A Microcosm of the GSL: Code S Group G
Written by @Mizenhauer![[image loading]](/staff/Waxangel/bird_blue_16.png)
On July 27th, 2010, StarCraft II: Wings of Liberty was released. Two months later, the Global StarCraft II League began. Since then, the GSL has defined the course of StarCraft II esports. For eight years, we've hailed the hallowed few who have stood atop the mountain, and paid our respects to the hundreds who had the bravery and skill to attempt the ascent. We've gorged ourselves on every possible storyline and devoured every sliver of drama. In the process, we've become all too familiar with the many species of competitors who inhabit the GSL—The contenders, the aspirers, the prey. However, it's rare to see them all gathered by the same watering hole.
At a glance, Group G of this season’s GSL is your run-of-the-mill, lower-round group. But for the astute observer, it's a near-perfect arrangement of the GSL's archetypes, in all of their glory and tragedy (more of latter—only one of thirty-two players can lift the trophy, after all). It’s a perfect encapsulation of the GSL, which makes it fascinating beyond its humble RO32 billing.
Impact: The Typical GSL Player


As tragic as it sounds, Impact's tale of being stuck at the lowest rung of Code S competition is more the norm than exception. Among the 2017 GSL participants, Impact was one of eighteen players who have never escaped the first round (Scarlett and Curious had the mixed honor of reaching and being eliminated in the RO32 of all three seasons). Meanwhile a mere twenty-three players saw the RO16, while eight players reached the RO16 or higher in all three seasons. In short: the elite stayed elite and everyone else stayed the same.
All this demonstrates the difficulty in upward mobility for players like Impact. Though their talents are formidable, they might as well be chum thrown to the sharks. 'Slow and steady improvement' is harder than it sounds—when everyone is improving, one must outpace the others to achieve even marginal gains. This may be the lowest spot on the GSL food chain, but players in this category have made up the vast majority of the GSL since its inception. Impact and his peers remind us of the brutal nature of competition, where one can be forgotten despite being a top 32 player in the world.
Similar Players: Despite their past success, players like






Cure: Lightning in a Bottle



That loss turned out to be the end for Cure. The end of what, one can’t be sure, but ever since Cure has been relegated to average performances in online cups. Or maybe it wasn’t the end of anything and merely a natural regression back to his normal state. However, that might be a dangerous assumption to make of a player who once had the skill to reach two GSL semifinals.
Similar Players: Though Cure has his own personal quirks, his overarching storyline is not unique in the GSL. Form fluctuates and players experience dramatic upticks in performance without apparent explanation.


TY: Contender and Pretender


TY has made an art form of transforming fine form into baffling displays of ineptitude. His brilliance seems reserved for the international stage, with none of it forthcoming in his most important GSL matches. Still, he's far too clever and mechanically gifted for anyone to doubt him in the lower rounds. The community wouldn’t liquibet him if he wasn't a lock to make a solid run in the GSL. We’ve come to expect a lot from TY over the years, and he's delivered on most of those things: Terran innovation, precise execution, and exciting games. But as far as winning the GSL goes, maybe that's too much to ask.
Similar Players:



soO: (Would-Be) Champions
It’s painfully obvious that

This is the most exclusive tier in the GSL hierarchy. Maintaining this position requires a player to remain at the top of the scene, something very few have been able to do.


Similar Players:



