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2017 in Review - Team Liquid Awards

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2017 in Review - Team Liquid Awards

Text byTL.net ESPORTS
Graphics byshiroiusagi
December 2nd, 2017 20:57 GMT

Another full year of World Championship Series is behind us, and it's once again time to celebrate all that was achieved in competitive StarCraft II. Thousands of amazing games played by dozens of amazing players, and we've taken it upon ourselves to try and decide which ones were the very best.

These awards are very much subjective, and we don't expect you—the readers—to agree with everything we say. We do hope, however, that you might take this as an opportunity to think about what you personally value in StarCraft II, and remember what you enjoyed most in 2017.

The TeamLiquid.net writers' panel has cast its votes. We humbly present the 2017 TeamLiquid Awards.



Breakout Player

SpeCial

Also receiving votes: Elazer, Rogue

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Breakout player was the trickiest category to sort out in this year’s Teamliquid Awards. The intention was to acknowledge a new face on the scene, but new faces aren’t really a thing in modern StarCraft II. While we didn’t have a true rookie to consider, there were players who completely changed how we perceived them. Chief among them was (T)SpeCial.

Now, SpeCial is far from a new face, but this year was a long-awaited awakening for a player the community thought they knew everything about. SpeCial (formerly known as MajOr) is a veteran of the scene who switched to StarCraft II in 2011. The thing is, despite his experience, he had few significant results to speak of on the international stage. The best player from Latin America simply seemed incapable of making a deep run in an offline tournament, when facing off against the top players from around the world.

Everything changed in 2017.

SpeCial’s run started at WCS Austin. He looked unconvincing in the early stages, but he derailed the much-hyped (Z)Serral before barely losing to (P)Neeb in the semis. It was the first hint that SpeCial was nipping at the heels of the star players he had been vainly chasing his whole career. Following another top eight finish at WCS Jönköping, SpeCial went to WCS Valencia where his victory over Neeb prevented the American Protoss from winning a WCS Circuit grand slam. It was disappointing when SpeCial was swept by (Z)Snute in the very next round, but he had proved he belonged among the best foreigners.

On the other hand, SpeCial enjoyed little success in Korea, his base camp for much of 2017. Korean training had helped him on the WCS Circuit, but his two appearances in Code S ended in Ro32 eliminations. When the WCS Global Finals rolled around, SpeCial seemed destined for a quick exit after being placed into a group containing (P)Stats and (T)TY. However, Special overturned the supposedly foregone conclusion, surprising everyone to defeat the two champions and win his group. He notched another win over (Z)Elazer before (Z)soO finally took him out in the semifinals. The 3-0 drubbing may not have been the result SpeCial was hoping for, but finishing in the top four of the biggest tournament of the year was the career-defining achievement that had evaded him for the better part of a decade.

Heading into 2018, SpeCial appears to be one of the few foreigners capable of challenging Neeb’s reign. His difficulties in offline events are a thing of the past, and the skill everyone saw is more refined than ever. We thought we knew who SpeCial was, but boy were we wrong. Sometimes all it takes to change the way everyone looks at you, is one year (and perhaps a name change?).

Written by: mizenhauer




Best Map

Ascension to Aiur

Runner-up: Abyssal Reef


The map pool in Legacy of the Void has been a mixed bag. The map pool always seems to include at least one turtle-fiesta like Acolyte, alongside some outdated relic like Catallena that Blizzard dug out of their basement. Still, it’s not all bad. 2016’s map of the year, New Gettysburg looked gimmicky, but it turned out to be a solid macro map. Abyssal Reef was another step in the right direction. The architecture and terrain may have exploitable at times, but it was the site of many entertaining and memorable games. These maps were worthy of praise, but the best map of 2017 was Ascension to Aiur.

Created by SidianTheBard, Ascension to Aiur has thrilled us with a wide variety of games this year. Its size and carefully implemented expansion paths created macro games that open up with time, in contrast with maps that allow players to turtle up in the worst way. It’s a much larger map than Abyssal Reef or Odyssey, but timing attacks were still a viable strategy as well as proxies from all three races. Unlike Abyssal Reef—which had limited viable expansion patterns despite its theoretical range of possibilities—Ascension to Aiur saw players of each race organically selecting different expansions depending on match-ups and the flow of the game.

Ascension to Aiur was the best map for late game ZvP conflicts and a prime hunting ground for Hydra-Bane. Bio and Mech both saw their time in the sun as well as fringe strategies like Lurker-Nydus contains, and even DT blink/Chargelot monstrosities. The distinction of map of the year is not one given lightly, but in this instance it is well deserved. In a year when many new maps floundered and old maps showed how painfully they had aged, Ascension to Aiur gave us everything we could have wanted and more.

Written by: mizenhauer



Strategy of the Year

Hydralisk-Baneling

Runner-up: Mech

As the World Championship Series entered its second season in Legacy of the Void, Blizzard overhauled the game in hopes of making 2017 a year of exciting, dynamic strategies. The rise and fall of Phoenix-Adept, the proliferation of mass Oracles and skytoss play, and the resurgence of mech—2017's strategies may not have been the epitome of "excitement" for every viewer, but they were a were a part of LotV's continued evolution. As Terrans and Protoss armed themselves with a variety of units, Zergs opted for their own, unique approach. And thus Hydra-Bane was born.



When Blizzard tinkered with Zerg's former glass cannon combo to make it slightly tougher, it instantly became the dominant duo in StarCraft II. In fact, the tag team terrors became the favored way to combat both Terran and Protoss in almost every scenario. Your opponent is going skytoss? Hydra-Bane. Chargelot-Archon? Hydra-Bane. Bio? Hydra-Bane. Mech… you get where this is going. Banelings somehow acting as a buffer paired with the absurd DPS pumped out by Hydralisks created an army that packed a punch while also allowing Zerg to remain active and aggressive. If the game couldn't be won at the Lair phase, a painless transition to Hive tech awaited.

There weren't many alternatives. Roach-Ravager just plain sucked. Mutalisks were more afraid of Thors than Rogue was of picking up a dinner check for his fellow pros. Terran raged, Protoss whined, and even Zerg players felt bored—if not a little bit guilty. It was like having your cake, eating it too, then snatching away everyone else's and stuffing your face while they watched.



It already feels like Hydra-Bane has been the standard Zerg strategy forever. It’s an adaptable and robust strategy which can be tailored to multiple match-ups. Whether accompanied by Swarm Hosts, Vipers, or Ultralisks, the composition was pervasive throughout the year. In a year in where Tanks, Liberators, Zealots, Vipers and Infestors all got their moments in the spotlight, it was clear which units were the true stars. Hydralisks and Banelings, take your bow.

Written by: mizenhauer




Biggest News Story

StarCraft II Goes Free to Play

Unanimous Vote

StarCraft II died in 2012. It was already long dead when Blizzard held their first WCS Global Finals in 2013. The 2014-2017 editions of WCS were little more than memorials. The ever increasing prize pool was merely a sign of Blizzard's respect for the fallen. When the War Chest dropped and made so much money that it added 200.000$ to the BlizzCon prize pool—and an unknown amount of money to event production in 2018—that was just nostalgia fueled charity from the fans.

Or, at least, that's what some people would have you believe.



It must be baffling, then, to see Blizzard's announcement of StarCraft II going free to play causing such a commotion. The decision has sent waves throughout the gaming world, and the StarCraft community has seen a large influx of new and returning players asking for advice, looking for builds, or simply sharing their experiences. Not bad for a dead game.

Whether StarCraft II, as a game and community, is able to keep them around and entertained remains to be seen, but the potential is there. It partially falls on Blizzard to expand on that potential. Blizzard has been full of ambitious, well-meaning initiatives throughout the years, but their ability to execute and follow-up has rightfully come into question.

The existing community bears a responsibility as well. StarCraft II is a deep and enormously rewarding game—both for players and spectators of esports. It's important to provide resources, information, and a welcoming environment so newcomers can discover the best StarCraft II has to offer.

StarCraft II going free to play is exciting news, but it's also bittersweet. Who knows? If the decision had been made earlier, perhaps we could have avoided some of the awful news from the last few years. But in any case, we have arrived at a great opportunity, and it's up to us to make the best of it.

Written by: Olli and Wax




Most Entertaining Player

aLive

Runner-up: Dark

[image loading]

Han "(T)aLive" Lee Seok is a Terran player from South Korea, currently playing for mYinsanity. You probably didn't know that. After all, you probably don't know that he's a former champion, winning what at the time was one of the biggest international tournaments ever: (Wiki)IPL4. aLive didn't even qualify for BlizzCon this year. Scratch that, he didn't qualify for any WCS Global Finals. Wait, he qualified in 2013? Oh, he lost 0-3 in the opening round. Well.

Anyway, that guy is our most entertaining player of the year. Before you call us mental, listen. Remember IEM Katowice? TY vs Stats in the finals, right. But remember everything that happened before? aLive absolutely wrecked that tournament. He played his heart out and strung together games and series that would probably take multiple spots on a top ten list (if a StarCraft community site was to produce one...). His series against INnoVation in particular was amazing to watch, as aLive outplayed the machine at his own game, dropping like a madman while setting up superior positions to ultimately choke his opponent to death. He took that playstyle and made it his in every match-up. At GSL Super Tournament I, he displayed the same form and fun playstyle. Hell, aLive made a series against herO's phoenix/adept bullshit fun to watch.

Even though aLive has fallen off in form since then, his games have been no less entertaining—reaffirmed recently at HSC XVI where he got into a hilariously weird game against Snute [editor's note: technically not part of the WCS 2017 season]. aLive might not have been the most consistent or the best player of the year, but that's not what this award is for anyway. This award crowns the most entertaining player of the year, and that title belongs to Alive, who has put his nickname of the "Invisible Terran" to shame.

Written by: Olli




Best Terran: WCS Circuit

SpeCial

Unanimous Vote

[image loading]

I won't lie to you. This category used to be a bit of a running gag. Foreign Terrans just weren't that good. Sometimes there was one player that stood out so far above everyone else, there really wasn't much to explain. This year is a bit different. There are arguably more top tier Terrans in the international scene than ever before. (T)Kelazhur, (T)uThermal and MajOr, Windy, (T)SpeCial have become mainstays in the upper echelon of the WCS Circuit. So this year, this award means a lot more than it did in the past.

