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Community Map Testing: Official Thread - Page 3

Forum Index > SC2 General
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IeZaeL
Profile Joined July 2012
Italy991 Posts
January 16 2015 10:11 GMT
#41
Toastie , if you want i released the new Emerald plaza version. Might add it again ?
Author of Coda and Eastwatch.
Big J
Profile Joined March 2011
Austria16289 Posts
January 16 2015 10:20 GMT
#42
Hey guys, I will be hanging out in the channel tonight on EU. Probably around 8pm CET (but depends on my workload) if anyone wants to play.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 16 2015 10:30 GMT
#43
On January 15 2015 08:08 GoStu wrote:
I see you've got Bronze through Grandmaster symbols in the OP, but are results/tests from low leagues particularly useful? I'm a gold Protoss player and I question whether or not my games really mean much in terms of analysis. Nonetheless, I'll throw in for a custom game or two

GoStu #361 on NA. Gold league. Protoss player. Off races probably silver or worse.

You can see as well as I can whether a mineral is missplaced, there's some pathing bug with collosi, whether a certain ledge is particularly abusable?
You can also give feedback on aesthetics, etcetera! As Ferisii says, every set of eyes is helpful!

On January 15 2015 22:57 Ferisii wrote:
Having more eyes look on the map, regardless of skill level, is always good as some people might point something out that other people haven't. Some examples could be like, the map is hard to read/understand and/or there are game performance losses on the map(s). etc.

Exactly.

On January 16 2015 19:11 IeZaeL wrote:
Toastie , if you want i released the new Emerald plaza version. Might add it again ?

I saw it, I may put it in later (SO PRETTY!!), but I'll stick to these three for the time coming!

On January 16 2015 19:20 Big J wrote:
Hey guys, I will be hanging out in the channel tonight on EU. Probably around 8pm CET (but depends on my workload) if anyone wants to play.

Have fun ^_^!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Shkudde
Profile Joined February 2011
Netherlands709 Posts
January 16 2015 12:29 GMT
#44
Hey guys, I can't play much (work and kid) but when I'm online i'm up for some games on good maps .

FsCrooks #648, EU Diamond Protoss, usually online in the evening (CET 20:00-21:30)
$O$ | herO[jOin] | Zest hwaiting!
algue
Profile Joined July 2011
France1436 Posts
January 16 2015 12:35 GMT
#45
I think you should choose finished maps. Cactus Valley by Ferisii is still subject to a lot of changes.
rly ?
Shkudde
Profile Joined February 2011
Netherlands709 Posts
Last Edited: 2015-01-16 16:50:23
January 16 2015 13:51 GMT
#46
On January 16 2015 21:35 algue wrote:
I think you should choose finished maps. Cactus Valley by Ferisii is still subject to a lot of changes.


I just played a game on it with Iezael, it felt very polished and certainly playable. But you do make a valid point I guess.
Although you could also say that this helps people that are in the middle of finishing their maps make design-decisions and such.

Anyway, both Cactus Valley and Emerald Plaza are 1.000.000x better than the laddermaps, even one game on each tells me that! Great initiative, I'll play as much as I can.
$O$ | herO[jOin] | Zest hwaiting!
Ferisii
Profile Joined February 2011
Denmark199 Posts
Last Edited: 2015-01-16 18:10:44
January 16 2015 18:08 GMT
#47
Cactus Valley RE patch 1.2 has been pushed out with a new middle design. Might want to update the main post image not to confuse people. :b
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Xenotolerance
Profile Joined November 2012
United States464 Posts
January 26 2015 07:54 GMT
#48
I updated Cassiopeia based on advice from the map thread - who's got feedback and/or replays? :D
www.alonetone.com/xenotolerance
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 26 2015 19:08 GMT
#49
Ok so I am away from my laptop for a little while and OP editing on phone is pretty impossible, will do so soon! You guys still having fun ^^?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
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