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This guide for for NA players who are sick of 300 ping games on their region. If you are below masters you can just set a preferred server and you are all set, but for masters+ players your server preference doesn't do anything.
Here is the way to "veto" the troublesome servers so you can have a reliable ladder practice environment.
This trick has been in use for over a year by more than a dozen players with zero issues.
How to setup the great emu wall:
1. Open 'Windows Defender Firewall'.
2. Click on 'Advanced Settings'.
3. Right-click 'Outbound Rules' -> Create new rule.
For the rule you have just created:
-Set the rule type to custom.
-Set the program path to your sc2 executable (try setting it to C:\Program Files (x86)\StarCraft II\Versions\<Latest Base Version>\ ).
-Set Protocol type to Any
-Under scope, add the following REMOTE IP addresses:
103.4.0.0 to 103.4.255.255,
52.67.0.0 to 52.67.255.255,
13.0.0.0 to 13.255.255.255 and 52.180.0.0 to 52.255.255.255
-Set 'Action' to 'Block the connection'.
4. Under 'Inbound Rules', delete all of the SC2 entries (this may not be necessary).
5. Start SC2, but do not click "Allow this program through windows firewall". If you accidentally allow it through,
go back to the previous step and delete the entries again.
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WOW this actually works. Thanks!
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There is a way to do this with Brazil server?
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Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)?
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On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)?
EU only has one server, one IP range for gamesites.
Americas has 6 servers. This just limits the servers you can get put on.
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On May 24 2019 03:44 Nathanias wrote:Show nested quote +On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on.
Ah now I get it, thanks for explaining!
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On May 24 2019 03:45 Majick wrote:Show nested quote +On May 24 2019 03:44 Nathanias wrote:On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. Ah now I get it, thanks for explaining!
On NA this can definitely still be (ab)used to avoid some opponents to get to the top of ladder to qualify for challenger (just like what Hydra and Polt used to do).
Does anyone know what happens if two players are matched up and they're blocking mutually exclusive sets of servers (e.g player who only wants to play on Australia or Singapore vs player who only wants to play on US East and Central)?
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This is the great creator of woos_bot. All hail the magical woopr
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United Kingdom20278 Posts
On May 24 2019 03:44 Nathanias wrote:Show nested quote +On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on.
That's really silly. I had no idea it was that bad over in america since we only have 1 EU server. Australia!?
The worst that we have is being regularly being matched with russians that have poor connectivity to paris and don't speak a word of english in co-op game modes/maps so we have to either not communicate or just insta-leave.
That's an issue in WoW as well in the last few years, i guess Blizzard wants to serve that region without it being viable enough to run a dedicated server and as a result we have people with bad connections and no mutual language being dumped together without an opt-out.
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On May 24 2019 04:08 ZigguratOfUr wrote: Does anyone know what happens if two players are matched up and they're blocking mutually exclusive sets of servers (e.g player who only wants to play on Australia or Singapore vs player who only wants to play on US East and Central)? you match up but the game cancels during the "3..2..1.." since there's no server you guys can play on you don't lose points and it won't show in match history
then you just re-queue
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On May 24 2019 04:28 Cyro wrote:Show nested quote +On May 24 2019 03:44 Nathanias wrote:On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. That's really silly. I had no idea it was that bad over in america since we only have 1 EU server. Australia!?The worst that we have is being regularly being matched with russians that have poor connectivity to paris and don't speak a word of english in co-op game modes/maps so we have to either not communicate or just insta-leave. That's an issue in WoW as well in the last few years, i guess Blizzard wants to serve that region without it being viable enough to run a dedicated server and as a result we have people with bad connections and no mutual language being dumped together without an opt-out. The funny thing is, at least for me, Australia is the least bad of all the overseas servers I've been matched with playing on NA. It's consistently around 200 ping or so for me. Singapore is over 300 ping most of the time, and Brazil is all over the place. Singapore and Brazil are often so bad that I just leave the game immediately, though I often leave games on Australia too. Playing in over 150ms latency is straight up not fun for me. Good luck defending mine drops against someone who has server advantage in 200+ ping. I had a game on Singapore where the person mine dropped while it lag spiked for a couple seconds or so, and when the game caught back up after the spike, an entire mineral line of probes was gone and the medivac was flying away. I had no chance to respond.