And SpeCial deserves it. Not only did he stand out among his fellow Terrans, he stood out in the foreign scene in a way only a handful of others did. Reaching the semifinals of BlizzCon—going further than any other WCS Circuit player—shows just how far SpeCial has come himself as a player.

Did you know that SpeCial was the only player to eliminate Neeb from any of the four Circuit events? He did this after narrowly losing to him at two events prior, both times by a 2-3 scoreline. Who knows what SpeCial could have accomplished if the best Circuit player hadn't barely stopped him twice. We saw his ability in full flow at the WCS Global Finals. In a group with (T)TY, (P)Stats and (Z)Snute, most people in the community were writing him off before the games even began. Stats had just won SSL, and SpeCial himself even repeatedly called TY the best Terran in the world. Well, SpeCial beat them both. And then he dominated WCS Circuit Champion Elazer in the quarterfinals.

SpeCial has transformed himself in a way I've rarely seen in StarCraft II. He used to be known as someone who forfeited tournaments for obscure reasons, or played below his skill when he was called into action. Now he appears confident, calm and decisive. He has shown an ability to plan series intelligently and use mindgames to his advantage, all backed up by much increased raw skill.

So for all that, we can give out this award without any reservations. SpeCial is very worthy of being called the Best Circuit Terran, and it is not due to a lack of competition, but due to his own performances.

Written by: Olli




Best Terran: WCS Korea

INnoVation

Unanimous Vote

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In 2016, (T)INnoVation showed us why he’s human. After three years as one of the best players in StarCraft II, he finally burned out, spent too much time goofing off in League of Legends, and had the worst year of his career. He didn’t qualify for a single Code S tournament, and was eliminated from the SSL without a single win.

In 2017, INnoVation showed us why he’s a machine. After falling into the swamp of lethargy and complacency, he abruptly decided that he’d like to win StarCraft II tournaments again. Just a month after the 2016 Global Finals, INnoVation won the first championship of the 2017 season at IEM Gyeonggi with a crushing 4-0 sweep over Stats in the finals. Having that kind of on-off switch, the ability to declare “I’m going to be amazing again” and immediately make it so—that’s one hell of a killer-robot trait.

And so, in his ninth year after going pro, INnoVation had the best year of his entire career. The titles continued to add up after IEM: SSL Premier, GSL vs. The World, and finally, complete redemption in the form of a GSL Code S championship.

INnoVation’s only competition for the title of best Terran was (T)TY, the prodigy-turned-veteran who finally realized his potential in 2017. He claimed two of the richest prizes in the 2017 season, winning a combined $300,000 at WESG and IEM Katowice. INnoVation himself would probably say TY had the better year, pragmatically measuring success in terms of dollars. Yet, as fans, we have the luxury of judging players by more lofty, abstract standards. Yes, $300,000 may be greater than $100,000 (approximately INnoVation’s earnings from his four titles), but four titles is greater than two, and G-S-L is greater than any sequence of capital letters. And of course, most importantly, Korea is greater than the World.

Through his many years of excellence, INnoVation has never been a progamer who is particularly acknowledging or boastful of his accomplishments. Fortunately, we’ve always been here to appreciate him in his stead, and it's an honor to praise him again. Everything adds up to one conclusion: INnoVation was the clearly, definitively, and absolutely the best Korean Terran player of 2017.

Written by: Wax




Best Zerg: WCS Circuit

Elazer

Unanimous Vote

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In a year dominated by Neeb, (Z)Elazer was the only other WCS Circuit player to win a tournament. Zerg players like Serral, Snute, and Nerchio acquitted themselves through their gameplay, but Elazer was the only foreign Zerg who backed his in-game skills up with a trophy. It’s basically a clerical decision to name him Best Zerg. And that’s not a critique—winning by default is often the best way to win.

Alright, now that we have that out of the way, let’s move on to something I find more interesting.

In 2016, Elazer arrived at the WCS Global Finals as one of the biggest underdogs in tournament history. He hadn’t finished higher than top-eight all year, and it was a surprise that he had qualified for the Global Finals at all. He was expected to achieve nothing and be instantly forgotten. Instead, Elazer came in 4th place, the highest ever finish for a foreigner at BlizzCon.

Race match-up luck, bracket luck, opponent luck—all sorts of excuses could be (and have been) made to explain how Elazer’s historic run at BlizzCon 2016 was nothing but a mirage. Punctuating those arguments was Elazer’s match against (Z)Dark in the semifinals. Dark, a symbol of all-around Zerg perfection, was a player that Elazer had once admired from afar. He was also a player who hadn’t lost to a foreigner since 2012. Dark crushed Elazer 3-0, a result symbolizing the gap between a true master of StarCraft and a crude imitator.

Elazer’s 2017 felt like a yearlong quest to prove that 2016 wasn’t a fluke. After a slow start to the year where he didn’t even qualify for WCS Austin, Elazer ripped off a run of top four or higher finishes at the remaining three WCS Circuit events, including his championship at WCS Valencia.

I imagine that for Elazer personally, the WCS Valencia championship was the most meaningful moment on the year. After all, it was the first championship of his career. But at some level of his subconscious, I wonder if he found his match against Dark at the 2017 Global Finals was more satisfying. A year later, there they were again, facing off in another elimination match. Dark was very much the same: still an intimidating presence, still undefeated against foreigners since 2012, and still expecting to win. Only this time, Elazer expected to win as well. And so, Elazer ended Dark’s 2017 season, alongside his 34-match winning streak against foreigners.

Everything ends, except doubt. All the elements exist, again, for the doubters to question Elazer. “Elazer needs to beat Neeb. Elazer needs to beat a GSL champion. Elazer needs to beat a Korean Terran progamer with over 10,000 MMR against Zerg, in a 3 millisecond ping environment, at 980 hectopascals of atmospheric pressure, while balancing a stack of 12 dishes on his head.” Hmmm.

As long as you keep competing, people will keep doubting. All a player can do, I guess, is keep winning.

Written by: Wax




Best Zerg: WCS Korea

Rogue

Unanimous Vote

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It is immensely rare to see one rise above his reputation. Often, when a player acquires a habit for choking or failing when the lights grow bright, they never overcome it. soO has failed time and time again in the finals, TY has yet to realize his potential in the GSL, and Dark's reputation as a kong continues to grow despite his SSL championship.

This makes it very strange to see a player such as (Z)Rogue—who was infamous in 2015 for reaching five quarterfinals and losing every single series—become so unstoppable. It came out of nowhere, too. Rogue was mostly irrelevant in 2016, only making a single Code S Ro16 from which he was promptly kicked out in an 0-4 beating. 2017 looked to be the same. He disappointed in SSL all year, and bombed out of the Ro32 in Code S Season 1. He made two consecutive quarterfinals in the following Code S seasons, only to lose both times. Same old Rogue.

Rogue made his living in the dark; he won IEM Shanghai in a dominant performance, eliminating many elite Koreans and finally taking home his first trophy after beating herO in the finals. He may have failed in Code S, and failed even harder in the SSL, but it was clear that Rogue had a killer instinct when it came to the smaller, less glamorous tournaments. Perhaps it was the nerves. Perhaps it was the weight of his own reputation. Perhaps it was nothing but blind chance.

But by September, when Rogue faced INnoVation—the best Terran player in the world—at match point in the semifinals of GSL Super Tournament II, he was not scared. We did not see the Rogue who collapsed when the going got tough. We did not see an inexperienced player, overcome by the enormity of the moment. It was there, in one of the greatest series of the year, where the new Rogue was born—someone who could play without fear, who had a mastery of the metagame and all its intricacies, and who knew how to play his opponent's mind as well as his mechanics. It was almost an afterthought that Rogue won the finals against herO, sending him to Anaheim with a golden ticket and a dream.

Rogue's early loss to Neeb in the Global Finals didn't matter—Rogue was past becoming rattled by such minor setbacks. BlizzCon wasn't going to be another heartbreak. Or was it? There was a moment, where he was down 0-2 in the semifinals against TY, with his heart in his stomach and the world on his shoulders. It had all come falling down before, on the very same stage. In 2015, he had wasted a similar golden opportunity at BlizzCon. The Rogue of 2015 went down 0-2 to sOs in the semifinals and practically phoned it in for game three, going for a dubious early ling attack which sealed his fate.

The Rogue of 2017 came back. It didn't matter what it took. It didn't matter what style he had to play; he came back. Then, in the finals, he defeated soO in an ending straight out of mythology. Rogue defeated his primary rival to the title of best Zerg in the world on the greatest stage, shattering his own otherworldly curse while condemning the loser to further suffering.

There will be critics who say that Rogue still hasn't bested his demons, and won't be truly absolved until he lifts the Code S trophy. Let them doubt. Rogue has overcome more difficulty than they can know, and is ready to take on any challenge in 2018.

Written by: Soularion




Best Protoss: WCS Circuit

Neeb

Unanimous Vote

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StarCraft II is a game of momentum. Keeping one’s momentum going is a crucial skill for any programer, because it speaks of improvement. No player can rest on their laurels for long, or they’ll be overtaken by newer, faster, better rivals. After his meteoric rise to fame in 2016, the StarCraft 2 community's expectations for (P)Neeb were sky high.

It's safe to say Neeb has delivered on those expectations. If his 2016 KeSPA Cup victory was an incendiary burst of skill, then his three WCS Circuit championships in 2017 were an expression of cold, ruthless dominance. Players like SpeCial and Serral emerged as worthy opponents for Neeb, but only when they played at their absolute best. In Neeb's case, it's hard to tell if he ever had an off day in WCS (although Neeb can always find fault in his own play). It's that kind of unwavering excellence that makes Neeb a truly unprecedented player in foreign StarCraft II.

Neeb was expected to lead the charge for the non-Korean scene at the WCS Global Finals, but his streak of domination was brought to an abrupt end in the group stage by Rogue and soO. Yet, even though the chosen one met an untimely demise, one must wonder what would have happened if Neeb had not faced the two eventual finalists in the very first stage of the tournament.

