating workers vs WMs). In general it'd make it more viable to use Hellbat + Medivac styles for fighting and dropping on the opponent's army too, which is pretty fun and cool I think. A way to make mech stronger without straight buffing stats.

I wonder if they could play around a Hellbat upgrade, similar to how they gated the WM invisibility to Drilling Claws now. Maybe the Hellbat upgrade would let you transform Hellions to Hellbats, and you're allowed to load up 4 into a Medivac, or the Hellbat just has stronger stats than it does now. Or they could make it so that Transformation Servos also allows you to load up 4 Hellbats in a Medivac.

But ofc the other change is just make Blue Flame scale better for Hellions/Hellbats. For Hellions it can give a little more damage vs non-Light instead of 0 for example.

At least we have the Cyclone which is better than nothing... Banshee speed is also very helpful vs Chargelots and mass gateway since it effectively increases your dps slightly more and allows you to cover Chargelot harass even easier.

Really sucks that Raven isn't really a mech spellcaster anymore, now Bio has 2 spellcasters =/. So ofc it's hard to make mech stronger without buffing bio too...
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
ejozl
Profile Joined October 2010
Denmark3555 Posts
April 07 2024 12:04 GMT
#67
It especially sucks that the Raven is Bio only, because Terran only has 2 spell caster units. There was room for them to implement a Factory based spell caster for LotV, but they wanted the Herc instead, which then was too similar to the Hellbat, which then got changed to the Cyclone.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
The QMC Showmatch 1
CranKy Ducklings53
OSC
08:00
Masters Cup #151: Group A
davetesta15
Liquipedia
BSL Open Qualifier
04:00
Jungsu & Hasu #3
ZZZero.O113
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 9542
Artosis 697
ZZZero.O 113
Dota 2
NeuroSwarm185
League of Legends
Doublelift5714
JimRising 353
Super Smash Bros
AZ_Axe13
Heroes of the Storm
Grubby3930
Other Games
summit1g9182
FrodaN2209
Liquid`RaSZi1867
Livibee427
C9.Mang0353
Maynarde159
ArmadaUGS45
Mew2King41
Organizations
Other Games
gamesdonequick1166
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 151
• Sammyuel 34
• musti20045 32
• CranKy Ducklings SOOP16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1567
• Scarra1206
• Shiphtur639
Upcoming Events
OSC
12h 30m
WardiTV Weekly
1d 11h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.