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Forum Index > SC2 General
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Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2015-12-21 21:41:27
December 21 2015 21:41 GMT
#41
On December 22 2015 06:37 A_needle_jog wrote:
Show nested quote +
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.
Every 60 seconds in Africa, a minute passes.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
December 21 2015 21:43 GMT
#42
On December 22 2015 06:41 Elentos wrote:
Show nested quote +
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 21 2015 21:44 GMT
#43
On December 22 2015 06:43 A_needle_jog wrote:
Show nested quote +
On December 22 2015 06:41 Elentos wrote:
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.

At least you're self aware.
"Nerfing Toss can just make them stronger"
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
December 21 2015 21:46 GMT
#44
On December 22 2015 06:44 royalroadweed wrote:
Show nested quote +
On December 22 2015 06:43 A_needle_jog wrote:
On December 22 2015 06:41 Elentos wrote:
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.

At least you're self aware.


This tried to be burn, but failed, because it don't make sense sorry.
I am forthright and outspoken. He insult me and I insult back. now he will be like "oh look you are a child" instead of fighting like a man.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
royalroadweed
Profile Joined April 2013
United States8301 Posts
Last Edited: 2015-12-21 21:49:36
December 21 2015 21:49 GMT
#45
On December 22 2015 06:46 A_needle_jog wrote:
Show nested quote +
On December 22 2015 06:44 royalroadweed wrote:
On December 22 2015 06:43 A_needle_jog wrote:
On December 22 2015 06:41 Elentos wrote:
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.

At least you're self aware.


This tried to be burn, but failed, because it don't make sense sorry.
I am forthright and outspoken. He insult me and I insult back. now he will be like "oh look you are a child" instead of fighting like a man.

Gets called childish then immediately throws a tantrum.

I guess I have to take back you being self aware.
"Nerfing Toss can just make them stronger"
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
December 21 2015 21:51 GMT
#46
On December 22 2015 06:49 royalroadweed wrote:
Show nested quote +
On December 22 2015 06:46 A_needle_jog wrote:
On December 22 2015 06:44 royalroadweed wrote:
On December 22 2015 06:43 A_needle_jog wrote:
On December 22 2015 06:41 Elentos wrote:
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.

At least you're self aware.


This tried to be burn, but failed, because it don't make sense sorry.
I am forthright and outspoken. He insult me and I insult back. now he will be like "oh look you are a child" instead of fighting like a man.

Gets called childish then immediately throws a tantrum.

I guess I have to take back you being self aware.


you are from american states. go back believe in creationism, vote trump, eat hamburger and buy guns.

User was temp banned for this post.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Nebuchad
Profile Blog Joined December 2012
Switzerland12172 Posts
December 21 2015 22:00 GMT
#47
On December 22 2015 06:46 A_needle_jog wrote:
now he will be like "oh look you are a child" instead of fighting like a man.


On December 22 2015 06:51 A_needle_jog wrote:
you are from american states. go back believe in creationism, vote trump, eat hamburger and buy guns.


I mean I'm pretty sure you're just a troll but still
No will to live, no wish to die
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 21 2015 22:05 GMT
#48
On December 22 2015 06:51 A_needle_jog wrote:
Show nested quote +
On December 22 2015 06:49 royalroadweed wrote:
On December 22 2015 06:46 A_needle_jog wrote:
On December 22 2015 06:44 royalroadweed wrote:
On December 22 2015 06:43 A_needle_jog wrote:
On December 22 2015 06:41 Elentos wrote:
On December 22 2015 06:37 A_needle_jog wrote:
On December 22 2015 06:37 Golgotha wrote:
On December 22 2015 06:32 A_needle_jog wrote:
I don't understand what you people expect. Zerg has no harass or early push. There is only ravager when you play zerg to punish greedy protoss and terran.

Terran harass units :

Reaper
Hellion
Banshee
Liberator


Protoss harass units :

Adepts
Phoenix
Oracle
DT (to little degree)


I want to harass enemy too as zerg
So many zerg nerf next patch and you guys want to butcher zerg even more I don't understand


dude, use your speedlings, banes, and ravagers. enough with the childish qq comments.


go fuck yourself you little shit.

What a well thought-out response. I'm sure he has no counter arguments to that.


whimps never have. they always dodge and try to avoid fight. they run all life from struggle.

At least you're self aware.


This tried to be burn, but failed, because it don't make sense sorry.
I am forthright and outspoken. He insult me and I insult back. now he will be like "oh look you are a child" instead of fighting like a man.

Gets called childish then immediately throws a tantrum.

I guess I have to take back you being self aware.


you are from american states. go back believe in creationism, vote trump, eat hamburger and buy guns.

Are you for real? Grow up. FYI I'm not American.
"Nerfing Toss can just make them stronger"
Big J
Profile Joined March 2011
Austria16289 Posts
December 21 2015 22:09 GMT
#49
That's a massive change.
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
December 21 2015 22:15 GMT
#50
I think reducing HP and nerfing Warp Prism so it costs 100/100 might be better
I am drone! My dream is Hatchery!
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
December 21 2015 22:30 GMT
#51
Isn't the problem with adepts is their shade ability, not their ability on the battlefield? Wouldn't it make more sense to change the shade ability, even if it does affect PvZ?
Naracs_Duc
Profile Joined August 2015
746 Posts
December 21 2015 22:30 GMT
#52
Other than Siege Tanks and Marauders--what else does this change?
Elentos
Profile Blog Joined February 2015
55550 Posts
December 21 2015 22:35 GMT
#53
On December 22 2015 07:30 Naracs_Duc wrote:
Other than Siege Tanks and Marauders--what else does this change?

