• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:09
CEST 20:09
KST 03:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll6Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread Who will win EWC 2025? The GOAT ranking of GOAT rankings Weekly Cups (July 7-13): Classic continues to roll Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL [ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Help: rep cant save
Tourneys
Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 937 users

The future of RTS games - Page 42

Forum Index > SC2 General
Post a Reply
Prev 1 40 41 42 43 44 81 Next
Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed.
AndAgain
Profile Joined November 2010
United States2621 Posts
May 24 2014 07:45 GMT
#821
Whatever happened to that RTS Day9 was involved in making?
All your teeth should fall out and hair should grow in their place!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 24 2014 08:30 GMT
#822
they're still working on it afaik. he said in one of his recent dailies part of his day is dedicated to play testing
maru lover forever
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2014-05-24 08:50:35
May 24 2014 08:45 GMT
#823
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?


If you double all hitpoints low HP high DPS units become OP. You deal with mass marines by AOE'ing them down, If they have double the hitpoints they become too cost efficient as low HP was the weakness that balanced out their high damage output (at least that is what I envision would happen).

And I doubt that would make things more intersting viewerwise, most battles aren't that interesting anyways as there's little micro to do besides forming a good concave, the game lacks the abundance of spells that makes those battles interesting in WC3.
I think esports is pretty nice.
frajen86
Profile Joined February 2014
168 Posts
Last Edited: 2014-05-24 10:58:21
May 24 2014 10:29 GMT
#824
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?

haha
you can play this on the SC2 Arcade yourself. Search "IMBA League"

Husky casting a map using the "All units do half damage" mod:
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 24 2014 10:32 GMT
#825
If there is one thing this thread is doing, it is highlighting all the goodness available in the arcade.
KT best KT ~ 2014
Hider
Profile Blog Joined May 2010
Denmark9376 Posts
Last Edited: 2014-05-24 11:22:02
May 24 2014 11:21 GMT
#826
On May 24 2014 17:45 Saechiis wrote:
Show nested quote +
On May 24 2014 16:11 urboss wrote:
Has anyone ever played an SC2 custom map where unit hit points are doubled while damage output stays the same?
Does this make battles more interesting?
Are there any downsides to doubling hit points?


If you double all hitpoints low HP high DPS units become OP. You deal with mass marines by AOE'ing them down, If they have double the hitpoints they become too cost efficient as low HP was the weakness that balanced out their high damage output (at least that is what I envision would happen).

And I doubt that would make things more intersting viewerwise, most battles aren't that interesting anyways as there's little micro to do besides forming a good concave, the game lacks the abundance of spells that makes those battles interesting in WC3.


bio play doesn't have spells, but is by far the micro microable unit composition in the game. The issue, however, with units such as Roaches, Colossus and Immortals is that their damage point is so high (the time it needs to stand still before it can fire a shot) that it often times doesn't pay out to attempt to move them around during the battle as you will just lose DPS in the proces.
Then obviously the protoss army is quite immobile --> You often time is forced to turtle unless you allin. But still overall has poor synergy with the warp prism. Ok, occationally we see Immortals in Warp Prism doing damage, but that's way less awesome than Reavers in Warp Prism.
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2014-05-24 11:33:40
May 24 2014 11:33 GMT
#827
On May 24 2014 16:45 AndAgain wrote:
Whatever happened to that RTS Day9 was involved in making?

Idunno, search. https://www.google.com/search?q=day9 rts
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
May 24 2014 12:16 GMT
#828
I'd just like to point out how I said I liked something that Starcraft does over Warcraft and urboss's immediate suggestion is to get rid of that.

That hurts, man. That hurts.
urboss
Profile Joined September 2013
Austria1223 Posts
Last Edited: 2014-05-24 13:40:03
May 24 2014 13:08 GMT
#829
I don't have experience with modding or custom maps.
How much time/effort does it typically take to create a game like Kobold Tribes?
MajorBiscuit
Profile Joined April 2010
83 Posts
May 24 2014 14:52 GMT
#830
I don't want to show any disrespect to all the suggestion posted in this thread but I just can't stop thinking of this.

