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On May 24 2019 09:24 Cyro wrote:Show nested quote +On May 24 2019 08:46 IshinShishi wrote: its kinda sad for the ppl in these regions that want to play with low ping once in a while, instead of only US servers, but fuck the minority right? xD They should be able to select the servers that they do or do not want to play on in a menu at any time, as should everybody else. If there's a population shift and fewer games are available on undesirable servers that sucks for them, but it doesn't suck as much as forcing a whole region to roll the dice on if they have 10 ping or 200 ping or if they will be able to speak a common language with the ally that they matched with. They own the game too and did their due diligence setting up a PC and network that works well in order to get a good experience.
This is true, but it's just kinda funny that us Australians literally play 90% of our games with this shittiest ping ever, and then it happens occasionally to an american and they get so angry as if they are the victims. Whilst I understand the frustration, they have by far the most latency free experience on the sever compared to every other region that plays on it. Given that I play with at least 200 ping every single game, I understand the frustration on both sides so I don't necessarily blame people.
It is pretty amusing though that it seems the vast majority of complaints come from americans who have the least amount of reasons to complain about their experience on the server xD
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So I'm guessing there is a way for us to block 300 ping games from the US as well? Like a different IP range or something idk
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Seems like doing this disables twitch/other games.
I set it to just do the SC2.exe but as the post states it will have to be redone every update. Is there a way around this to limit it to just SC2 but not to have to redo it every update?
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Why didnt I think of that... Recently finished my studies in Windows and Linux network administration/programming and I never imagined this would work or even thought about it... Good job lol.
Sometimes the solutions to big problems are so simple we never think of it.
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Let's just delete these servers entirely right? I mean if it's not American we don't want it
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On May 24 2019 12:36 DropBear wrote: Let's just delete these servers entirely right? I mean if it's not American we don't want it
Idk i have 15 hours timezone difference with Australia, there has to be a better solution...
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How to remove players from Australia, Brazil and Singapore from the game
FTFY
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Wow. I had no idea everything would still work while blocking connections on certain IP ranges.
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blooblooblahblah completely agree with your statement.... and whenever i get an american with my ping.. ow do i hear about it.. for the next 5 mins in game
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On May 24 2019 14:28 adMachine wrote: blooblooblahblah completely agree with your statement.... and whenever i get an american with my ping.. ow do i hear about it.. for the next 5 mins in game
When you play all your games with 20-30 ms or under, then suddenly you get 300ms, it makes it nearly impossible to play. All your muscle memory is way off and nothing works out the way want you want it to. If you play all your games on 200-300 ms, at least your muscle memory gets used to it.. its still annoying but what can we do...
In broodwar battle.net east days, all multiplayer games we played was on extra-high latency, we didnt even notice it was actually terrible latency because we were so used to it. In fact, playing on low latency felt a bit off.
I always thought it would be smarter to put both players on a middle ground server, but I guess its too much work for them to do that.
Australia is one of, if not the most far away place from where i live ( East Canada). There is 15 hours difference in time. Not many place in the world has that far away distance. Place us both on West servers then? i get 90ms on west and its closer to Australia...
Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution.
If they cant change it, at the very least change the server name. Its not Americas, its just dumbster server.
Theres NA east, NA central, NA west, brazil, singapor, Australia..... How is that America...
I know it sucks for Australians but... why punish the American server and players because Australia has too few players? Pretty much all my games against australians are on Australia server because my internet is better than most Australian internet, so i get sighly lower ping to Australia than they get to east america.. RIP
Maybe a system where it remembers what server two players matched on and alternate servers back and forth?
There has to be a better solution..
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Netherlands10340 Posts
These IP ranges cover way more than just SC2 (the last one alone is a full class A, 16+ million IPs), so expect other things to break unless you restrict the rules to just the SC2 .exe file.
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On May 24 2019 15:12 Snakestyle11 wrote:
Is the routing that bad from Australia to Korea or other asian Countries that are much closer to Australia than East america? There has to be a solution.
There has to be a better solution..
The connection between the East Coast of Australia (where the vast majority live) and the West Coast of the USA is actually much lower latency than to most of Asia. There are direct high speed connections that Australian companies pay a lot of money for to get this low latency/high bandwidth connection. If we access Asian servers for game we hit massive slow downs and ping all around the place (latency but also download speed). Playing someone in most of Asia is much worse than playing someone in LA despite the geographic distance.
To take the Korean server as an example (and ignore the language issues). Korea is 8000KM away and LA is 12000. LA has the direct connections to Sydney and Korea does not. There are going to be many more hops on the way to Korea and korean internet to other nations is horrible. Overall, it will actually be a lot higher ping!
My Ping to a random server LA- 168, 90 Mbps down, 13 up Korea- 278, 92 down, 6 up
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OMG, "I have 200 ping literally unplayable." says the diamond scrub from America I am matched against (yes, that makes me a scrub as well) ....meanwhile Australian GM's play with that ping every day basically every game. I really can't see how this is an issue for anyone who is not a high gm/pro playing for prize money. For most people this is a game, not a job. Playing with a bit of lag in a game is not the end of the world and the current setup means everyone gets a game with decent wait times.
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Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
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On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
Why clearly? I play with lag most games and enjoy them all(except when I die to proxies). A few minutes to start a game of starcraft is a loooong time and what you had to deal with on the SEA server. Would you be happy to wait 2-3 minutes per game to avoid playing SEA players?
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Americans crying about the occasional game with 200 ping will always be absolutely hilarious to me.
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On May 24 2019 21:13 Ej_ wrote: Video games are suposed to be fun for the players, clearly they aren't for someone with lag.
I honestly don't get the SEA players who'd rather have an unpleasant match than wait a few more minutes.
You don't get the choice unless your MMR is low
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this is a pretty funny argument because it's literally just a bunch of people from two different regions saying "this is worse for us and i subjectively care more about how it affects me than how it affects others" and it's all over ping between casuals in a video game
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