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New Ladder Maps for 2017 Season 1 - Page 2

Forum Index > SC2 General
35 CommentsPost a Reply
Prev 1 2 All
franzji
Profile Joined September 2013
United States583 Posts
December 01 2016 22:01 GMT
#21
abyssal reef looks ok

paladino looks really good too. not sure about the vision blockers or tank locations.

proximal station looks meh, at least it is creative so it might be fun.

honorgrounds looks terrible imo.


I hope we get a protoss themed map from the last 3 to be used on ladder.
IArako
Profile Joined June 2015
Germany195 Posts
December 01 2016 22:20 GMT
#22
Abyssal looks like the easiest macro map to me, paladino cheese no1, and the other two pretty solid for macro too, honorground may be a bit annoying with some cliffs and vision.
Like them overall
Special Tactics
prabuty
Profile Joined October 2016
Poland26 Posts
December 01 2016 22:27 GMT
#23
Maps with extremely difficult 3rd to take and many chokes are bad for protoss I guess.
Clonester
Profile Joined August 2014
Germany2808 Posts
December 01 2016 22:51 GMT
#24
LotV economy now means easy 4th and even easy 5h. They wanted to make you mine out faster to push you into action, now some maps rewert it by giving relativly easy strongholds which contain 5 bases.

But what ever.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Carminedust
Profile Joined October 2014
487 Posts
December 01 2016 22:53 GMT
#25
all i see is easy spots for siege tanks on the low ground hitting naturals of zergs while getting attacked by liberators and mmm >.>
Maybe was Zoun only Fan before he retired idk
snrub
Profile Blog Joined November 2016
Canada20 Posts
December 02 2016 01:25 GMT
#26
Man, I'm just starting to get used to the current map pool.

Still excited to play on these though. Abyssal looks sick!
I like the way Snrub thinks!
Garemie
Profile Joined April 2011
United States248 Posts
December 02 2016 01:55 GMT
#27
Abyssal Reef is probably the prettiest map I've seen on Ladder. Gonna be sick!
Bomber | CJ herO | Snute
warlocke
Profile Joined September 2015
97 Posts
December 02 2016 02:53 GMT
#28
can't wait for 2017
an average player whom can only F2 + a-move
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
December 02 2016 05:24 GMT
#29
daybreak and ww should stay forever
insitelol
Profile Joined August 2012
845 Posts
December 02 2016 08:00 GMT
#30
And they wonder why protoss is underrepresented on ladder.
0/10
Disgusting maps (aesthetics aside), hope they keep at least 3 current maps. But whom am i deceiving. DK's goal is to keep people away from the game they want to play.
Less is more.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
December 02 2016 09:15 GMT
#31
I'd rather play on an endless plain with one mineral field in the middle than the current mappool, so everything is a step up!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-12-02 09:48:05
December 02 2016 09:26 GMT
#32
All i see is blizzard doing the same thing that has not worked for 6 years..+ Show Spoiler [wall of text inc] +

map design so poor, so devoid of variations.. an attitude never failling to piss you off: "yeah you had shit* since the start and you are still here.. that must mean you want s hit!!""lets give you some more"

i seem to remember that one possible definition of "insanity" is to do the same thing over and over again, thinking a different outcome will happen

Sorry, i'm sort of fed up with so much bad "client support" by actiblizzard

picture Firecake asking for a sponsor's "support", lets say the sponsor is an sc2 geek:

Firecake
"yeah i can"t even prepare playing for next months map pool.. come to think of it .. can't even tell you if there will be a tournament"

sorry 4 rant

i have no ill will towards anyone, but in my "universe" when people are so bad at their job (job being make maps that hardcore players will get addicted to.. making maps that make current players get "new" people into sc2, making maps that produce viewership explosions...)
.. they lose the job ..not that it insures progress but it certainly does showcase a will to progress.

#progress is good


*examples of sh it:
- map pool rotation and patching (the way it is done/not done .. never clear, and ask hsc if blizzard likes them
(for example)
- not fixing clear miss balance of units for months (dont need examples do i?)
- never showcasing community maps in their launcher/social media
- making ghettos instead of forums
...
list goes on and on...


i bought all three and i hoped for melee to be much more than what they settled on as "good".. but it will get worse before it gets better.. and this current attitude of theirs is just making the work harder to make sc2 great! once they have let it be!
"not enough rights"
jedi1982
Profile Joined January 2011
United States172 Posts
December 02 2016 14:02 GMT
#33
looking good!
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
December 02 2016 14:52 GMT
#34
Yaaaas new 2v2 maps
Potassium Gang
FrostbitethundeR
Profile Joined April 2015
Malaysia28 Posts
December 02 2016 15:42 GMT
#35
Wohooo new maps ! This is truly awesome ! Thank you Blizzard ! <3
Follow me on Instagram @arandano.my
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
December 02 2016 16:23 GMT
#36
Haven't posted in a while, had to log in just to say these all look so sick. really excited for these, great work to all involved.
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