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Active: 17784 users

2015 Season 2 Ladder Maps Announced

Forum Index > SC2 General
120 CommentsPost a Reply
Normal
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-03-24 18:13:57
March 24 2015 17:57 GMT
#1
With the imminent arrival of season 2, Blizzard has announced which maps will be used in WCS and ladder.

1v1 Removals
Overgrowth LE
Catallena LE
Deadwing LE
Secret Spring

To replace these four removals, we’ll be adding in four new maps, most of which are from the community, but also we're including a map from the GSL. As always, we’re looking for a good mix of balanced maps, maps that slightly favor a certain side in a given matchup, as well as maps that play differently compared to what we’re used to seeing. Here are the new maps for the next season. Please check them out not only in this blog post, but also when they become available in game!


1v1 Additions

Coda LE

[image loading]


In choosing maps from the TeamLiquid map contest winners, we wanted to include some maps that were more unique. Coda looked like a very interesting option for our 2 player map slot. We liked how the 4th and 5th bases were less difficult to secure than most maps, and how the collapsible towers and destructible debris added both defensive and offensive options to gameplay on the map. Decisions with these elements should depend on how the game has been progressing into the later stages of the game, which could make for truly dynamic late-game play on Coda.


Echo LE

[image loading]


This was another Teamliquid map contest winner. This map features a very standard expansion layout, but the center area is very unique and different from maps we’ve seen in the past. We’re excited about the diversity in terms of with attack paths to take in various situations, as well as setting up mid map defensive lines on this map would be interesting as well.


Cactus Valley LE

[image loading]


Cactus Valley was another Teamliquid map contest winner. This map was our favorite out of the winners this season due to what it accomplished. In mapmaking, a unique 4-player map is much more difficult to create than a unique 2-player map. It is also much more common to see 2-player maps win in contests. However, we do want a good mix of map-types represented in our map pool. Cactus Valley has some truly unique characteristics, and we’re excited to see how the various 3rd and 4th base locations play out. In addition, we really like the attack path options on this map. The short attack route through the center may be faster, but it’s also clearly visible from the Xel’ Naga Tower. Attacks that venture to the sides however, are much easier to hide, yet they will arrive slightly later. This map feels very different from 4 player maps we’ve seen recently, and in a way that we’re quite excited about.


Iron Fortress LE

[image loading]


The last map on the 1v1 side is from the GSL. When we looked at the full list of maps for next season, we noticed that there wasn’t a strong macro map represented in the pool. We also didn’t see an ideal option for this slot in the map contest, but Iron Fortress fit this slot quite well. We really like that this map is macro-oriented, with the unique characteristic of having rather exposed 3rd/4th bases that come with strong defensive options. The collapsible rocks and high-grounds should make for some exciting battles at extraneous bases.



Complete 1v1 Map Pool for 2015 Season 2

Expedition Lost
Vaani Research Station
Inferno Pools
Coda
Echo
Cactus Valley
Iron Fortress

Source


Poll: Opinion on the removals?

Approve (173)
 
68%

Disapprove (62)
 
24%

Neutral/Don't care (21)
 
8%

256 total votes

Your vote: Opinion on the removals?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral/Don't care


Poll: Opinion on the addition of Echo?

Approve (162)
 
91%

Disapprove (12)
 
7%

Neutral/Don't care (5)
 
3%

179 total votes

Your vote: Opinion on the addition of Echo?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral/Don't care


Poll: Opinion on the addition of Coda?

Approve (126)
 
77%

Neutral/Don't care (20)
 
12%

Disapprove (17)
 
10%

163 total votes

Your vote: Opinion on the addition of Coda?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral/Don't care


Poll: Opinion on the addition of Cactus Valley?

Approve (103)
 
63%

Disapprove (36)
 
22%

Neutral/Don't care (25)
 
15%

164 total votes

Your vote: Opinion on the addition of Cactus Valley?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral/Don't care


Poll: Opinion on the addition of Iron Fortress?

Approve (92)
 
47%

Disapprove (72)
 
37%

Neutral/Don't care (33)
 
17%

197 total votes

Your vote: Opinion on the addition of Iron Fortress?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral/Don't care

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Moderatorshe/her
TL+ Member
Alchemik
Profile Joined March 2014
Poland7124 Posts
March 24 2015 17:59 GMT
#2
why did inferno pools stay
Musicus
Profile Joined August 2011
Germany23576 Posts
March 24 2015 18:00 GMT
#3
Hell, yes! Love the maps, really happy that Cactus Valley made it . Next season will be good.

They should've gotten rid of Inferno Pools though.
Maru and Serral are probably top 5.
Sident
Profile Joined July 2012
Hungary4 Posts
March 24 2015 18:00 GMT
#4
Pretty cool and close 3. on four player maps :D Zergs gonna' love them >_<
nincsen
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 24 2015 18:00 GMT
#5
IM SO FUCKING HAPPY
Author of Coda and Eastwatch.
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 24 2015 18:01 GMT
#6
At least my vetoes are sorted, just the three shitty maps that remain in the pool. RIP Catallena, I shall miss your HOI HOI HOIness.

Glad to see mostly community maps next season, ladder will be playable again yay.
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
yaxxer
Profile Joined January 2014
Germany12 Posts
March 24 2015 18:02 GMT
#7
Thank god Secret Springs is gone. Remove Inferno Pools and this could become one of the very best mappools ever.
MC, Scarlett, Jaedong, HerO, PartinG, Hyun
Psychotikah
Profile Joined January 2015
Canada101 Posts
March 24 2015 18:03 GMT
#8
Inferno Pools? What?