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If Blizzard patches this I'm rioting
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What happens if you join a custom game on one of the servers you have blacklisted?
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On May 24 2019 06:19 JonSnowSC2 wrote: If Blizzard patches this I'm rioting
If Blizzard patches this it'll be ignorant for not allowing an option to block these regions by default.
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its kinda sad for the ppl in these regions that want to play with low ping once in a while, instead of only US servers, but fuck the minority right? xD
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United Kingdom20278 Posts
On May 24 2019 08:46 IshinShishi wrote: its kinda sad for the ppl in these regions that want to play with low ping once in a while, instead of only US servers, but fuck the minority right? xD
They should be able to select the servers that they do or do not want to play on in a menu at any time, as should everybody else.
If there's a population shift and fewer games are available on undesirable servers that sucks for them, but it doesn't suck as much as forcing a whole region to roll the dice on if they have 10 ping or 200 ping or if they will be able to speak a common language with the ally that they matched with. They own the game too and did their due diligence setting up a PC and network that works well in order to get a good experience.
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For some reason, i'm unable to use streamlabs/obs with this rule. I have to disable if I want to stream Any thoughts?
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I mean, at this point, we could just have US based servers and delete AUS/Brazil/Singapore, this is coming from someone in southern latam. I remember it being the worst thing in the world when I got someone in the australian server and had 500 ping.
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On May 24 2019 09:24 Cyro wrote:Show nested quote +On May 24 2019 08:46 IshinShishi wrote: its kinda sad for the ppl in these regions that want to play with low ping once in a while, instead of only US servers, but fuck the minority right? xD They should be able to select the servers that they do or do not want to play on in a menu at any time, as should everybody else. If there's a population shift and fewer games are available on undesirable servers that sucks for them, but it doesn't suck as much as forcing a whole region to roll the dice on if they have 10 ping or 200 ping or if they will be able to speak a common language with the ally that they matched with. They own the game too and did their due diligence setting up a PC and network that works well in order to get a good experience.
This is true, but it's just kinda funny that us Australians literally play 90% of our games with this shittiest ping ever, and then it happens occasionally to an american and they get so angry as if they are the victims. Whilst I understand the frustration, they have by far the most latency free experience on the sever compared to every other region that plays on it. Given that I play with at least 200 ping every single game, I understand the frustration on both sides so I don't necessarily blame people.
It is pretty amusing though that it seems the vast majority of complaints come from americans who have the least amount of reasons to complain about their experience on the server xD
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So I'm guessing there is a way for us to block 300 ping games from the US as well? Like a different IP range or something idk
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Seems like doing this disables twitch/other games.
I set it to just do the SC2.exe but as the post states it will have to be redone every update. Is there a way around this to limit it to just SC2 but not to have to redo it every update?
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Why didnt I think of that... Recently finished my studies in Windows and Linux network administration/programming and I never imagined this would work or even thought about it... Good job lol.
Sometimes the solutions to big problems are so simple we never think of it.
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Let's just delete these servers entirely right? I mean if it's not American we don't want it
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On May 24 2019 12:36 DropBear wrote: Let's just delete these servers entirely right? I mean if it's not American we don't want it
Idk i have 15 hours timezone difference with Australia, there has to be a better solution...
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How to remove players from Australia, Brazil and Singapore from the game
FTFY
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Wow. I had no idea everything would still work while blocking connections on certain IP ranges.
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blooblooblahblah completely agree with your statement.... and whenever i get an american with my ping.. ow do i hear about it.. for the next 5 mins in game
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On May 24 2019 14:28 adMachine wrote: blooblooblahblah completely agree with your statement.... and whenever i get an american with my ping.. ow do i hear about it.. for the next 5 mins in game
When you play all your games with 20-30 ms or under, then suddenly you get 300ms, it makes it nearly impossible to play. All your muscle memory is way off and nothing works out the way want you want it to. If you play all your games on 200-300 ms, at least your muscle memory gets used to it.. its still annoying but what can we do...
