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On August 27 2017 00:19 Kerdinand wrote:Show nested quote +On August 26 2017 23:00 OGamingTV SC2 wrote:On August 26 2017 20:41 Kerdinand wrote: And if this is not meant as a suggestion to Blizzard, what is it meant to be? A a lot of people will play because they prefer it? Without a ladder? A mod that makes tournaments flashier? Why would I want to watch a tournament on a mod, meaning I cannot see my favourite pro players, cannot learn new strategies/tactics/tricks and without Blizz support there wont be a big storyline or prizepool either. Just look what happened to Starbow, Vanguard, etc.. They are fun messing around in once or twice but they die of pretty quickly. As I said, I appreciate the time and effort people put into this, but I just dont think its worth the investment. If its for your personal enjoyment, ok, I guess I can understand that. But then dont exspect a lot of people to play it. We already explained in the first and second post what it's here for: On August 26 2017 02:37 OGamingTV SC2 wrote: Obviously the objective isn't 100% met and there's probably balance issues. The goal isn't to have a perfect balance, but to have fun. If a player finds a combinaison that's too strong, they will have impressed us during the game and we'll fix the issue later on. Don't hesitate to play with it and point out to us what's overpowered or underpowered! We have put in serious efforts in the balance and dynamic, but all of that is just to create different and surprising tournaments. If those tournament work, we'll have more data to update the mod and to continue to surprise you. On August 26 2017 03:55 OGamingTV SC2 wrote: Kerdinand the goal isn't necessarily to convince Blizzard about these changes. We wanted to make a fun mod to have games radically different than what we can see in LotV. We plan to create tournaments with this mod and see great stuff! Plus the last edition of OG 6 Start, our previous mod, was played with 8 of the best Korean players. Not sure what you mean by "I cannot see my favourite pro players"  Obviously, if you except / watch only big tournaments like WCS or GSL, this ain't it. But there are other tournaments out there you know  And soon one more, on a different way to play the game! I understand that you want to make it purely for fun but as I said I just dont think it will actually be played. Thats all I wanted to point out. If it is worth the effor for you, thats totally ok with me (as if I could stop you  ). EDIT: Ok, you got me with the pro player part. Point for you, although even here I dont think we will see consistent pro competition (2 metas is just to much too learn), but Im always open to what the future brings.
Dude they make their own tournaments with this mod.
Pro players will play this mod as long as they can earn money with it.
A custom mod with changed interactions has the potential to attract more viewers, if it's well designed.
I'm pretty sure that's the whole point of it. They don't try to create a better SC2 or to convince blizzard to copy some changes.
This mod is not supposed to be a separate SC2 version like StarBow with a separated ladder etc.
It's just a mod for unique and fresh tournament play.
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Is Frenesy like the word Frenzy?
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I don't like mech healing, just like I don't like it how they put it on the Raven. It's already on the Medivac, we don't need more healing beams. I think they knew this when they had mech heal in the campaign and they were pushing out WoL. I also prefer 12 worker start to this.
Some of these ideas are pretty damn sick and of course some of them are things from Brood War which could also be pretty sick. That Infestor Tunnel ability alone is so super awesome and I could honestly see this implemented in the current game.
