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Patch 3.0.3: Regional Game Servers and more - Page 4

Forum Index > SC2 General
110 CommentsPost a Reply
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Fran_
Profile Joined June 2010
United States1024 Posts
October 28 2015 22:15 GMT
#61
On October 28 2015 21:39 Phaenoman wrote:
Show nested quote +
On October 28 2015 21:06 PinoKotsBeer wrote:
Loading screen of the matches looks so much better now. Funny bug when i drop mules:
[image loading]

Dude, u are a little oversaturated. Just sayin'


Fun little bug, it happens all the time now... *sad*
Fran_
Profile Joined June 2010
United States1024 Posts
October 28 2015 22:20 GMT
#62
On October 28 2015 03:48 JimmyJRaynor wrote:
Show nested quote +
On October 28 2015 03:16 wasilix wrote:
HoTS didn't have fantastic performance on my PC before, and now it became worse (in LoTV beta it was even worse, which I accepted as it is beta), so probably they moved some modules (slightly changed or completely revamped) of LoTV straight into HoTS (apparently with some performance loss along the way).

With 32-bit it's kind of playable for me to some extent, but still noticably worse than HoTS before.


morhaime, pearce etc are electrical engineers with 4 year degrees. electrical engineers were basically the closest thing to what a software engineer is today. if they know 1 thing.. its how to evaluate and hire guys that can make an efficient gaming engine.


I tend to disagree with the last statement
VBBandit
Profile Joined February 2012
Australia20 Posts
October 28 2015 22:28 GMT
#63
Great changes! It will be awesome to have the Australian server operational.
CometNine
Profile Joined March 2012
New Zealand87 Posts
October 28 2015 22:43 GMT
#64
On October 29 2015 06:45 JimmyJRaynor wrote:
Show nested quote +
On October 29 2015 05:12 CometNine wrote:
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


It sad... Our little community here was never like this 4-5 years ago.

On October 28 2015 03:02 Tiaraju9 wrote:
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


I don't kow what happened to TL users. You can find less negativity and toxicity in Reddit these days.


Agree with this ^


i watched this pattern happen with RA3 and CoH1.

this is how many RTS communities degrade until the community is super-tiny and then the few remaining guys are just happy to have a new community member.

the guppies leave the ladder 1 by 1 and soon the ladder is just a nasty brutal shark tank.

Show nested quote +
On October 29 2015 05:12 CometNine wrote:
As I mentioned before, if you're unhappy - Just quit playing. Leave SC2 and leave this forum while you're at it.

[image loading]


Not sure how that applies to me asking people to leave. In a work environment...people are there to earn a living.
If they are unhappy with their workplace, one would think that they try to apply for other jobs and leave amicably rather wait for someone to fire them?

With regards to your quote ^ - That's not true. Have you ever worked in a work environment with people under you with motivation problems? I have, and I have remedied said motivation problems.

You find out why they are not performing and help them through it with constructive and positive feedback. You identify which areas they perform well in and you tell them "Good job here and here but I think this this and this needs a bit more focus and if you need any help - please ask and do not feel afraid to approach me". You support your non-performing staff member(s) instead of telling them they suck and they should look for work elsewhere.

Also: it's actually quite difficult to fire people here lol. Employment Laws give people a lot of rights these days. It's easier / more productive to fix the troubled employee than outright get rid of them.

On October 29 2015 05:14 Riner1212 wrote:
Show nested quote +
On October 29 2015 05:12 CometNine wrote:
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


It sad... Our little community here was never like this 4-5 years ago.

On October 28 2015 03:02 Tiaraju9 wrote:
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


I don't kow what happened to TL users. You can find less negativity and toxicity in Reddit these days.


Agree with this ^

I always used to tell my friends - hey look the TL community, they're not as bitchy as some of the other communities out there. Now I can barely tell myself that. Nearly every thread I read these days is filled with some kind of negativity aimed at Blizzard.

As I mentioned before, if you're unhappy - Just quit playing. Leave SC2 and leave this forum while you're at it.


Well they should take responsibility of not doing a good job. as consumers we are paying money to buy the game. if it was a free game no one would care.


That is a fair point and I have no problem with people giving feedback about things that aren't working. I actually have this problem with the software we use at my workplace and I always give feedback to the supplier. However, some of the feedback that's given here is hardly constructive feedback - the way I read some of it is more so emotional rage and complaints rather than explicitly stating what's not working and under what conditions.

The way in which people communicate problems is very important. In my line of work - I provide services to people and I need to make sure that my clients are receiving the best possible service. However, there have been two or three occasions where I have messed up and my clients have complained to me. And I'll tell you something - the clients that were sincere and told me I made a mistake in a friendly manner got their problems solved and fixed up a lot faster than the client who berated me over the telephone questioning every little thing that I did and told me "if you can't do your job properly, you shouldn't be doing it at all."