[image loading]
WombaT
Profile Blog Joined May 2010
Northern Ireland25094 Posts
May 24 2014 14:58 GMT
#831
Haha I reposted this earlier to our Irish Starcraft group.

The issue is that the community had widely differing views on what they want from a particular RTS, but as SC2 is the only current 'big' RTS, all these desires coalesce and are pushed it's way.

This is not to say SC2 can't be improved by any means .
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Eliezar
Profile Joined May 2004
United States481 Posts
May 24 2014 15:18 GMT
#832
On May 23 2014 12:36 Emerson_H wrote:
Show nested quote +
On May 23 2014 12:20 DoubleReed wrote:
Oh... see I actually wanted and prefer Starcraft 2. I like how the races are a lot more different than in Warcraft 3. And in Warcraft 3 the units are so large it was basically like every race is Protoss. And as a Zerg player that is simply not okay. I want to swarm. I want my units to get all up in your face.

Heroes shmeroes. The only heroes I need are the couple of ultralisks mixed in with my cracklings wreckin' down your front door. Let Protoss have their heroes. Pah! Zerg doesn't need heroes. Zerg has reserves.


As of right now, SCII is essentially a flawed rehash of Brood War. It's one of the reasons why I hesitate to call the game 'great' and is probably a major factor in its rapid decline in popularity.


I'm just not sure what the word "rapid" means. Brood War was dead after ladder season 5...StarCraft 2 definitely did not drop off that fast in any way.
Thor.Rush
Profile Joined April 2011
Sweden702 Posts
May 24 2014 15:59 GMT
#833
RTS has a good future. Warcraft 4.
| SaSe | Naniwa |Stephano | LucifroN | Mvp | MarineKing | ByuN | Polt | MC | Parting |
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 24 2014 16:09 GMT
#834
On May 25 2014 00:18 Eliezar wrote:
Show nested quote +
On May 23 2014 12:36 Emerson_H wrote:
On May 23 2014 12:20 DoubleReed wrote:
Oh... see I actually wanted and prefer Starcraft 2. I like how the races are a lot more different than in Warcraft 3. And in Warcraft 3 the units are so large it was basically like every race is Protoss. And as a Zerg player that is simply not okay. I want to swarm. I want my units to get all up in your face.

Heroes shmeroes. The only heroes I need are the couple of ultralisks mixed in with my cracklings wreckin' down your front door. Let Protoss have their heroes. Pah! Zerg doesn't need heroes. Zerg has reserves.


As of right now, SCII is essentially a flawed rehash of Brood War. It's one of the reasons why I hesitate to call the game 'great' and is probably a major factor in its rapid decline in popularity.


I'm just not sure what the word "rapid" means. Brood War was dead after ladder season 5...StarCraft 2 definitely did not drop off that fast in any way.


bazinga!

But seriously though, BW ladder was dead pretty fast. The BW UMS scene kept going though, so its not fair to say that BW was dead, but it pretty much was held together by people who didn't give a damn about 1v1.

Hark, what baseball through yonder window breaks?
urboss
Profile Joined September 2013
Austria1223 Posts
Last Edited: 2014-05-24 16:21:12
May 24 2014 16:18 GMT
#835
This is how game dev ideally works:
1.) Brainstorm ideas
2.) Pick from those ideas and design several concepts
3.) Agree on a concept
4.) Build a prototype
5.) If the prototype looks promising, iterate over it. If it doesn't, start at 1.) again.

An AAA company has the problem that most of its market valuation is based on the success of its previous titles. A company with 500 employees needs to make sure that the cash will be flowing. That means, there is a big risk involved of not reproducing the same success again with a new title.
Creating new ideas and prototypes is risky. There is no guarantee that they will work out. That's why we see so many expansions and sequels.
So they basically skip steps 1.) - 4.) and use their previous release as a prototype to iterate over.

Now, most people in this thread are behaving like an AAA company:
They iterate their ideas over the existing titles, instead of starting from scratch at step 1.)

