• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:26
CET 06:26
KST 14:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9939 users

The future of RTS games - Page 42

Forum Index > SC2 General
Post a Reply
Prev 1 40 41 42 43 44 81 Next
Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed.
AndAgain
Profile Joined November 2010
United States2621 Posts
May 24 2014 07:45 GMT
#821
Whatever happened to that RTS Day9 was involved in making?
All your teeth should fall out and hair should grow in their place!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 24 2014 08:30 GMT
#822
they're still working on it afaik. he said in one of his recent dailies part of his day is dedicated to play testing
maru lover forever
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2014-05-24 08:50:35
May 24 2014 08:45 GMT
#823
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?


If you double all hitpoints low HP high DPS units become OP. You deal with mass marines by AOE'ing them down, If they have double the hitpoints they become too cost efficient as low HP was the weakness that balanced out their high damage output (at least that is what I envision would happen).

And I doubt that would make things more intersting viewerwise, most battles aren't that interesting anyways as there's little micro to do besides forming a good concave, the game lacks the abundance of spells that makes those battles interesting in WC3.
I think esports is pretty nice.
frajen86
Profile Joined February 2014
168 Posts
Last Edited: 2014-05-24 10:58:21
May 24 2014 10:29 GMT
#824
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?

haha
you can play this on the SC2 Arcade yourself. Search "IMBA League"

Husky casting a map using the "All units do half damage" mod:
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 24 2014 10:32 GMT
#825
If there is one thing this thread is doing, it is highlighting all the goodness available in the arcade.
KT best KT ~ 2014
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2014-05-24 11:22:02
May 24 2014 11:21 GMT
#826
On May 24 2014 17:45 Saechiis wrote:
Show nested quote +
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?


If you double all hitpoints low HP high DPS units become OP. You deal with mass marines by AOE'ing them down, If they have double the hitpoints they become too cost efficient as low HP was the weakness that balanced out their high damage output (at least that is what I envision would happen).

And I doubt that would make things more intersting viewerwise, most battles aren't that interesting anyways as there's little micro to do besides forming a good concave, the game lacks the abundance of spells that makes those battles interesting in WC3.


bio play doesn't have spells, but is by far the micro microable unit composition in the game. The issue, however, with units such as Roaches, Colossus and Immortals is that their damage point is so high (the time it needs to stand still before it can fire a shot) that it often times doesn't pay out to attempt to move them around during the battle as you will just lose DPS in the proces.
Then obviously the protoss army is quite immobile --> You often time is forced to turtle unless you allin. But still overall has poor synergy with the warp prism. Ok, occationally we see Immortals in Warp Prism doing damage, but that's way less awesome than Reavers in Warp Prism.
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2014-05-24 11:33:40
May 24 2014 11:33 GMT
#827
On May 24 2014 16:45 AndAgain wrote:
Whatever happened to that RTS Day9 was involved in making?

Idunno, search. https://www.google.com/search?q=day9 rts
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
May 24 2014 12:16 GMT
#828
I'd just like to point out how I said I liked something that Starcraft does over Warcraft and urboss's immediate suggestion is to get rid of that.

That hurts, man. That hurts.
urboss
Profile Joined September 2013
Austria1223 Posts
Last Edited: 2014-05-24 13:40:03
May 24 2014 13:08 GMT
#829
I don't have experience with modding or custom maps.
How much time/effort does it typically take to create a game like Kobold Tribes?
MajorBiscuit
Profile Joined April 2010
83 Posts
May 24 2014 14:52 GMT
#830
I don't want to show any disrespect to all the suggestion posted in this thread but I just can't stop thinking of this.

[image loading]
WombaT
Profile Blog Joined May 2010
Northern Ireland26467 Posts
May 24 2014 14:58 GMT
#831
Haha I reposted this earlier to our Irish Starcraft group.

The issue is that the community had widely differing views on what they want from a particular RTS, but as SC2 is the only current 'big' RTS, all these desires coalesce and are pushed it's way.

This is not to say SC2 can't be improved by any means .
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Eliezar
Profile Joined May 2004
United States481 Posts
May 24 2014 15:18 GMT
#832
On May 23 2014 12:36 Emerson_H wrote:
Show nested quote +
On May 23 2014 12:20 DoubleReed wrote:
Oh... see I actually wanted and prefer Starcraft 2. I like how the races are a lot more different than in Warcraft 3. And in Warcraft 3 the units are so large it was basically like every race is Protoss. And as a Zerg player that is simply not okay. I want to swarm. I want my units to get all up in your face.

Heroes shmeroes. The only heroes I need are the couple of ultralisks mixed in with my cracklings wreckin' down your front door. Let Protoss have their heroes. Pah! Zerg doesn't need heroes. Zerg has reserves.


As of right now, SCII is essentially a flawed rehash of Brood War. It's one of the reasons why I hesitate to call the game 'great' and is probably a major factor in its rapid decline in popularity.