In broodwar battle.net east days, all multiplayer games we played was on extra-high latency, we didnt even notice it was actually terrible latency because we were so used to it. In fact, playing on low latency felt a bit off.
I always thought it would be smarter to put both players on a middle ground server, but I guess its too much work for them to do that.
Australia is one of, if not the most far away place from where i live ( East Canada). There is 15 hours difference in time. Not many place in the world has that far away distance. Place us both on West servers then? i get 90ms on west and its closer to Australia...
Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution.
If they cant change it, at the very least change the server name. Its not Americas, its just dumbster server.
Theres NA east, NA central, NA west, brazil, singapor, Australia..... How is that America...
I know it sucks for Australians but... why punish the American server and players because Australia has too few players? Pretty much all my games against australians are on Australia server because my internet is better than most Australian internet, so i get sighly lower ping to Australia than they get to east america.. RIP
Maybe a system where it remembers what server two players matched on and alternate servers back and forth?
There has to be a better solution..
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These IP ranges cover way more than just SC2 (the last one alone is a full class A, 16+ million IPs), so expect other things to break unless you restrict the rules to just the SC2 .exe file.
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On May 24 2019 15:12 Snakestyle11 wrote:
Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution.
There has to be a better solution..
The connection between the East Coast of Australia (where the vast majority live) and the West Coast of the USA is actually much lower latency than to most of Asia. There are direct high speed connections that Australian companies pay a lot of money for to get this low latency/high bandwidth connection. If we access Asian servers for game we hit massive slow downs and ping all around the place (latency but also download speed). Playing someone in most of Asia is much worse than playing someone in LA despite the geographic distance.
To take the Korean server as an example (and ignore the language issues). Korea is 8000KM away and LA is 12000. LA has the direct connections to Sydney and Korea does not. There are going to be many more hops on the way to Korea and korean internet to other nations is horrible. Overall, it will actually be a lot higher ping!
My Ping to a random server LA- 168, 90 Mbps down, 13 up Korea- 278, 92 down, 6 up
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OMG, "I have 200 ping literally unplayable." says the diamond scrub from America I am matched against (yes, that makes me a scrub as well) ....meanwhile Australian GM's play with that ping every day basically every game. I really can't see how this is an issue for anyone who is not a high gm/pro playing for prize money. For most people this is a game, not a job. Playing with a bit of lag in a game is not the end of the world and the current setup means everyone gets a game with decent wait times.
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Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
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On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
Why clearly? I play with lag most games and enjoy them all(except when I die to proxies). A few minutes to start a game of starcraft is a loooong time and what you had to deal with on the SEA server. Would you be happy to wait 2-3 minutes per game to avoid playing SEA players?
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Americans crying about the occasional game with 200 ping will always be absolutely hilarious to me.
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On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
You don't get the choice unless your MMR is low
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this is a pretty funny argument because it's literally just a bunch of people from two different regions saying "this is worse for us and i subjectively care more about how it affects me than how it affects others" and it's all over ping between casuals in a video game
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United Kingdom20278 Posts
On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
Bunch of people have taken to personal attacks against the players of X location rather than addressing the point that i made on the first page so i'd guess that they have no logical argument against it.
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Australians play on NA? WHY would you DO that?
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On May 24 2019 21:28 maddogmcgee wrote:Show nested quote +On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes. Why clearly? Because there's many people at multiple levels of play who welcomed the trick shown by the OP very much?
Just because you're used to playing in bad conditions, doesn't mean other should be satisfied with it.
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I only want to block AUS, which IP?
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On May 25 2019 17:54 ilovegroov wrote: Australians play on NA? WHY would you DO that?
Not sure if sarcastic or not...
If not, SEA server merged with NA years ago. Playing on NA is the recommended server for AUS players. They don't have a good time playing on NA either because the ping is just as bad for them as it is for the NA continental players.
On topic, what is the legality of blocking IPs?
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United Kingdom20278 Posts
Just as legal as pulling out your ethernet cable
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but my 2v2 partner is australian and i love yelling AUSTRAAAAALLLLIIAAA when we get matched on AUS server but i agree in 1v1 i haaate it.
