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4.11.0 Patch - Major balance changes, Mengsk Commander - P…

Forum Index > SC2 General
240 CommentsPost a Reply
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followZeRoX
Profile Joined March 2011
Serbia1451 Posts
November 27 2019 13:48 GMT
#41
On November 27 2019 22:26 AttackZerg wrote:
Show nested quote +
On November 27 2019 20:48 kajtarp wrote:
On November 27 2019 17:36 AttackZerg wrote:
On November 27 2019 16:44 NExt wrote:
Why is everyones SC2 bugging out?? Mine is fine :/

After reading all of the comments, I logged in and played 2 games (got trashed) just fine. They were unranked 1vs1 on NA.


Unranked, bitch please.

I play mostly unranked games. Sometimes I am just not interested in getting crushed.
Started playing in April for the first time ever. =)


He was saying that ranked works fine for most of us, for some reason, and ranked do not.
AttackZerg
Profile Blog Joined January 2003
United States7665 Posts
November 27 2019 14:15 GMT
#42
On November 27 2019 22:48 JanDe wrote:
Show nested quote +
On November 27 2019 22:26 AttackZerg wrote:
On November 27 2019 20:48 kajtarp wrote:
On November 27 2019 17:36 AttackZerg wrote:
On November 27 2019 16:44 NExt wrote:
Why is everyones SC2 bugging out?? Mine is fine :/

After reading all of the comments, I logged in and played 2 games (got trashed) just fine. They were unranked 1vs1 on NA.


Unranked, bitch please.

I play mostly unranked games. Sometimes I am just not interested in getting crushed.
Started playing in April for the first time ever. =)


He was saying that ranked works fine for most of us, for some reason, and ranked do not.

I don't know how to read his words to mean that, but sure.

I thought he was calling me out for being chicken.
Mverdo
Profile Joined November 2019
24 Posts
November 27 2019 15:10 GMT
#43
On November 27 2019 07:07 Obamarauder wrote:
Show nested quote +
On November 27 2019 06:48 Scarlett` wrote:
feels bad getting cheesed every game since they started showing mmr


new meta is to leave league every match. its what maru does


We have reached new levels of 'just play like maru'!
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2019-11-27 15:30:09
November 27 2019 15:13 GMT
#44
Unbelievable, 13 hours after the patch and we still can't play any game mode because it drops most players half a second into the map. 1v1 is disabled, co-op fails 9 times out of 10 and 2v2+ is almost guaranteed to fail.

[image loading]
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Harris1st
Profile Blog Joined May 2010
Germany7427 Posts
November 27 2019 15:20 GMT
#45
On November 27 2019 22:26 AttackZerg wrote:
Show nested quote +
On November 27 2019 20:48 kajtarp wrote:
On November 27 2019 17:36 AttackZerg wrote:
On November 27 2019 16:44 NExt wrote:
Why is everyones SC2 bugging out?? Mine is fine :/

After reading all of the comments, I logged in and played 2 games (got trashed) just fine. They were unranked 1vs1 on NA.


Unranked, bitch please.

I play mostly unranked games. Sometimes I am just not interested in getting crushed.
Started playing in April for the first time ever. =)


Bit offtopic but here it goes anyway:

Isn't in unranked all kinds of MMR's play versus each other?
I think the chance of getting crushed is higher in unranked than in ranked where you actually play vs people with your skill level. Or maybe I'm just wrong
Go Serral! GG EZ for Ence. Flashbang dance FTW
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
November 27 2019 15:25 GMT
#46
Unranked is the same as the 1v1 queue but it doesn't show you your MMR. You still have one.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deacon.frost
Profile Joined February 2013
Czech Republic12134 Posts
November 27 2019 16:39 GMT
#47
On November 28 2019 00:25 Cyro wrote:
Unranked is the same as the 1v1 queue but it doesn't show you your MMR. You still have one.

Also unranked uses wider range to find the opponent, although it tries to be as close as possible. So waiting times are usually shorter. AT least that's how it works for me and based on who I have faced in the past
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Majick
Profile Joined August 2016
416 Posts
November 27 2019 17:29 GMT
#48
On November 28 2019 00:20 Harris1st wrote:
Show nested quote +
On November 27 2019 22:26 AttackZerg wrote:
On November 27 2019 20:48 kajtarp wrote:
On November 27 2019 17:36 AttackZerg wrote:
On November 27 2019 16:44 NExt wrote:
Why is everyones SC2 bugging out?? Mine is fine :/

After reading all of the comments, I logged in and played 2 games (got trashed) just fine. They were unranked 1vs1 on NA.


Unranked, bitch please.