Quietly ambitious, Neeb’s reserved outer shell hides inside it one of the most brilliant and diligent minds of the foreign scene. Just like a year ago, the scene awaits the new WCS season with bated breath. Whether he will build a legacy that can stand up to all time greats like Stephano and NaNiwa remains to be seen, but for now one thing remains certain: Neeb is unquestionably the best WCS Circuit Protoss of 2017.

Written by: hexhaven




Best Protoss: WCS Korea

Stats

Unanimous Vote

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One of the most interesting storylines of the year was the rise of (P)Stats. The former KT Rolster stalwart won two major championships and collected a bevy of other high finishes, earning himself the #1 overall seed at BlizzCon. The Captain was one of the most consistent players of the year, starting off strong with a second place finish at IEM Gyeonggi followed by another silver medal at IEM Katowice. Unlike those who fall into a second place curse, Stats won his first major title not long after, taking down soO in the first season of GSL. Stats followed his streak of great results with three semifinal finishes, and won another major title in the second season of SSL.

Two premier Korean championships in a single year is already impressive, and combined with Stats' other high finishes, no one else came close to being named the best Korean Protoss of the year. Stats has really found his stride with Legacy of the Void, and is rapidly building his own legacy as a great individual player after years of being the ultimate team player. It will be a delight to see how Stats will flourish in the future, as StarCraft II cannot stray far from the basic LotV formula. He’s proven himself to be a tenacious, resolute player, and may soon join the ranks of the all time greats.

Written by: hexhaven




Series of the Year

INnoVation vs Dark, GSL Season 3


A great series in StarCraft II is rarely made up of a sequence of individually great games. Most notable series are compelling because each map helps tell part of a larger saga, where the whole becomes greater than the sum of its parts. Think about sOs vs Life, one of the best finals in StarCraft history. The games kinda suck if you watch them out of context. But of course, those games are inextricably tied to their context. The overall atmosphere in the BlizzCon arena, the glorious stakes, the story of two of the dirtiest players in the game taking turns outwitting each other—that’s what made it amazing.

Anyway, that all goes to say: The GSL semifinal match between (T)INnoVation vs (Z)Dark was a truly special series because it didn't just tell a great story, but because the individual games were pretty damn good as well. The two competitors played several macro games of the highest order, almost as if they had realized it was their solemn duty to demonstrate beautiful Starcraft II. On the other hand, they played some completely insane cheese games as well, which required them to summon every drop of their deceit and wits to scrounge out a victory.

A few series came close to matching INnoVation and Dark’s deadly dance in the GSL. The grand finals of that very tournament, sOs vs INnoVation, was also a seven game epic that kept you at the edge of your seat. And while the series was certainly dramatic, it was also kind of a s***show. Wonderfully entertaining, but a drunken brawl in the mud nonetheless. INnoVation vs Rogue from the GSL Super Tournament II was another series that starred two players at the apex of the scene, but it felt a bit short at just five games (damn, we are spoiled as fans).

Admittedly, best games and best series are the most subjective categories. But in seven games, INnoVation vs Dark crammed in just about everything that’s good about StarCraft II. There’s something for everyone to enjoy, whether it’s purists who demand the highest level of execution, jaded fans who want to see something fresh, or casuals who just want to enjoy the hype and listen to Tastosis to scream about a whole lot of cool things.

Written by: Wax




Game of the Year

Stats vs Dark, SSL Season 2


PvZ was not a particularly likable match-up in 2017. Whether it was Hydra-Bane, Adept glaive timings, Chargelot/Archons/Immortal, or mass Oracles, there was always something to attract the community’s ire. But amidst all the wretchedness, one playstyle distinguished itself as THE fashionable one to hate: Skytoss. It was quite the scene, as Protoss players smugly A-moved Carriers to victory while Zergs shook their head and looked for receptacles to vomit into.

It’s natural for a turtling strategy to lack dynamism. Players mass armies, expand and build banks, all while avoiding the game ending fight that might erase their hard work in an instant. Harassment, often hindered by a forest of static defense, rarely decides games. When it does succeed, the effort usually just ends with a well timed recall. Controlling an extreme-late game army is one of the most challenging things in StarCraft II and even seasoned pros are prone to making errors. Games involving Skytoss are fundamentally different from the tug of war between mobile ground forces, or a positional chess match between tank based armies. There's too little reason to be audacious, and it's for that reason Skytoss receives the disdain of so many.

But there was a gem tucked away among the ten weeks of SSL Premier Season 2. When (P)Stats and (Z)Dark took to Ascension to Aiur, they did so with the playoffs more than a month away. It wasn't a meaningless practice game, but it sure wasn’t BlizzCon or a GSL final either. It was just another best-of-three, but if anything that made it more remarkable. A failed charge timing led to a Lurkers siege, which led to High Templars saving the day. Both players teched up, massing Carriers and Brood Lords. After maxing out at 14 minutes in, the game started to get crazy. Massive armies filled the sky, obscuring the massacre occurring on the ground. Ultralisks and Zealots dismantled bases around the map, as resources ran dangerously dry. At 33 minutes, resource collection had ground to a halt. With nothing to fight, Corruptors took to killing buildings while Immortals and Archons rushed to do the same. At the end, it came down to one Mutalisk and a few Infestors. GG. Try and catch your breath.

Other games may have taken place on a bigger stage with higher stakes, but none had the sort of frenetic action, elite execution, and the deservedly perfect ending like this one. There are many who wouldn’t be too heartbroken if they never saw Skytoss again, but thanks to Dark and Stats, even that dog had its day.

Written by: mizenhauer




Player of the Year:
WCS Circuit

Neeb

Unanimous Vote

[image loading]

Last year, (P)Neeb seemed primed to cement his status as the best active foreigner. In hindsight, it's easy to say that his 2017 reign was inevitable. Still, there were a number of factors working to make Neeb's trajectory unclear headed into the year.

First, it's a known fact that Koreans in 2016 weren't exactly at their best. 2017 predicted their return to form, which would undoubtedly reestablish the gulf between foreign and Korean competition. Second, Neeb certainly didn't get off to a good start. He lost to PtitDrogo and SortOf at HSC XIV, got slammed by TY at WESG, and looked absolutely lost at the IEM World Championship, going 1-8 against (fairly weak) Korean competition. Even in the group stages of WCS Austin, Neeb's budding reputation looked to be in peril, as he lost to Kelazhur and was a game away from being eliminated by TLO.

Yet, here we are. Sure, Neeb may have struggled to begin his year, and some of his runs were even quite sloppy. But he recovered. He always recovered. He won WCS Austin, then edged out a close series against Europe's golden child Serral to win WCS Jönköping. Neeb even looked strong at WCS Valencia and GSL vs. the World, despite his mid-table finishes.

Perhaps Neeb has not matched the height of his championship run at KeSPA Cup, but he has exceeded his 2016 in every other possible way. He's grown more consistent and dominant on the WCS Circuit, which was best encapsulated in his utter destruction of the field at WCS Montreal. The gap between Koreans and foreigners may still be present, but Neeb opened up a new one entirely: the one between himself and everyone on the WCS Circuit. On the year he stands with a 87% winrate in matches played vs foreigners, and a ridiculous 33-7 record offline (which dipped quite a bit with his performance at the recent HomeStory Cup XVI—it was 32-5 before that event). He routinely goes on runs where it seems as though nobody else has even a chance of catching him. Even though he didn't make as big an impact at Blizzcon as many expected, he still took a set off of the reigning champion and current best player in the world, Rogue.

Last year, it would be difficult to reckon that any foreigner could match Neeb at his height of his power. However, you could have argued that players such as Nerchio and ShoWTimE were more consistent, and perhaps were the better players because of it. In 2017, Neeb was unassailable. Not only was Neeb better than anyone else at his peak, but even when his play got sloppy and his matches grew tense with the anticipation of an upset, he denied his opponents that opportunity time and time again. Neeb was 6-2 in the deciding matches of a Bo5 or Bo7 series, and has won many tight Bo3's as well.

Neeb in 2016 was a gifted newcomer who had much to learn before he could become a true, top player in the scene. In 2017, he's already a world-weary veteran: tougher, smarter, and far harder to rattle. This has allowed him to put up perhaps the most dominant year of any foreigner in the history of StarCraft—a fine step for someone who may eventually seize the crown of greatest foreigner ever.

Written by: Soularion




Player of the Year:
WCS Korea

INnoVation

Runner-up: Rogue

[image loading]

If 2016 was (T)INnoVation’s slothful hibernation, then his victory at IEM Gyeonggi was him groggily ambling out of his cave and feasting on his competition en route to another title. But winter was not so quick to lose its edge and spring turned out to have quite a bite as well. Failures in GSL mounted as INnoVation failed to live up to the mantle given to him by his fans: best in the word.

INnoVation must like June because four years and one day after defeating sOs to win his first championship, INnoVation dismantled (Z)Solar with authoritative disinterest to claim his sixth. Two months later he won GSL vs The World without dropping a game in the finals, the second time he’d achieved the feat in the run up to the 2017 WCS Global Finals. Most players would have been more than satisfied with three titles. They would have put their legs up contently and prepared for BlizzCon. But INnoVation has never been one to measure himself by conventional standards.

INnoVation is the greatest player still playing StarCraft II, and strengthened his case to be called the greatest of all time by reaching the finals of GSL Season 3. He beat (Z)Dark in conventional fashion, but showed a new side of himself against (P)sOs. The Jin Air Protoss pulled out every dirty trick in the book, forcing INnoVation to slog through the mud, bloodied and embarrassed in a way he hadn't been in years. It was the same old tricks that always seemed to bother INnoVAtion the most, that stood in the way of his fourth title of the year. This time, they weren't enough.

INnoVation’s four titles over the course of 2017 are his most ever in a WCS campaign. For someone who was arguably the best in the world in 2013 and 2015, the feat represented a new level of excellence. INnoVation asserted his ownership of 2017 by laying waste to the Korean scene, making elite players look tawdry and impotent. (Z)Rogue may have been the one left standing at the very end, but even in his moment of glory, he stood in INnoVation’s shadow.