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If someone from NA were to play Europe or Asia server with these settings active, would it cause any conflicts?
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On May 28 2019 14:13 PvP wrote: If someone from NA were to play Europe or Asia server with these settings active, would it cause any conflicts?
There shouldn't be any conflicts with the EU or Asia servers. This solution only blocks every IP address from Australia, Brazil and Singapore. So if you don't restrict it to only the Starcraft.exe, you wouldn't be able to view anything on the internet from those 3 countries. It should be possible to only block the Blizzard server IPs, but since we don't know the IPs and that Blizzard could always change them, blocking every IP from those specific countries is the only for sure solution.
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If i want block the servers of Eastern, Central and Western, how i can do? I'm a Chilean player who plays with 300+ of ping on those servers, I can only play decently on the Brazil server
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On May 25 2019 06:29 brickrd wrote: this is a pretty funny argument because it's literally just a bunch of people from two different regions saying "this is worse for us and i subjectively care more about how it affects me than how it affects others" and it's all over ping between casuals in a video game
+1. Obviously there’s a conflict of interest; Aussies don't want to wait forever for games and Americans don’t want to play with lag. A good compromise is one where all parties walk away unhappy. Skewing the deal in your favor is all well and good, but don’t pretend you’re not fucking over the other party for personal gain when you do so.
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Finally got around to trying this today, and am still getting put onto Brazil Server. Does this still work? Anyone know why this could be? I linked to the executable file path, but could it not work because i am launching through the battlenet app? I don't think its possible to launch without the app so im not sure what to do...
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maybe u permitted it thru windows , try deleting everything and making it again, like the end of the op says? (just a thought)
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On August 04 2019 09:55 FFGenerations wrote: maybe u permitted it thru windows , try deleting everything and making it again, like the end of the op says? (just a thought) yeah ive been trying that. i think i found the issue though. Maybe the executable route i linked is not the most up to date one. I tried a couple but this time i just copied the pathway from the firewall popup window asking for permission... waiting a bit to see if its fixed. thanks for help~
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been working just fine until the last patch. did this change anything for anyone else? Tried deleting inbound sc2 rules and it doesn't help. Does this not work any more after the last patch?
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Anyone else having issues with this after last patch?
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Each patch has a new sc2 executable, did you point everything to the new one?
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Does anyone know the IP ranges for the korean server and the taiwan server?
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Some big improvements! I have made it easier to setup the firewall and gotten all the servers now (US East, US West, US Central, Korea, Taiwan, Singapore, Brazil, Australia)
I have also cataloged all the server IPs in game so that the firewall rules can be strict. This way you can apply them globally on your computer and NO LONGER need to point to the new SC2 executable file every patch! It also won't get in the way of other programs because it is a stricter filter.
Steps to set up:
1. Run cmd as administrator
2. Enter the netsh command of the server you want to block
Done! This will apply to all future versions of the game as well
Australia + Show Spoiler +netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.128/25
Brazil + Show Spoiler +netsh advfirewall firewall add rule name="ScBrazil" Dir=Out Action=Block RemoteIP=52.67.103.10,52.67.109.237,52.67.159.199
Singapore + Show Spoiler +netsh advfirewall firewall add rule name="ScSingapore" Dir=Out Action=Block RemoteIP=13.228.101.219,13.228.112.153,13.228.191.11,13.228.206.125,13.229.23.192,13.229.26.161,52.221.101.120,52.221.47.252
US East + Show Spoiler +netsh advfirewall firewall add rule name="ScEast" Dir=Out Action=Block RemoteIP=107.23.122.166,34.193.133.210,34.195.101.118,34.235.72.119,34.238.213.23,34.238.30.52,34.239.26.221,34.239.54.208,52.23.20.87,52.45.62.231,52.71.51.54,54.227.157.150
