• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:57
CET 19:57
KST 03:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Evil Geniuses - shutting down Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8311 users

Legacy of the Void Announced - Page 10

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 8 9 10 11 12 149 Next
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 07 2014 20:14 GMT
#181
On November 08 2014 05:13 KingAlphard wrote:
12 workers at start? Does this mean RIP early pools and proxy stuff?

That's not confirmed for a permanent change, it may just be for the purpose of demo
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 07 2014 20:14 GMT
#182
On November 08 2014 05:13 Doodsmack wrote:
Show nested quote +
On November 08 2014 05:10 KeksX wrote:
On November 08 2014 05:10 DarkPlasmaBall wrote:
Trailer gave me nerdchills.

Gotta read through all the new changes now ^^;; This isn't even the beta stage yet, so we should keep an open mind at just how much of this is going to be changed again anyway.

No RTS are obviously DEAD now.
DEAD, starting with more workers KILLS THE GAME.


Drama queen alert. Have a feeling this thread is going to be a drama queen magnet. They're already showing up.

Get it through your thick skull that these changes are not final and THE GAME HAS NOT BEEN BETA TESTED YET.


I was sarcastic, dude. Thought the caps made it obvious...
Doublemint
Profile Joined July 2011
Austria8760 Posts
November 07 2014 20:14 GMT
#183
On November 08 2014 05:13 KingAlphard wrote:
12 workers at start? Does this mean RIP early pools and proxy stuff?


Let's face it, the 10 pool had a good run.
Pride goeth before destruction, and an haughty spirit before the fall.
xobybr
Profile Joined August 2014
United States2 Posts
November 07 2014 20:14 GMT
#184
wow it seems like everything got super buffed except for protoss :/
Big G
Profile Joined April 2011
Italy835 Posts
November 07 2014 20:14 GMT
#185
Looking forward to a 6-base allin
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
November 07 2014 20:14 GMT
#186
On November 08 2014 05:13 KingAlphard wrote:
12 workers at start? Does this mean RIP early pools and proxy stuff?
Not necessarily, but they won't be as early as we're used to, for obvious reasons.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 07 2014 20:14 GMT
#187
Lol saw the vid. I'm not sure about the eco changes, but most of the unit changes are impractical to say the least. Replicant/Shredder/Warhound all over again. Keep your mouths shut up next time.
GoShox
Profile Blog Joined December 2007
United States1849 Posts
November 07 2014 20:14 GMT
#188
On November 08 2014 04:54 eviltomahawk wrote:
Official website released:

http://us.battle.net/sc2/en/legacy-of-the-void/#multiplayer



AUTOMATED TOURNMAENTS!!!!


The fact that we have to celebrate over the inclusion of a feature that should've been in the game from the very beginning is very, very sad.
BamBam
Profile Blog Joined November 2009
745 Posts
November 07 2014 20:14 GMT
#189
And no AA changes for zerg? Great. Its nice corrupter has its own overcharge, but no real answers for antiair thats cost efficient.
"two is way better than twice as one" - artosis
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
November 07 2014 20:15 GMT
#190
That trailer was fucking epic. I AM HYPED FOR THIS SHIT!
broodwar wasn't perfect
Doublemint
Profile Joined July 2011
Austria8760 Posts
November 07 2014 20:15 GMT
#191
On November 08 2014 05:14 GoShox wrote:
Show nested quote +
On November 08 2014 04:54 eviltomahawk wrote:
Official website released:

http://us.battle.net/sc2/en/legacy-of-the-void/#multiplayer



AUTOMATED TOURNMAENTS!!!!


The fact that we have to celebrate over the inclusion of a feature that should've been in the game from the very beginning is very, very sad.


Bnet 0.2 had to evolve.
Pride goeth before destruction, and an haughty spirit before the fall.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 07 2014 20:15 GMT
#192
On November 08 2014 05:13 The_Templar wrote:
Show nested quote +
On November 08 2014 05:13 KingAlphard wrote:
12 workers at start? Does this mean RIP early pools and proxy stuff?

If it goes through, maybe. But this may turn into a 16/17 CC/Nexus/hatchery first meta :D

There's also the possibility for a 1minute 2 rax with a third shortly after :p? Hold that with your delayed defense xD
Mura Ma Man, Dark Da Dude, Super Shot Sos!
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 07 2014 20:15 GMT
#193
On November 08 2014 05:13 Doodsmack wrote:
Show nested quote +
On November 08 2014 05:10 KeksX wrote:
On November 08 2014 05:10 DarkPlasmaBall wrote:
Trailer gave me nerdchills.

Gotta read through all the new changes now ^^;; This isn't even the beta stage yet, so we should keep an open mind at just how much of this is going to be changed again anyway.

