How to Block Australia, Brazil, Singapore Servers
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woopr
United States112 Posts
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atira_sc2
10 Posts
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RedJohnSC2
10 Posts
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Majick
416 Posts
How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? | ||
Nathanias
United States290 Posts
On May 24 2019 03:28 Majick wrote: Wow, does it mean you can actually control who are you matched with on ladder by blocking certain IP ranges? How does it affect the WCS Challenger ladder competition? For example, if somebody blocks Finnish IPs does it mean they cannot be matched with Serral on ladder (if he's playing from home of course)? EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. | ||
Majick
416 Posts
On May 24 2019 03:44 Nathanias wrote: EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. Ah now I get it, thanks for explaining! | ||
ZigguratOfUr
Iraq16955 Posts
On NA this can definitely still be (ab)used to avoid some opponents to get to the top of ladder to qualify for challenger (just like what Hydra and Polt used to do). Does anyone know what happens if two players are matched up and they're blocking mutually exclusive sets of servers (e.g player who only wants to play on Australia or Singapore vs player who only wants to play on US East and Central)? | ||
FXOTheoRy
United States519 Posts
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NinjaNight
428 Posts
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Cyro
United Kingdom20284 Posts
On May 24 2019 03:44 Nathanias wrote: EU only has one server, one IP range for gamesites. Americas has 6 servers. This just limits the servers you can get put on. That's really silly. I had no idea it was that bad over in america since we only have 1 EU server. Australia!? The worst that we have is being regularly being matched with russians that have poor connectivity to paris and don't speak a word of english in co-op game modes/maps so we have to either not communicate or just insta-leave. That's an issue in WoW as well in the last few years, i guess Blizzard wants to serve that region without it being viable enough to run a dedicated server and as a result we have people with bad connections and no mutual language being dumped together without an opt-out. | ||
woopr
United States112 Posts
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Ben...
Canada3485 Posts
On May 24 2019 04:28 Cyro wrote: The funny thing is, at least for me, Australia is the least bad of all the overseas servers I've been matched with playing on NA. It's consistently around 200 ping or so for me. Singapore is over 300 ping most of the time, and Brazil is all over the place. Singapore and Brazil are often so bad that I just leave the game immediately, though I often leave games on Australia too. Playing in over 150ms latency is straight up not fun for me. Good luck defending mine drops against someone who has server advantage in 200+ ping. I had a game on Singapore where the person mine dropped while it lag spiked for a couple seconds or so, and when the game caught back up after the spike, an entire mineral line of probes was gone and the medivac was flying away. I had no chance to respond.That's really silly. I had no idea it was that bad over in america since we only have 1 EU server. Australia!? The worst that we have is being regularly being matched with russians that have poor connectivity to paris and don't speak a word of english in co-op game modes/maps so we have to either not communicate or just insta-leave. That's an issue in WoW as well in the last few years, i guess Blizzard wants to serve that region without it being viable enough to run a dedicated server and as a result we have people with bad connections and no mutual language being dumped together without an opt-out. | ||
JonSnowSC2
2 Posts
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fullheart2
3 Posts
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Mage1
118 Posts
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LaughNgamez
Canada523 Posts
On May 24 2019 06:19 JonSnowSC2 wrote: If Blizzard patches this I'm rioting If Blizzard patches this it'll be ignorant for not allowing an option to block these regions by default. | ||
IshinShishi
Japan6156 Posts
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Cyro
United Kingdom20284 Posts