I'm just not sure what the word "rapid" means. Brood War was dead after ladder season 5...StarCraft 2 definitely did not drop off that fast in any way.
Thor.Rush
Profile Joined April 2011
Sweden702 Posts
May 24 2014 15:59 GMT
#833
RTS has a good future. Warcraft 4.
| SaSe | Naniwa |Stephano | LucifroN | Mvp | MarineKing | ByuN | Polt | MC | Parting |
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 24 2014 16:09 GMT
#834
On May 25 2014 00:18 Eliezar wrote:
Show nested quote +
On May 23 2014 12:36 Emerson_H wrote:
On May 23 2014 12:20 DoubleReed wrote:
Oh... see I actually wanted and prefer Starcraft 2. I like how the races are a lot more different than in Warcraft 3. And in Warcraft 3 the units are so large it was basically like every race is Protoss. And as a Zerg player that is simply not okay. I want to swarm. I want my units to get all up in your face.

Heroes shmeroes. The only heroes I need are the couple of ultralisks mixed in with my cracklings wreckin' down your front door. Let Protoss have their heroes. Pah! Zerg doesn't need heroes. Zerg has reserves.


As of right now, SCII is essentially a flawed rehash of Brood War. It's one of the reasons why I hesitate to call the game 'great' and is probably a major factor in its rapid decline in popularity.


I'm just not sure what the word "rapid" means. Brood War was dead after ladder season 5...StarCraft 2 definitely did not drop off that fast in any way.


bazinga!

But seriously though, BW ladder was dead pretty fast. The BW UMS scene kept going though, so its not fair to say that BW was dead, but it pretty much was held together by people who didn't give a damn about 1v1.

Hark, what baseball through yonder window breaks?
urboss
Profile Joined September 2013
Austria1223 Posts
Last Edited: 2014-05-24 16:21:12
May 24 2014 16:18 GMT
#835
This is how game dev ideally works:
1.) Brainstorm ideas
2.) Pick from those ideas and design several concepts
3.) Agree on a concept
4.) Build a prototype
5.) If the prototype looks promising, iterate over it. If it doesn't, start at 1.) again.

An AAA company has the problem that most of its market valuation is based on the success of its previous titles. A company with 500 employees needs to make sure that the cash will be flowing. That means, there is a big risk involved of not reproducing the same success again with a new title.
Creating new ideas and prototypes is risky. There is no guarantee that they will work out. That's why we see so many expansions and sequels.
So they basically skip steps 1.) - 4.) and use their previous release as a prototype to iterate over.

Now, most people in this thread are behaving like an AAA company:
They iterate their ideas over the existing titles, instead of starting from scratch at step 1.)

Ideas are cheap and anyone can have one.
In the end, all that counts is the execution anyway.
lamprey1
Profile Joined June 2012
Canada919 Posts
Last Edited: 2014-05-24 16:36:12
May 24 2014 16:35 GMT
#836
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 24 2014 16:41 GMT
#837
On May 25 2014 01:35 lamprey1 wrote:
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.

So it accomplished its goal of being a fun arcade game, correct? I fail to see your point beyond, "yo, this isn't going to make the arcade as big as LoL or dota."
I have the Honor to be your Obedient Servant, P.6
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2014-05-24 17:04:39
May 24 2014 17:02 GMT
#838
On May 24 2014 23:52 MajorBiscuit wrote:
I don't want to show any disrespect to all the suggestion posted in this thread but I just can't stop thinking of this.

+ Show Spoiler +
[image loading]

I actually think this quote is pretty stupid. He pretty much says that all the different ideas who aren't even meant to work together won't work together. WOW i would not have thought...
Also it is pretty stupid to tell someone that he is wrong, but never explain why exactly. (even though some of it is pretty obvious)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
lamprey1
Profile Joined June 2012
Canada919 Posts
May 24 2014 17:22 GMT
#839
On May 25 2014 01:41 Plansix wrote:
Show nested quote +
On May 25 2014 01:35 lamprey1 wrote:
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.

So it accomplished its goal of being a fun arcade game, correct? I fail to see your point beyond, "yo, this isn't going to make the arcade as big as LoL or dota."


nice smear job. u brought up LoL and Dota, not me.

merely making the arcade bigger would be a nice accomplishment for any game.
unfortunately, Zealot Hockey, ain't gonna do that.
Skamtet
Profile Joined July 2010
Canada634 Posts
May 24 2014 18:30 GMT
#840
On May 14 2014 05:51 Muffloe wrote:
Okay guys, let's not skin the man alive. Moba-games have comparably a lack of strategic depth. In that Akke article(or question-session), I am pretty sure he stated that team synergy is the important thing, and team synergi = strategy?
lol
Prev 1 40 41 42 43 44 81 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Maru vs Solar
Rogue vs MaxPax
herO vs Clem
SHIN vs ByuN
herO vs SHIN
TBD vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 218
ProTech27
StarCraft: Brood War
Shuttle 382
Dewaltoss 88
Tasteless 83
Noble 41
sSak 38
scan(afreeca) 10
Dota 2
febbydoto15
LuMiX1
League of Legends
JimRising 615
Counter-Strike
m0e_tv420
Other Games
summit1g8876
WinterStarcraft429
C9.Mang0381
crisheroes230
Nina115
Organizations
Other Games
BasetradeTV103
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH241
• Sammyuel 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 32
• Azhi_Dahaki27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
4h 34m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
9h 34m
BSL
14h 34m
RSL Revival
1d 4h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 6h
BSL
1d 13h
Replay Cast
1d 18h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.