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On April 14 2014 00:42 SmoKim wrote: All the more reason to show ATC our full support.
maybe when their format makes sense and we don't have teams disbanding mid season to admin stuff. *shrug* I can only support so much man and I'm not getting behind something I find bush league.
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Bisutopia19200 Posts
A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games.
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Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy).
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Bisutopia19200 Posts
On April 22 2014 03:55 StarStruck wrote: Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy). Yeah, in 2011 when the hype was big, that was the time to get a proleague rolling. I agree with you the steam is a lot lower. That's why it was so angering when ppl made threads about too much starcraft and tournaments at once. At least at that time, SC2 had the spotlight and the potential to do some serious work for the eSports scene.
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On April 22 2014 03:53 BisuDagger wrote: A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games.
Yeah but for reasons already discussed in this thread, an offline team league like Proleague simply cannot happen in the Western scene due to travel limitations. The best that's possible is a format similar to ATC where most of the league is online but the playoffs or finals take place offline.
I really wanted to get into ATC this season, and watched most of Week 1 and some of Week 2 and got to see... constant all-kills or semi-all-kills by a single Korean (INnoVation, ForGG, StarDust, etc). In GSTL, the all-kill format worked because the league was balanced and in most matches an all-kill or semi-all-kill would be an exciting achievement. In ATC, it just makes the matches more predictable.
All-kill is simply an inappropriate format for a team league dominated by one or two Korean aces that most teams have. You know that we're going to see Acer constantly send out MMA and INnoVation, Liquid constantly send out TaeJa and HerO, Jaedong for EG, jjakji and StarDust for mYi, San and Leenock for Yoe, etc, etc. And teams without top Korean aces like NRS, Empire/Fnatic, coL/Dig or now Mouz simply have no shot whatsoever except against each other.
TL;DR: ATC is as close as we're going to get to a Western Proleague ever, but IMO it really needs to change its format from all-kill to pre-picked matchups like in Proleague.
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On April 22 2014 03:58 BisuDagger wrote:Show nested quote +On April 22 2014 03:55 StarStruck wrote: Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy). Yeah, in 2011 when the hype was big, that was the time to get a proleague rolling. I agree with you the steam is a lot lower. That's why it was so angering when ppl made threads about too much starcraft and tournaments at once. At least at that time, SC2 had the spotlight and the potential to do some serious work for the eSports scene.
hm, i typed too fast should be ''what ESL have'' and I agree. Maybe MLG could have provided an angle towards something like that in NA I still think you would have a hard time keeping the viewers happy though and there would still be market segmentation. Goes back to the idea of a games having a short shelf life.
On April 22 2014 04:04 Yakikorosu wrote:Show nested quote +On April 22 2014 03:53 BisuDagger wrote: A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games. Yeah but for reasons already discussed in this thread, an offline team league like Proleague simply cannot happen in the Western scene due to travel limitations. The best that's possible is a format similar to ATC where most of the league is online but the playoffs or finals take place offline. I really wanted to get into ATC this season, and watched most of Week 1 and some of Week 2 and got to see... constant all-kills or semi-all-kills by a single Korean (INnoVation, ForGG, StarDust, etc). In GSTL, the all-kill format worked because the league was balanced and in most matches an all-kill or semi-all-kill would be an exciting achievement. In ATC, it just makes the matches more predictable. All-kill is simply an inappropriate format for a team league dominated by one or two Korean aces that most teams have. You know that we're going to see Acer constantly send out MMA and INnoVation, Liquid constantly send out TaeJa and HerO, Jaedong for EG, jjakji and StarDust for mYi, San and Leenock for Yoe, etc, etc. And teams without top Korean aces like NRS, Empire/Fnatic, coL/Dig or now Mouz simply have no shot whatsoever except against each other. TL;DR: ATC is as close as we're going to get to a Western Proleague ever, but IMO it really needs to change its format from all-kill to pre-picked matchups like in Proleague.
Having a league centered around a Winners League/All-Kill format is not the greatest idea. It feels like I'm just repeating myself so I'll kindly stop.
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to be honest i think team leagues are pretty boring in rts games. ATC is a cool event cause it feels pretty relaxed. In Team Leagues people seem to prepare long time before their match, killing alot of excitement for me. But this is just my personal taste
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If Proleague struggles to maintain relevancy in Korea, I can't imagine how difficult it would be for the global scene to start restructuring.
The writer is definitely on the money, far too many people in esports enjoy team oriented game play. That cannot be ignored. But with organizations like NASL or OGN leaving SC2, and the popularity of our game dwindling is it even feasible to create team oriented tournaments that are just as prestigious and recognized as the current individual leagues?
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I feel like if it hasn't taken off already on its own that it won't even if you try to force it through different avenues such as this. Seeing how someone already mentioned ATC and ATC is really honestly not that big of an event (viewership wise) then I don't see this honestly changing anything.
One thing I have noticed about starcraft 2 is that even when people leave it for another game most come back and atleast play everyonce in awhile there is just huge streams of people that are trying out the MOBA s since the dawn of LoL and seem to like the casualness of the game and the non-try hard aspect yet still contributing to those that due feeling. Because of the platform SC2 is we will never see that aspect come to the fullest extent.
I am all for a teamleague because I Love SC2 but I don't think it will change much
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