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RTS Manager is a new Macro Trainer for all RTS games.
![[image loading]](http://www.rts-manager.com/Ressource/rtsmanager/news/launching.png)
You don't care anymore to spend a lot and a lot of time to thinking about your build orders ? You're asking yourself about how to perfect your strategies to achieve the master league or more ? You want to play to an eSport game and Starcraft seems to be too harder than other games because of build order's learning ? RTS Manager is the best software you can get !
You can make your own BuildOrders and your own switches in relevance to the challenges you meet from your opponent.
![[image loading]](http://www.rts-manager.com/Ressource/rtsManager/tuto/buildEdit.png)
The application can read what you build to improve your BuildOrders. You can voice call your switches during your training. You can also share it with others.
![[image loading]](http://www.rts-manager.com/Ressource/rtsManager/tuto/playBuild.png)
You can have an overview of your strategies plan.
![[image loading]](http://www.rts-manager.com/Ressource/rtsManager/tuto/gamePlan.png)
You can print it out for learning.
![[image loading]](http://www.rts-manager.com/Ressource/rtsManager/tuto/report.png)
Well, we particulary give attention to the quality of our software in order to give you the best macro experiences for you favorites games !
To learn more: Facebook: RTS Manager Twitter: RTSManager WebSite: www.rts-manager.com
RTS Manager isn't an hack. This program doesn't affect or interact with Starcraft II or any other games at all. It's totaly independant. You can think that RTS Manager could be used to be played in ladder but it's not our goals and everyone who try that will see that it isn't working. Why ? Because if you are harassed, RTS Manager just out macro yourself. You've got late and your build will not work. The best practices of RTS Manager is to constitute a knowleadge base of BuildOrders. To Create and perfect your strategy panel, optimise your build orders etc... On the only goal of learn that after. You can also print your product for accomplish this task.
The beta version will be released on November 27th. To register, nothing more simple, go directly to the site on the "Beta Registration" section.
We hope you enjoy this new program and it will allow you to progress rapidly. Your feedback is important to us!
RTS Manager © - www.rts-manager.com
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How does it read what I build if it isnt a hack? What is it and how does it read?
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On November 15 2014 00:32 graNite wrote: How does it read what I build if it isnt a hack? What is it and how does it read? Same question (or does it read what we build only after the game, reading the replay?). Also "scouting" is written with "ou" and not "oo"
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I don't understand why people are still trying to follow specific build orders when their mechanics are lacking. It's like trying to run plays in a pickup games of basketball.
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On November 15 2014 00:32 graNite wrote: How does it read what I build if it isnt a hack? What is it and how does it read?
Hi graNite,
Thanks to your feedback. RTS Manager can be read your build during a custom game only for confirm you have the best timing. Our software read louder for testing only. If you find your build is not optimised, well you correct it in the manager, etc... When you have the best timing, you can learn that last by printing it. Like we said on that post, we can't block users who will want to play ladder with it. But it's not an advantage because you can be outmicro by yourself during an harass. Our soft doesn't interact with Starcraft II or any other games. It's totally independant. We don't try to go out a cheat, just break that things that new players prefer go on other games than Starcraft II because they have to learn many things, starting by build orders. Starcraft community decrease day after day cause of its own difficulty of learning. We try to make that easilier. Thanks to your comprehension and your help. Your feedbacks is essential for us ! Best regards,
RTS Manager© - www.rts-manager.com
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On November 15 2014 00:49 FrosTMinD wrote:Show nested quote +On November 15 2014 00:32 graNite wrote: How does it read what I build if it isnt a hack? What is it and how does it read? Hi graNite, Thanks to your feedback. RTS Manager can be read your build during a custom game only for confirm you have the best timing. Our software read louder for testing only. If you find your build is not optimised, well you correct it in the manager, etc... When you have the best timing, you can learn that last by printing it. Like we said on that post, we can't block users who will want to play ladder with it. But it's not an advantage because you can be outmicro by yourself during an harass. Our soft doesn't interact with Starcraft II or any other games. It's totally independant. We don't try to go out a cheat, just break that things that new players prefer go on other games than Starcraft II because they have to learn many things, starting by build orders. Starcraft community decrease day after day cause of its own difficulty of learning. We try to make that easilier. Thanks to your comprehension and your help. Your feedbacks is essential for us ! Best regards, RTS Manager© - www.rts-manager.com So basically it doesn't take any information from the game, you enter these manually and then the program is here to read out loud what you entered?
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[/QUOTE]So basically it doesn't take any information from the game, you enter these manually and then the program is here to read out loud what you entered?[/QUOTE]
Yes, exactly. Next, when your builds are completed. You can share it with community and contribute to the knowleadge base of build orders. By sharing, you can own free month access. 1 time by week, we stream the build that is most downloaded. Thanks to your feedback. RTS Manager© - www.rts-manager.com
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Only the build openers matter though... after that it's all about scouting and adjusting, so it's kinda pointless imo.
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Ah ok, i thought by "reading the build" it meant the software looked into sc2 and saved what i am doing. But it is just a timer that reads "build depot" when it hits a certain time.
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On November 15 2014 01:03 Technique wrote: Only the build openers matter though... after that it's all about scouting and adjusting, so it's kinda pointless imo. I feel like that's the point of the "Switches" though You scout, what do you see? If A then transition to X, if B then transition to Y, etc etc etc. I can see that as being a good way to learn what each thing means when you are scouting.
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But you need to be able to see what is what with limited information to properly adjust. If you need ''help'' with a build order and what to switch to you most likely won't be able to read the game like that to begin with.
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-ing
Also you don't need to advertise your website in every post. It's already in the OP.
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Thank you guys for your feedbacks  We'll change "scooting" by "scoot" ! Don't worry. For binding switches, you have to edit all your switches and all your prononced sentences. All you have in RTS Manager is what you made. Nothing is automatic, nothing is taken from games.
Really important : We need your help for testing RTS Manager during the BETA. Thanks to register ==> www.rts-manager.com Thanks a lot to share that information as widely as possible ! If Starcraft and RTS in general will still there in the futur, it will due to you 
RTS Manager © - www.rts-manager.com
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you must scoot aboot your base eh
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On November 15 2014 00:38 mishimaBeef wrote: Scooting O_o At first I thought he is german. + Show Spoiler +
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Looks like you put a lot of work into your project, I'm impressed!
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