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Is SC2 too fast? - Page 2

Forum Index > SC2 General
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BisuDagger
Profile Blog Joined October 2009
Bisutopia19295 Posts
April 15 2016 08:08 GMT
#21
The damage output was extremely high and max supply death balls ended games in seconds. DPS still is on the strong side, but I think the redesign of LoTV has made the damage output more reasonable to manage. So while I wouldn't say the game speed is too fast, I would nerf the DPS across the board just the slightest bit.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 15 2016 08:10 GMT
#22
On April 15 2016 17:08 BisuDagger wrote:
The damage output was extremely high and max supply death balls ended games in seconds. DPS still is on the strong side, but I think the redesign of LoTV has made the damage output more reasonable to manage. So while I wouldn't say the game speed is too fast, I would nerf the DPS across the board just the slightest bit.

Wouldn't hurt IMO.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
-HuShang-
Profile Joined December 2012
Canada393 Posts
April 15 2016 08:20 GMT
#23
"Real time" Strategy
not
Strategy
Professional Starcraft 2 Coach & Caster | Message me for more info or business proposals
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2016-04-15 08:33:35
April 15 2016 08:28 GMT
#24
On April 15 2016 16:39 deacon.frost wrote:
Show nested quote +
On April 15 2016 16:32 Musicus wrote:
Sometimes I think it is, wc3 and BW were both slower, but then again it's also very exciting due to the speed. Every time I go back to wc3, it just feels soooo slow.

You can just set the game speed to fast instead of faster and play a custom game like this and see if you enjoy it more. I don't think you will.

Faster vs. Fast isn't even an option. Unless you want to spend your SC2 time in games vs. AI. Because of the way how custom games are created ><

(Also I think the OP is writing about the pacing of the game, not the game speed itself)


Hm not sure about the pacing, I like the games to be shorter so you can play more. CS and moba games take way too long imo. I also like to get right into the action so the 12 worker change in LotV is great imo.

I thought OP was talking about the game speed, as in he wanted more time to do stuff like micro in battles, have more time to think about stuff, since everything is build slower, have lower dps etc...

Well game speed changes the pace of the game of course, so it's almost the same.

On April 15 2016 17:10 deacon.frost wrote:
Show nested quote +
On April 15 2016 17:08 BisuDagger wrote:
The damage output was extremely high and max supply death balls ended games in seconds. DPS still is on the strong side, but I think the redesign of LoTV has made the damage output more reasonable to manage. So while I wouldn't say the game speed is too fast, I would nerf the DPS across the board just the slightest bit.

Wouldn't hurt IMO.


I mean people wanted this and plus the economy/worker saturation change, but I think we are past those changes now and Blizz said they tested both and didn't like it, if I remember correctly.
Maru and Serral are probably top 5.
SaraNghaeyosc2
Profile Joined February 2016
3 Posts
April 15 2016 08:29 GMT
#25
Not sure if trolling or actually retarded lol.

User was temp banned for this post.
bypLy
Profile Joined June 2013
757 Posts
April 15 2016 08:38 GMT
#26
On April 15 2016 17:29 SaraNghaeyosc2 wrote:
Not sure if trolling or actually retarded lol.


sadly this attitude appears to be the "foreign" approach to the game
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
April 15 2016 08:48 GMT
#27
On April 15 2016 17:28 Musicus wrote:
Show nested quote +
On April 15 2016 16:39 deacon.frost wrote:
On April 15 2016 16:32 Musicus wrote:
Sometimes I think it is, wc3 and BW were both slower, but then again it's also very exciting due to the speed. Every time I go back to wc3, it just feels soooo slow.

You can just set the game speed to fast instead of faster and play a custom game like this and see if you enjoy it more. I don't think you will.

Faster vs. Fast isn't even an option. Unless you want to spend your SC2 time in games vs. AI. Because of the way how custom games are created ><

(Also I think the OP is writing about the pacing of the game, not the game speed itself)


Hm not sure about the pacing, I like the games to be shorter so you can play more. CS and moba games take way too long imo. I also like to get right into the action so the 12 worker change in LotV is great imo.

I thought OP was talking about the game speed, as in he wanted more time to do stuff like micro in battles, have more time to think about stuff, since everything is build slower, have lower dps etc...

Well game speed changes the pace of the game of course, so it's almost the same.

Show nested quote +
On April 15 2016 17:10 deacon.frost wrote:
On April 15 2016 17:08 BisuDagger wrote:
The damage output was extremely high and max supply death balls ended games in seconds. DPS still is on the strong side, but I think the redesign of LoTV has made the damage output more reasonable to manage. So while I wouldn't say the game speed is too fast, I would nerf the DPS across the board just the slightest bit.

Wouldn't hurt IMO.


I mean people wanted this and plus the economy/worker saturation change, but I think we are past those changes now and Blizz said they tested both and didn't like it, if I remember correctly.


Well, if you think about it, CS GO is actually a much faster game than SC2 because engagements generally happen in the space of milliseconds or a few seconds.