US Central + Show Spoiler +netsh advfirewall firewall add rule name="ScCentral" Dir=Out Action=Block RemoteIP=24.105.50.0/24,24.105.51.0/24
US West + Show Spoiler +netsh advfirewall firewall add rule name="ScWest" Dir=Out Action=Block RemoteIP=24.105.48.0/24,24.105.49.0/24
Korea + Show Spoiler +netsh advfirewall firewall add rule name="ScKorea" Dir=Out Action=Block RemoteIP=117.52.36.0/24
Taiwan + Show Spoiler +netsh advfirewall firewall add rule name="ScTaiwan" Dir=Out Action=Block RemoteIP=203.69.111.0/24
To remove any rule run netsh advfirewall firewall delete rule name="Sc<ServerName>"
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On December 14 2019 19:26 woopr wrote:Some big improvements! I have made it easier to setup the firewall and gotten all the servers now (US East, US West, US Central, Korea, Taiwan, Singapore, Brazil, Australia) I have also cataloged all the server IPs in game so that the firewall rules can be strict. This way you can apply them globally on your computer and NO LONGER need to point to the new SC2 executable file every patch! It also won't get in the way of other programs because it is a stricter filter. Steps to set up: 1. Run cmd as administrator 2. Enter the netsh command of the server you want to block Done! This will apply to all future versions of the game as well Australia + Show Spoiler +netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.128/25
Brazil + Show Spoiler +netsh advfirewall firewall add rule name="ScBrazil" Dir=Out Action=Block RemoteIP=52.67.103.10,52.67.109.237,52.67.159.199
Singapore + Show Spoiler +netsh advfirewall firewall add rule name="ScSingapore" Dir=Out Action=Block RemoteIP=13.228.101.219,13.228.112.153,13.228.191.11,13.228.206.125,13.229.23.192,13.229.26.161,52.221.101.120,52.221.47.252
US East + Show Spoiler +netsh advfirewall firewall add rule name="ScEast" Dir=Out Action=Block RemoteIP=107.23.122.166,34.193.133.210,34.195.101.118,34.235.72.119,34.238.213.23,34.238.30.52,34.239.26.221,34.239.54.208,52.23.20.87,52.45.62.231,52.71.51.54,54.227.157.150
US Central + Show Spoiler +netsh advfirewall firewall add rule name="ScCentral" Dir=Out Action=Block RemoteIP=24.105.50.0/24,24.105.51.0/24
US West + Show Spoiler +netsh advfirewall firewall add rule name="ScWest" Dir=Out Action=Block RemoteIP=24.105.48.0/24,24.105.49.0/24
Korea + Show Spoiler +netsh advfirewall firewall add rule name="ScKorea" Dir=Out Action=Block RemoteIP=117.52.36.0/24
Taiwan + Show Spoiler +netsh advfirewall firewall add rule name="ScTaiwan" Dir=Out Action=Block RemoteIP=203.69.111.0/24
To remove any rule run
Hi, I've created a quick C# desktop application to automate what you've written. Rule names are: "ScKorea", "ScUS Central", etc. In other words, format is: "Sc<text from combo box>". It's a really simple program that took about an hour to write.
Link (program): https://gofile.io/?c=Ilkvzh Link (source code): https://gofile.io/?c=a4u8Lo
There aren't any viruses or malicious code, I could release source code if there's enough interest but it's nothing special. If you use it, please let me know if it works or if it doesn't so I can correct it if necessary.
![[image loading]](https://i.imgur.com/rf6zOCJ.png)
Edit: Also, forgot to display a message after you click a button but you could assume it's worked, haha. It was just a quick attempt to automate the above post.
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Thanks for all your hard work mate. Great to see big improvements!
If this catches on I will now have to wait 5 minutes for each game I play!
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No one's going to download a random closed source exe
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On December 16 2019 23:01 InfCereal wrote: No one's going to download a random closed source exe
Maybe if you said "cool idea, could you please share source code anyway as I have security concerns" I would have understood you, but your post seems kind of arrogant when you say "random closed source exe". With such attitude, I think next time I'll think harder if I want to help community by writing an application. Having said so, there's no virus at all, it's just your attitude that bothers me.
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Cool idea!
I'd love to use this but I have some security concerns.
I don't think anyone will, or should, download a random exe off an internet forum.
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On December 17 2019 05:25 InfCereal wrote: Cool idea!
I'd love to use this but I have some security concerns.
I don't think anyone will, or should, download a random exe off an internet forum.