Rogue’s victories were more akin to that of a player like TaeJa, than a paragon of excellence like Mvp (the only man to whom INnoVation compares himself). TaeJa’s weekender victory were dismissed for many reasons, principle among them the format in which they came. Like TaeJa, Rogue’s wins come off as momentary flashes. Absolutely brilliant, yes, but fleeting. His lack of success in GSL and SSL, a pair of quarterfinal finishes in GSL being the most impressive, show an glaring weakness amidst spectacular performances. Rogue may have been an elite player for the better part of six months, but INnoVation better utilized his talents across a variety of formats. And while Rogue stood triumphant at BlizzCon, he failed to impress on the greatest domestic stage.

INnoVation was more than a one trick pony. He emerged victorious at a pair of weekenders as well as coming out on top in the all important GSL and SSL. Domestic titles are the barometer by which Korean players are measured and INnoVation is the undisputed king. Regardless of the tier Liquipedia or Blizzard might award tournaments like KeSPA Cup and IEM, fans and pros alike know they are more like tiebreakers when it comes to determining greatness. (P)Stats also claimed GSL and SSL titles in 2017, a feat which exemplified consistency, but he claimed no other trophies. Championships are the only way to separate the elite from the ascendant, and INnoVation once more wins out in that regard. Rogue and Stats had incredible years, but to be truly great one must excel in all things. They made strong cases, but the debate had long since been settled, INnoVation having made it painfully clear. 2017 was his year and his so called equals were mere witnesses.

Written by: Mizenhauer




Writers: hexhaven, mizenhauer, Olli, Soularion, Wax
Graphics: shiroiusagi
Photos: Helena Kristiansson, hexhaven, Jennika Ojala, Leimmia,R1CH, TakeTV
Card Background Art: Blizzard
Editor: Wax
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TL+ Member
Durnuu
Profile Joined September 2013
13319 Posts
December 02 2017 21:03 GMT
#2
Dark should be best Zerg and most entertaining player, TL bias smh
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
December 02 2017 21:04 GMT
#3
didn't think you guys had it in you to make one of these again
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Waxangel
Profile Blog Joined September 2002
United States33208 Posts
December 02 2017 21:06 GMT
#4
On December 03 2017 06:03 Durnuu wrote:
Dark should be best Zerg and most entertaining player, TL bias smh


mizenhauer trashed TaeJa, isn't that enough for you guys :'(
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
hexhaven
Profile Joined July 2014
Finland926 Posts
December 02 2017 21:09 GMT
#5
On December 03 2017 06:03 Durnuu wrote:
Dark should be best Zerg and most entertaining player, TL bias smh


To be honest, I voted Dark for the best Protoss and Terran players as well.
WriterI shoot events. | http://www.jussi.co/esports
Elentos
Profile Blog Joined February 2015
55459 Posts
December 02 2017 21:16 GMT
#6
PLAYER OF THE YEAR:
WCS KOREA

INnoVation

Runner-up: Rogue

An atrocity. You should all be ashamed of yourselves.
Every 60 seconds in Africa, a minute passes.
nobunobu
Profile Joined November 2017
2 Posts
December 02 2017 21:16 GMT
#7
Feels weird reading mizenhaur writing something nice about innovation. Are we sure it's him and not some imposter?
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-02 21:26:41
December 02 2017 21:24 GMT
#8
On December 03 2017 06:16 Elentos wrote:
Show nested quote +
PLAYER OF THE YEAR:
WCS KOREA

INnoVation

Runner-up: Rogue

An atrocity. You should all be ashamed of yourselves.

SOOOOOOOOO

Also, it's a (welcome) surprise to see that TL put another one of these together. Well done.
Denominator of the Universe
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2017-12-02 21:26:13
December 02 2017 21:24 GMT
#9
Very cool to see the awards again .

Gotta rewatch some the winning series and game again.

Although the Team of the Year (Splyce) is missing!
Maru and Serral are probably top 5.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
December 02 2017 21:29 GMT
#10
Very happy that you did these! It's the time of the year for awards, sc2 obviously needs some as well.


On December 03 2017 06:16 Elentos wrote:
Show nested quote +
PLAYER OF THE YEAR:
WCS KOREA

INnoVation

Runner-up: Rogue

An atrocity. You should all be ashamed of yourselves.


Recency bias But who cares about runner-ups in the first place
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
pvsnp
Profile Joined January 2017
7676 Posts
December 02 2017 21:31 GMT
#11
On December 03 2017 06:29 The_Red_Viper wrote:
Very happy that you did these! It's the time of the year for awards, sc2 obviously needs some as well.


Show nested quote +
On December 03 2017 06:16 Elentos wrote:
PLAYER OF THE YEAR:
WCS KOREA

INnoVation

Runner-up: Rogue

An atrocity. You should all be ashamed of yourselves.


Recency bias But who cares about runner-ups in the first place

Poor soO
Denominator of the Universe
TL+ Member
ArtyK
Profile Joined June 2011
France3143 Posts
December 02 2017 21:47 GMT
#12
Good read!

Hoping for a great 2018, so blizzard, pls get us rid of mech and hydra bane while it's still 2017 :>
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Boggyb
Profile Joined January 2017
2855 Posts
December 02 2017 21:54 GMT
#13
If 2017 means the 2017 WCS season rather than just the calendar year, I'd go with Maru Has in the IEM Gyeonggi qualifiers for series of the year.
Nakajin
Profile Blog Joined September 2014
Canada8988 Posts
December 02 2017 21:54 GMT
#14
Thanks for the recap guys!
A bit surprises to see Elazer gets unanimous vote for best circuit zerg, also I can't say aLive made that much of an impression on me this year. But apart from that I mostly agree with your recap.
Writerhttp://i.imgur.com/9p6ufcB.jpg
pvsnp
Profile Joined January 2017
7676 Posts
December 02 2017 21:55 GMT
#15
While Ascension to Aiur might be the best map, I would say Abyssal Reef has definitely produced the best games.
Denominator of the Universe
TL+ Member
yangluphil
Profile Joined July 2015
318 Posts
December 02 2017 22:20 GMT
#16
Stopped reading when Gumiho did not win breakout player of the year, not even nominated lmao.
Neither party will be missed.
uThermal
Profile Joined January 2011
Netherlands165 Posts
December 02 2017 22:24 GMT
#17
Can't believe they skipped the awards the one year I was the best foreign terran
Team Liquid
Musicus
Profile Joined August 2011
Germany23576 Posts
December 02 2017 22:37 GMT
#18
On December 03 2017 07:24 uThermal wrote:
Can't believe they skipped the awards the one year I was the best foreign terran

Typical TL bias!

oh wait
Maru and Serral are probably top 5.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 02 2017 22:41 GMT
#19
Ascension to Aiur is a fine map, but rating it over Abyssal Reef is a farce very minority opinion.
Ej_
Profile Blog Joined January 2013
47656 Posts
December 02 2017 22:52 GMT
#20
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 02 2017 22:53 GMT
#21
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

We're all trying to forget Stats after those games at Blizzcon.
ArtyK
Profile Joined June 2011
France3143 Posts
December 02 2017 22:54 GMT
#22
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.


because if we don't write it we don't remember it?
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
December 02 2017 23:13 GMT
#23
it wasnt unanimous i voted for taeja over inno in the thread fuck the mods
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
LuLuneth
Profile Blog Joined July 2017
30 Posts
December 02 2017 23:15 GMT
#24
On December 03 2017 07:20 yangluphil wrote:
Stopped reading when Gumiho did not win breakout player of the year, not even nominated lmao.


Under what conditions would you consider Gumiho a better pick than rouge for breakout player?
Boggyb
Profile Joined January 2017
2855 Posts
December 02 2017 23:22 GMT
#25
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

Winning 3 premier tournaments makes you a contender for player of the year. That includes Neeb and the welfare, region locked tournaments.

I'd personally rank player of the year: INnoVation > Stats > Rogue > Neeb > TY
Noocta
Profile Joined June 2010
France12578 Posts
December 02 2017 23:22 GMT
#26
Can Major stop changing his name every year and finally accept to be called Major already.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Ej_
Profile Blog Joined January 2013
47656 Posts
December 02 2017 23:26 GMT
#27
On December 03 2017 08:22 Boggyb wrote:
Show nested quote +
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

Winning 3 premier tournaments makes you a contender for player of the year. That includes Neeb and the welfare, region locked tournaments.

I'd personally rank player of the year: INnoVation > Stats > Rogue > Neeb > TY

You aren't allowed to have opinions anymore.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Charoisaur
Profile Joined August 2014
Germany15880 Posts
December 02 2017 23:27 GMT
#28
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany15880 Posts
December 02 2017 23:28 GMT
#29
On December 03 2017 08:27 Charoisaur wrote:
Show nested quote +
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.
3 tournaments > 2 tournaments

Many of the coolest moments in sc2 happen due to worker harassment
Waxangel
Profile Blog Joined September 2002
United States33208 Posts
December 02 2017 23:29 GMT
#30
enjoy your starcraft math, guys

I'm going to get drunk
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 02 2017 23:30 GMT
#31
Huh, I actually agree with all the awards this year. "Most Entertaining Player" is always going to be pretty subjective and hard to quantify, but I'm not sure who I personally would pick, probably Rogue but idk.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
jalstar
Profile Blog Joined September 2009
United States8198 Posts
December 02 2017 23:32 GMT
#32
GuMiho is more of a comeback player than a breakout player imo
Fango
Profile Joined July 2016
United Kingdom8987 Posts
December 02 2017 23:43 GMT
#33
On December 03 2017 08:27 Charoisaur wrote:
Show nested quote +
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.


2 starleagues > 3 weekenders
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Charoisaur
Profile Joined August 2014
Germany15880 Posts
December 02 2017 23:46 GMT
#34
On December 03 2017 08:43 Fango wrote:
Show nested quote +
On December 03 2017 08:27 Charoisaur wrote:
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.


2 starleagues > 3 weekenders

I'd agree if it were 3 Kespa Cup-like weekenders but Blizzcon is at least on par with a Starleague.

Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany15880 Posts
Last Edited: 2017-12-02 23:50:19
December 02 2017 23:46 GMT
#35
Most entertaining player for me would be clearly Gumiho with herO as runner-up.