Aside from that, I personally hate Vaani and Expedition lost but that might just be me. The 4 additions are awesome!!!!!
ejozl
Profile Joined October 2010
Denmark3340 Posts
March 24 2015 18:03 GMT
#9
Glad Expedition stays.
What's up with the Zerg logo in the middle of the map on Iron Fortress. Look guys, we made a Zerg map for the map pool.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 24 2015 18:04 GMT
#10
Need to get rid of Inferno Pools too. Replace it with Ganymede please, that map is sick
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Charoisaur
Profile Joined August 2014
Germany15883 Posts
March 24 2015 18:04 GMT
#11
3 four player maps in the pool???
but I really like that we get coda, echo and cactus valley, just a little bit sad we get no neo emerald plaza
can't they replace inferno pools with emerald plaza? that would make me the happiest man in the world.
Many of the coolest moments in sc2 happen due to worker harassment
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
March 24 2015 18:05 GMT
#12
inferno pools.

the map that recieved the most hate this season.

why.
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
KtJ
Profile Joined October 2014
United States3514 Posts
March 24 2015 18:05 GMT
#13
These look so freaking cool!
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 24 2015 18:05 GMT
#14
To say it in a nice way, who is making these sort of decisions that Inferno Pools is to be kept in the map rotation?
Yrr
Profile Joined June 2012
Germany799 Posts
March 24 2015 18:07 GMT
#15
We need a poll in this one.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Elentos
Profile Blog Joined February 2015
55468 Posts
Last Edited: 2015-03-24 18:10:14
March 24 2015 18:08 GMT
#16
Yes, Iron Fortress and Cactus Valley! But burn in hell for keeping Inferno Pools and not even restricting the spawns (well, maybe not burn in hell, but it's dumb).
Every 60 seconds in Africa, a minute passes.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 24 2015 18:09 GMT
#17
On March 25 2015 03:03 ejozl wrote:
Glad Expedition stays.
What's up with the Zerg logo in the middle of the map on Iron Fortress. Look guys, we made a Zerg map for the map pool.

Seems like an older version than the one in GSL.
Moderatorshe/her
TL+ Member
Yhamm
Profile Blog Joined December 2012
France7248 Posts
March 24 2015 18:09 GMT
#18
link to the source?
LiquipediaWe will have only each other at the last
Olli
Profile Blog Joined February 2012
Austria24417 Posts
March 24 2015 18:10 GMT
#19
Ganymede for Inferno Pools please -________-
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2015-03-24 18:12:04
March 24 2015 18:11 GMT
#20
http://us.battle.net/sc2/en/blog/18390550

LoL They keep using the Old Version of Iron Fortress. Why. Mapmakers made the playing and looking better.

Finally, I dont have to watch Overgrowth in WCS, but still in the other leagues. 1/3 passion revived.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2015-03-24 18:15:14
March 24 2015 18:11 GMT
#21
Imma leave it here

[image loading]
Author of Coda and Eastwatch.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 24 2015 18:15 GMT
#22
On March 25 2015 03:11 IeZaeL wrote:
#EmeraldPlazaInsteadOfInfernoPoolsPLS

You know they can't do that.
Moderatorshe/her
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 24 2015 18:16 GMT
#23
Poll: Should Inferno Pools also be removed?

Oh please god its horrible. (64)
 
63%

Yes (34)
 
34%

No (3)
 
3%

101 total votes

Your vote: Should Inferno Pools also be removed?

(Vote): Yes
(Vote): No
(Vote): Oh please god its horrible.

Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
iMrising
Profile Blog Joined March 2012
United States1099 Posts
March 24 2015 18:17 GMT
#24
On March 25 2015 03:11 IeZaeL wrote:
Imma leave it here

+ Show Spoiler +
[image loading]

Yeah I was actually thinking about whether they were going to do that or not. Hopefully they take a look at it because it really does look better. Also what the heck inferno easily worst map in the map pool for two consecutive seasons. do they just want an auto veto for wcs?
$O$ | soO
Polarexia
Profile Joined November 2010
United States383 Posts
March 24 2015 18:17 GMT
#25
Inferno Pools still somehow in. I don't think I'll ever understand Blizzard.

Overgrowth should have stayed in it's place
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
March 24 2015 18:18 GMT
#26
On March 25 2015 03:16 SetGuitarsToKill wrote:
Poll: Should Inferno Pools also be removed?

Oh please god its horrible. (64)
 
63%

Yes (34)
 
34%

No (3)
 
3%

101 total votes

Your vote: Should Inferno Pools also be removed?

(Vote): Yes
(Vote): No
(Vote): Oh please god its horrible.



it's not a question if it should be removed, but if it can be removed, blizzard has a this little rule of keeping 3 maps so there are at least some maps players are familiair with, given that 3/4 kicks were due to age, would you really want secret springs in the pool?
"Not you."
zeratul_jf
Profile Joined October 2011
United States808 Posts
March 24 2015 18:18 GMT
#27
Now im excited to play in this map pool.
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
March 24 2015 18:19 GMT
#28
It's sad we don't get to play on Ganymede, Inferno pools will still be instantly downvoted for me.
Too weird to live, too rare to die.
Gwavajuice
Profile Joined June 2014
France1810 Posts
March 24 2015 18:19 GMT
#29
On March 25 2015 03:00 IeZaeL wrote:
IM SO FUCKING HAPPY



Cheers! I m sure your map will be fantastic
Dear INno and all the former STX boys.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 24 2015 18:19 GMT
#30
On March 25 2015 03:11 IeZaeL wrote:
Imma leave it here

[image loading]

That looks so much better I will cry if they use that ugly grey piece of crap over this version
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 24 2015 18:22 GMT
#31
oh fucking sick :D

I was just bitching about the gsl code A map pool, but I guess they'll just transition once code S arrives.

Cactus Valley <3! inc Frost/Whirlwind-tier map

I can't for the life of me figure out how Inferno Pools has survived. Where the hell is Neo Emerald Plaza?!
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 24 2015 18:22 GMT
#32
On March 25 2015 03:10 DarkLordOlli wrote:
Ganymede for Inferno Pools please -________-

Ganymede was robbed, just like Graveside :\
Moderatorshe/her
TL+ Member
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
March 24 2015 18:23 GMT
#33
Wish Inferno pools was removed.
Secret Spring sucked, so I am glad that is gone.