They take bonus damage from stalkers and no more bonus damage from other adepts. No more bonus damage from anti-light units (though this is probably barely relevant since most of those are light themselves and not strong enough to kill adepts). Honestly the marauder interaction is probably the single most important one.
Every 60 seconds in Africa, a minute passes.
Zetter
Profile Blog Joined June 2011
Germany629 Posts
Last Edited: 2015-12-21 22:46:35
December 21 2015 22:37 GMT
#54
On December 22 2015 07:35 Elentos wrote:
Show nested quote +
On December 22 2015 07:30 Naracs_Duc wrote:
Other than Siege Tanks and Marauders--what else does this change?

They take bonus damage from stalkers and no more bonus damage from other adepts. No more bonus damage from anti-light units (though this is probably barely relevant since most of those are light themselves and not strong enough to kill adepts). Honestly the marauder interaction is probably the single most important one.


Edit: Nvm
Mendici sumus. Hoc est verum. | I don't mind straight people, as long as they act gay in public. | Es ist keine Tugend edel geboren werden, sondern sich edel machen | οἶδα οὐκ εἰδώς
CannonsNCarriers
Profile Joined April 2010
United States638 Posts
Last Edited: 2015-12-21 22:39:00
December 21 2015 22:37 GMT
#55
I would have preferred:

Give tanks +shields Damage bonus (or Shock-Shells upgrade)
Move 30 HP onto Shields on the Adept
Change attack speed upgrade on Adept to be +Shields again

This would have given Tanks/Ghosts more of a role in countering Adepts. Changing Adepts to Armored tag will work and allow T to survive the Adept/Prism abuse. But it is a crutch that won't produce any new unit interactions. People were already making Marauders versus Adepts, Marauders will just work better now.
Dun tuch my cheezbrgr
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 21 2015 22:44 GMT
#56
On December 22 2015 07:30 Naracs_Duc wrote:
Other than Siege Tanks and Marauders--what else does this change?

Spine crawlers?
"Nerfing Toss can just make them stronger"
Sissors
Profile Joined March 2012
1395 Posts
December 21 2015 22:52 GMT
#57
On December 22 2015 06:01 Ctesias wrote:
While I agree that Adepts need to be looked at, the problem rather seems to be their short cooldown on the shade ability. Not sure how much this will fix.

Ravagers, on the other hand, definitely need to be armored.

Wouldn't it simply work to make the ability uncancellable? You still have your fast shade, you can still attack one spot and teleport out, only you can't do the trick anymore where the opponent needs to be in two spots at the same time.
Avexyli
Profile Blog Joined April 2014
United States694 Posts
December 21 2015 22:53 GMT
#58
The largest issue in TvP is not that Marauder's can't kill adepts, it's the high mobility of the Warp Prism as well as the Adept's being able to quickly warp in and phase to your mineral line within a few seconds. A large discussion back during Legacy's announcement was that the Adept's phase shift felt too much like the Stalker's blink - and while we have seen that they're different, the phase shift forces the Terran army - which is weak when split especially in early game - to split, or worse, follow the shades - and have the shades be cancelled, punishing the Terran for making a "correct' decision. The damage vs light is also a problem.

So instead of this, I wanted to propose a change to the Adept design, keeping it as a solid earlygame unit, with lategame harassment and escape tools.

Adept:
Resonating Glaives Removed.
Cost remains same as well as tech path - except for the Time, changed from 27 to 31
Damage: 6 (+1) (2 attacks in phase)
Range 5
Stats: 75hp / 85shield / 1 (+1) armor
Flags: Armored, Biological \ **Light, Psionic

The damage is a special type, instead of being 2 attacks onto one unit, the Adept's missile attacks two different targets. Since the damage is now lower, the Adept can be a useful harassment tool against worker lines, but not cause game ending damage. This attack is only available in the new Shade from the Adept. (see below)

**Change to Psionic Transfer:

Psionic Transfer now turns the Adept into the shade for 5 seconds, replacing the Armored\Bio tag with Light\Psionic. The speed of the shade in the live version is applied to the shade state. The Shade - replacing the Adept, can attack while in this state.

Upgrade from Dark Shrine:

A new upgrade is available from the Dark Shrine for 100m/100g/90sec

This upgrade changes the Psionic Transfer to be cloaked for it's entire duration, enabling further harassment options from the DT Shrine that isn't Dark Templar. But it's only for 5 seconds, so I don't feel like it'd be a problem. If the tech is too late it could be changed to have this applied to the Adept as long as a Dark Shrine is on the map, rather than an upgrade.

With these changes I feel like it keeps the Adept as a decent gateway unit, with early harass mobility (with flag drawbacks, allowing units like Banelings and Hellions to have counterplay versus the Shade), and lategame usage opportunities from the Dark Shrine.

---

TL:DR

Slight buff to adept shields, slight nerf to hp and build time, big change to damage/attack - Psionic Transfer no longer creates a fake adept, instead overcharges the adept, allowing it to phase through units and speed up like normal, have two attacks (that attack two targets), but change it's tag from Armored/Bio to Light/Psionic to add counterplay. Upgrade from DT Shrine (or building a DT shrine) cloaks the Adept Shade.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
Aiobhill
Profile Joined June 2013
Germany283 Posts
December 21 2015 22:54 GMT
#59
According to Aligulac PvZ sits under 44%; similar to during the worst time in the bloodlord & infestor era. Now being tested: a protoss nerf. Kim et al are effing hopeless.
Axslav - apm70maphacks - tak3r
i_am_Nite
Profile Joined February 2012
Russian Federation66 Posts
December 21 2015 22:58 GMT
#60
lol, armored adepts will die to marauders, so mass marauders will counter all toss ground except immortals.
Better to keep them "light" but reduce their vs-light damage to not 2-shot workers and marines or increase tech required. Or tweak terrans to be able stop them.
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