Ideas are cheap and anyone can have one.
In the end, all that counts is the execution anyway.
lamprey1
Profile Joined June 2012
Canada919 Posts
Last Edited: 2014-05-24 16:36:12
May 24 2014 16:35 GMT
#836
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 24 2014 16:41 GMT
#837
On May 25 2014 01:35 lamprey1 wrote:
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.

So it accomplished its goal of being a fun arcade game, correct? I fail to see your point beyond, "yo, this isn't going to make the arcade as big as LoL or dota."
I have the Honor to be your Obedient Servant, P.6
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2014-05-24 17:04:39
May 24 2014 17:02 GMT
#838
On May 24 2014 23:52 MajorBiscuit wrote:
I don't want to show any disrespect to all the suggestion posted in this thread but I just can't stop thinking of this.

+ Show Spoiler +
[image loading]

I actually think this quote is pretty stupid. He pretty much says that all the different ideas who aren't even meant to work together won't work together. WOW i would not have thought...
Also it is pretty stupid to tell someone that he is wrong, but never explain why exactly. (even though some of it is pretty obvious)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
lamprey1
Profile Joined June 2012
Canada919 Posts
May 24 2014 17:22 GMT
#839
On May 25 2014 01:41 Plansix wrote:
Show nested quote +
On May 25 2014 01:35 lamprey1 wrote:
a few people have talked about how "Zealot Hockey" is a good game.
it is fun, but i do not think it'll make the Arcade grow.

the #1 free online hockey game is NHL '94.
Zealot Hockey, as fun as it is, is not going to change that.

So it accomplished its goal of being a fun arcade game, correct? I fail to see your point beyond, "yo, this isn't going to make the arcade as big as LoL or dota."


nice smear job. u brought up LoL and Dota, not me.

merely making the arcade bigger would be a nice accomplishment for any game.
unfortunately, Zealot Hockey, ain't gonna do that.
Skamtet
Profile Joined July 2010
Canada634 Posts
May 24 2014 18:30 GMT
#840
On May 14 2014 05:51 Muffloe wrote:
Okay guys, let's not skin the man alive. Moba-games have comparably a lack of strategic depth. In that Akke article(or question-session), I am pretty sure he stated that team synergy is the important thing, and team synergi = strategy?
lol
Prev 1 40 41 42 43 44 81 Next
Please log in or register to reply.
Live Events Refresh
WardiTV European League
16:00
Swiss Groups Day 4
goblin vs MaNaLIVE!
Jumy vs YoungYakov
WardiTV689
IndyStarCraft 270
TKL 249
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 589
TKL 255
IndyStarCraft 249
mcanning 123
UpATreeSC 85
JuggernautJason18
StarCraft: Brood War
Britney 23163
Sea 2306
EffOrt 1206
Larva 1134
Stork 476
firebathero 350
Mini 309
Zeus 253
TY 94
PianO 70
[ Show more ]
Hyun 50
Shine 44
sSak 25
scan(afreeca) 24
Noble 13
Dota 2
qojqva4897
League of Legends
Dendi1283
Counter-Strike
pashabiceps686
sgares540
Stewie2K480
Super Smash Bros
Chillindude13
Other Games
FrodaN2734
Beastyqt806
ceh9516
B2W.Neo435
Lowko246
RotterdaM160
Skadoodle102
Trikslyr85
oskar72
elazer71
Organizations
Other Games
gamesdonequick2723
StarCraft 2
angryscii 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH229
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5905
• TFBlade724
Other Games
• imaqtpie1490
• Shiphtur251
Upcoming Events
Replay Cast
5h 51m
OSC
5h 51m
Epic.LAN
17h 51m
Big Brain Bouts
21h 51m
sebesdes vs SpeCial
Harstem vs YoungYakov
GgMaChine vs uThermal
CranKy Ducklings
1d 15h
Epic.LAN
1d 17h
CSO Contender
1d 22h
BSL20 Non-Korean Champi…
1d 23h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
2 days
Online Event
2 days
[ Show More ]
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
4 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.