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On November 06 2014 00:43 Meavis wrote: then again, blizzard picked those, one of them being an amateur made map that was thrown in there simply for variety with the removal of alterzim. nimbus turned out to do poorly only later, there are many many more blizzard maps where that can be said about.
I agree this somehow bad map pool made of community maps is a bit of an unfortunate coincidence ; a very stale TLMC4 with a terribly uninspiring top 5 including Deadwing -probably because of the no 1v1 maps restriction that I hope is never to be seen again-, terrible choices from Blizzard (fetching Nimbus in spite of the "balance concerns" they were perfectly aware of) and the removal of Frost.
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On November 06 2014 00:39 [PkF] Wire wrote: Those maps seem OK, but don't forget when crying for community made maps that Deadwing and Nimbus were community made. "Blizzard made" =/= shit and "community made" =/= awesome. With the exception of Deadwing that Blizz picked only because they absolutely wanted a Alterzim replacement, you have to remember that the current map pool was intented as a Terran-favoring map pool, which with the Terran buffs give maps like Nimbus its broken stats. And come on, which Blizzard maps aren't shit?
On November 05 2014 23:17 CamoPillbox wrote:I like only Sputnik others are little weird and unbalanced done by rampaMQkvak everywhere ramp blindspots. no need mappool with 4 foxtrot labs no thank you........ Also who voted this one map of the month players or some clever guy behind scenes ?  I really don't see how the other maps here are weird and imba tbh. And the vote is open to anyone, player or non-player, map enthusiast or map hater, who cares to go in the dedicated thread here on TL.
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I feel like a community online based tournament should use this maps a long time before a major offline tournament uses them. Maybe like a weekly thing or one of the Basetrade TV tournaments would be ideal.
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On November 06 2014 00:57 OtherWorld wrote: And come on, which Blizzard maps aren't shit?
Some Blizzard maps were God awful (Daedalus huge ramp version, Klontas Mire, Alterzim, Korhal City, Waystation) but some others were perfectly fine (Akilon, Derelict, Newkirk, Star Station, I was actually OK with Daedalus standard ramp version). I think Blizzard mapmakers are terrible at making maps with standout features ("hey, Bob, let's make a huge map !" "Yeah Mike, make it 192x192" "Isn't it a tad too much, Bob ?" "Nah, Mike, and we'll call it ALTERZIM STRONGHOLD !") but rather good at producing standard though sometimes boring ones.
By the way don't forget we'll probably get some new Korean maps for the next legit map pool.
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On November 06 2014 01:08 [PkF] Wire wrote:Show nested quote +On November 06 2014 00:57 OtherWorld wrote: And come on, which Blizzard maps aren't shit?
Some Blizzard maps are god awful (Daedalus huge ramp version, Klontas Mire, Alterzim, Korhal City, Waystation) but some others were perfectly fine (Akilon, Derelict, Star Station). By the way don't forget we'll probably get some new Korean maps for the next legit map pool. Well it's a matter of personal opinion, but I personally find Akilon and Derelict awful. Star Station is OK I guess. And talking about Korean maps, I wish they would include more of them in the map pools. I'm still salty we didn't get to play OutBoxer on ladder ):
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On November 06 2014 01:10 OtherWorld wrote: And talking about Korean maps, I wish they would include more of them in the map pools.:
Same. It's sad to admit such crushing Korean superiority, but they're the best in mapmaking too ^^.
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I support this idea, and I feel the OP should contact tournament organizations running one after blizzcon
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korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
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On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Of course but the maps they produce for GSL/Proleague are often outstanding.
EDIT : often, not always, of course, Overgrowth and Whirlwind come with Icarus and Maze ^^
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your Country52797 Posts
On November 06 2014 01:25 [PkF] Wire wrote:Show nested quote +On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Of course but the maps they produce for GSL/Proleague are often outstanding. Different korean mapmakers have different quality maps. Some of the best mapmakers are non-korean, even  Edit: Maze was awesome, don't diss it
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On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Well obviously when talking about Koreans maps here we are talking about GSL/PL Korean maps, and I think most of them have been exceptional (at least in HotS). edit : We didn't get enough of Maze to see its potential imo. Most of the games were PvP, which doesn't help
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On November 06 2014 01:26 The_Templar wrote:Show nested quote +On November 06 2014 01:25 [PkF] Wire wrote:On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Of course but the maps they produce for GSL/Proleague are often outstanding. Maze was awesome, don't diss it
Seriously ? It was P favored to the point of retardedness and every PvP on this map was a pain to watch. I hate this map with all my might.