New maps seem fun. Not sure about Iron Fortress. Will need to see games on it!
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 24 2015 18:24 GMT
#34
Is Iron Fortress published yet? I can't find it when I search ingame
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 24 2015 18:27 GMT
#35
Iron Fortress: "You WILL play me!"
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Charoisaur
Profile Joined August 2014
Germany15883 Posts
March 24 2015 18:28 GMT
#36
PLS REPLACE INFERNO POOLS WITH NEO EMERALD PLAZA!!!
it would be really a shame if such a great map doesn't make it into ladder while we have crap like inferno pools in it.
Many of the coolest moments in sc2 happen due to worker harassment
Sirrush
Profile Joined May 2011
Netherlands165 Posts
Last Edited: 2015-03-24 18:30:38
March 24 2015 18:30 GMT
#37
Definitely don't want Inferno Pools to stay in, but oh well. Glad to see the other maps in, though!
Words.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
March 24 2015 18:31 GMT
#38
Hnnnnng those new maps
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Ferisii
Profile Joined February 2011
Denmark199 Posts
March 24 2015 18:31 GMT
#39
Well, I aren't gonna complain.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 24 2015 18:31 GMT
#40
Like seriously, I could probably think of 3 dozen community maps that are better than Inferno Pools I've seen over the past few months. Not even exaggerating.

I'd rather they resurrect old maps (Habitation Station died too young) over Inferno Pools.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 24 2015 18:33 GMT
#41
On March 25 2015 03:10 DarkLordOlli wrote:
Ganymede for Inferno Pools please -________-

This.
First no Kamala Park when it was clearly the best map from TLMC5, now no Ganymede while it is without doubts one of the best from TLMC6.
The rest is good. Are they using LeZael's redesign of Iron Fortress though or the crappy GSL version?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
March 24 2015 18:33 GMT
#42
Poor blizzard, adds some of the best maps in the history of ladder, only attention they get is for one map everyone hates

Steps in the right direction though
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 24 2015 18:34 GMT
#43
On March 25 2015 03:33 OtherWorld wrote:
Show nested quote +
On March 25 2015 03:10 DarkLordOlli wrote:
Ganymede for Inferno Pools please -________-

This.
First no Kamala Park when it was clearly the best map from TLMC5, now no Ganymede while it is without doubts one of the best from TLMC6.
The rest is good. Are they using LeZael's redesign of Iron Fortress though or the crappy GSL version?


This!

Still can't believe Biome won that
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 24 2015 18:35 GMT
#44
On March 25 2015 03:33 OtherWorld wrote:
Show nested quote +
On March 25 2015 03:10 DarkLordOlli wrote:
Ganymede for Inferno Pools please -________-

This.
First no Kamala Park when it was clearly the best map from TLMC5, now no Ganymede while it is without doubts one of the best from TLMC6.
The rest is good. Are they using LeZael's redesign of Iron Fortress though or the crappy GSL version?

Crappy GSL version, which is so ugly I will veto it for no other reason
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Feisty
Profile Joined December 2013
Vatican City State35 Posts
March 24 2015 18:35 GMT
#45
All the new maps look pretty good, especially Echo. I'll probably only veto Inferno next season.
Polt why so God
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 24 2015 18:36 GMT
#46
On March 25 2015 03:34 FrostedMiniWheats wrote:
Show nested quote +
On March 25 2015 03:33 OtherWorld wrote:
On March 25 2015 03:10 DarkLordOlli wrote:
Ganymede for Inferno Pools please -________-

This.
First no Kamala Park when it was clearly the best map from TLMC5, now no Ganymede while it is without doubts one of the best from TLMC6.
The rest is good. Are they using LeZael's redesign of Iron Fortress though or the crappy GSL version?


This!

Still can't believe Biome won that

Kamala Park was so good it should get on ladder for this year's Season 3 >.>
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Elentos
Profile Blog Joined February 2015
55468 Posts
March 24 2015 18:37 GMT
#47
On March 25 2015 03:33 Jer99 wrote:
Poor blizzard, adds some of the best maps in the history of ladder, only attention they get is for one map everyone hates

Steps in the right direction though

To be fair, they removed better maps to keep an extremely terrible one.
Every 60 seconds in Africa, a minute passes.
TelecoM
Profile Blog Joined January 2010
United States10667 Posts
March 24 2015 18:40 GMT
#48
These maps look SICK! So hyped!
AKA: TelecoM[WHITE] Protoss fighting
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
March 24 2015 18:45 GMT
#49
YESSSSSSS DEADWING IS FINALLY OUT, HELL IT'S ABOUT TIME, GOOD RIDDANCE

I was hoping for Emerald Plaza since it's so unique, but I'm just glad that for the first time in a long time, all 4 additions are good solid maps. Combined with the removal of Deadwing and Secret Spring the season 2 pool is already looking 10000x better than season 1's.
vibeo gane,
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
March 24 2015 18:47 GMT
#50
You guys are weird. I don't hate any map in current map pool and I dont use vetos. (50 games this season)

Because it doesn't matter to me which map it is, I can't connect any name and map to each other. Inferno Pools? Nah, I don't have any idea what it is. Deadwing? Idk..
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
zerge
Profile Joined December 2012
Germany162 Posts
March 24 2015 18:48 GMT
#51
Wow, cactus made it in! Looks like the best map pool since a long time, not a fan of Inferno Pools either but at least it isnt so small and chocked up like Expedition Lost.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
March 24 2015 18:49 GMT
#52
On March 25 2015 03:47 TheBloodyDwarf wrote:
You guys are weird. I don't hate any map in current map pool and I dont use vetos. (50 games this season)

Because it doesn't matter to me which map it is, I can't connect any name and map to each other. Inferno Pools? Nah, I don't have any idea what it is. Deadwing? Idk..