On May 24 2019 08:46 IshinShishi wrote: its kinda sad for the ppl in these regions that want to play with low ping once in a while, instead of only US servers, but fuck the minority right? xD They should be able to select the servers that they do or do not want to play on in a menu at any time, as should everybody else. If there's a population shift and fewer games are available on undesirable servers that sucks for them, but it doesn't suck as much as forcing a whole region to roll the dice on if they have 10 ping or 200 ping or if they will be able to speak a common language with the ally that they matched with. They own the game too and did their due diligence setting up a PC and network that works well in order to get a good experience. | ||
CFCryptos
United States70 Posts
Any thoughts? | ||
Darkness2k11
Chile313 Posts
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blooblooblahblah
Australia4163 Posts
On May 24 2019 09:24 Cyro wrote: They should be able to select the servers that they do or do not want to play on in a menu at any time, as should everybody else. If there's a population shift and fewer games are available on undesirable servers that sucks for them, but it doesn't suck as much as forcing a whole region to roll the dice on if they have 10 ping or 200 ping or if they will be able to speak a common language with the ally that they matched with. They own the game too and did their due diligence setting up a PC and network that works well in order to get a good experience. This is true, but it's just kinda funny that us Australians literally play 90% of our games with this shittiest ping ever, and then it happens occasionally to an american and they get so angry as if they are the victims. Whilst I understand the frustration, they have by far the most latency free experience on the sever compared to every other region that plays on it. Given that I play with at least 200 ping every single game, I understand the frustration on both sides so I don't necessarily blame people. It is pretty amusing though that it seems the vast majority of complaints come from americans who have the least amount of reasons to complain about their experience on the server xD | ||
sudete
Singapore3054 Posts
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sudete
Singapore3054 Posts
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LaughNgamez
Canada523 Posts
I set it to just do the SC2.exe but as the post states it will have to be redone every update. Is there a way around this to limit it to just SC2 but not to have to redo it every update? | ||
Snakestyle11
191 Posts
Sometimes the solutions to big problems are so simple we never think of it. | ||
DropBear
Australia4351 Posts
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Snakestyle11
191 Posts
On May 24 2019 12:36 DropBear wrote: Let's just delete these servers entirely right? I mean if it's not American we don't want it Idk i have 15 hours timezone difference with Australia, there has to be a better solution... | ||
woopr
United States112 Posts
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showstealer1829
Australia3123 Posts
How to remove players from Australia, Brazil and Singapore from the game FTFY | ||
Danglars
United States12133 Posts
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adMachine
Australia54 Posts
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Snakestyle11
191 Posts
On May 24 2019 14:28 adMachine wrote: blooblooblahblah completely agree with your statement.... and whenever i get an american with my ping.. ow do i hear about it.. for the next 5 mins in game When you play all your games with 20-30 ms or under, then suddenly you get 300ms, it makes it nearly impossible to play. All your muscle memory is way off and nothing works out the way want you want it to. If you play all your games on 200-300 ms, at least your muscle memory gets used to it.. its still annoying but what can we do... In broodwar battle.net east days, all multiplayer games we played was on extra-high latency, we didnt even notice it was actually terrible latency because we were so used to it. In fact, playing on low latency felt a bit off. I always thought it would be smarter to put both players on a middle ground server, but I guess its too much work for them to do that. Australia is one of, if not the most far away place from where i live ( East Canada). There is 15 hours difference in time. Not many place in the world has that far away distance. Place us both on West servers then? i get 90ms on west and its closer to Australia... Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution. If they cant change it, at the very least change the server name. Its not Americas, its just dumbster server. Theres NA east, NA central, NA west, brazil, singapor, Australia..... How is that America... I know it sucks for Australians but... why punish the American server and players because Australia has too few players? Pretty much all my games against australians are on Australia server because my internet is better than most Australian internet, so i get sighly lower ping to Australia than they get to east america.. RIP Maybe a system where it remembers what server two players matched on and alternate servers back and forth? There has to be a better solution.. | ||
