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Community Feedback Update - November 2 - Page 4

Forum Index > SC2 General
63 CommentsPost a Reply
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aQuaSC
Profile Joined August 2011
717 Posts
November 03 2016 22:23 GMT
#61
On November 04 2016 07:17 Meavis wrote:
Show nested quote +
On November 04 2016 07:09 aQuaSC wrote:

Personally I'm not against older maps at all, if they don't work in their current state I'd be happy with versions adjusted for LotV, but having older classic maps like Lost/Shattered Temple or Metalopolis adjusted layout-wise to current SC2 is a little dream of mine.

I'm surprised they don't look into community maps more, but I'm happy that David said they're going to be more active with them in the next year (it's like 2-3 months I think).


you don't just adjust maps, shit just doesn't work that way.

with the extreme drought in the mapmaking scene it's amazing it isn't completely extinct by now.

Okay, I don't make maps so I was just guessing it could be done somehow. I never had modifying a map in mind, just a new map with similarities in general layouts/tilesets
TL+ Member
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2016-11-04 12:28:53
November 04 2016 12:26 GMT
#62
On November 04 2016 07:09 aQuaSC wrote:
Show nested quote +
On November 04 2016 06:03 StatixEx wrote:
i know they are old maps but my old age gets the better of me, have they been tried with legacy? i seem to remember having to box my workers?

None of these maps were in LotV. Daybreak was in the game for the half of WoL and in HotS too, the rest was in Heart of the Swarm only.

Personally I'm not against older maps at all, if they don't work in their current state I'd be happy with versions adjusted for LotV, but having older classic maps like Lost/Shattered Temple or Metalopolis adjusted layout-wise to current SC2 is a little dream of mine.

I'm surprised they don't look into community maps more, but I'm happy that David said they're going to be more active with them in the next year (it's like 2-3 months I think). Sometimes I feel that they don't directly reach for community ideas/maps because they fear of community asking for something in exchange, some people are really touchy. Remember Galactic Process drama? Where they changed the rocks?

http://us.battle.net/forums/en/sc2/topic/20745746682


While I agree that in this case they could be in touch with the map creator to have discussion and work with him on the map and "be nice", they have final say what makes to the ladder or not after all, but fucking lol at this tweet.

And tell me how many complaints there are about the map in current state. By the way when I browse the thread it's scary that so many people are willing to theorycraft and say how bad the map is and other ridiculous things while it turned out to be fine with the changes. That's why Blizzard should be reserved with modifying the game and look for advice/suggestions among players above certain level, not among common folk which can be collectively misguided and just say stupid things

Even though I wasn't even active, I didn't even own LotV, I can clearly read that the creator is upset they edited the map without messaging him and involving him in the process.

It was not a case of nerd rage that they used a different doodad. It was changing the map, which his name and reputation was tied to, without even mentioning it to him. He's just a farm they get content from to sell in their game. Not worth discussing with.

That's insanely disrespectful and they treated the community exactly as they see it. Like a wallet.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2016-11-04 13:29:51
November 04 2016 12:40 GMT
#63
On November 04 2016 21:26 Probe1 wrote:
Show nested quote +
On November 04 2016 07:09 aQuaSC wrote:
On November 04 2016 06:03 StatixEx wrote:
i know they are old maps but my old age gets the better of me, have they been tried with legacy? i seem to remember having to box my workers?

None of these maps were in LotV. Daybreak was in the game for the half of WoL and in HotS too, the rest was in Heart of the Swarm only.

Personally I'm not against older maps at all, if they don't work in their current state I'd be happy with versions adjusted for LotV, but having older classic maps like Lost/Shattered Temple or Metalopolis adjusted layout-wise to current SC2 is a little dream of mine.

I'm surprised they don't look into community maps more, but I'm happy that David said they're going to be more active with them in the next year (it's like 2-3 months I think). Sometimes I feel that they don't directly reach for community ideas/maps because they fear of community asking for something in exchange, some people are really touchy. Remember Galactic Process drama? Where they changed the rocks?

http://us.battle.net/forums/en/sc2/topic/20745746682

https://twitter.com/LiquidTLO/status/750961538249453568
While I agree that in this case they could be in touch with the map creator to have discussion and work with him on the map and "be nice", they have final say what makes to the ladder or not after all, but fucking lol at this tweet.

And tell me how many complaints there are about the map in current state. By the way when I browse the thread it's scary that so many people are willing to theorycraft and say how bad the map is and other ridiculous things while it turned out to be fine with the changes. That's why Blizzard should be reserved with modifying the game and look for advice/suggestions among players above certain level, not among common folk which can be collectively misguided and just say stupid things

Even though I wasn't even active, I didn't even own LotV, I can clearly read that the creator is upset they edited the map without messaging him and involving him in the process.

It was not a case of nerd rage that they used a different doodad. It was changing the map, which his name and reputation was tied to, without even mentioning it to him. He's just a farm they get content from to sell in their game. Not worth discussing with.

That's insanely disrespectful and they treated the community exactly as they see it. Like a wallet.

Exactly as they have it under terms of use. That doesn't make being out of touch any better though.

And saying that they treat the community as a "wallet" as you put it is unnecessary demonisation and making Blizzard a supreme evil of some sort. You can say the same thing about your employer. You're nothing but an expendable workforce to him (unless you are truly the best at something). Does it make him instantly bad?

What they did was insensitive and overall really poor but they have final say on what's going to the game or not. And as harsh and even stupid as it sounds, your time spent in the map editor is not making the map your property anyway (again terms of use).

I'm ommitting the entire outrage on how map was going to be completely unplayable after the changes, because it turned out to be fine and with that situation in mind it's possible that the map could be problematic without changes made to it, they always said that they are adjusting the maps to match some performance criteria as well, but if there was a reason to change some textures and other cosmetic stuff besides that they didn't like some of them we'll probably never know.

EDIT: as I see now that you probably weren't around during the drama and how it ended in the end (by getting silent since it was an overreaction), take a look on the comparison screenshots, where minor stuff was changed like position of minerals to be less abusable by Liberators, adding air space between main and third, outside of the natural and close to gold ramp to not make air harass completely unviable, some textures, these damned rocks that turned out to be fine in the end etc.

original map
current version on the ladder after the changes
TL+ Member
HelpMeGetBetter
Profile Blog Joined November 2012
United States764 Posts
Last Edited: 2016-11-06 00:24:43
November 06 2016 00:24 GMT
#64
did they give a date during blizzcon to when the patch with all the units changes will go live?
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