I don't get it
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Gwavajuice
Profile Joined June 2014
France1810 Posts
March 24 2015 18:52 GMT
#53
People compalin about infreno, but it's still better than having Deadwing again imho. Ganymede would have been a big risk, cause it's kind of a silly map tbh, it's really hard to tell if it's gonna be good or terrible...

As for leZael redesign of Iron Fortress : Calm your tits, one Coda is enough! kappa. Serioulsy, GSL design is not that ugly, at least from what I've seen in GSL (not the crappy stream, the O'gaming one...)
Dear INno and all the former STX boys.
Gwavajuice
Profile Joined June 2014
France1810 Posts
March 24 2015 18:54 GMT
#54
On March 25 2015 03:49 Jer99 wrote:
Show nested quote +
On March 25 2015 03:47 TheBloodyDwarf wrote:
You guys are weird. I don't hate any map in current map pool and I dont use vetos. (50 games this season)

Because it doesn't matter to me which map it is, I can't connect any name and map to each other. Inferno Pools? Nah, I don't have any idea what it is. Deadwing? Idk..


I don't get it



In customer relationship management it's a well known fact that the most voiceful customers are the unhappy ones, the happy ones being quiet in general.

Same thing applies here, I suppose...
Dear INno and all the former STX boys.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
Last Edited: 2015-03-24 18:57:53
March 24 2015 18:56 GMT
#55
On March 25 2015 03:49 Jer99 wrote:
Show nested quote +
On March 25 2015 03:47 TheBloodyDwarf wrote:
You guys are weird. I don't hate any map in current map pool and I dont use vetos. (50 games this season)

Because it doesn't matter to me which map it is, I can't connect any name and map to each other. Inferno Pools? Nah, I don't have any idea what it is. Deadwing? Idk..


I don't get it

So much hate for maps.

Damn, I had to google these maps to understand which ones they remove

And they are removing Deadwing , It was the best map for my airtoss build.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Ej_
Profile Blog Joined January 2013
47656 Posts
March 24 2015 18:57 GMT
#56
On March 25 2015 03:52 Gwavajuice wrote:
People compalin about infreno, but it's still better than having Deadwing again imho. Ganymede would have been a big risk, cause it's kind of a silly map tbh, it's really hard to tell if it's gonna be good or terrible...

Deadwing is bad but in no spawn it is as much of a free win as IP can get in ZvT for either of the players.

Happy to see not 1, but 2 new 4p rotational maps in <3 CACTUS VALLEY HYPE
"Technically the dictionary has zero authority on the meaning or words" - Rodya
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 19:12 GMT
#57
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 24 2015 19:18 GMT
#58
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


This is a big deal which few have mentioned. Taking out that fourth spawn makes a big deal because it removes a lot of randomness with build orders, specifically against protoss players. Inferno Pools might be at least a tiny bit bearable if they removed one of the spawns
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2015-03-24 19:20:47
March 24 2015 19:20 GMT
#59
On March 25 2015 04:18 Alucen-Will- wrote:
Show nested quote +
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


This is a big deal which few have mentioned. Taking out that fourth spawn makes a big deal because it removes a lot of randomness with build orders, specifically against protoss players. Inferno Pools might be at least a tiny bit bearable if they removed one of the spawns

4 players maps with all spawns enabled create a luck factor in scouting that shouldn't ever exist. You scout a 10 gate 3 gates last in PvP ? You've lost until you opened with an overly safe build that gets behind against anything else. I really think all spawns enabled should not exist.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
March 24 2015 19:20 GMT
#60
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


what do you mean?
Many of the coolest moments in sc2 happen due to worker harassment
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 24 2015 19:22 GMT
#61
On March 25 2015 04:20 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 04:18 Alucen-Will- wrote:
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


This is a big deal which few have mentioned. Taking out that fourth spawn makes a big deal because it removes a lot of randomness with build orders, specifically against protoss players. Inferno Pools might be at least a tiny bit bearable if they removed one of the spawns

4 players maps with all spawns enabled create a luck factor in scouting that shouldn't ever exist. You scout a 10 gate 3 gates last in PvP ? You've lost until you opened with an overly safe build that gets behind against anything else. I really think all spawns enabled should not exist.


A good example recently of randomness was Flash vs Trap G1 from Katowice; It's very difficult to scout the correct proxy/all-in strategy with 4 spawns. It also pigeon wholes people into safer strategies without knowledge of your opponents position
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2015-03-24 19:23:40
March 24 2015 19:22 GMT
#62
On March 25 2015 04:20 Charoisaur wrote:
Show nested quote +
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


what do you mean?

You get minerals extremely slowly on Expedition Lost and Vaani compared to other maps, especially Overgrowth on which you bath in money (see PtitDrogo French PvZ guide in Strategy) but compared to Catallena/Deadwing/Foxtrot/Bel'shir etc too.

This is probably because of the main minerals layout, with two very far central patches.
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 24 2015 19:23 GMT
#63
On March 25 2015 04:22 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 04:20 Charoisaur wrote:
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


what do you mean?

You get minerals extremely slowly on Expedition Lost and Vaani compared to other maps, especially Overgrowth on which you bath in money (see PtitDrogo French PvZ guide in Strategy) but compared to Catallena/Deadwing/Foxtrot/Bel'shir etc too.


You mine minerals slower on those two maps? Huh?
Ej_
Profile Blog Joined January 2013
47656 Posts
March 24 2015 19:32 GMT
#64
On March 25 2015 04:23 Alucen-Will- wrote:
Show nested quote +
On March 25 2015 04:22 [PkF] Wire wrote:
On March 25 2015 04:20 Charoisaur wrote:
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


what do you mean?