R1CH
Netherlands10340 Posts
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maddogmcgee
Australia105 Posts
On May 24 2019 15:12 Snakestyle11 wrote: Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution. There has to be a better solution.. The connection between the East Coast of Australia (where the vast majority live) and the West Coast of the USA is actually much lower latency than to most of Asia. There are direct high speed connections that Australian companies pay a lot of money for to get this low latency/high bandwidth connection. If we access Asian servers for game we hit massive slow downs and ping all around the place (latency but also download speed). Playing someone in most of Asia is much worse than playing someone in LA despite the geographic distance. To take the Korean server as an example (and ignore the language issues). Korea is 8000KM away and LA is 12000. LA has the direct connections to Sydney and Korea does not. There are going to be many more hops on the way to Korea and korean internet to other nations is horrible. Overall, it will actually be a lot higher ping! My Ping to a random server LA- 168, 90 Mbps down, 13 up Korea- 278, 92 down, 6 up | ||
maddogmcgee
Australia105 Posts
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Ej_
47656 Posts
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes. | ||
maddogmcgee
Australia105 Posts
On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag. I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes. Why clearly? I play with lag most games and enjoy them all(except when I die to proxies). A few minutes to start a game of starcraft is a loooong time and what you had to deal with on the SEA server. Would you be happy to wait 2-3 minutes per game to avoid playing SEA players? | ||
RPR_Tempest
Australia7798 Posts
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blooblooblahblah
Australia4163 Posts
On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag. I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes. You don't get the choice unless your MMR is low | ||
brickrd
United States4894 Posts
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Cyro
United Kingdom20284 Posts
On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag. I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes. Bunch of people have taken to personal attacks against the players of X location rather than addressing the point that i made on the first page so i'd guess that they have no logical argument against it. | ||
ilovegroov
357 Posts
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Ej_
47656 Posts
Because there's many people at multiple levels of play who welcomed the trick shown by the OP very much? Just because you're used to playing in bad conditions, doesn't mean other should be satisfied with it. | ||
swilson154
United States18 Posts
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papapanda
Taiwan326 Posts
On May 25 2019 17:54 ilovegroov wrote: Australians play on NA? WHY would you DO that? Not sure if sarcastic or not... If not, SEA server merged with NA years ago. Playing on NA is the recommended server for AUS players. They don't have a good time playing on NA either because the ping is just as bad for them as it is for the NA continental players. On topic, what is the legality of blocking IPs? | ||
Cyro
United Kingdom20284 Posts
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BadHabits
Canada45 Posts
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maddogmcgee
Australia105 Posts
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PvP
Canada78 Posts
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Xlancer
United States126 Posts
On May 28 2019 14:13 PvP wrote: If someone from NA were to play Europe or Asia server with these settings active, would it cause any conflicts? There shouldn't be any conflicts with the EU or Asia servers. This solution only blocks every IP address from Australia, Brazil and Singapore. So if you don't restrict it to only the Starcraft.exe, you wouldn't be able to view anything on the internet from those 3 countries. It should be possible to only block the Blizzard server IPs, but since we don't know the IPs and that Blizzard could always change them, blocking every IP from those specific countries is the only for sure solution. | ||
Rescue1
6 Posts
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Ryzel
