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Big Dark Energy - Road to BlizzCon 2019 - Page 5

Forum Index > SC2 General
80 CommentsPost a Reply
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yubo56
Profile Joined May 2014
690 Posts
Last Edited: 2019-11-02 18:21:26
November 02 2019 17:48 GMT
#81
On November 02 2019 18:04 Anc13nt wrote:
As a total noob in this game and fan of Dark, I wonder what are the aspects of Dark's gameplay that make him so good at this game. It's easier to pinpoint why for players like INnovation, Maru and Serral, who have unrelenting macro, really good micro and multitasking respectively. For Dark, he just makes his opponents look pretty bad, kind of like Rogue.

Dark and Rogue play pretty differently but I know what you mean. Seems mostly to come down to lots of weird timings and constant aggression. His trademark baneling waddle-bys that almost never do damage, his dizzying array of mediocre win rate all ins, and random batches of ling bane pressure that never makes sense (his 55 drone ling bane against Stargate in ZvP seems to be the latest example, the random win against stats in GSL ST and loss against showtime).

It really makes the opponents hesitate to attack, since chances are good they'll end up in a dirty knife fight. And Dark is impeccable when you give him 40 drones, 3 bases, 5 queens and a bunch of ravagers hahaha. So he keeps the opponents guessing, and plays the game at his tempo. But then his late game, when in shape, is definitely one of the best (ZvZ spellcasters are probably his primary weakness), so that's also a dangerous place to be. So I think his opponents play constantly afraid but also with a timer over their heads, which forces mistakes. It doesn't feel as solid as e.g. serral, but it seems to work really well when executed well. Super esoteric style, hard to imitate or to prepare against I think

Edit: Stylistically, I think he has a bit of herO's penchant for chaos and pressure, but has a much more solid macro style to back it up
Jung Yoon Jong fighting, even after retirement! Feel better soon.
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