Ok, here is source code (zip archive): https://gofile.io/?c=a4u8Lo Visual Studio 2019, I've just spent an hour writing this code so it's what it is. I know there's Github but it's not a serious program anyway.
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For people who need this, we have a saying in Brasil:
"Criado em leite com pêra"
Means youre a whiner
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so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers.
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On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community
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On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers.
Exatly. And we also have high ping.
Its not like we thrive on this.
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On December 17 2019 23:28 topisd wrote:Show nested quote +On December 17 2019 21:24 Locutos wrote: For people who need this, we have a saying in Brasil:
"Criado em leite com pêra"
Means youre a whiner We have a saying as well: "Your Region is a cancerous tumor. Lagging every game since Battle.net happend, being selfish cheesy assholes." Wont translate it for you
Manners
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On December 18 2019 00:26 Locutos wrote:Show nested quote +On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. Exatly. And we also have high ping. Its not like we thrive on this.
Since they play from Aus/Brazil, they more often have to play with high ping than you. Of course you can block them but just put yourself in their shoes one time: you live in a low population region and can only play with very few players. Dont do to others what you dont want to happen to yourself.
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Nice, now I might as well uninstall starcraft since I wont be able to get any games
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On December 17 2019 23:21 Boggyb wrote:Show nested quote +On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community
Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all.
So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast.
Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly.
This might be stretching it a bit far, but there is some truth in this.
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So if another player and I are blocking each other's servers, we shouldn't be able to match?
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On December 18 2019 09:55 Snakestyle11 wrote:Show nested quote +On December 17 2019 23:21 Boggyb wrote:On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all. So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast. Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly. This might be stretching it a bit far, but there is some truth in this.
I have only had higher mmr (300+) while in america, compared to being in Australia.
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On December 29 2019 08:48 arterian wrote: So if another player and I are blocking each other's servers, we shouldn't be able to match? pretty much
the way it works is you would still get "matched" by the ladder matchmaker but it would disconnect you before the 3..2..1.. countdown
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New setup works perfectly. Doin god's work thanks mate
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On May 24 2019 05:45 Ben... wrote:Show nested quote +On May 24 2019 04:28 Cyro wrote:On May 24 2019 03:44 Nathanias wrote:On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges?
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. That's really silly. I had no idea it was that bad over in america since we only have 1 EU server. Australia!?The worst that we have is being regularly being matched with russians that have poor connectivity to paris and don't speak a word of english in co-op game modes/maps so we have to either not communicate or just insta-leave. That's an issue in WoW as well in the last few years, i guess Blizzard wants to serve that region without it being viable enough to run a dedicated server and as a result we have people with bad connections and no mutual language being dumped together without an opt-out. The funny thing is, at least for me, Australia is the least bad of all the overseas servers I've been matched with playing on NA. It's consistently around 200 ping or so for me. Singapore is over 300 ping most of the time, and Brazil is all over the place. Singapore and Brazil are often so bad that I just leave the game immediately, though I often leave games on Australia too. Playing in over 150ms latency is straight up not fun for me. Good luck defending mine drops against someone who has server advantage in 200+ ping. I had a game on Singapore where the person mine dropped while it lag spiked for a couple seconds or so, and when the game caught back up after the spike, an entire mineral line of probes was gone and the medivac was flying away. I had no chance to respond.
Yes, It’s so frustrating to be thrown into a high ping environment where all your muscle memory and mechanics are wrong, mixed in with lag spikes and the extreme punishing nature of sc2 it makes for a very frustrating experience. I have concluded that bio is basically unplayable for me in a 300 ping environment I just can’t split with that much delay vs banelings, storms, and disruptor shots. I have repeatedly encountered situations where the game freezes during these cross server games and a few seconds latter my whole army is dead to aoe.
Still don’t think I will use this trick. If some people have to deal with this bs I think everyone should so ladder remains a level playing field.