You get minerals extremely slowly on Expedition Lost and Vaani compared to other maps, especially Overgrowth on which you bath in money (see PtitDrogo French PvZ guide in Strategy) but compared to Catallena/Deadwing/Foxtrot/Bel'shir etc too.


You mine minerals slower on those two maps? Huh?

http://www.teamliquid.net/forum/sc2-maps/138854-simple-questions-answers?page=153#3042
"Technically the dictionary has zero authority on the meaning or words" - Rodya
graNite
Profile Blog Joined December 2010
Germany4434 Posts
March 24 2015 19:33 GMT
#65
Coda looks like any other map... same ramp+expo positions like so many others.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-24 19:35:20
March 24 2015 19:34 GMT
#66
On March 25 2015 04:23 Alucen-Will- wrote:
Show nested quote +
On March 25 2015 04:22 [PkF] Wire wrote:
On March 25 2015 04:20 Charoisaur wrote:
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


what do you mean?

You get minerals extremely slowly on Expedition Lost and Vaani compared to other maps, especially Overgrowth on which you bath in money (see PtitDrogo French PvZ guide in Strategy) but compared to Catallena/Deadwing/Foxtrot/Bel'shir etc too.


You mine minerals slower on those two maps? Huh?

Because of mineral patches placement, more farther away patches means more time to mine the same amount of minerals. Additionally there's some complicated shit depending on the angle of the mineral patches to the townhall.

On March 25 2015 04:33 graNite wrote:
Coda looks like any other map... same ramp+expo positions like so many others.

Wat
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
InExcelsis
Profile Joined May 2013
United States38 Posts
March 24 2015 19:41 GMT
#67
What the hell they take out deadwing but keep garbage ass inferno pools get this map out already
Hadronsbecrazy
Profile Joined September 2013
United Kingdom551 Posts
March 24 2015 19:54 GMT
#68
inferno pools T_T
No need Build Orders, Only Micro,Favourite Players: Maru, Zest, soOjwa , CJherO
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 20:23 GMT
#69
Like everyone else said I hope they consider using the improved version of Iron Fortress. That one is a sad grey thing.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
March 24 2015 20:28 GMT
#70
On March 25 2015 04:41 InExcelsis wrote:
What the hell they take out deadwing but keep garbage ass inferno pools get this map out already

I'd take inferno pools over deadwing any day, it's a garbage map but deadwing is on such an elevated level of awful it makes inferno pools look like goddamn cloud kingdom in comparison.
vibeo gane,
ejozl
Profile Joined October 2010
Denmark3340 Posts
March 24 2015 20:31 GMT
#71
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 24 2015 20:31 GMT
#72
On March 25 2015 05:31 ejozl wrote:
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.

Hahaha :D
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Phaenoman
Profile Joined February 2013
568 Posts
March 24 2015 20:33 GMT
#73
On March 25 2015 05:31 OtherWorld wrote:
Show nested quote +
On March 25 2015 05:31 ejozl wrote:
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.

Hahaha :D

lolz
Random is hard work dude...
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 20:38 GMT
#74
On March 25 2015 05:31 ejozl wrote:
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.

I would be OK to switch it for Catallena or even Deadwing... Or, better, Ganymede or any other TLMC5 map. Or Bel'shir Vestige. Or Metalopolis. Anything but Inferno Pools.
feanaro
Profile Joined March 2014
United States123 Posts
March 24 2015 20:48 GMT
#75
Inferno Pools . . . why Blizzard, why? Any of the maps they removed (except Secret Springs) would have been better. Or a TLMC(insert any number here) map. Or a proleague map. Why not Merry Go Round, or King Sejong Station? And whatever happened to the campaign to get Outboxer into the ladder pool?
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 24 2015 20:48 GMT
#76
On March 25 2015 05:38 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 05:31 ejozl wrote:
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.

I would be OK to switch it for Catallena or even Deadwing... Or, better, Ganymede or any other TLMC5 map. Or Bel'shir Vestige. Or Metalopolis. Anything but Inferno Pools.

Wowowow easy there, you're going to give them ideas.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Pyloss
Profile Joined August 2011
Germany1515 Posts
March 24 2015 20:51 GMT
#77
Nice, i like it. Maybe i am gona veto Iron Fortess.

So when does Season 2 starts? right after the last Season 1 ends, so at the 6th of April?
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
March 24 2015 20:55 GMT
#78
New maps look sick!

Inferno pools though.
Neosteel Enthusiast
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?36996 Posts
March 24 2015 21:00 GMT
#79
Love the removals, and love the additions. This season is going to be reallllllly good! But F U Inferno Pools...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2015-03-24 21:02:35
March 24 2015 21:02 GMT
#80
In fact what would make the most sense is removing Inferno Pools for Foxtrot Labs :

- Foxtrot Labs was robbed of another WCS season after illegitimate whining and deserved more credit.
- With the added maps and Inferno Pools we have 3 4 players maps which is too much, 2 4 p maps would be far more standard.
- Foxtrot has proved to be solid and balanced.
geokilla
Profile Joined May 2011
Canada8224 Posts
March 24 2015 21:03 GMT
#81
On March 25 2015 05:38 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 05:31 ejozl wrote:
Quickly guys, if we complain hard enough, they might switch Inferno Pool out for Overgrowth.

I would be OK to switch it for Catallena or even Deadwing... Or, better, Ganymede or any other TLMC5 map. Or Bel'shir Vestige. Or Metalopolis. Anything but Inferno Pools.