Sentry can copy an Adept, Shade on top of a Ramp and with the right timing drop a Forcefield. That's pretty sick, or abusive, depening on how you look at it
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On August 27 2017 00:28 Siegetank_Dieter1 wrote:Show nested quote +On August 27 2017 00:19 Kerdinand wrote:On August 26 2017 23:00 OGamingTV SC2 wrote:On August 26 2017 20:41 Kerdinand wrote: And if this is not meant as a suggestion to Blizzard, what is it meant to be? A a lot of people will play because they prefer it? Without a ladder? A mod that makes tournaments flashier? Why would I want to watch a tournament on a mod, meaning I cannot see my favourite pro players, cannot learn new strategies/tactics/tricks and without Blizz support there wont be a big storyline or prizepool either. Just look what happened to Starbow, Vanguard, etc.. They are fun messing around in once or twice but they die of pretty quickly. As I said, I appreciate the time and effort people put into this, but I just dont think its worth the investment. If its for your personal enjoyment, ok, I guess I can understand that. But then dont exspect a lot of people to play it. We already explained in the first and second post what it's here for: On August 26 2017 02:37 OGamingTV SC2 wrote: Obviously the objective isn't 100% met and there's probably balance issues. The goal isn't to have a perfect balance, but to have fun. If a player finds a combinaison that's too strong, they will have impressed us during the game and we'll fix the issue later on. Don't hesitate to play with it and point out to us what's overpowered or underpowered! We have put in serious efforts in the balance and dynamic, but all of that is just to create different and surprising tournaments. If those tournament work, we'll have more data to update the mod and to continue to surprise you. On August 26 2017 03:55 OGamingTV SC2 wrote: Kerdinand the goal isn't necessarily to convince Blizzard about these changes. We wanted to make a fun mod to have games radically different than what we can see in LotV. We plan to create tournaments with this mod and see great stuff! Plus the last edition of OG 6 Start, our previous mod, was played with 8 of the best Korean players. Not sure what you mean by "I cannot see my favourite pro players"  Obviously, if you except / watch only big tournaments like WCS or GSL, this ain't it. But there are other tournaments out there you know  And soon one more, on a different way to play the game! I understand that you want to make it purely for fun but as I said I just dont think it will actually be played. Thats all I wanted to point out. If it is worth the effor for you, thats totally ok with me (as if I could stop you  ). EDIT: Ok, you got me with the pro player part. Point for you, although even here I dont think we will see consistent pro competition (2 metas is just to much too learn), but Im always open to what the future brings. Dude they make their own tournaments with this mod. Pro players will play this mod as long as they can earn money with it. A custom mod with changed interactions has the potential to attract more viewers, if it's well designed. I'm pretty sure that's the whole point of it. They don't try to create a better SC2 or to convince blizzard to copy some changes. This mod is not supposed to be a separate SC2 version like StarBow with a separated ladder etc. It's just a mod for unique and fresh tournament play.
I understand that, all Im really trying to say is that I think it wont gain very much traction. A "tournament only" mod is fun to mess around with for one or two games, but in the long term remembering two metas, tech trees, unti interaction, etc. just seems too much (at least for me, dunno about others). I want to watch tournaments of the game I actually play. But lets just stop discussing if the mods worth its time. I guess we just have to agree to disagree here. Lets just see how it acutally plays out. 
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On August 27 2017 00:39 DarkPlasmaBall wrote: Is Frenesy like the word Frenzy?
Indeed, it's fixed thank you!
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On August 27 2017 00:59 Kerdinand wrote:Show nested quote +On August 27 2017 00:28 Siegetank_Dieter1 wrote:On August 27 2017 00:19 Kerdinand wrote:On August 26 2017 23:00 OGamingTV SC2 wrote:On August 26 2017 20:41 Kerdinand wrote: And if this is not meant as a suggestion to Blizzard, what is it meant to be? A a lot of people will play because they prefer it? Without a ladder? A mod that makes tournaments flashier? Why would I want to watch a tournament on a mod, meaning I cannot see my favourite pro players, cannot learn new strategies/tactics/tricks and without Blizz support there wont be a big storyline or prizepool either. Just look what happened to Starbow, Vanguard, etc.. They are fun messing around in once or twice but they die of pretty quickly. As I said, I appreciate the time and effort people put into this, but I just dont think its worth the investment. If its for your personal enjoyment, ok, I guess I can understand that. But then dont exspect a lot of people to play it. We already explained in the first and second post what it's here for: On August 26 2017 02:37 OGamingTV SC2 wrote: Obviously the objective isn't 100% met and there's probably balance issues. The goal isn't to have a perfect balance, but to have fun. If a player finds a combinaison that's too strong, they will have impressed us during the game and we'll fix the issue later on. Don't hesitate to play with it and point out to us what's overpowered or underpowered! We have put in serious efforts in the balance and dynamic, but all of that is just to create different and surprising tournaments. If those tournament work, we'll have more data to update the mod and to continue to surprise you. On August 26 2017 03:55 OGamingTV SC2 wrote: Kerdinand the goal isn't necessarily to convince Blizzard about these changes. We wanted to make a fun mod to have games radically different than what we can see in LotV. We plan to create tournaments with this mod and see great stuff! Plus the last edition of OG 6 Start, our previous mod, was played with 8 of the best Korean players. Not sure what you mean by "I cannot see my favourite pro players"  Obviously, if you except / watch only big tournaments like WCS or GSL, this ain't it. But there are other tournaments out there you know  And soon one more, on a different way to play the game! I understand that you want to make it purely for fun but as I said I just dont think it will actually be played. Thats all I wanted to point out. If it is worth the effor for you, thats totally ok with me (as if I could stop you  ). EDIT: Ok, you got me with the pro player part. Point for you, although even here I dont think we will see consistent pro competition (2 metas is just to much too learn), but Im always open to what the future brings. Dude they make their own tournaments with this mod. Pro players will play this mod as long as they can earn money with it. A custom mod with changed interactions has the potential to attract more viewers, if it's well designed. I'm pretty sure that's the whole point of it. They don't try to create a better SC2 or to convince blizzard to copy some changes. This mod is not supposed to be a separate SC2 version like StarBow with a separated ladder etc. It's just a mod for unique and fresh tournament play. I understand that, all Im really trying to say is that I think it wont gain very much traction. A "tournament only" mod is fun to mess around with for one or two games, but in the long term remembering two metas, tech trees, unti interaction, etc. just seems too much (at least for me, dunno about others). I want to watch tournaments of the game I actually play. But lets just stop discussing if the mods worth its time. I guess we just have to agree to disagree here. Lets just see how it acutally plays out. 
