• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:43
CEST 00:43
KST 07:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1792 users

Serious problem (or Bug?) on Cyclone - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 All
Empirimancer
Profile Joined July 2011
Canada1024 Posts
February 07 2016 20:01 GMT
#61
On February 08 2016 03:04 Cyro wrote:
Show nested quote +
On February 08 2016 01:50 Empirimancer wrote:
On February 07 2016 22:31 Cyro wrote:
On February 07 2016 19:48 Loccstana wrote:
I think this debate whether lock-on is 5 range or 7 range is all for naught. The cyclone is so worthless right now nobody in their mind would actually use it to win games. Blizzard needs to completely revamp this unit or remove it.


7 range is a big deal because it means outranging PO and Stalkers. Right now terrans everywhere are derping their cyclones into taking hits whenever trying to lock on, especially with more than one. With the scan range effect thing in legacy and 7 range, they'd never take a single hit


Photon Overcharge has range 7, so that wouldn't change anything. They would outrange Stalkers but like most units they'd still have to stop to fire so they would take hits unless they use their ability.



Ah, wasn't 100% sure on the numbers

Show nested quote +
They would outrange Stalkers but like most units they'd still have to stop to fire so they would take hits unless they use their ability.


Stalkers outrange marines by 1 and have to stop to fire with a pretty long animation, they still don't get hit with good control. Higher range + higher speed gives better kiting now than before


Stalkers do get hit even with good control, but they have shields. Also stalkers are faster than marines, but have the same speed as cyclones.


mierin
Profile Joined August 2010
United States4943 Posts
February 07 2016 23:02 GMT
#62
Don't really see this glaring problem at the pro level...the shift queue thing mentioned probably was figured out by Koreans a while back
JD, Stork, Calm, Hyuk Fighting!
ValidParties
Profile Joined November 2015
12 Posts
February 08 2016 01:12 GMT
#63
Seems to me, the reason the default attack range is 5 instead of 7 is to keep players from deactivating Auto-Cast on Lock-On and using the Cyclone's default attack to kite marines forever. If you increase the default attack range to 7, I think you'll see that.

How about getting rid of the Cyclone's default attack entirely? Is it used much? I'd swap it out for a Lock-On cooldown buff (4 -> 3 seconds) or an extra 40HP.
Athenau
Profile Joined March 2015
571 Posts
February 08 2016 01:39 GMT
#64

Seems to me, the reason the default attack range is 5 instead of 7 is to keep players from deactivating Auto-Cast on Lock-On and using the Cyclone's default attack to kite marines forever. If you increase the default attack range to 7, I think you'll see that.


I don't think anyone's going to build cyclones to kite stimless marines, and if they did, I don't see why that's a problem?
MVFGrant1
Profile Joined April 2022
1 Post
April 12 2022 21:05 GMT
#65
is a bit tricky

cyclone is a glass cannon now, you can't obtain a similar damaging unit like him

you need to separate the cyclones to the main group, and put them near the units you want to snipe, the cyclones automatically snipe the enemy units , meanwhile you can distract the enemy units with, for example, BCs

other form is to make the cyclones follow a BC or other unit, the cyclones automatically target a valid target, so you need to move your bc to the enemy units... but you need to be VERY near to acomplish that, so is preferable to move then near
Charoisaur
Profile Joined August 2014
Germany16063 Posts
April 12 2022 22:00 GMT
#66
On April 13 2022 06:05 MVFGrant1 wrote:
is a bit tricky

cyclone is a glass cannon now, you can't obtain a similar damaging unit like him

you need to separate the cyclones to the main group, and put them near the units you want to snipe, the cyclones automatically snipe the enemy units , meanwhile you can distract the enemy units with, for example, BCs

other form is to make the cyclones follow a BC or other unit, the cyclones automatically target a valid target, so you need to move your bc to the enemy units... but you need to be VERY near to acomplish that, so is preferable to move then near

I'm so confused right now
Many of the coolest moments in sc2 happen due to worker harassment
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:30
Best Games
Maru vs Rogue
ByuN vs herO
Maru vs Classic
SHIN vs Zoun
Clem vs MaxPax
SHIN vs ByuN
PiGStarcraft352
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft352
ByuN 345
NeuroSwarm 145
ProTech134
ViBE92
JuggernautJason85
StarCraft: Brood War
Calm 2805
Soulkey 172
firebathero 104
Dota 2
monkeys_forever438
League of Legends
Reynor126
Counter-Strike
fl0m8302
Other Games
gofns16409
summit1g9673
tarik_tv9387
FrodaN2124
C9.Mang0150
Livibee53
elazer53
Trikslyr47
ZombieGrub40
PPMD28
sas.Sziky8
Organizations
Other Games
BasetradeTV70
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 28
• RyuSc2 24
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 40
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21105
Other Games
• imaqtpie1396
• WagamamaTV230
• tFFMrPink 13
Upcoming Events
Korean StarCraft League
4h 17m
RSL Revival
11h 17m
Clem vs Rogue
Bunny vs Lambo
IPSL
17h 17m
Dewalt vs nOmaD
Ret vs Cross
BSL
20h 17m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 9h
Cure vs herO
SHIN vs Maru
IPSL
1d 17h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 20h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-14
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.