Each round is like one and a half minutes of preparation and then a flurry of action followed by a bit more of preparation (depending on what happens). It's just that there's a minimum of 16 rounds that make the game a lot longer.
"Keep Moving Forward" - Walt Disney
SCHRECKEN111
Profile Joined September 2015
13 Posts
April 15 2016 08:49 GMT
#28
The game is fast but it doesn`t eliminate the strategy. And apm skill doesn`t necessarliy give you free win.
I usually play for fun and many times I lose to a player that is two or three times slower than me because I often over-macro my games (concentrate only on good economy and have only few units and mothership to defend) - and it is always very exiciting to defend a push of 10 marines with for example 2 stokers and mother ship but sometimes I fail this game is about fun and I don`t agree that only a-move is enough to win the game - when I do 4gate for example - if I don`t micro my first four stalkers I would lose them all in a moment. So strategy is always important - I may go stalkers and lose for example to DT - it happened to me yesterday - and I had a strong push with my 180 apm - and the opponent won with only 50 apm because I didnt expected DT. So apm doesnt matter in low league.
mantequilla
Profile Blog Joined June 2012
Turkey779 Posts
Last Edited: 2016-04-15 08:52:17
April 15 2016 08:51 GMT
#29
I wish units were more expensive, take longer to build and take longer to kill so preserving units is more rewarding than overwhelming your opponent through macro advantage.

Until you have decent macro (huge part of macro is just having fast hands), army control is not very important. This is why sc2 feels too fast for newbs, being just fast is the most rewarding thing up to a certain point.
Age of Mythology forever!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2016-04-15 09:00:04
April 15 2016 08:59 GMT
#30
More people need to read this article by TLO:

http://www.teamliquid.net/forum/legacy-of-the-void/495925-tlo-on-macro-mechanics

It seems to me that far too often lower league players are tying themselves unnecessarily to the way progamers play. They see, learn and even get taught builds of progamers, without adjusting them to their own skill level. Let me give you an example of how you can change that and probably have a better personal experience with the game.
Zephyp
Profile Joined April 2013
238 Posts
Last Edited: 2016-04-15 09:03:30
April 15 2016 09:00 GMT
#31
It's an interesting question. I wonder if a ladder which plays at a slower pace would be popular. Something for everyone as opposed to everyone being required to play at Faster. Thid wouldn't affect the players that think the speed is just fine, just add an option for the rest. Don't really see the downside, perhaps except the money they'd need to invest and maybe not get back.

For the pros, the dedicated and those that like the current speed it's not a problem, but I can see many not spending as much time on the game because it's too fast. There are many fans of Warcraft, Age of Empires, Red Alert etc., which are all considerably slower.
Big J
Profile Joined March 2011
Austria16289 Posts
April 15 2016 09:26 GMT
#32
Some of the units are too fast imo yes.
InfCereal
Profile Joined December 2011
Canada1759 Posts
April 15 2016 09:38 GMT
#33
Starcraft is strategic in the same way Hockey is.

You have pre-practiced strategies, and practiced defenses to strategies, and you execute and identify those for the duration of the game.

I think what you're saying is, there's not a lot of room for positional play, rather than strategy. As in, spending a lot of time securing a position is less beneficial than just losing your army and remaking it.


I'd agree. I think the way way you can really "secure a position" is to play a turtle style.
Cereal
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 15 2016 09:52 GMT
#34
The game itself is not too fast, the pace of the game however is way too fast, there are some units that are particularly guilty of this, like mutas, oracles and speedivacs.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 15 2016 10:00 GMT
#35
On April 15 2016 18:26 Big J wrote:
Some of the units are too fast imo yes.

Basically this.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
seemsgood
Profile Joined January 2016
5527 Posts
April 15 2016 10:05 GMT
#36
Yes game is too fast.I think becuase dustin browder used to make Red alert 3.
That why we have viking and micheal bay's game.
ejozl
Profile Joined October 2010
Denmark3445 Posts
April 15 2016 10:09 GMT
#37
I think it's too fast, but not by too, too much. Starcraft is the RTS that really pushes the real time aspect of RTS and the game should remain iconic to that.
People like to feel like they have control and so when harassment units are this fast and strong it can really be disheartening. Personally I just would like to see the defenders advantage turned up a notch on main bases, so you don't instantly die when behind, but rather you lose the economy game. Harassment units will still be dominant once you expand.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 15 2016 10:09 GMT
#38
Short answer : yes.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
nimbim
Profile Blog Joined June 2009
Germany985 Posts
Last Edited: 2016-04-15 10:18:26
April 15 2016 10:16 GMT
#39
I think SC2 is neither too fast in gamespeed nor the pace of the game. BW was a little bit slower overall, but you need A LOT more mechanics to do anything. If a human being can play SC2 to 100% perfection, I think the game design has failed. There needs to be a bottleneck for the skill, like speed because it is a RTS.

Furthermore, people who complain about game x being too fast, are people who have never trained the game (most of the time). Any such complaint has no value imo, because it isn't founded on any substantial experience.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 15 2016 10:20 GMT
#40
You are not supposed to train to enjoy a game unless you want to be a pro. This game requires training for being a FUCKING GOLD PLAYER! Get better isn't an aswer to someone who doesn't have the time and just wants to enjoy the game... never mind, why am I trying?
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
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