i understand your point. It's really hard to predict how long a tournament that isn't the main game will attract viewers... But as long as it's fresh and entertaining, i'm confident people will enjoy watching it.
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On August 27 2017 02:05 OGamingTV SC2 wrote:Show nested quote +On August 27 2017 00:39 DarkPlasmaBall wrote: Is Frenesy like the word Frenzy? Indeed, it's fixed thank you!
Cool Best of luck with this!
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I'm diamond and already over my head mechanically with LOTV, I think i'll pass on a mod which demands to play 10 to 30 iterations of the same champions spellcasters every game, I'll watch pro players play for entertainement value, but I'm not sure I'll play, GL tho.
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GG's guys !
This is one of the best mod i ever read. I don't understand why you have so less comments, and why you have no pro player feedback, it could be interesting! Keep it up the good work guys !
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On August 28 2017 02:17 TrainingDay wrote: GG's guys !
This is one of the best mod i ever read. I don't understand why you have so less comments, and why you have no pro player feedback, it could be interesting! Keep it up the good work guys ! because no one really wants to play sc2 mods. better mods have been made by more committed developers, they each last a while and then die because they're just novelties made by amateurs. no disrespect to OP, if he had fun modding the game and got some people to try it out that's great, but sc2 is sc2 by blizzard and it will live and die as sc2 by blizzard. most of the people who have a problem with that just move on to another game
this is just my personal opinion, but i think a lot of the people who mod sc2 obsessively are people who just want the game to be designed in a way that makes their personal playstyle strong because they can't handle not being the best. it's the avilo mindset.
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On August 28 2017 02:29 brickrd wrote:Show nested quote +On August 28 2017 02:17 TrainingDay wrote: GG's guys !
This is one of the best mod i ever read. I don't understand why you have so less comments, and why you have no pro player feedback, it could be interesting! Keep it up the good work guys ! because no one really wants to play sc2 mods. better mods have been made by more committed developers, they each last a while and then die because they're just novelties made by amateurs. no disrespect to OP, if he had fun modding the game and got some people to try it out that's great, but sc2 is sc2 by blizzard and it will live and die as sc2 by blizzard. most of the people who have a problem with that just move on to another game this is just my personal opinion, but i think a lot of the people who mod sc2 obsessively are people who just want the game to be designed in a way that makes their personal playstyle strong because they can't handle not being the best. it's the avilo mindset.
I'm not trying to fully change what you say is your personal opinion, but I wish you would consider the possibility that maybe some of these people are gamers who have played other RTS before/beside SC2 and recognize some of the fundamental design failings of SC2 which have never gone away and will never go away so long as Blizzard only patches in bandaids and refuses to do major overhauls.
I fully agree that it will live and die as SC2 by Blizzard, while mod initiatives like this are nice they never seem to get enough traction even when their niche communities pump real money into trying to sustain them.
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@207aicila +1
The weird thing, is when a mod is in "Avilo mindset" we have tons of comment and theory craft to explain why it's bad. Even TLO announce a mod to prove Avilo's mod is bad.