Also surprised Ascension is map of the year, I never heard much praise for the map.
Most people seemed to think it's a bland macro-map which heavily favors Zerg. I thought Abyssal has this award in the bag.
Many of the coolest moments in sc2 happen due to worker harassment
DieuCure
Profile Joined January 2017
France3713 Posts
Last Edited: 2017-12-02 23:50:32
December 02 2017 23:48 GMT
#36
Rogue vs TY code S S2 was the game of the year ...

Or Maru vs TY gyeonggi qualifier

And TY player of the year, 3 global events : Katowice, GSL vs World, BLizzcon = Champion, runner up, ro4. + WeSG.
TL+ Member
SidianTheBard
Profile Joined October 2010
United States2474 Posts
December 02 2017 23:53 GMT
#37
Cheers!

Although I still think Abyssal is the better map, Ascension has surprised me with how much people love the map. One of my favorite things on Ascension is when one player takes control of the middle of the map. I recall Zest doing it with shield batteries and carriers at HSC, We see Gumiho do it all the time when he mechs on the map, etc etc etc.

Abyssal will always be my pride and joy but I"m glad Ascension got a ton of love as well. =)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Charoisaur
Profile Joined August 2014
Germany15880 Posts
December 02 2017 23:54 GMT
#38
On December 03 2017 08:48 DieuCure wrote:
Rogue vs TY code S S2 was the game of the year ...

Or Maru vs TY gyeonggi qualifier

And TY player of the year, 3 global events : Katowice, GSL vs World, BLizzcon = Champion, runner up, ro4. + WeSG.

Game of the year is a tough one, there were many good games but none which was on the level of Inno vs TaeJa, Life vs Dream etc.
My pick would probably be Inno vs TY
Many of the coolest moments in sc2 happen due to worker harassment
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2017-12-02 23:56:12
December 02 2017 23:55 GMT
#39
On December 03 2017 08:46 Charoisaur wrote:
Show nested quote +
On December 03 2017 08:43 Fango wrote:
On December 03 2017 08:27 Charoisaur wrote:
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.


2 starleagues > 3 weekenders

I'd agree if it were 3 Kespa Cup-like weekenders but Blizzcon is at least on par with a Starleague.



Blizzcon is better than other weekenders, but not starleague level.

Half of the players at blizzcon can't even make GSL ro16, and many qualified from tournaments months before instead of being in form at the time. And then there's having less prep time between matches, having bo5 for semis etc. It's just not the same as GSL
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
DieuCure
Profile Joined January 2017
France3713 Posts
December 02 2017 23:58 GMT
#40
Best tournament of the year = Katowice, and the two best players of the year was in finals so
TL+ Member
Fango
Profile Joined July 2016
United Kingdom8987 Posts
December 03 2017 00:06 GMT
#41
Game of the year is legitimately tough. Dark vs Stats on Ascension was amazing. But then there's Solar vs Maru on Frost, Dark vs Inno on Acolyte, sOs vs Inno on Odyssey, all the great TvTs especially on Abyssal...

I think TY vs Stats on Abyssal gets my vote, being in one of the biggest finals of the year helps
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-03 00:22:23
December 03 2017 00:12 GMT
#42
On December 03 2017 08:55 Fango wrote:
Show nested quote +
On December 03 2017 08:46 Charoisaur wrote:
On December 03 2017 08:43 Fango wrote:
On December 03 2017 08:27 Charoisaur wrote:
On December 03 2017 07:52 Ej_ wrote:
19 comments in, only 1 person remembered that Stats actually won 2 starleagues and winning Blizzcon doesn't automatically make you a contender for player of the year.

He won Blizzcon and 2 other tournaments.


2 starleagues > 3 weekenders

I'd agree if it were 3 Kespa Cup-like weekenders but Blizzcon is at least on par with a Starleague.



Blizzcon is better than other weekenders, but not starleague level.

Half of the players at blizzcon can't even make GSL ro16, and many qualified from tournaments months before instead of being in form at the time. And then there's having less prep time between matches, having bo5 for semis etc. It's just not the same as GSL

This is correct.

Blizzcon has money and hype, but anyone claiming that it it demands the same level of skill (or higher) to win as a Korean Starleague is simply wrong.

GSL has, is, and will remain the gold standard by which players' skill is measured. While SSL is also a Starleague and respected as such, it just doesn't carry the same weight of history and tradition that gives GSL the highest prestige.
Denominator of the Universe
TL+ Member
Rolltide
Profile Joined May 2017
United States447 Posts
December 03 2017 00:38 GMT
#43
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.
Rolltide
Profile Joined May 2017
United States447 Posts
December 03 2017 00:44 GMT
#44
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.

ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 03 2017 00:58 GMT
#45
On December 03 2017 09:44 Rolltide wrote:
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.



There is only one Kung Fu Super League, so obviously the Kung Fu Super League champion > the three GSL champions.
outscar
Profile Joined September 2014
2832 Posts
December 03 2017 01:01 GMT
#46
TY needs his own award for winning after 11 years and with such a fashion grabbing 300k$.
sunbeams are never made like me...
Argonauta
Profile Joined July 2016
Spain4902 Posts
December 03 2017 01:13 GMT
#47
Im glad TL came back doing these, really nice reads all .Im surprised by the map pick tho, I tink abyssal is the best LOTV map.
Rogue | Maru | Scarlett | Trap
TL+ Member
DieuCure
Profile Joined January 2017
France3713 Posts
December 03 2017 01:26 GMT
#48
Nah, Dusk Towers + TY's liberators
TL+ Member
Executer08
Profile Joined June 2015
Germany163 Posts
December 03 2017 01:33 GMT
#49
His difficulties in offline events are a thing of the past


[talking about special] this is mostly true as he indeed performed well at almost every event, but the 0-3's vs snute and soO were still chokes with bad gameplay (way worse than he played up to those series'). so while he overcame his past offline disasters, he still seems to have some work ahead of him when it comes to a stable mentality all the way through a tournament.

nice article, enjoyed the read. keep up the good works lads
"You have the image of being a robotic, stoic player among foreign fans. What do you think about that?" - "I don’t think it’s incorrect." || letodSWAG
Veluvian
Profile Joined December 2011
Bulgaria256 Posts
December 03 2017 02:33 GMT
#50
Nothing surprising - at least for the players. Especially for aLive - really deserved that nomination :D
Best matches: Hardly to believe, but Dark vs soO on Ro16 in GSL Season 3 Code S (one of the best ZvZ if not the best I've ever witnessed), final matches between TY vs Stats at IEM Katowice, Inno vs Rogue at GSL Super Tournament 2 and even sOs vs Inno at the final in GSL Season 3 are amazing.
Oz; MMA; Rain; sOs; Classic, Soulkey, TY, Dark
covetousrat
Profile Joined October 2010
2109 Posts
December 03 2017 02:35 GMT
#51
How about Dear's Proxy dark shrine in opponents base?
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
Last Edited: 2017-12-03 02:45:41
December 03 2017 02:44 GMT
#52
Great to see Sidianthebard recognized. Great maps man. I also love how his other map was the runner-up. Hoping for more of his maps next year!
Celebrating Starcraft since... a long time ago.
breaker1328
Profile Joined March 2016
Canada295 Posts
December 03 2017 03:00 GMT
#53
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.
Boggyb
Profile Joined January 2017
2855 Posts
December 03 2017 03:16 GMT
#54
On December 03 2017 12:00 breaker1328 wrote:
Show nested quote +
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.

They chose SpeCial as the breakout player when there were strong arguments for both GuMiho and Rogue. (Hell, even TY would have fit)
Paljas
Profile Joined October 2011
Germany6926 Posts
December 03 2017 03:25 GMT
#55
since when is wax writing articles on tl again?

anyway, i enjoyed it. thanks
TL+ Member
D-light
Profile Joined April 2012
Finland7364 Posts
December 03 2017 03:58 GMT
#56
Few picks and Unanimous Votes seem a bit weird, but overall seems quite fair.
why even
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-03 06:22:35
December 03 2017 04:10 GMT
#57
On December 03 2017 12:00 breaker1328 wrote:
Show nested quote +
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.

Neeb vs Rogue was not actually a very entertaining game. It was tense, and hype because of the players/their stories, and unusual for how late it went, but if you showed that match to somebody who had never before seen SC2, they would walk away thinking the game is all about turtling and probably quite boring at that.

Neeb vs Rogue was a cool game, but it didn't have the continuous, chaotic, multitasking and seesawing action that really characterize the best games. Because major battles usually decide the fate of the game immediately, it's highly unusual–and highly entertaining–when multiple major fights occur and the two players are still even. The justly legendary Taeja vs Inno that is oft-cited as the single greatest game of SC2 was nearly an hour of continuous fighting.

Multiple games in 2017 were far more deserving of "best map" than Neeb vs Rogue. Like the Dark vs Stats one TL chose, or aLive vs Inno at Katowice, or TY vs Stats at Katowice, or TY vs Inno at GSL vs the World, or Dark vs Inno in GSL.
Denominator of the Universe
TL+ Member
yht9657
Profile Joined December 2016
1810 Posts
December 03 2017 07:15 GMT
#58
Kinda surprised Abyssal didn't make it to the best map, it produced so many great games.

I think both TY and Rogue deserve the breakout player nomination, the former earned the prize money he was supposed to have earned in the last 11 years, while the latter finally proved himself with 3 championships including WCS world champion. Special did exceptionally this year especially in the global finals but he still hasn't won anything yet
dartaniar
Profile Joined October 2017
Ukraine2 Posts
December 03 2017 07:46 GMT
#59
thank you, guys, for your dedication!
and thank to all the great players for this wonderful year!
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
December 03 2017 08:08 GMT
#60
where's the eternal kong award?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 03 2017 08:12 GMT
#61
On December 03 2017 17:08 ChriS-X wrote:
where's the eternal kong award?


They scrapped it because they couldn't stand the thought of soO winning something.
Mun_Su
Profile Joined December 2012
France2063 Posts
December 03 2017 08:56 GMT
#62
What a great read !