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Expedition Lost: Remove the backdoor rocks in the main, this is not wol beta with blistering sands, then it might actually be a decent map.
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your Country52797 Posts
On November 06 2014 01:33 Aquila- wrote: Expedition Lost: Remove the backdoor rocks in the main, this is not wol beta with blistering sands, then it might actually be a decent map. Lol. So you want 2 entrances into the main from the start, or you want the center to be even more inaccessible than it is?
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On November 06 2014 01:27 OtherWorld wrote:Show nested quote +On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Well obviously when talking about Koreans maps here we are talking about GSL/PL Korean maps, and I think most of them have been exceptional (at least in HotS). can we generalize the foreign mapmaing scene with just superouman and uvantak then?
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On November 06 2014 01:37 Meavis wrote:Show nested quote +On November 06 2014 01:27 OtherWorld wrote:On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Well obviously when talking about Koreans maps here we are talking about GSL/PL Korean maps, and I think most of them have been exceptional (at least in HotS). can we generalize the foreign mapmaing scene with just superouman and uvantak then?
Most of the bad korean mapmakers never got a map on ladder though. And I'm not sure I'd rather have Superouman + Uvantak making every ladder map from now on or let's say EastWindy + Winpark.
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On November 06 2014 01:37 Meavis wrote:Show nested quote +On November 06 2014 01:27 OtherWorld wrote:On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Well obviously when talking about Koreans maps here we are talking about GSL/PL Korean maps, and I think most of them have been exceptional (at least in HotS). can we generalize the foreign mapmaing scene with just superouman and uvantak then? Come on, don't take it so strictly, what we were saying is that all the Korean maps that got on ladder/tournament weren't broken and were remembered as at least good solid maps and often as very good/exceptional maps, which isn't the case with non-Korean maps (afaik Yeonsu, Nimbus, etc aren't Korean ; although the foreign mapmaking scene has provided some exceptional maps too, from Habitation to CK). Obviously bad Korean mapmakers exist.
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On November 06 2014 01:35 The_Templar wrote:Show nested quote +On November 06 2014 01:33 Aquila- wrote: Expedition Lost: Remove the backdoor rocks in the main, this is not wol beta with blistering sands, then it might actually be a decent map. Lol. So you want 2 entrances into the main from the start, or you want the center to be even more inaccessible than it is?
No lol I meant to remove the entrance alltogether of course.
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On November 06 2014 01:35 The_Templar wrote:Show nested quote +On November 06 2014 01:33 Aquila- wrote: Expedition Lost: Remove the backdoor rocks in the main, this is not wol beta with blistering sands, then it might actually be a decent map. Lol. So you want 2 entrances into the main from the start, or you want the center to be even more inaccessible than it is? No, he probably wants just a closed main. I had the opportunity to play that map in a competition but the backdoor rocks leading to the main were just a big no-no for me.
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On November 06 2014 01:43 OtherWorld wrote:Show nested quote +On November 06 2014 01:37 Meavis wrote:On November 06 2014 01:27 OtherWorld wrote:On November 06 2014 01:24 Meavis wrote: korea has bad mapmakers as well, just because you don't see them here on TL doesn't mean they don't exist.
Well obviously when talking about Koreans maps here we are talking about GSL/PL Korean maps, and I think most of them have been exceptional (at least in HotS). can we generalize the foreign mapmaing scene with just superouman and uvantak then? Come on, don't take it so strictly, what we were saying is that all the Korean maps that got on ladder/tournament weren't broken and were remembered as at least good solid maps and often as very good/exceptional maps, which isn't the case with non-Korean maps (afaik Yeonsu, Nimbus, etc aren't Korean ; although the foreign mapmaking scene has provided some exceptional maps too, from Habitation to CK). Obviously bad Korean mapmakers exist.
heavy rain was korean, red city was korean, but I doubt many know that map because of how swiftly it got shifted.
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