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On December 14 2019 19:26 woopr wrote:Some big improvements! I have made it easier to setup the firewall and gotten all the servers now (US East, US West, US Central, Korea, Taiwan, Singapore, Brazil, Australia) I have also cataloged all the server IPs in game so that the firewall rules can be strict. This way you can apply them globally on your computer and NO LONGER need to point to the new SC2 executable file every patch! It also won't get in the way of other programs because it is a stricter filter. Steps to set up: 1. Run cmd as administrator 2. Enter the netsh command of the server you want to block Done! This will apply to all future versions of the game as well Australia + Show Spoiler +netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.128/25
Brazil + Show Spoiler +netsh advfirewall firewall add rule name="ScBrazil" Dir=Out Action=Block RemoteIP=52.67.103.10,52.67.109.237,52.67.159.199
Singapore + Show Spoiler +netsh advfirewall firewall add rule name="ScSingapore" Dir=Out Action=Block RemoteIP=13.228.101.219,13.228.112.153,13.228.191.11,13.228.206.125,13.229.23.192,13.229.26.161,52.221.101.120,52.221.47.252
US East + Show Spoiler +netsh advfirewall firewall add rule name="ScEast" Dir=Out Action=Block RemoteIP=107.23.122.166,34.193.133.210,34.195.101.118,34.235.72.119,34.238.213.23,34.238.30.52,34.239.26.221,34.239.54.208,52.23.20.87,52.45.62.231,52.71.51.54,54.227.157.150
US Central + Show Spoiler +netsh advfirewall firewall add rule name="ScCentral" Dir=Out Action=Block RemoteIP=24.105.50.0/24,24.105.51.0/24
US West + Show Spoiler +netsh advfirewall firewall add rule name="ScWest" Dir=Out Action=Block RemoteIP=24.105.48.0/24,24.105.49.0/24
Korea + Show Spoiler +netsh advfirewall firewall add rule name="ScKorea" Dir=Out Action=Block RemoteIP=117.52.36.0/24
Taiwan + Show Spoiler +netsh advfirewall firewall add rule name="ScTaiwan" Dir=Out Action=Block RemoteIP=203.69.111.0/24
To remove any rule run
Hey woopr, the if you try to block KR it also blocks TW just a head's up. I think some of the TW IP addresses have leading entries similar to KR IPs.
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On December 18 2019 09:55 Snakestyle11 wrote:Show nested quote +On December 17 2019 23:21 Boggyb wrote:On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all. So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast. Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly. This might be stretching it a bit far, but there is some truth in this.
This is hilariously untrue. If you're in Australia, you do not constantly force your opponent onto Aus server. It's a luxury that happens very occasionally. It's 200 ping most games, while you pray you don't have to get 250-300 if you happen to play East or Brazil. Whatever bs has been spouted about this topic, it doesn't actually occur like this for anyone that actually plays the ladder.
There is absolutely no MMR inflation from being in Australia, if anything its the opposite. Whatever advantage you get in that once in a blue moon game where an american has to play you on Australian server, it's completely nullified by the fact that you play the vast majority of games with pretty significant latency.
It's laughable the amount of mental gymnastics required to make yourself believe Australians are somehow advantaged in this situation, this is truly truly ignorant. "Play all their games at ping advantage"??? holy moly, it makes me angry that someone in the world actually believes this to be true.
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Does Australia server use different IPs now? A person has contacted me about my program which blocks IPs and I remember just copying/pasting them from here, but he says AU isn't blocked.
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Just matched on Australia with these rules
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After just having a disaster game on Brazil, giving this a try.
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I also matched on Australia with these rules today. Probably some new IPs that need to be blocked.
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This feature should be in game selectable. Its so difficult to micro units vs someone Australia.
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On October 30 2020 11:10 MinesMakeWidows wrote: This feature should be in game selectable. Its so difficult to micro units vs someone Australia.
TRUE. the reason an exception for preferred region was made for Masters+ was because of the implementation of WCS Ladder Qualifiers. Now that the system has been abolished can Blizzard please stop making NA players have 250 ping on NA server?
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Matched on AUS today, does anyone have the updated IPs?
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It's working.. Thanks for your guidence
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Wow I have never noticed this before, could this at all effect who you match vs in SC1 : Brood War as well?