I just disagree with the runner up of the player of the year, 2 Starleagues > 3 weekender (and Blizzcon is not a great indicator since Elazer and Major went in semis, can't see that happen or SSL)

But very awesome read, you TL people rocks
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
AbouSV
Profile Joined October 2014
Germany1278 Posts
December 03 2017 09:34 GMT
#63
You misspelled 'soO' in many category titles.
digmouse
Profile Blog Joined November 2010
China6327 Posts
December 03 2017 09:38 GMT
#64
Ascension to Aiur over Abyssal Reef as best map?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
December 03 2017 10:05 GMT
#65
I voted Abyssal just so you know because I am reasonable
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Soularion
Profile Blog Joined January 2014
Canada2764 Posts
December 03 2017 10:16 GMT
#66
On December 03 2017 12:00 breaker1328 wrote:
Show nested quote +
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.

This is a really silly statement after SpeCial humiliated Stats/TY
Writermaru pls
Edpayasugo
Profile Joined April 2013
United Kingdom2212 Posts
December 03 2017 10:32 GMT
#67
Great stuff, thanks
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
December 03 2017 10:43 GMT
#68
Abyssal Reef and Rogue were robbed
Argonauta
Profile Joined July 2016
Spain4902 Posts
December 03 2017 10:45 GMT
#69
"Mutalisks were more afraid of Thors than Rogue was of picking up a dinner check for his fellow pros" Oh my god the burn!
Rogue | Maru | Scarlett | Trap
TL+ Member
Mun_Su
Profile Joined December 2012
France2063 Posts
December 03 2017 10:46 GMT
#70
On December 03 2017 19:16 Soularion wrote:
Show nested quote +
On December 03 2017 12:00 breaker1328 wrote:
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.

This is a really silly statement after SpeCial humiliated Stats/TY


I found that super long extra game quite silly and boring

Best games, imo, were one of TY vs Stats at IEM final with crazy late game, one of the INno vs Dark in GSL semi final with crazy trade base, the game on Abyssal Reef (definitly best map this season) between TY and INno in GSLvs The World (INno vs aLive also in IEM but since INno lost i'm salty about it), the Stats vs Dark (which won) etc all of them were way better than Neeb vs Rogue.
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
NyuBPrime
Profile Joined January 2017
22 Posts
December 03 2017 10:46 GMT
#71
Do Tl posts those "TL awards every" year? Great article ! :D
Makro
Profile Joined March 2011
France16890 Posts
December 03 2017 10:54 GMT
#72
the final fight of the year : writers against the community
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Vindicare605
Profile Blog Joined August 2011
United States16055 Posts
December 03 2017 12:10 GMT
#73
On December 03 2017 06:16 Elentos wrote:
Show nested quote +
PLAYER OF THE YEAR:
WCS KOREA

INnoVation

Runner-up: Rogue

An atrocity. You should all be ashamed of yourselves.


Recency bias.

Rogue was the best player of the last 3 months perhaps, but the rest of the year in Korea was very clearly Innovation's.

At no point this year was he not the odds on favorite to win basically any tournament he was in, and when he was winning he was doing in dominating fashion.

Rogue had a stellar year no doubt, but Innovation's was still better.
aka: KTVindicare the Geeky Bartender
GoloSC2
Profile Joined August 2014
709 Posts
December 03 2017 12:15 GMT
#74
great read!
"Code S > IEM > Super Tournament > Homestory Cup > Blizzcon/WESG > GSL vs The World > Invitational tournaments in China with Koreans > WCS events" - Rodya
Hushfieldx
Profile Joined December 2016
Belgium64 Posts
December 03 2017 13:30 GMT
#75
Fantastic read! SC2 felt a lot better in 2017 than 2016, that's for sure
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
Last Edited: 2017-12-03 13:39:24
December 03 2017 13:34 GMT
#76
EDIT: Eh, guess I've missed a lot during the middle of the year. Still disagree with many choices here (I feel like I knew going in Rogue and soO would get minimal actual awards) but not so viscerally
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
December 03 2017 16:04 GMT
#77
Can we get a "Biggest 'OOPS!' of the Year" for 2018? That's about the only thing missing for me. + Show Spoiler +
..besides Arch of Janus not being the best map of the year.


Well done, and thanks everyone for a pret-ty good year of StarCraft. <3
Blunder Man doing everything thing a blunder can.
Alarak'smanservant
Profile Joined May 2017
35 Posts
December 03 2017 16:07 GMT
#78
My picks for favorite games would be sOs vs Inno game 5 and, I know this is a weird one, Cure vs Dark game 1 from season 1 .
BitbyBit is mathematically the greatest player of all time
leublix
Profile Joined May 2017
493 Posts
December 03 2017 16:57 GMT
#79
Abyssal > Ascension. I mean I like both and Abyssal is getting a bit old but itl was THE map of 2017.

Maybe Stats over Rogue as Runner-up for the best player but both choices seem reasonable (and I'm biased).

Might go with Dark over alive as the most entertaining player, he had many great series (losing a lot of those, a bit like classic last year).

Fango
Profile Joined July 2016
United Kingdom8987 Posts
December 03 2017 19:18 GMT
#80
On December 03 2017 09:44 Rolltide wrote:
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.



Wtf kind of comment is this? The fact that Rogue won blizzcon and has never got past GSL ro8 is evidence that GSL is the higher level event....

By any objective measure, other than prize money, GSL is better. More competition, more prep time between matches, bo7 for semis, no issues with jetlag, players qualify based on current form instead of results from tournaments 6 months ago etc

Like I said in the other comment, half the players at blizzcon couldn't even make GSL ro16. That alone makes it a weaker competition.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Fango
Profile Joined July 2016
United Kingdom8987 Posts
December 03 2017 19:22 GMT
#81
On December 03 2017 19:16 Soularion wrote:
Show nested quote +
On December 03 2017 12:00 breaker1328 wrote:
On December 03 2017 09:38 Rolltide wrote:
Dark should have been voted the most exciting player since he played in what was regarded as the best match and the best map.

In my opinion the best map was game 3 Rogue vs Neeb where Neeb had 199 army supply to win.


That would have been my vote too but you have to know TL writers will ever admit that a foreigner could do anything that would make a korean look bad.

This is a really silly statement after SpeCial humiliated Stats/TY


I'm just gonna go out there and say Stats humiliated himself in that series. SpeCial's play wasn't even that impressive

(And this is coming from someone who's been saying SpeCial is the best foreigner all year)
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-12-03 19:27:44
December 03 2017 19:24 GMT
#82
On December 04 2017 04:18 Fango wrote:
Show nested quote +
On December 03 2017 09:44 Rolltide wrote:
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.



Wtf kind of comment is this? The fact that Rogue won blizzcon and has never got past GSL ro8 is evidence that GSL is the higher level event....

By any objective measure, other than prize money, GSL is better. More competition, more prep time between matches, bo7 for semis, no issues with jetlag, players qualify based on current form instead of results from tournaments 6 months ago etc

Like I said in the other comment, half the players at blizzcon couldn't even make GSL ro16. That alone makes it a weaker competition.


Tbf half the players in GSL couldn't even make GSL ro16.
Charoisaur
Profile Joined August 2014
Germany15880 Posts
December 03 2017 19:49 GMT
#83
On December 04 2017 04:18 Fango wrote:
Show nested quote +
On December 03 2017 09:44 Rolltide wrote:
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.



Wtf kind of comment is this? The fact that Rogue won blizzcon and has never got past GSL ro8 is evidence that GSL is the higher level event....


And Stats won 2 Starleagues, had high finishes in the other ones and bombed out in the group stage of Blizzcon.
This proves Blizzcon is the higher level event. /s
Many of the coolest moments in sc2 happen due to worker harassment
washikie
Profile Joined February 2011
United States752 Posts
December 03 2017 19:56 GMT
#84
bet map is ascension,.... Id say abyssal is a more interesting map by a large margin accession is jut big and has an interesting choke in the center, nothing else is really striking about the map.
"when life gives Hero lemons he makes carriers" -Artosis
Xamo
Profile Joined April 2012
Spain877 Posts
December 03 2017 22:51 GMT
#85
If you consider the whole year, there is no way Rogue is the best player. He barely managed to clasify to Blizzcon. He "just" had three amazing months, including the final win.
Stats was the best in the remaining 8 months, and he deserves the award because of maths (8>3)

Anyway, I love these coming back.
My life for Aiur. You got a piece of me, baby. IIIIIIiiiiiii.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-03 23:05:21
December 03 2017 23:02 GMT
#86
On December 04 2017 07:51 Xamo wrote:
If you consider the whole year, there is no way Rogue is the best player. He barely managed to clasify to Blizzcon. He "just" had three amazing months, including the final win.
Stats was the best in the remaining 8 months, and he deserves the award because of maths (8>3)

Anyway, I love these coming back.

Rogue might have been the best for the last few months of 2017 and Stats for the first few, but I'm pretty sure TL considered the whole year as all 12 months instead of 3 or 8 or whatever. And the best player over all 12 months was neither Rogue nor Stats but Inno.

Hence, Inno got the award.
Denominator of the Universe
TL+ Member
Boggyb
Profile Joined January 2017
2855 Posts
December 03 2017 23:13 GMT
#87
On December 04 2017 07:51 Xamo wrote:
If you consider the whole year, there is no way Rogue is the best player. He barely managed to clasify to Blizzcon. He "just" had three amazing months, including the final win.
Stats was the best in the remaining 8 months, and he deserves the award because of maths (8>3)

Anyway, I love these coming back.

Stats has an argument as the best player in February and March. That's it.
ShowTheLights
Profile Blog Joined June 2012
Korea (South)1669 Posts
December 03 2017 23:27 GMT
#88
ALIVE MOST ENTERTAINING?!

AHAHAHAHHAHHAHAHAHAHAHAHAHAHA

WHATTTTTTTT?!?!?!

NO! LOL

User was warned for this post
•••Acer.MMA••• <> KT_Puzzle <> JinAir•GreenWings_CoCa <> CJ_herO <> Axiom CranK & Ryung <> IM_Seed <> IM_Squirtle <> le' ToD <> Innovation <> ROOT_CatZ <> inuh! <> Chobra <> SKT1_Fantasy
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-03 23:41:47
December 03 2017 23:40 GMT
#89
On December 04 2017 08:27 ShowTheLights wrote:
ALIVE MOST ENTERTAINING?!

AHAHAHAHHAHHAHAHAHAHAHAHAHAHA

WHATTTTTTTT?!?!?!

NO! LOL

Then why are you laughing so hard?