At the end of the day, I just think we should be more articulate when explaining problems than the usual "Rant, this is broken..I wasted my money/I'm not wasting my money with this game. Bye Blizzard" complaints.
"Building Armour Upgrade is the new meta" - Gretorp (2012)
mumming
Profile Joined June 2010
Faroe Islands256 Posts
October 28 2015 23:27 GMT
#65
This silence thing is 5 years late... I stopped playing because all the terrible bm'ers in every other game. Good to see them try to do something about it finally though.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2015-10-28 23:57:23
October 28 2015 23:55 GMT
#66
Players who are frequently reported for Abusive Chat in StarCraft II will now be given a Silence Penalty


So.. What's to stop people from reporting everybody who plays the wrong race? If you make the threshold small (like 3-5 reports) then it'll get triggered by mad opponents all the time cause you built the "wrong" units. If it's huge, people can do whatever they want and not worry about it triggering.

automatic unmoderated punishment for clicking a button just seems like a terrible idea. I've been silenced in LoL without saying anything at all for the last 20 games and Riot spent a LOT of time working on that stuff.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
JimmyJRaynor
Profile Blog Joined April 2010
Canada18040 Posts
Last Edited: 2015-10-29 00:40:04
October 29 2015 00:39 GMT
#67
On October 29 2015 07:43 CometNine wrote:
Not sure how that applies to me asking people to leave. In a work environment...people are there to earn a living.
If they are unhappy with their workplace, one would think that they try to apply for other jobs and leave amicably rather wait for someone to fire them?


lighten up dawg, it is humour... i thought the picture made it crystal clear it was a humourous take on your comment.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
McNipsy
Profile Joined November 2014
United States33 Posts
October 29 2015 00:55 GMT
#68
On October 28 2015 00:09 opisska wrote:
A lot of completely irrelevant things, yet not a single fuck given about fixing the fact that a large group of people can't play team games at all because 3.0 completely botched the performance.

I am not buying LoTV, bye Blizzard.

Not buying a game off of beta impressions. Smart guy Kappa

User was warned for this post
The Fresh Prince of Jin Air
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
Last Edited: 2015-10-29 01:39:40
October 29 2015 01:38 GMT
#69
Yikes, i never had this many bugs before..

*The worker glitch when dropping mules
*When i leave sc2 it fcks up my sensitivity of OSX and i need to reboot to fix it.
*Performance issues (like everyone else)
*Some kind of audio starts to play when the game starts while there is nothing going on , after that its gone.
*Audio crashes
*no fps counter
*3 year old bug of the medivac+scv is still in it
*audio goes to 100% (all sliders) everytime i start sc2, have to lower it manually

joy... joy... fun fun fun fun. something positive? lotv LE portraits are live ... that will keep me entertained...
http://www.twitch.tv/pinokotsbeer
Livemau
Profile Joined October 2013
United States7 Posts
October 29 2015 01:43 GMT
#70
weow silencing chat for being toxic! welcome to legal legends 2.0
zealotstim
Profile Joined February 2015
United States455 Posts
October 29 2015 01:59 GMT
#71
Silence thing is long overdue.
TheLordofAwesome
Profile Joined May 2014
Korea (South)2656 Posts
October 29 2015 02:05 GMT
#72
On October 28 2015 21:06 PinoKotsBeer wrote:
Loading screen of the matches looks so much better now. Funny bug when i drop mules:
[image loading]


My hypothesis is that dropping a mule lowers the harvester count on the CC (the x/16 number) by 1.

Case 1: No. of SCVs = No. of MULEs
So if you have 1 SCV and 1 MULE mining, the CC shows 0/16. Same for 2 SCVs and 2 MULEs, 3 SCVs and 3 MULEs, etc. This data is consistent with my hypothesis.

Case 2: No. of SCVs > No. of MULEs
If you have 2 SCVs and 1 MULE mining, the CC shows 1/16. In general, for X MULEs and Y SCVs, the CC shows Y - X harvesters.

Case 3: No. of SCVs < No. of MULEs
This scenario is when the worker counter goes nuts. Let's say you have 1 MULE and 0 SCVs. Then the worker counter shows a hilariously large number, which is undoubtedly the result of a counter with no ability to handle negative numbers instead displaying the max number possible in the engine, or perhaps the max number - 1, depending on how the worker counter is coded.
BigRedDog
Profile Joined May 2012
461 Posts
October 29 2015 02:28 GMT
#73
One thing i noticed with patch 3.0.x is that the wait time for 1v1 (rank or unrank) takes much longer.

Not sure if i like the fact battle.net decide which server I play on based on lag. This is not user friendly bc there's no one universal account across all servers.

In Asia, I am Plat. In NA, I am diamond. Each account has diff stats. Unless they are willing to merge all my accounts to one and that's the one i log on regardless which server i am connecting to, that will make sense.