How about Metropolis?
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
March 24 2015 21:05 GMT
#82
Guess we're not getting any more 3 base maps at this point. Well, hopefully LotV has some good ones..
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
royalroadweed
Profile Joined April 2013
United States8301 Posts
March 24 2015 21:13 GMT
#83
I wish maps used enriched geysers more often.
"Nerfing Toss can just make them stronger"
Gwavajuice
Profile Joined June 2014
France1810 Posts
March 24 2015 21:25 GMT
#84
On March 25 2015 04:20 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 04:18 Alucen-Will- wrote:
On March 25 2015 04:12 [PkF] Wire wrote:
The maps they added are good don't get me wrong, but the problem is I really hate 4 players maps... 3 4 players map is really too much.

I'll play Echo and Coda without a doubt, probably will keep on playing Vaani, and I'm really unsure about the last one. Most likely Cactus Valley, maybe Expedition Lost, though its slow mineral collection rate and the backdoor set my teeth on edge. Surely not Inferno Retarded Pools, and not Iron Fortress.

I really wish we had Ganymede for Inferno Pools...


This is a big deal which few have mentioned. Taking out that fourth spawn makes a big deal because it removes a lot of randomness with build orders, specifically against protoss players. Inferno Pools might be at least a tiny bit bearable if they removed one of the spawns

4 players maps with all spawns enabled create a luck factor in scouting that shouldn't ever exist. You scout a 10 gate 3 gates last in PvP ? You've lost until you opened with an overly safe build that gets behind against anything else. I really think all spawns enabled should not exist.



I think I disagree.

2 spawns maps makes the meta a bit too rigid imho, having a few 4 spawns can allow builds that wouldn't work otherwise and leaves so doors open to further development of the metagame. I'm not sure about your PvP example for instance : let's imagine you're right and that scouting it last is auto loose (which I m not even sure of but whatever) we can also assume that scouting it first or second gives you all the time you need to counter and be ahead. So actually how many people open 10 gate 3 gate on 4 spawns map? not many I suppose, and I don't remember having seen this on a pro game for a long time, did I miss something?

Having a few 3-4 spawns maps allows different builds and let the game evolve.

Regarding Inferno, the issue for everybody seems to be the short rush distance on horizontal spawns. But you can't really abuse this cause 2/3 of the time an ultra agressive build will fail miserably. I see nothing wrong in 2in1 maps, a big macro map with a chance of ultra fast and agressive game is cool idea. The questionning design is the width of the natural ramp, maybe it could be reduced silghtly (it's not wider than on merry go round though I think?) The 4th could be better too, esp for Zergs...


Personnaly, I'd love to see some maps revamped every now and then, rather than just havng them removed and replaced. Design could mature and adapt to the evolution of the meta, with small changes and subtle tuning to converge toward the "perfect map" Just like Newkirk Precinct which was bad at start and ended up being much better once the bottom center part was rearranged.

If they did this for Inferno, it could end up being a good map, better than Alterzim and Deadwing at least...
Dear INno and all the former STX boys.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 21:28 GMT
#85
On March 25 2015 06:25 Gwavajuice wrote:
Personnaly, I'd love to see some maps revamped every now and then, rather than just havng them removed and replaced. Design could mature and adapt to the evolution of the meta, with small changes and subtle tuning to converge toward the "perfect map" Just like Newkirk Precinct which was bad at start and ended up being much better once the bottom center part was rearranged.

If they did this for Inferno, it could end up being a good map, better than Alterzim and Deadwing at least...

I could agree to some extent, but why rework a mediocre map when a lot of solid ones exist ?
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
March 24 2015 21:40 GMT
#86
On March 25 2015 06:13 royalroadweed wrote:
I wish maps used enriched geysers more often.

trust me they would, except blizz doesn't allow them on ladder
vibeo gane,
Magnifico
Profile Joined March 2013
1958 Posts
March 24 2015 22:22 GMT
#87
The reaction around Inferno Pools is really telling. Reddit, TL, Battle.net foruns, pro gamers... Everyone hates this map.

I think Blizzard will do something after this reaction.
ivancype
Profile Joined December 2012
Brazil485 Posts
March 24 2015 22:25 GMT
#88
If in Inferno Pools, the natural expo's size was smaller, and the the distance to the 3rd (the expo closer to the main base) were shorter and the map was cross only, would it be at least a decent map?
The other race is OP
MorDka
Profile Joined October 2012
Poland543 Posts
March 24 2015 22:29 GMT
#89
much love to echo finally no auto veto for protoss and get rid of that inferno pools
MidnightZL
Profile Joined August 2012
Sweden203 Posts
March 24 2015 22:30 GMT
#90
My only objection:
Inferno Pools, everything else seems fine.
- I'm fairly certain YOLO is just Carpe Diem for stupid people - Jack Black
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 22:32 GMT
#91
On March 25 2015 07:22 Tiaraju9 wrote:
The reaction around Inferno Pools is really telling. Reddit, TL, Battle.net foruns, pro gamers... Everyone hates this map.

I think Blizzard will do something after this reaction.

I hope so. They did react quite quickly last time for a faaaar better map (Foxtrot Labs) so I'm pretty sure they'll get rid of that shame of a map soon (which, by Blizzard standards, could mean next season though).
Elentos
Profile Blog Joined February 2015
55468 Posts
Last Edited: 2015-03-24 22:39:37
March 24 2015 22:39 GMT
#92
On March 25 2015 07:25 ivancype wrote:
If in Inferno Pools, the natural expo's size was smaller, and the the distance to the 3rd (the expo closer to the main base) were shorter and the map was cross only, would it be at least a decent map?

Cross is so far away that it's incredibly imbalanced against Terran (I guess bio more so than mech, but still).
Every 60 seconds in Africa, a minute passes.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
March 24 2015 22:41 GMT
#93
On March 25 2015 07:32 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 07:22 Tiaraju9 wrote:
The reaction around Inferno Pools is really telling. Reddit, TL, Battle.net foruns, pro gamers... Everyone hates this map.

I think Blizzard will do something after this reaction.