Denominator of the Universe
TL+ Member
starkiller123
Profile Joined January 2016
United States4029 Posts
December 04 2017 00:39 GMT
#90
On December 04 2017 08:27 ShowTheLights wrote:
ALIVE MOST ENTERTAINING?!

AHAHAHAHHAHHAHAHAHAHAHAHAHAHA

WHATTTTTTTT?!?!?!

NO! LOL

you seem entertained
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2017-12-04 00:44:52
December 04 2017 00:43 GMT
#91
On December 04 2017 09:39 starkiller123 wrote:
Show nested quote +
On December 04 2017 08:27 ShowTheLights wrote:
ALIVE MOST ENTERTAINING?!

AHAHAHAHHAHHAHAHAHAHAHAHAHAHA

WHATTTTTTTT?!?!?!

NO! LOL

you seem entertained


[image loading]

User was temp banned for this post.
Denominator of the Universe
TL+ Member
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
December 04 2017 04:02 GMT
#92
I'd like to see who voted for Ascension to Auir instead of Abyssal Reef for the best map of the year to get to know the people with a lack of taste and memory
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Kitai
Profile Joined June 2012
United States869 Posts
December 04 2017 04:33 GMT
#93
Can't believe soO didn't get runner-up in at least one of these categories.
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
December 04 2017 16:06 GMT
#94
Can't believe LRTL didn't win tournament of the year
Liquipedia"Expert"
StarDraKe
Profile Joined January 2009
France65 Posts
December 04 2017 16:25 GMT
#95
Hard to argue the outcome, all the winner are pretty obvious to me. We could probably discuss on the map where I prefer abyssal reef, but ascension is also a descent winner.

It almost lack some controversy or drama !
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
December 04 2017 18:16 GMT
#96
On December 05 2017 01:06 Inflicted wrote:
Can't believe LRTL didn't win tournament of the year

TL bias is dead.
kiss kiss fall in love
Durnuu
Profile Joined September 2013
13319 Posts
December 04 2017 18:47 GMT
#97
On December 05 2017 01:06 Inflicted wrote:
Can't believe LRTL didn't win tournament of the year

Should also win matchfixing of the year
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
dswarm
Profile Joined October 2012
United States73 Posts
December 04 2017 23:32 GMT
#98
Thanks so much for making this. It was really fun to read, especially the best game of the year. So much fun to watch!
I bleed creep
FvRGg
Profile Joined June 2016
68 Posts
December 05 2017 02:12 GMT
#99
Great read thanks!

In all seriousness though, not having abyssal reef as best map is reeeeaaallly hard to justify, I'm really not sure where you're coming from there.
Avexyli
Profile Blog Joined April 2014
United States693 Posts
December 05 2017 05:05 GMT
#100
Putting Abyssal below Ascension is...

very questionable imo.

Also, "it's a much larger map than Odyssey or Abyssal"

..no it's not. It's smaller in overall area.

Odyssey uses most of it's space and has a total area of 23,712 units. Ascension has dead air space and is still only at 21,120 units.

Also, "limited expansion pattern'? What? Abyssal is the first map we've ever seen where we have 3 third base options. Though Terran and Protoss had little/no reason to use the horizontal third, there were many players who utilized (and still use) that base for specific builds and it would show with their playstyles. Having this option also is a subtle nerf to certain cheeses. For example, proxy gating at the bridge inbetween the triangular third and natural would normally shut down any attempt at taking a close-by third for reinforcements, however, taking that horizontal base would actually give you ample time to defend at least one of the bases from the proxy (I've seen ViBe utilize this on stream quite a number of times to great success).

Ascension to Aiurs middle is really uninspired, it's a highground pod with lowground chokes surrounding it. Despite being forced to, players aren't very comfortable engaging there, they would prefer to take position in the wildly open area outside of it. That pod also has two xel'naga watch towers that are extremely powerful, as they cover any reasonable attack paths for the two players, which honestly is just lazy design, you should always take those towers past the early game or you're hurting yourself, the information it gives is so vital. Aesthetically the map is just silver and green, it's honestly just really boring to look at unless you decide to take a walk around the border.

Sorry but that whole 'best map' section just reads so wrong to me.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
DSK
Profile Blog Joined February 2015
England1110 Posts
Last Edited: 2017-12-05 07:38:30
December 05 2017 07:37 GMT
#101
I watched the INno vs Dark semis whilst having Pink Floyd "Us and them" playing in the background last night. It got seriously trippy at game 3 let me tell you!.

Think I'm gonna go watch all three GSLs as I missed them the first time round.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Wardi
Profile Blog Joined November 2011
England896 Posts
December 05 2017 11:15 GMT
#102
On December 05 2017 14:05 Avexyli wrote:
Putting Abyssal below Ascension is...

very questionable imo.

Also, "it's a much larger map than Odyssey or Abyssal"

..no it's not. It's smaller in overall area.

Odyssey uses most of it's space and has a total area of 23,712 units. Ascension has dead air space and is still only at 21,120 units.

Also, "limited expansion pattern'? What? Abyssal is the first map we've ever seen where we have 3 third base options. Though Terran and Protoss had little/no reason to use the horizontal third, there were many players who utilized (and still use) that base for specific builds and it would show with their playstyles. Having this option also is a subtle nerf to certain cheeses. For example, proxy gating at the bridge inbetween the triangular third and natural would normally shut down any attempt at taking a close-by third for reinforcements, however, taking that horizontal base would actually give you ample time to defend at least one of the bases from the proxy (I've seen ViBe utilize this on stream quite a number of times to great success).

Ascension to Aiurs middle is really uninspired, it's a highground pod with lowground chokes surrounding it. Despite being forced to, players aren't very comfortable engaging there, they would prefer to take position in the wildly open area outside of it. That pod also has two xel'naga watch towers that are extremely powerful, as they cover any reasonable attack paths for the two players, which honestly is just lazy design, you should always take those towers past the early game or you're hurting yourself, the information it gives is so vital. Aesthetically the map is just silver and green, it's honestly just really boring to look at unless you decide to take a walk around the border.

Sorry but that whole 'best map' section just reads so wrong to me.


Abyssal is clearly the better map, especially for map of the year. When I first read this I sort of saw it and thought it was dumb and just skipped past to the next parts, but actually reading the description why is just embarrassing, like did the writers not watch any games on Abyssal all year long?

Rest of the article is pretty good/fun though. Hard to disagree with most, this year has been pretty clear cut in terms of success stories.
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Waxangel
Profile Blog Joined September 2002
United States33208 Posts
December 05 2017 15:35 GMT
#103
On December 05 2017 20:15 Wardi wrote:
Show nested quote +
On December 05 2017 14:05 Avexyli wrote:
Putting Abyssal below Ascension is...

very questionable imo.

Also, "it's a much larger map than Odyssey or Abyssal"

..no it's not. It's smaller in overall area.

Odyssey uses most of it's space and has a total area of 23,712 units. Ascension has dead air space and is still only at 21,120 units.

Also, "limited expansion pattern'? What? Abyssal is the first map we've ever seen where we have 3 third base options. Though Terran and Protoss had little/no reason to use the horizontal third, there were many players who utilized (and still use) that base for specific builds and it would show with their playstyles. Having this option also is a subtle nerf to certain cheeses. For example, proxy gating at the bridge inbetween the triangular third and natural would normally shut down any attempt at taking a close-by third for reinforcements, however, taking that horizontal base would actually give you ample time to defend at least one of the bases from the proxy (I've seen ViBe utilize this on stream quite a number of times to great success).

Ascension to Aiurs middle is really uninspired, it's a highground pod with lowground chokes surrounding it. Despite being forced to, players aren't very comfortable engaging there, they would prefer to take position in the wildly open area outside of it. That pod also has two xel'naga watch towers that are extremely powerful, as they cover any reasonable attack paths for the two players, which honestly is just lazy design, you should always take those towers past the early game or you're hurting yourself, the information it gives is so vital. Aesthetically the map is just silver and green, it's honestly just really boring to look at unless you decide to take a walk around the border.

Sorry but that whole 'best map' section just reads so wrong to me.


Abyssal is clearly the better map, especially for map of the year. When I first read this I sort of saw it and thought it was dumb and just skipped past to the next parts, but actually reading the description why is just embarrassing, like did the writers not watch any games on Abyssal all year long?

Rest of the article is pretty good/fun though. Hard to disagree with most, this year has been pretty clear cut in terms of success stories.


YOUR argument is embarrassing
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Olli
Profile Blog Joined February 2012
Austria24417 Posts
December 05 2017 17:23 GMT
#104
Ha, I agree with people shitting on us for once
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Executer08
Profile Joined June 2015
Germany163 Posts
December 06 2017 03:18 GMT
#105
On December 04 2017 04:49 Charoisaur wrote:
Show nested quote +
On December 04 2017 04:18 Fango wrote:
On December 03 2017 09:44 Rolltide wrote:
To say that Blizzcon is an inferior tournament to GSL is retarded. There is only one world champion, there are 3 GSL champions.

If GSL is so superior the gold standard so to speak then a GSL champ should have won Blizzon. None of them did.



Wtf kind of comment is this? The fact that Rogue won blizzcon and has never got past GSL ro8 is evidence that GSL is the higher level event....