Side point, i don't understand why don't they just have one account across all servers from the beginning.
Big Red Dog!
tshi
Profile Joined September 2012
United States2495 Posts
October 29 2015 03:01 GMT
#74
So whats this stopping me other people from trolling Winter and give him bad reviews in order to get him silenced (like his viewbot fiasco)?
scrub - inexperienced player with relatively little skill and excessive arrogance
RevTiberius
Profile Blog Joined July 2011
Canada353 Posts
October 29 2015 03:12 GMT
#75
Seriously though... when I joined Teamliquid.net YEARS ago I was impressed with the high level of discussion about SC2 compared to other forums... now there's just so much bitching and whining going on about everything... unbelivable.

I for my part appreciate that Blizzard is much more communicative about their changes and their reasoning behind it than before
Teaching Chess to a Starcraft 2 Grandmaster: http://revtiberius.blogspot.ca
CptMarvel
Profile Joined May 2014
France236 Posts
October 29 2015 03:43 GMT
#76
On October 28 2015 00:48 fenix404 wrote:
omg the silence thing wtfff?!!? awesome.


Taken from DotA2. It's not that awesome really.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
October 29 2015 03:49 GMT
#77
On October 29 2015 05:12 CometNine wrote:
Show nested quote +
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


It sad... Our little community here was never like this 4-5 years ago.

Show nested quote +
On October 28 2015 03:02 Tiaraju9 wrote:
On October 28 2015 02:06 digmouse wrote:
People really can dig out negatives on pretty much everything.


I don't kow what happened to TL users. You can find less negativity and toxicity in Reddit these days.


Agree with this ^

I always used to tell my friends - hey look the TL community, they're not as bitchy as some of the other communities out there. Now I can barely tell myself that. Nearly every thread I read these days is filled with some kind of negativity aimed at Blizzard.

As I mentioned before, if you're unhappy - Just quit playing. Leave SC2 and leave this forum while you're at it.


We turned into the republican debate :/
Kaz1
Profile Joined April 2015
35 Posts
October 29 2015 04:19 GMT
#78
Is it really that negative to voice displeasure at the near breaking of a game that was 'working as intended'.
LotV has some interesting aspects, but the fact that for many people, the game became damn near unplayable spoils nearly all of it.

The have had a long beta, then they use HotS to test their actual coding side stuff on Hots, totally unoptimized, mention something about Win10 user problems, and absolutely ignore that many, many people that are not on Win10 suffered serious performance issues? And just humptydump along like there aren't a thousand posts on it on Bnet.

When they use people that bought a game to test the new game, and then act like all is hunky dorry...it tends to piss people off that still play it (and not LotV...even when I had a beta key...dont ask unless you really want to know). It cements the idea that they actually don't give a shit about the people that have given them their green, but only whose new green they can grab.

Why should we think that LotV will be any more playable that HotS is at the moment? You actually think we are happy to give more money at this juncture? Nope. I will probably have to wait a loooong time to convince myself it is worth it.
ETisME
Profile Blog Joined April 2011
12907 Posts
October 29 2015 05:10 GMT
#79
On October 29 2015 13:19 Kaz1 wrote:
Is it really that negative to voice displeasure at the near breaking of a game that was 'working as intended'.
LotV has some interesting aspects, but the fact that for many people, the game became damn near unplayable spoils nearly all of it.

The have had a long beta, then they use HotS to test their actual coding side stuff on Hots, totally unoptimized, mention something about Win10 user problems, and absolutely ignore that many, many people that are not on Win10 suffered serious performance issues? And just humptydump along like there aren't a thousand posts on it on Bnet.

When they use people that bought a game to test the new game, and then act like all is hunky dorry...it tends to piss people off that still play it (and not LotV...even when I had a beta key...dont ask unless you really want to know). It cements the idea that they actually don't give a shit about the people that have given them their green, but only whose new green they can grab.

Why should we think that LotV will be any more playable that HotS is at the moment? You actually think we are happy to give more money at this juncture? Nope. I will probably have to wait a loooong time to convince myself it is worth it.

Blizzard always polish their games even after release.

I don't know why people are so surprised that a huge patch like the one we just had is going to work all fine and well, then go on assuming it will not be improved, just because we have improvement elsewhere.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
outscar
Profile Joined September 2014
2832 Posts
October 29 2015 05:43 GMT
#80
The 1v1 multiplayer loading screen has been refreshed to display race-specific art to match the race selection of each player.


New art sucks, needs to be improved because it looks way too much cartoonish. They cut hydralisk's tail also. I already disliked marine/hydra/zealot pop out when you choose race now they applied this thing into loading screen. Do they think that players are blind so they need to make huge ass portraits of units for per race so player will I know " Ah, this seem to be Zerg".
sunbeams are never made like me...
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