United States528 Posts
On May 25 2019 06:29 brickrd wrote: this is a pretty funny argument because it's literally just a bunch of people from two different regions saying "this is worse for us and i subjectively care more about how it affects me than how it affects others" and it's all over ping between casuals in a video game +1. Obviously there’s a conflict of interest; Aussies don't want to wait forever for games and Americans don’t want to play with lag. A good compromise is one where all parties walk away unhappy. Skewing the deal in your favor is all well and good, but don’t pretend you’re not fucking over the other party for personal gain when you do so. | ||
CicadaSC
United States1554 Posts
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FFGenerations
7088 Posts
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CicadaSC
United States1554 Posts
On August 04 2019 09:55 FFGenerations wrote: maybe u permitted it thru windows , try deleting everything and making it again, like the end of the op says? (just a thought) yeah ive been trying that. i think i found the issue though. Maybe the executable route i linked is not the most up to date one. I tried a couple but this time i just copied the pathway from the firewall popup window asking for permission... waiting a bit to see if its fixed. thanks for help~ | ||
CicadaSC
United States1554 Posts
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CicadaSC
United States1554 Posts
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busterSC
1 Post
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Silky
United States260 Posts
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woopr
United States112 Posts
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SC-Shield
Bulgaria817 Posts
On December 14 2019 19:26 woopr wrote: Some big improvements! I have made it easier to setup the firewall and gotten all the servers now (US East, US West, US Central, Korea, Taiwan, Singapore, Brazil, Australia) I have also cataloged all the server IPs in game so that the firewall rules can be strict. This way you can apply them globally on your computer and NO LONGER need to point to the new SC2 executable file every patch! It also won't get in the way of other programs because it is a stricter filter. Steps to set up: 1. Run cmd as administrator 2. Enter the netsh command of the server you want to block Done! This will apply to all future versions of the game as well Australia + Show Spoiler + netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.128/25 Brazil + Show Spoiler + netsh advfirewall firewall add rule name="ScBrazil" Dir=Out Action=Block RemoteIP=52.67.103.10,52.67.109.237,52.67.159.199 Singapore + Show Spoiler + netsh advfirewall firewall add rule name="ScSingapore" Dir=Out Action=Block RemoteIP=13.228.101.219,13.228.112.153,13.228.191.11,13.228.206.125,13.229.23.192,13.229.26.161,52.221.101.120,52.221.47.252 US East + Show Spoiler + netsh advfirewall firewall add rule name="ScEast" Dir=Out Action=Block RemoteIP=107.23.122.166,34.193.133.210,34.195.101.118,34.235.72.119,34.238.213.23,34.238.30.52,34.239.26.221,34.239.54.208,52.23.20.87,52.45.62.231,52.71.51.54,54.227.157.150 US Central + Show Spoiler + netsh advfirewall firewall add rule name="ScCentral" Dir=Out Action=Block RemoteIP=24.105.50.0/24,24.105.51.0/24 US West + Show Spoiler + netsh advfirewall firewall add rule name="ScWest" Dir=Out Action=Block RemoteIP=24.105.48.0/24,24.105.49.0/24 Korea + Show Spoiler + netsh advfirewall firewall add rule name="ScKorea" Dir=Out Action=Block RemoteIP=117.52.36.0/24 Taiwan + Show Spoiler + netsh advfirewall firewall add rule name="ScTaiwan" Dir=Out Action=Block RemoteIP=203.69.111.0/24 To remove any rule run Hi, I've created a quick C# desktop application to automate what you've written. Rule names are: "ScKorea", "ScUS Central", etc. In other words, format is: "Sc<text from combo box>". It's a really simple program that took about an hour to write. Link (program): https://gofile.io/?c=Ilkvzh Link (source code): https://gofile.io/?c=a4u8Lo There aren't any viruses or malicious code, I could release source code if there's enough interest but it's nothing special. If you use it, please let me know if it works or if it doesn't so I can correct it if necessary. ![]() Edit: Also, forgot to display a message after you click a button but you could assume it's worked, haha. It was just a quick attempt to automate the above post. | ||
odysseus_ulysses
5 Posts
If this catches on I will now have to wait 5 minutes for each game I play! | ||
InfCereal
Canada1759 Posts
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TelecoM
United States10668 Posts
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SC-Shield