I hope so. They did react quite quickly last time for a faaaar better map (Foxtrot Labs) so I'm pretty sure they'll get rid of that shame of a map soon (which, by Blizzard standards, could mean next season though).


the difference being that this time its a blizzard map and they have to much of an ego to let go of their maps.
"Not you."
[PkF] Wire
Profile Joined March 2013
France24192 Posts
March 24 2015 22:46 GMT
#94
On March 25 2015 07:41 Meavis wrote:
Show nested quote +
On March 25 2015 07:32 [PkF] Wire wrote:
On March 25 2015 07:22 Tiaraju9 wrote:
The reaction around Inferno Pools is really telling. Reddit, TL, Battle.net foruns, pro gamers... Everyone hates this map.

I think Blizzard will do something after this reaction.

I hope so. They did react quite quickly last time for a faaaar better map (Foxtrot Labs) so I'm pretty sure they'll get rid of that shame of a map soon (which, by Blizzard standards, could mean next season though).


the difference being that this time its a blizzard map and they have to much of an ego to let go of their maps.

I think Blizzard has shown a lot of times recently that they're more willing to admit their mistakes than before, the sh rework being one of numerous examples. I'm pretty confident Inferno Pools won't be in season 2 map pool in the end (and Overgrowth will make another season, hurray... ).
Fatam
Profile Joined June 2012
1986 Posts
March 24 2015 23:13 GMT
#95
Should have kept overgrowth (solid standard-ish map) and got rid of inferno pools.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
March 24 2015 23:21 GMT
#96
On March 25 2015 08:13 Fatam wrote:
Should have kept overgrowth (solid standard-ish map) and got rid of inferno pools.


how about no and fuck you, this is the kind of attitude that keeps the same maps around for years, do you need to be reminded of daybreak/ohana/cloud kingdom and how much damage that did for viewership? there was even a thread on this this very day.

this is probably the least worst outcome blizzard couldve gone with whilst keeping their silly rules intact, even though id much rather see them abandon those.

User was warned for this post
"Not you."
Flopgun
Profile Joined August 2005
Germany274 Posts
March 24 2015 23:35 GMT
#97
Inferno Pools has to be replaced with Ganymede
Jaedong fighting
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
March 25 2015 00:30 GMT
#98
Nice, good additions.

I think they're keeping inferno pools as a way to keep trying out some different map features (close to your opponent 3rds, optional gold 3rds, island bases) which is a good thing in that they're willing to keep trying different features. The bad thing is that inferno pools itself is just this weird amalgamation of features that haven't worked on other maps in the past. Normally if you include a broken feature like an island base (good for terran) you'd then also make concessions elsewhere in the map that would counteract at least some of the weirdness/imbalance of that feature. With Inferno pools I think they said "Oh, highground 3rds good for toss, islands good for terran, gold bases good for zerg." in an attempt to do this, but instead it just ends up as this jambalaya where the ingredients don't complement each other like they were intended to. At least they're willing to try it though.
~ ~ <°)))><~ ~ ~
HOLUCOW
Profile Joined February 2015
8 Posts
Last Edited: 2015-03-25 01:08:11
March 25 2015 00:58 GMT
#99
Finally Overgrowth is GONE!!!!!! but why inferno pools is still in the map pool?? they should replace it with Timberwolf or Ganymede...
HOLUCOW
Profile Joined February 2015
8 Posts
Last Edited: 2015-03-25 01:04:28
March 25 2015 01:04 GMT
#100
On March 25 2015 08:13 Fatam wrote:
Should have kept overgrowth (solid standard-ish map) and got rid of inferno pools.

Never!!! Overgrowth surely is a good map but having it for this season was already to much. Games on this map are just boring because Overgrowth has been in the map pool since season 2 2014.
Roadog
Profile Joined May 2012
Canada1670 Posts
March 25 2015 01:16 GMT
#101
Just when I realized I was good at Overgrowth it's gone next season

But for some reason Inferno Pools stays
sOs fan. Zerg just seem to have the most...potential. Dubbo Robo Colo! Why I play Protoss: Stalkers, bacon, toilets and mama -- Chelsea FC
starslayer
Profile Joined August 2011
United States696 Posts
March 25 2015 01:40 GMT
#102
wow maps i actually like by blizzard is this bizarro world? not happy that inferno pools is still in and expedition lost too but hey i got a couple vetos so its all good.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 25 2015 02:20 GMT
#103
On March 25 2015 06:28 [PkF] Wire wrote:
Show nested quote +
On March 25 2015 06:25 Gwavajuice wrote:
Personnaly, I'd love to see some maps revamped every now and then, rather than just havng them removed and replaced. Design could mature and adapt to the evolution of the meta, with small changes and subtle tuning to converge toward the "perfect map" Just like Newkirk Precinct which was bad at start and ended up being much better once the bottom center part was rearranged.

If they did this for Inferno, it could end up being a good map, better than Alterzim and Deadwing at least...

I could agree to some extent, but why rework a mediocre map when a lot of solid ones exist ?

