On June 07 2017 01:00 Olli wrote:
Innovation of the metagame and new builds came from within team houses and preparation, though. There's a ton of examples for it (Startale's charge/templar PvT probably the most famous one). A lot of the time it wasn't headline players who figured out the game, but B-teamers and practice partners. Those are all gone now.
It's very telling that nowadays it's not Koreans who figure out the game, it's foreigners. Artistic freedom can only be more limited now because you HAVE to perform if you have no salary. There's no room to experiment around.
Innovation of the metagame and new builds came from within team houses and preparation, though. There's a ton of examples for it (Startale's charge/templar PvT probably the most famous one). A lot of the time it wasn't headline players who figured out the game, but B-teamers and practice partners. Those are all gone now.
It's very telling that nowadays it's not Koreans who figure out the game, it's foreigners. Artistic freedom can only be more limited now because you HAVE to perform if you have no salary. There's no room to experiment around.
Well sometimes the best ideas come in the shower, by which I mean that now when the players have time to go to pubs and meme around on stream, they are more likely to have innovative ideas than when they were forced to play a certain style 10 hours a day. Nothing beats having a strategist team and a sports psychologist to help you prepare though.