Bulgaria817 Posts
On December 16 2019 23:01 InfCereal wrote: No one's going to download a random closed source exe Maybe if you said "cool idea, could you please share source code anyway as I have security concerns" I would have understood you, but your post seems kind of arrogant when you say "random closed source exe". With such attitude, I think next time I'll think harder if I want to help community by writing an application. Having said so, there's no virus at all, it's just your attitude that bothers me. | ||
InfCereal
Canada1759 Posts
I'd love to use this but I have some security concerns. I don't think anyone will, or should, download a random exe off an internet forum. | ||
SC-Shield
Bulgaria817 Posts
On December 17 2019 05:25 InfCereal wrote: Cool idea! I'd love to use this but I have some security concerns. I don't think anyone will, or should, download a random exe off an internet forum. Ok, here is source code (zip archive): https://gofile.io/?c=a4u8Lo Visual Studio 2019, I've just spent an hour writing this code so it's what it is. I know there's Github but it's not a serious program anyway. ![]() | ||
Locutos
Brazil259 Posts
"Criado em leite com pêra" Means youre a whiner | ||
parksonsc
175 Posts
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Boggyb
2855 Posts
On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community | ||
topisd
1 Post
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Locutos
Brazil259 Posts
On December 17 2019 23:06 parksonsc wrote: so people from these places are not allowed to play? Or they can only play within their regions which are very small, otherwise they wouldnt have been merged with bigger servers. Exatly. And we also have high ping. Its not like we thrive on this. | ||
Locutos
Brazil259 Posts
On December 17 2019 23:28 topisd wrote: We have a saying as well: "Your Region is a cancerous tumor. Lagging every game since Battle.net happend, being selfish cheesy assholes." Wont translate it for you Manners | ||
loiuhjk
1 Post
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parksonsc
175 Posts
On December 18 2019 00:26 Locutos wrote: Exatly. And we also have high ping. Its not like we thrive on this. Since they play from Aus/Brazil, they more often have to play with high ping than you. Of course you can block them but just put yourself in their shoes one time: you live in a low population region and can only play with very few players. Dont do to others what you dont want to happen to yourself. | ||
halomonian
Brazil255 Posts
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Snakestyle11
191 Posts
On December 17 2019 23:21 Boggyb wrote: "It is ok to force them to play all of their games with lag but God forbid even one of my games be played with it." - The community Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all. So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast. Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly. This might be stretching it a bit far, but there is some truth in this. | ||
arterian
Canada1157 Posts
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AusProbe
Australia235 Posts
On December 18 2019 09:55 Snakestyle11 wrote: Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all. So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast. Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly. This might be stretching it a bit far, but there is some truth in this. I have only had higher mmr (300+) while in america, compared to being in Australia. | ||
woopr
United States112 Posts
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Nathanias
United States290 Posts
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washikie
United States752 Posts
On May 24 2019 05:45 Ben... wrote: The funny thing is, at least for me, Australia is the least bad of all the overseas servers I've been matched with playing on NA. It's consistently around 200 ping or so for me. Singapore is over 300 ping most of the time, and Brazil is all over the place. Singapore and Brazil are often so bad that I just leave the game immediately, though I often leave games on Australia too. Playing in over 150ms latency is straight up not fun for me. Good luck defending mine drops against someone who has server advantage in 200+ ping. I had a game on Singapore where the person mine dropped while it lag spiked for a couple seconds or so, and when the game caught back up after the spike, an entire mineral line of probes was gone and the medivac was flying away. I had no chance to respond. Yes, It’s so frustrating to be thrown into a high ping environment where all your muscle memory and mechanics are wrong, mixed in with lag spikes and the extreme punishing nature of sc2 it makes for a very frustrating experience. I have concluded that bio is basically unplayable for me in a 300 ping environment I just can’t split with that much delay vs banelings, storms, and disruptor shots. I have repeatedly encountered situations where the game freezes during these cross server games and a few seconds latter my whole army is dead to aoe. Still don’t think I will use this trick. If some people have to deal with this bs I think everyone should so ladder remains a level playing field. | ||
Mona145
2 Posts
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Silky
United States260 Posts
On December 14 2019 19:26 woopr wrote: Some big improvements! I have made it easier to setup the firewall and gotten all the servers now (US East, US West, US Central, Korea, Taiwan, Singapore, Brazil, Australia) I have also cataloged all the server IPs in game so that the firewall rules can be strict. This way you can apply them globally on your computer and NO LONGER need to point to the new SC2 executable file every patch! It also won't get in the way of other programs because it is a stricter filter. Steps to set up: 1. Run cmd as administrator 2. Enter the netsh command of the server you want to block Done! This will apply to all future versions of the game as well Australia + Show Spoiler + netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.128/25 Brazil + Show Spoiler + netsh advfirewall firewall add rule name="ScBrazil" Dir=Out Action=Block RemoteIP=52.67.103.10,52.67.109.237,52.67.159.199 Singapore + Show Spoiler + netsh advfirewall firewall add rule name="ScSingapore" Dir=Out Action=Block RemoteIP=13.228.101.219,13.228.112.153,13.228.191.11,13.228.206.125,13.229.23.192,13.229.26.161,52.221.101.120,52.221.47.252 US East + Show Spoiler + netsh advfirewall firewall add rule name="ScEast" Dir=Out Action=Block RemoteIP=107.23.122.166,34.193.133.210,34.195.101.118,34.235.72.119,34.238.213.23,34.238.30.52,34.239.26.221,34.239.54.208,52.23.20.87,52.45.62.231,52.71.51.54,54.227.157.150 US Central + Show Spoiler + netsh advfirewall firewall add rule name="ScCentral" Dir=Out Action=Block RemoteIP=24.105.50.0/24,24.105.51.0/24 US West + Show Spoiler + netsh advfirewall firewall add rule name="ScWest" Dir=Out Action=Block RemoteIP=24.105.48.0/24,24.105.49.0/24 Korea + Show Spoiler + netsh advfirewall firewall add rule name="ScKorea" Dir=Out Action=Block RemoteIP=117.52.36.0/24 Taiwan + Show Spoiler + netsh advfirewall firewall add rule name="ScTaiwan" Dir=Out Action=Block RemoteIP=203.69.111.0/24 To remove any rule run Hey woopr, the if you try to block KR it also blocks TW just a head's up. I think some of the TW IP addresses have leading entries similar to KR IPs. | ||
blooblooblahblah
Australia4163 Posts
On December 18 2019 09:55 Snakestyle11 wrote: Kind of. At the same time, if youre on Australia and have bad internet provider, the game will almost match you on Aus server since opponents probably have better internet, being from America and all. So if all your opponents have 200-300ms latency ( and only once in a while, so they arent used to it), they usually tilt and play really bad or just do a bad all in to end fast. Which means, Australians have advantage on the ladder because they play all their games at ping advantage over opponent who gets tilted resulting in inflated mmr and unfair rank possibly. This might be stretching it a bit far, but there is some truth in this. This is hilariously untrue. If you're in Australia, you do not constantly force your opponent onto Aus server. It's a luxury that happens very occasionally. It's 200 ping most games, while you pray you don't have to get 250-300 if you happen to play East or Brazil. Whatever bs has been spouted about this topic, it doesn't actually occur like this for anyone that actually plays the ladder. There is absolutely no MMR inflation from being in Australia, if anything its the opposite. Whatever advantage you get in that once in a blue moon game where an american has to play you on Australian server, it's completely nullified by the fact that you play the vast majority of games with pretty significant latency. It's laughable the amount of mental gymnastics required to make yourself believe Australians are somehow advantaged in this situation, this is truly truly ignorant. "Play all their games at ping advantage"??? holy moly, it makes me angry that someone in the world actually believes this to be true. | ||
SC-Shield
Bulgaria817 Posts
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InfCereal
Canada1759 Posts
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FabledIntegral
United States9232 Posts
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Therapist.