When the like of Overgrowth comes around, you know that it's gonna stay for a few quarters to come. Why not make adjustment after every WCS or two, BW style?
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
March 25 2015 02:26 GMT
#104
CACTUS VALLEY HYYYYYYYPPPPPPPPEEEEEEEEEE
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Cool C
Profile Joined November 2011
United States69 Posts
March 25 2015 05:49 GMT
#105
I thought they would take inferno pools out since it wasn't well received last season. Oh well, I guess thats what vetos are for.
http://www.youtube.com/watch?v=u7KD6L23MUQ
Anacreor
Profile Joined February 2013
Netherlands291 Posts
March 25 2015 08:13 GMT
#106
Wow, amazing! I didn't actually expect 3 TLMC maps to be in the pool, while they said they would 'likely do 1 map'. I feel it's pretty much out of place to complain, they have done really well... But there is just that one big spot on the mirror that I would hope they'd clean out asap.. Anyway, 1 veto is better than 3! Thanks Blizz!
"Peter the Acretree chops some wood"
Muxtar
Profile Joined November 2014
Ukraine64 Posts
Last Edited: 2015-03-25 09:17:19
March 25 2015 09:16 GMT
#107
Very nice additions. I see two zerg-favored map already - Coda and Iron Fortress (distant/open 3rd), one protoss-favored - Echo (many cliffs and narrow places), and one just great - Cactus Valley. Overall, great additions. Good to hear that stupid Secret Spring is gone and sad to hear that same stupid Inferno Pools has made it to map pool. But hey, it is one map less to veto :D
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
March 25 2015 11:11 GMT
#108
Finally rid of some maps \0/ , that alone is a new reason to play again in next season.
http://www.twitch.tv/pinokotsbeer
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
March 25 2015 18:40 GMT
#109
This small maps are pretty bad for zerg arent they (coda, echo and vani)?
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 25 2015 18:45 GMT
#110
On March 26 2015 03:40 TheAnarchy wrote:
This small maps are pretty bad for zerg arent they (coda, echo and vani)?

Vaani is MASSIVE 0_0
Mura Ma Man, Dark Da Dude, Super Shot Sos!
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2015-03-25 19:19:31
March 25 2015 19:16 GMT
#111
just play all the maps (besides iron fortress cant find) and there all sooooo much fun. well compared to these maps we have I even like cactus valley,didnt like it at first idk why forget, all maps just seem refreshing to me not sure why.

IMO cactus valley could bring back marine tank at least i can hope, only because there's so much cliffs and valleys and a lot of positional plays. We'll have to see but would be cool. The rest are just fun not crazy blink maps or to crazy drop/muta play but can be done. Can take alot of expos on each but still be aggro.Man just happy that blizzard is putting these maps in.

also cactus valley reminds me of Arkanoid meets whirlwind which is really cool.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Thax
Profile Joined July 2014
Belgium1060 Posts
Last Edited: 2015-03-26 15:58:38
March 26 2015 15:57 GMT
#112
Seems a logical map pool.

4 maps out and 4 new ones in, which has been the standard for while now.

The removals are pretty logical too, the 3 oldest and the 1 no one played. Sure everyone hates Inferno Pools, but at least it got played in tournaments every now and then. Secret Spring hardly ever even got out the vetos. (A shame, because the few games I have seen on there were interesting.)

3 community maps added, which is also logical after the complaints of the last map pools. And 1 to appease kespa? That's okay I guess.
LazyProbes
Profile Joined May 2009
United States20 Posts
March 28 2015 18:45 GMT
#113
I think all the changes are awesome. However, I wish that Deadwing stayed and Inferno Pools out...
Lunareste
Profile Joined July 2011
United States3596 Posts
March 28 2015 18:47 GMT
#114
Really need to get rid of Iron Fortress. It's very fitting it has a huge Zerg symbol in the middle.
KT FlaSh FOREVER
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 28 2015 18:51 GMT
#115
On March 29 2015 03:47 Lunareste wrote:
Really need to get rid of Iron Fortress. It's very fitting it has a huge Zerg symbol in the middle.

That map looks so fancy and low quality. Why blizzard ever added it to ladder, omg
MoosyDoosy
Profile Joined November 2014
United States4519 Posts
March 28 2015 19:26 GMT
#116
Expedition, Echo, Coda, Cactus Valley for me.

No Iron Fortress because it'll probably be all ZvZ.
"Just a second too late rsoultin :D" - My 4k Guardian post
insitelol
Profile Joined August 2012
845 Posts
April 01 2015 13:33 GMT
#117
Didn't read lol
but did any1 start a petiotion to remove the fucking inferno shit-pools yet? or at least demand any logical explanation why is it still in the pool?
Less is more.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
April 01 2015 13:38 GMT
#118
On April 01 2015 22:33 insitelol wrote:
Didn't read lol
but did any1 start a petiotion to remove the fucking inferno shit-pools yet? or at least demand any logical explanation why is it still in the pool?

The hate for Inferno Pools staying was unanimous, but Blizzard hasn't reacted yet like they did last time when Foxtrot Labs, an infinitely superior map, was replaced by Overgrowth. I hope something similar happens here, not with Overgrowth ofc, but maybe with Catallena.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 01 2015 13:39 GMT
#119
On April 01 2015 22:38 [PkF] Wire wrote:
Show nested quote +
On April 01 2015 22:33 insitelol wrote:
Didn't read lol
but did any1 start a petiotion to remove the fucking inferno shit-pools yet? or at least demand any logical explanation why is it still in the pool?

The hate for Inferno Pools staying was unanimous, but Blizzard hasn't reacted yet like they did last time when Foxtrot Labs, an infinitely superior map, was replaced by Overgrowth. I hope something similar happens here, not with Overgrowth ofc, but maybe with Catallena.

Ganymede or Kamala Park plz
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
[PkF] Wire
Profile Joined March 2013
France24192 Posts
April 01 2015 13:40 GMT
#120
On April 01 2015 22:39 OtherWorld wrote:
Show nested quote +
On April 01 2015 22:38 [PkF] Wire wrote:
On April 01 2015 22:33 insitelol wrote:
Didn't read lol
but did any1 start a petiotion to remove the fucking inferno shit-pools yet? or at least demand any logical explanation why is it still in the pool?

The hate for Inferno Pools staying was unanimous, but Blizzard hasn't reacted yet like they did last time when Foxtrot Labs, an infinitely superior map, was replaced by Overgrowth. I hope something similar happens here, not with Overgrowth ofc, but maybe with Catallena.

Ganymede or Kamala Park plz

Wouldn't ask for too much with Blizzard, but yes, ten times yes.
LordYama
Profile Joined August 2010
United States370 Posts
April 10 2015 04:59 GMT
#121
Are all spawn positions possible on the new 4 player maps?
Normal
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