When a mod seem's interesting, with no Avilo mindset obviously (who knows if ogaming prefers Terran or Protoss ? All the new featured are cool despite of the race). Nobody talks.. so what we want ? we want Blizzard do something ? but Blizzard start to did something cause Avilo did a mod, Ogaming did a mod, Vanguard too, GSL made a change on mineral etc i mean, Blizzard don't listen but see the scene moving, and try to follow it
This kind of mod can help Blizzard to see what the community wants. If tomorrow a lot of people say : This mod is cool, Blizzard will take some idea of this mod. If we just wait that Blizzard find a solution, SC2 will continue to die..
So if we love this game, we should all take 3 minutes to try all the mod with no "Avilo mindset" and make some feedback. And not, wait... wait... and write on all community feedback that the game is wrong.. Community feedback are here to announce some change, not discuss on change. Mod are here to try some change and discuss about it.
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On August 28 2017 02:29 brickrd wrote:Show nested quote +On August 28 2017 02:17 TrainingDay wrote: GG's guys !
This is one of the best mod i ever read. I don't understand why you have so less comments, and why you have no pro player feedback, it could be interesting! Keep it up the good work guys ! because no one really wants to play sc2 mods. better mods have been made by more committed developers, they each last a while and then die because they're just novelties made by amateurs. no disrespect to OP, if he had fun modding the game and got some people to try it out that's great, but sc2 is sc2 by blizzard and it will live and die as sc2 by blizzard. most of the people who have a problem with that just move on to another game this is just my personal opinion, but i think a lot of the people who mod sc2 obsessively are people who just want the game to be designed in a way that makes their personal playstyle strong because they can't handle not being the best. it's the avilo mindset.
What a mean comment.
I'd love to test this mod and feedback it but my computer can't handle Sc2 and I am much more a viewer than a player. However as a Viewer I greatly enjoyed watchin the OGTV start event, the last TvZ, espacially, was really fun to watch.
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most of the people who have a problem with that just move on to another game
Blizzard gave us the Galaxy Editor. If we don't like the game, why no try to edit it the way we want to?
Consider this mod as an Arcade mod that could be better to play for some players than the regular ladder. Like all others Arcade mods.
This is not a "How we think SC2 should be" mod.
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On August 26 2017 11:25 404AlphaSquad wrote:Show nested quote +On August 26 2017 03:29 Kerdinand wrote: Oh look, another community mod that tries to make the game more like BW and that nobody will play after trying it out once or twice....
Honestly, I appreciate the effort everybody puts into these mods, but it seems like a waste of time to me. If you want to help the development of this game then give feedback in the community update threads. Now, that a big organisation like o'gaming does it this might actually gain some track, but I dont believe it will last longer than a few weeks without a dedicated ladder and playerbase. If you think this mod makes the game like BW then you have never played BW. Also some people enjoy making mods even if there is not a huge community behind it. And nobody who mods actually believes that Blizzard is going to implement these changes. They have never done that and never will. They already do not listen to community feedback and always do what they want, so there is no reason to assume a mod will change their mindset on design. Avilo would like a word with you.
On topic, the changes are interesting, and none of them seems biased. I'd give it a try, but I gave up playing SC2 in all it's forms. I just enjoy watching it now.
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We'll be hosting the first tournament next week, starting with 2 Open Qualifiers! We'll provide a 500€ cash prize for the tournament.
Qualifier 1 Monday, Aug 28 6:00pm GMT (GMT+00:00) - Register here
Qualifier 2 Tuesday, Aug 29 6:00pm GMT (GMT+00:00) - Register here
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Group A Thursday, Aug 31 6:00pm GMT (GMT+00:00)
Group B Friday, Sep 01 6:00pm GMT (GMT+00:00)
Playoffs Sunday, Sep 03 6:00pm GMT (GMT+00:00)
We already explained why we did this mod, but perhaps it was lost in the first big post, or in the 2 following posts we made :D So, to explain it again: we did not create this mod to inspire Blizzard. If Blizzard wishes to implement some of our changes, good. If not, that's fine. Our goal is to create another way to play LotV, and organize competitions on it that will bring a different kind of entertainment, with new moves you won't be able to see anywhere else. If you're not interested, nobody forces you to watch :D
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Does cleanse remove stim?
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No, it doesn't. It works on Storm, Neural Parasite, Fungal Growth, Dark Swarm, Irradiate and Lockdown.
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infestor tunnel looks really cool. one thing i dont like is giving one unit many spells, in this case the sentry have 4 of them, guardian shield, force field, replicator and halluc, imo that too much. overall it looks fun, great work!
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