On January 08 2020 02:59 Noonius wrote: I jokingly called that there's not gonna be a WCS in 2020 during the blizzcon. Gonna make another call here. ESL is gonna assess SC2 during those 3 years and then gonna make a decision whether to kill off competitive SC2 or not. Lets face it. When the old guardsare finally all gone in GSL, there won't be a meaningful pro scene in Korea any more when it comes to SC2. Blizzard is probably thanking their lucky stars that they won't have to bare all the blame when pro scene dies off. If we're lucky ESL will extend the agony by 2 more years after the initial 3.
Oh come on, can't we get like a single day of happiness
On January 08 2020 02:57 Serimek wrote: This is awesome news.
I feel like the 11 Foreigners to 9 Koreans is strange and that China is getting screwed with only 1 slot exactly when the Chinese community is reviving Team Leagues by itself. I mean, two for LatAm but one for China? Cham and Khelazur will be happy...
It's actually 9 Foreigners, 9 Koreans and 2 Global Master winners.
On January 08 2020 02:57 Serimek wrote: This is awesome news.
I feel like the 11 Foreigners to 9 Koreans is strange and that China is getting screwed with only 1 slot exactly when the Chinese community is reviving Team Leagues by itself. I mean, two for LatAm but one for China? Cham and Khelazur will be happy...
It's actually 9 Foreigners, 9 Koreans and 2 Global Master winners.
Yep...which means unless Serral or Reynor win...it will probably be 2 more Koreans
On January 07 2020 23:17 Response wrote: Apollo is such a boss
On January 07 2020 23:19 Elentos wrote: The irony of Apollo saving Starcraft is not lost on me.
On January 07 2020 23:11 Nakajin wrote: 3 years! Apolo saving us
i remember him from GameReplays.org he was a god. i was a nobody. he was a first class guy who did everything he could to help the smallest of $100 prize winning C&C tourneys. the guy helped out my miniscule C&C tourney so much.
On January 08 2020 02:57 Serimek wrote: This is awesome news.
I feel like the 11 Foreigners to 9 Koreans is strange and that China is getting screwed with only 1 slot exactly when the Chinese community is reviving Team Leagues by itself. I mean, two for LatAm but one for China? Cham and Khelazur will be happy...
You're confusing something here. The "1 slot for China" refers to the qualifiers for the EPT Master stops. The 11/9 foreigner-Korean split refers to the World Championship at Katowice only. And that is actually a 9-9 split, with the remaining two spots going to the champions of the two global masters tournaments during the year, regardless of the player's region.
On January 08 2020 02:59 Noonius wrote: I jokingly called that there's not gonna be a WCS in 2020 during the blizzcon. Gonna make another call here. ESL is gonna assess SC2 during those 3 years and then gonna make a decision whether to kill off competitive SC2 or not. Lets face it. When the old guardsare finally all gone in GSL, there won't be a meaningful pro scene in Korea any more when it comes to SC2. Blizzard is probably thanking their lucky stars that they won't have to bare all the blame when pro scene dies off. If we're lucky ESL will extend the agony by 2 more years after the initial 3.
We just got three more years and you're already crying doom? That is just stupid. Why be so obsessed with The End?
Seems to me that Blizzard are focusing on making games and cutting away their esports division, in order to have someone else (who is better) run it. Blizzard just pays the prize money, making it much easier for them to foresee their expenses. I think we are better off this way. And if SC2 is still doing fine in three years, why wouldn't blizzard want to keep paying prize pools?
That said, this probably is an overall cost-cutting move from them, beginning in 2021, but let's see how it works out in practice.
The big question now is what's going to happen to Korean Starcraft 2. Looks like this is still up to Blizzard and how much they will pay, i.e. ESL are not part of that.
this is much better than WCS... this is much better than anything I could think for SC2 at this point. this is one last big push on the RTS scene. something not to get for granted, and probably something coming mainly from the heart. let's hope the game can keep his audience and enjoy the ride.
Apollo is hinting at removing the region lock in future years.
Please don't do this. We know from experience that it will only hurt the regions we have worked so hard to build. Don't even give the anti-region lock people a voice.
We also know from other esports that we should he region based esports if was want continued success.
Just create more international events if you want more Koreans vs. others.
Good news. Need Blizzard to stop being in charge of anything related to SC2. They can provide money, but after all the layoffs, they dont have the expertise or talent.
Next, i wish they give ESL the responsability of finding an adequate balance person or small team. Those last few patches have just proved how disconnected they are from what makes a good meta game for an RTS.
was not expecting them to fund the scene for 3 more years tbh so this is good news for me. I do hope they can continue the GSL but if not, I can live with that..
On January 08 2020 03:53 Snakestyle11 wrote: Mass queens is now standard in ZvT because if you dont youre dead versus BCs. Instead of discouraging mass queen play, they force it.
Mass queens was powerful long before BC openings and will be after those are gone. There's no way to discourage Zerg players from doing it in macro games without changing the race fundamentally, because queens are the answer to absolutely everything for the first few minutes of the game. Not just the correct answer, but also in many ways the only answer. There's nothing from the Terran side that could as reliably harass a Zerg massing queens as a BC can either. Zerg early game needs a rework.
On January 08 2020 03:58 Anc13nt wrote: was not expecting them to fund the scene for 3 more years tbh so this is good news for me. I do hope they can continue the GSL but if not, I can live with that..
if we want to hang off of every word Blizzard has ever said... in 2015 Sigaty used the "10 more years of competitive Starcraft2 eSports". I heard various important Blizzard/Starcraft management types utter the "10 years" phrase several times from 2010 to 2015.
So it looks like they are making good on their promises.
On January 08 2020 03:49 franzji wrote: Apollo is hinting at removing the region lock in future years.
Please don't do this. We know from experience that it will only hurt the regions we have worked so hard to build. Don't even give the anti-region lock people a voice.
We also know from other esports that we should he region based esports if was want continued success.
Just create more international events if you want more Koreans vs. others.
A few Koreans under lifted region lock will hardly kill the foreign scene (you could always limit participation since the other regions have limited qualifier spots too), especially since the Korean scene shrinks year by year. 2020 is probably the last year there are enough Korean pros to fill a Ro32 Code S. We should give them as many chances to show themselves as they can, because their scene has much worse chances in the long term than the other regions, especially EU.
On January 08 2020 03:49 franzji wrote: Apollo is hinting at removing the region lock in future years.
Please don't do this. We know from experience that it will only hurt the regions we have worked so hard to build. Don't even give the anti-region lock people a voice.
We also know from other esports that we should he region based esports if was want continued success.
Just create more international events if you want more Koreans vs. others.
Ah yes, censoring out the people you disagree with. Always a great plan.
On January 08 2020 04:05 GTR wrote: i'll be honest, i'm more excited for the warcraft 3 portion of the pro tour.
lots of hyperbolic doom and gloom about RTS the last 12 months or so around here.
Seeing that Creative Assembly game in the top 10 money makers on Steam for 2019 ... its nice to see that RTS as a genre is still alive and kicking. It NOT might be the glamour esport it was in 2003 ... but its still a fun genre.
Multiple studios are still alive and offering new and different ways to evolve the genre.