No RTS are obviously DEAD now.
DEAD, starting with more workers KILLS THE GAME.


Drama queen alert. Have a feeling this thread is going to be a drama queen magnet. They're already showing up.

Get it through your thick skull that these changes are not final and THE GAME HAS NOT BEEN BETA TESTED YET.

KeksX was being sarcastic I think.
kiss kiss fall in love
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 07 2014 20:15 GMT
#194
On November 08 2014 05:14 Energizer wrote:
And no AA changes for zerg? Great. Its nice corrupter has its own overcharge, but no real answers for antiair thats cost efficient.

Free flying locust maybe?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 07 2014 20:16 GMT
#195
On November 08 2014 05:15 SC2Toastie wrote:
Show nested quote +
On November 08 2014 05:14 Energizer wrote:
And no AA changes for zerg? Great. Its nice corrupter has its own overcharge, but no real answers for antiair thats cost efficient.

Free flying locust maybe?


They ground before they attack though, at least in the video they do.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 07 2014 20:16 GMT
#196
On November 08 2014 05:15 SC2Toastie wrote:
Show nested quote +
On November 08 2014 05:14 Energizer wrote:
And no AA changes for zerg? Great. Its nice corrupter has its own overcharge, but no real answers for antiair thats cost efficient.

Free flying locust maybe?

I think that the flying locust was meant to be more of an aggressive option, but the Roach upgrade will be pretty interesting against it, I think - with its fireball ability.
kiss kiss fall in love
Faraday
Profile Joined April 2009
United States553 Posts
November 07 2014 20:17 GMT
#197
I mean I like the carrier idea for the protoss but....the rest just sound like nerfs: cannon only shoots ground, warping units take more damage, broken forcefields..... not impressed about toss, sorry
what happened, happened...
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
November 07 2014 20:17 GMT
#198
I have no clue what the starting 12 workers will do with the game, but lower saturration point is so fucking good. Out expanding beyond 3 base vs 3 base exists again.
Administrator
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2014-11-07 20:18:05
November 07 2014 20:17 GMT
#199
Co-op sounds cool

Join the battle with a friend in an open-ended cooperative experience. Choose a powerful commander from your favorite race and fight in diverse scenarios with dynamic, campaign-style objectives. Level up your commander to gain access to new units, abilities, and customization options for your army. The time is now. The theater of war awaits, commander.


Opens up a lot for using campaign units. Could have potential for a casual player vs player multiplayer mode too.
ㅇㅅㅌㅅ
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 07 2014 20:17 GMT
#200
On November 08 2014 05:17 Faraday wrote:
I mean I like the carrier idea for the protoss but....the rest just sound like nerfs: cannon only shoots ground, warping units take more damage, broken forcefields..... not impressed about toss, sorry


Did you see the new abilities? Absolutely sick. And they might get another unit.
Prev 1 8 9 10 11 12 149 Next
Please log in or register to reply.
Live Events Refresh
IPSL
02:00
Ro24 Group C
Artosis vs RiceHat
Kyrie vs Sony
Liquipedia
Yamato Cup
01:00
Double Elimination Bracekt
killerbeecast68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 75
EmSc Tv 14
StarCraft: Brood War
Bisu 1123
Soulkey 212
Dewaltoss 164
Zeus 64
HiyA 61
Hyun 38
sorry 29
soO 25
ToSsGirL 16
Dota 2
febbydoto11
LuMiX1
Counter-Strike
allub404
kRYSTAL_40
Super Smash Bros
C9.Mang0415
Heroes of the Storm
Liquid`Hasu94
Other Games
tarik_tv9283
Grubby3045
Liquid`RaSZi2451
singsing2013
B2W.Neo1200
XaKoH 244
dupreeh204
RotterdaM136
QueenE93
PiGStarcraft28
ROOTIllusion5
Organizations
Counter-Strike
PGL1465
Other Games
gamesdonequick1023
StarCraft 2
angryscii 33
EmSc Tv 14
EmSc2Tv 14
[ Show 21 non-featured ]
StarCraft 2
• Hinosc 354
• StrangeGG 52
• Adnapsc2 14
• Reevou 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• Airneanach147
• 80smullet 20
• FirePhoenix11
• ChaeLyn 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3401
• WagamamaTV693
Other Games
• imaqtpie754
• Shiphtur596
Upcoming Events
Map Test Tournament
4h 3m
WardiTV Weekly
17h 3m
Ultimate Battle
17h 3m
Rush vs BeSt
Replay Cast
1d 4h
Rogue vs Classic
Patches Events
1d 18h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
KCM Race Survival
3 days
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
[ Show More ]
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.