And Stats won 2 Starleagues, had high finishes in the other ones and bombed out in the group stage of Blizzcon.
This proves Blizzcon is the higher level event. /s


perfect response to a really dumb comment. sometimes its astonishing how bad people are at reasoning. i guess stupid arguments fit a stupid and pointless discussion though ^^
"You have the image of being a robotic, stoic player among foreign fans. What do you think about that?" - "I don’t think it’s incorrect." || letodSWAG
Waxangel
Profile Blog Joined September 2002
United States33208 Posts
December 06 2017 04:08 GMT
#106
On December 06 2017 02:23 Olli wrote:
Ha, I agree with people shitting on us for once


that only means you're becoming one of the plebs
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 06 2017 04:26 GMT
#107
On December 06 2017 13:08 Waxangel wrote:
Show nested quote +
On December 06 2017 02:23 Olli wrote:
Ha, I agree with people shitting on us for once


that only means you're becoming one of the plebs


So how did mizenhauer convince you that Ascension was the greatest thing since sliced bread Overgrowth anyways?
stevemachine17
Profile Joined April 2017
45 Posts
December 06 2017 09:21 GMT
#108
Dude stats vs dark in ssl was sweet! I also like gumihos reverse sweep in the semifinals (or was it quarter finals?) In gsl s2
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
December 07 2017 16:40 GMT
#109
So racist towards BW

I demand game equality!!
I know it's not as exciting with 0 breakout players etc. though
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
jodljodl
Profile Joined October 2016
140 Posts
December 07 2017 18:23 GMT
#110
Haven't read it completely yet but i actually agree with every result except most entertaining player. That award belongs to dark imo. Though aLive had some sick series vs INnoVation afair, esp. at katowice. But when it comes to mind blowing games dark is king.
Just yesterday(?) in the ONPOONG 11-games series vs INnoVation there was at least one game that came close to the infamous game vs Byun on KingSejongStation in the 2016 WCS finals. And it feels like if dark's playing there's always the not-so-small possibility of a truly awesome game. I don't have a list of games in mind that makes dark the most entertaining player 2017, but at least for the last two years my gut tells me he is :> without any doubt.

thx TL for this review!
Kim Doh Woo
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 07 2017 18:28 GMT
#111
On December 08 2017 01:40 FlopTurnReaver wrote:
So racist towards BW

I demand game equality!!
I know it's not as exciting with 0 breakout players etc. though


How absolutely incredible that an article in the SC2 General section about 2017 in competitive SC2 would not mention BW .
Scarlett`
Profile Joined April 2011
Canada2379 Posts
Last Edited: 2017-12-07 21:08:15
December 07 2017 21:02 GMT
#112
On December 05 2017 14:05 Avexyli wrote:
Putting Abyssal below Ascension is...

very questionable imo.

Also, "it's a much larger map than Odyssey or Abyssal"

..no it's not. It's smaller in overall area.

Odyssey uses most of it's space and has a total area of 23,712 units. Ascension has dead air space and is still only at 21,120 units.

Also, "limited expansion pattern'? What? Abyssal is the first map we've ever seen where we have 3 third base options. Though Terran and Protoss had little/no reason to use the horizontal third, there were many players who utilized (and still use) that base for specific builds and it would show with their playstyles. Having this option also is a subtle nerf to certain cheeses. For example, proxy gating at the bridge inbetween the triangular third and natural would normally shut down any attempt at taking a close-by third for reinforcements, however, taking that horizontal base would actually give you ample time to defend at least one of the bases from the proxy (I've seen ViBe utilize this on stream quite a number of times to great success).

Ascension to Aiurs middle is really uninspired, it's a highground pod with lowground chokes surrounding it. Despite being forced to, players aren't very comfortable engaging there, they would prefer to take position in the wildly open area outside of it. That pod also has two xel'naga watch towers that are extremely powerful, as they cover any reasonable attack paths for the two players, which honestly is just lazy design, you should always take those towers past the early game or you're hurting yourself, the information it gives is so vital. Aesthetically the map is just silver and green, it's honestly just really boring to look at unless you decide to take a walk around the border.

Sorry but that whole 'best map' section just reads so wrong to me.

i would say abyssal rush distance is too short and 4th/5th too easy to defend for it to be map of the year; its one of the maps that i always wanted veto but really had to veto catalena instead

the horizontal 3rd on abyssal was not really viable zergs tried it out for a bit but theres too much airspace behind the horizontal main-4th area for it to work

in zvz abyssal is also the most luck based map at the moment because of the rush distance (12pool vs pool first vs hatch first)

maybe it looks pretty but its miserable to play on
Progamer一条咸鱼
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2017-12-07 21:40:24
December 07 2017 21:34 GMT
#113
Figured I'd throw this out here...

Ascension to Aiur:
Map Bounds: 160x132
Main CC to Main CC: 44 seconds
Nat CC to Nat CC: 37 seconds

Abyssal Reef:
Map Bounds: 158x134
Main CC to Main CC: 45seconds
Nat CC to Nat CC: 35 seconds

(These numbers might be a bit off because I know blizzard will play with the bounds a bit, but they are the numbers I found on my TL map posts...not at home so can't load up the map files to check)

But both maps are very very very similar in size and rush distances. Ascension is much more open where as Abyssal is more choked but has many more attack and flank paths. It's pretty amazing how map architecture changes the map so much even though they are both so similar in size and rush distance.

The more you know! =)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Scarlett`
Profile Joined April 2011
Canada2379 Posts
Last Edited: 2017-12-07 21:46:43
December 07 2017 21:46 GMT
#114
On December 08 2017 06:34 SidianTheBard wrote:
Figured I'd throw this out here...

Ascension to Aiur:
Map Bounds: 160x132
Main CC to Main CC: 44 seconds
Nat CC to Nat CC: 37 seconds

Abyssal Reef:
Map Bounds: 158x134
Main CC to Main CC: 45seconds
Nat CC to Nat CC: 35 seconds

(These numbers might be a bit off because I know blizzard will play with the bounds a bit, but they are the numbers I found on my TL map posts...not at home so can't load up the map files to check)

But both maps are very very very similar in size and rush distances. Ascension is much more open where as Abyssal is more choked but has many more attack and flank paths. It's pretty amazing how map architecture changes the map so much even though they are both so similar in size and rush distance.

The more you know! =)

blizzard must have changed it then cuz rush distance (main to natural) is around 6-7 seconds faster on abyssal than ascension (not calculated but pvz 9pylon scout arrives to block at ~46 seconds vs ~53 seconds)
Progamer一条咸鱼
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 07 2017 21:55 GMT
#115
On December 08 2017 06:46 Scarlett` wrote:
Show nested quote +
On December 08 2017 06:34 SidianTheBard wrote:
Figured I'd throw this out here...

Ascension to Aiur:
Map Bounds: 160x132
Main CC to Main CC: 44 seconds
Nat CC to Nat CC: 37 seconds

Abyssal Reef:
Map Bounds: 158x134
Main CC to Main CC: 45seconds
Nat CC to Nat CC: 35 seconds

(These numbers might be a bit off because I know blizzard will play with the bounds a bit, but they are the numbers I found on my TL map posts...not at home so can't load up the map files to check)

But both maps are very very very similar in size and rush distances. Ascension is much more open where as Abyssal is more choked but has many more attack and flank paths. It's pretty amazing how map architecture changes the map so much even though they are both so similar in size and rush distance.

The more you know! =)

blizzard must have changed it then cuz rush distance (main to natural) is around 6-7 seconds faster on abyssal than ascension (not calculated but pvz 9pylon scout arrives to block at ~46 seconds vs ~53 seconds)


Abyssal's 152x136 (though I don't feel like Blizzard changed it. Could just be a mistake in the map thread).

I know some Zerg pros like Nerchio also aren't the biggest fan of Abyssal, but it isn't universal among zergs--Snute is a big fan. Protoss and terran pros are generally pretty happy about Abyssal. Ascension's rather Zerg favoured tbf (or at least was for quite some time).
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
December 08 2017 14:31 GMT
#116
On December 08 2017 03:28 ZigguratOfUr wrote:
Show nested quote +
On December 08 2017 01:40 FlopTurnReaver wrote:
So racist towards BW

I demand game equality!!
I know it's not as exciting with 0 breakout players etc. though


How absolutely incredible that an article in the SC2 General section about 2017 in competitive SC2 would not mention BW .

I was more talking about a similar thread in the BW section though
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-12-08 18:44:36
December 08 2017 18:44 GMT
#117
On December 08 2017 23:31 FlopTurnReaver wrote:
Show nested quote +
On December 08 2017 03:28 ZigguratOfUr wrote:
On December 08 2017 01:40 FlopTurnReaver wrote:
So racist towards BW

I demand game equality!!
I know it's not as exciting with 0 breakout players etc. though


How absolutely incredible that an article in the SC2 General section about 2017 in competitive SC2 would not mention BW .

I was more talking about a similar thread in the BW section though


No one's stopping you from writing one.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
December 11 2017 20:02 GMT
#118
On December 09 2017 03:44 ZigguratOfUr wrote:
Show nested quote +
On December 08 2017 23:31 FlopTurnReaver wrote:
On December 08 2017 03:28 ZigguratOfUr wrote:
On December 08 2017 01:40 FlopTurnReaver wrote:
So racist towards BW

I demand game equality!!
I know it's not as exciting with 0 breakout players etc. though


How absolutely incredible that an article in the SC2 General section about 2017 in competitive SC2 would not mention BW .

I was more talking about a similar thread in the BW section though


No one's stopping you from writing one.

Are you my mother?
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
washikie
Profile Joined February 2011
United States752 Posts
December 18 2017 07:26 GMT
#119
On December 05 2017 14:05 Avexyli wrote:
Putting Abyssal below Ascension is...

very questionable imo.

Also, "it's a much larger map than Odyssey or Abyssal"

..no it's not. It's smaller in overall area.

Odyssey uses most of it's space and has a total area of 23,712 units. Ascension has dead air space and is still only at 21,120 units.

Also, "limited expansion pattern'? What? Abyssal is the first map we've ever seen where we have 3 third base options. Though Terran and Protoss had little/no reason to use the horizontal third, there were many players who utilized (and still use) that base for specific builds and it would show with their playstyles. Having this option also is a subtle nerf to certain cheeses. For example, proxy gating at the bridge inbetween the triangular third and natural would normally shut down any attempt at taking a close-by third for reinforcements, however, taking that horizontal base would actually give you ample time to defend at least one of the bases from the proxy (I've seen ViBe utilize this on stream quite a number of times to great success).

Ascension to Aiurs middle is really uninspired, it's a highground pod with lowground chokes surrounding it. Despite being forced to, players aren't very comfortable engaging there, they would prefer to take position in the wildly open area outside of it. That pod also has two xel'naga watch towers that are extremely powerful, as they cover any reasonable attack paths for the two players, which honestly is just lazy design, you should always take those towers past the early game or you're hurting yourself, the information it gives is so vital. Aesthetically the map is just silver and green, it's honestly just really boring to look at unless you decide to take a walk around the border.

Sorry but that whole 'best map' section just reads so wrong to me.


completely agree
"when life gives Hero lemons he makes carriers" -Artosis
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