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51379 Posts
no, because bw is p2p connections
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On December 24 2020 17:22 GTR wrote: no, because bw is p2p connections oh yea duh
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straya proxy? + Show Spoiler +37.244.40.128/25 shows Irvine in geolocator Maybe instead of letting people choose server, they've resorted to network games? Only 4 games tested tonight, but it being pinged everytime in games initial server ping before matching. And is not a W.Coast server, b/c my last 4 were W.coast Also, saw a 37.244.26.xxx, but that stopped being pinged after I put in rule. So maybe more?
w.coast change? + Show Spoiler +24.105.29.xxx , i assume enter 24.105.29.128/25 or 24.105.29.256/24 ??? i'm in USA and haven't felt the need to test, just looking at my logs And I'm really not clear on subnet ranges
I am noob with networking and just working off google to trace this chit.
If you want to log yourself, make notes of what time you hit "play game", or match to game, to correspond to your logs. I am not sure which event initiates the ping of servers. But until they change the guts of their game launcher, it will leave a block in your logs consecutively pinging 5+ servers. https://www.howtogeek.com/220204/how-to-track-firewall-activity-with-the-windows-firewall-log/ "By default, Windows Firewall writes log entries to %SystemRoot%\System32\LogFiles\Firewall\Pfirewall.log" basically covers it (however I just now found this article ) Then you can use geolocator to do some sleuthing.
You should see 'DROP' in the logs if rules are successful. Can be a good way to find the other servers pinged, if one of your rules is working.
If you enjoyed Lost Viking... Then come join in on the new SC2 mini-game. Play directly against real Hoomans at Blizzard.
 FWIW, if you want to keep the player base up, which is what ultimately determines 'wait times', then you want to keep in mind user experience and competitors (i.e. other gaems). Not bank on being the current last great RTS. Noobs aren't going to know they are connected to a server 8,000 miles away, just that they have lag, and they'll go back to Co-op and micro-transactions. Or, god forbid, Overwatch or the new WoW expansion... Oh. I get it now. Well played.
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Type the following to block AUS now in your CMD prompt, remember you can always disable/enable rules from your adv firewall settings (these go under outbound):
netsh advfirewall firewall add rule name="ScAustraliaNEW" Dir=Out Action=Block RemoteIP=37.244.40.0/22
I sniffed out 1 IP but I blocked the entire /22 and haven't matched on AUS in a few days now, also fail to join when trying to host a custom game on AUS so it seems to be working.
If anyone wants to refine my range above be my guest, I didn't want to host 100 games and find all the IP's through trial and error, weird thing is that subnet block is geo owned by France when I did a lookup, yet it corresponds to AUS server.
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+ Show Spoiler +https://ipinfo.io/37.244.40.0 Blizzard, Irvine,CA is what I got. This one is aggregating, I see what you say. + Show Spoiler +https://www.iplocation.net/ip-lookup I've gotten some wierd destinations with Blizz ips before on some of the sites, my guess is some have made their money and stopped caring.
Which would make sense if they were to forward packets, hide the destination. Without really messing with the routing to Australia and making ping times noticably different. Like, unless they wanted to increase ping, it would have to be in LA or SanFrancisco.
Also, it seems when you 'queue' into matchmaking, is when it immediately pings all the servers. When you click 'Ranked'
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These are the commands I used to block Aus. It appears as though the tunnel to AUS starts at a Blizzard server in Irvine California, so I just blocked the beginning of the tunnel and I haven't connected to AUS since. I'm only blocking 255+128 IP addresses for those who are wondering here. If you want to do some troubleshooting for yourself download Wireshark and load up a custom game on Australia. It will quickly become obvious what IP address is being used based off the number of packets constantly being sent to the same IP address. I'm no networks guy but this has worked for me.
netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.255/24 netsh advfirewall firewall add rule name="ScAustraliaeight" Dir=Out Action=Block RemoteIP=37.244.40.181/25
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Does anyone know the IP ranges for china server?
Blizzard Entertainment has Shanghai..
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Whoever made this program needs to prevent people from being able to block every server available. It's resulting in harassment preventing people from starting games.
User was temp banned for this post.
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I see Protech was banned for his post. I can't say I'm sorry about it. He caused many of his own problems and also viewbots to inflate his ad revenue.
User was warned for this post
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