I play mostly unranked games. Sometimes I am just not interested in getting crushed.
Started playing in April for the first time ever. =)


Bit offtopic but here it goes anyway:

Isn't in unranked all kinds of MMR's play versus each other?
I think the chance of getting crushed is higher in unranked than in ranked where you actually play vs people with your skill level. Or maybe I'm just wrong


I played unranked a lot for the past few weeks and have a feeling that mmr either increases very slowly or stays in place. I am winning like 80% of my unranked games because most of the time it matches me with people 200-300 mmr points below my ranked mmr.
Majick
Profile Joined August 2016
416 Posts
November 27 2019 17:37 GMT
#49
I love how after 20 hours of publishing the post there is still a typo in the title. Really fits the broken patch :D The Mengk Patch is how it should be remembered.
norlock
Profile Joined March 2010
Netherlands918 Posts
November 27 2019 17:40 GMT
#50
Why don't they nerf the range of the queen? I don't know why such a unit should have such a huge range, when libs, warp prism, etc all get nerfed in range. I think it should be a t1 unit to just survive air at the opening phase of the game. It's role is too generic like the infestor was/is in my opinion, what do you think?
Are you human?
Majick
Profile Joined August 2016
416 Posts
Last Edited: 2019-11-27 17:44:50
November 27 2019 17:44 GMT
#51
On November 28 2019 02:40 norlock wrote:
Why don't they nerf the range of the queen? I don't know why such a unit should have such a huge range, when libs, warp prism, etc all get nerfed in range. I think it should be a t1 unit to just survive air at the opening phase of the game. It's role is too generic like the infestor was/is in my opinion, what do you think?


I think the queen should be even stronger but there should be a limit of 1 queen per hatch so that massiing is not an option. I hate it that I have to build so many queens to survive early game without falling behind.
Big-t
Profile Joined January 2011
Austria1351 Posts
Last Edited: 2019-11-27 18:05:00
November 27 2019 18:03 GMT
#52
On November 28 2019 02:44 Majick wrote:
Show nested quote +
On November 28 2019 02:40 norlock wrote:
Why don't they nerf the range of the queen? I don't know why such a unit should have such a huge range, when libs, warp prism, etc all get nerfed in range. I think it should be a t1 unit to just survive air at the opening phase of the game. It's role is too generic like the infestor was/is in my opinion, what do you think?


I think the queen should be even stronger but there should be a limit of 1 queen per hatch so that massiing is not an option. I hate it that I have to build so many queens to survive early game without falling behind.


This. I hate watching mass queens and I think it is the real reason zerg was / is so strong. One queen per hatch could solve this. Maybe buff the queen a bit, but I think it is not Ok that Zergs just mass queens the whole time. But yeah, anti air range feals to be too much.
monchi | IdrA | Flash
alanmartinpmp
Profile Joined November 2019
United Kingdom1 Post
November 27 2019 18:05 GMT
#53
--- Nuked ---
heronn
Profile Joined January 2013
34 Posts
November 27 2019 18:08 GMT
#54
They should add Scourges in large patch: +1 unit per race and nerf/limit queens.
Majick
Profile Joined August 2016
416 Posts
Last Edited: 2019-11-27 18:24:13
November 27 2019 18:23 GMT
#55
On November 28 2019 03:03 Big-t wrote:
Show nested quote +
On November 28 2019 02:44 Majick wrote:
On November 28 2019 02:40 norlock wrote:
Why don't they nerf the range of the queen? I don't know why such a unit should have such a huge range, when libs, warp prism, etc all get nerfed in range. I think it should be a t1 unit to just survive air at the opening phase of the game. It's role is too generic like the infestor was/is in my opinion, what do you think?


I think the queen should be even stronger but there should be a limit of 1 queen per hatch so that massiing is not an option. I hate it that I have to build so many queens to survive early game without falling behind.


This. I hate watching mass queens and I think it is the real reason zerg was / is so strong. One queen per hatch could solve this. Maybe buff the queen a bit, but I think it is not Ok that Zergs just mass queens the whole time. But yeah, anti air range feals to be too much.


Yeah and on top of that it just looks and feels plain stupid. Why would a small Zerg brood need 6-8 queens to manage 2-3 hatcheries and a pack of zerglings? It is nothing else than duct taping balance issues with terrible, terrible design choices.

I always get so triggered when I think about it too much. It is so dumb... For instance, if you look at an ant colony (which somehow always reminds me of a Zerg brood), there is usually one queen per colony, sometimes more, but usually just one, as the name, __queen__, implies.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
November 27 2019 18:23 GMT
#56
What are the odds of Blizzard rolling back to the previous patch?
Earth, Water, Air and Protoss!
91matt
Profile Joined March 2013
United Kingdom147 Posts
Last Edited: 2019-11-27 18:28:09
November 27 2019 18:27 GMT
#57
On November 28 2019 03:23 BaneRiders wrote:
What are the odds of Blizzard rolling back to the previous patch?

0% chance
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
November 27 2019 18:37 GMT
#58
On November 28 2019 03:27 91matt wrote:
Show nested quote +
On November 28 2019 03:23 BaneRiders wrote:
What are the odds of Blizzard rolling back to the previous patch?

0% chance


So we are stuck with these ramps then, until they find a solution? Like patch 4.11.1?
Earth, Water, Air and Protoss!
91matt
Profile Joined March 2013
United Kingdom147 Posts
November 27 2019 18:40 GMT
#59
On November 28 2019 03:37 BaneRiders wrote:
Show nested quote +
On November 28 2019 03:27 91matt wrote:
On November 28 2019 03:23 BaneRiders wrote:
What are the odds of Blizzard rolling back to the previous patch?

0% chance


So we are stuck with these ramps then, until they find a solution? Like patch 4.11.1?


gotta wait it out, i imagine they will fix ladder pretty soon though.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
November 27 2019 18:45 GMT
#60
Queens should be 4 supply and Zerg supply limit should be increased to 210.
That way if you have more than 5 queens it will decrease your potential army supply.

Zergs being able to defeat all early attacks by going mas Queens seems a bit absurd in my opinion.
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