United States207 Posts
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MinesMakeWidows
21 Posts
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CicadaSC
United States1554 Posts
On October 30 2020 11:10 MinesMakeWidows wrote: This feature should be in game selectable. Its so difficult to micro units vs someone Australia. TRUE. the reason an exception for preferred region was made for Masters+ was because of the implementation of WCS Ladder Qualifiers. Now that the system has been abolished can Blizzard please stop making NA players have 250 ping on NA server? | ||
LaughNgamezTrovo
2 Posts
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Crona
3 Posts
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TelecoM
United States10668 Posts
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GTR
51424 Posts
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TelecoM
United States10668 Posts
On December 24 2020 17:22 GTR wrote: no, because bw is p2p connections oh yea duh | ||
VonRansak
United States8 Posts
+ Show Spoiler + 37.244.40.128/25 shows Irvine in geolocator Maybe instead of letting people choose server, they've resorted to network games? Only 4 games tested tonight, but it being pinged everytime in games initial server ping before matching. And is not a W.Coast server, b/c my last 4 were W.coast Also, saw a 37.244.26.xxx, but that stopped being pinged after I put in rule. So maybe more? w.coast change? + Show Spoiler + 24.105.29.xxx , i assume enter 24.105.29.128/25 or 24.105.29.256/24 ??? i'm in USA and haven't felt the need to test, just looking at my logs And I'm really not clear on subnet ranges I am noob with networking and just working off google to trace this chit. If you want to log yourself, make notes of what time you hit "play game", or match to game, to correspond to your logs. I am not sure which event initiates the ping of servers. But until they change the guts of their game launcher, it will leave a block in your logs consecutively pinging 5+ servers. https://www.howtogeek.com/220204/how-to-track-firewall-activity-with-the-windows-firewall-log/ "By default, Windows Firewall writes log entries to %SystemRoot%\System32\LogFiles\Firewall\Pfirewall.log" basically covers it (however I just now found this article ![]() Then you can use geolocator to do some sleuthing. You should see 'DROP' in the logs if rules are successful. Can be a good way to find the other servers pinged, if one of your rules is working. If you enjoyed Lost Viking... Then come join in on the new SC2 mini-game. Play directly against real Hoomans at Blizzard. ![]() FWIW, if you want to keep the player base up, which is what ultimately determines 'wait times', then you want to keep in mind user experience and competitors (i.e. other gaems). Not bank on being the current last great RTS. Noobs aren't going to know they are connected to a server 8,000 miles away, just that they have lag, and they'll go back to Co-op and micro-transactions. Or, god forbid, Overwatch or the new WoW expansion... Oh. I get it now. Well played. | ||
GoSuNamhciR
124 Posts
netsh advfirewall firewall add rule name="ScAustraliaNEW" Dir=Out Action=Block RemoteIP=37.244.40.0/22 I sniffed out 1 IP but I blocked the entire /22 and haven't matched on AUS in a few days now, also fail to join when trying to host a custom game on AUS so it seems to be working. If anyone wants to refine my range above be my guest, I didn't want to host 100 games and find all the IP's through trial and error, weird thing is that subnet block is geo owned by France when I did a lookup, yet it corresponds to AUS server. | ||
VonRansak
United States8 Posts
https://ipinfo.io/37.244.40.0 Blizzard, Irvine,CA is what I got. This one is aggregating, I see what you say. + Show Spoiler + https://www.iplocation.net/ip-lookup I've gotten some wierd destinations with Blizz ips before on some of the sites, my guess is some have made their money and stopped caring. Which would make sense if they were to forward packets, hide the destination. Without really messing with the routing to Australia and making ping times noticably different. Like, unless they wanted to increase ping, it would have to be in LA or SanFrancisco. Also, it seems when you 'queue' into matchmaking, is when it immediately pings all the servers. When you click 'Ranked' | ||
Eurystheus
1 Post
netsh advfirewall firewall add rule name="ScAustralia" Dir=Out Action=Block RemoteIP=103.4.114.255/24 netsh advfirewall firewall add rule name="ScAustraliaeight" Dir=Out Action=Block RemoteIP=37.244.40.181/25 | ||
llIIIlllI
1 Post
Blizzard Entertainment has Shanghai.. | ||
ProTech1
38 Posts
User was temp banned for this post. | ||
Hefty-Leopard-5240
6 Posts
User was warned for this post | ||
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