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Why StarCraft Needs Team Leagues - ESH

Forum Index > SC2 General
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mikkmagro
Profile Joined April 2011
Malta1513 Posts
April 13 2014 08:47 GMT
#1
Why StarCraft Needs Team Leagues by ploguidic3

I share this author's views in that the lack of a premier western tournament (or a western proleague of sorts) is detrimental to SC2, especially since far fewer players get opportunities to get support. A fanbase that rallies to teams and not just players is also important for sponsorship opportunities. It is well worth a read!

Historically speaking Korea has always had the all important Proleague, an ongoing team league, and the individual leagues (otherwise known as star leagues). Although the star leagues offered more individual money and prestige than Proleague's team emphasis allowed, the individual leagues always played second fiddle to Proleague in terms of important for the team, and sponsorship dollars.


Due to the fact that team leagues are no longer important, we see teams like Dignitas that are unable to field a roster for a best of seven.

There is currently no real incentive for teams to develop the kind of roster needed to compete in a team environment. Shifting money into a team leagues would create an incentive for teams to do this. If Europe and North America had a premiere team league to call their own, one could expect an explosion of growth in terms of roster depth and new talent.


Looking at the success of LCS, DOTA 2, and Counterstrike GO it is clear that audiences are hungry for team oriented competitions. This is supported by the fact that Proleague gets significantly more viewership in Korea than the GSL. A premiere team league has the potential to capitalize on the audiences hunger to see powerful teams collide.


The increased significance of teams plus the stability offered by a team league are clear immediate benefits that would be brought about by having premiere North American and European team leagues. The team leagues would also encourage foreign organizations to take Starcraft more seriously, because the individual stars shine so much brighter than the team from which they hail it can make teams view having a Starcraft squad as a burden as much as an asset. Team leagues can help a team leverage it's Starcraft roster into a financial asset.
mousesports, Team Acer, Fnatic!
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
April 13 2014 09:00 GMT
#2
Completly agree. Thats why I support ATC alot because it kinda THE western teamleague at the moment.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Serimek
Profile Joined August 2011
France2274 Posts
Last Edited: 2014-04-13 09:20:13
April 13 2014 09:17 GMT
#3
I'd love ESL to create their own team league, more or less like GSTL used to be, into their German studio. It would be perfect and most of the best non-Korean teams can participate in an European based league.

Actually, except EG, Root and the Chinese/Taiwanese teams, I can't see any "big" team that can't have players in Europe to play offline on a regular basis.
SC2 is the best game to watch and was the best to play before I grew old and slow...
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 13 2014 09:19 GMT
#4
idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team

the more players that are able to secure personal deals, the better in my eyes
ESPORTS ILLUMINATI
Serimek
Profile Joined August 2011
France2274 Posts
April 13 2014 09:23 GMT
#5
On April 13 2014 18:19 nkr wrote:
idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team

the more players that are able to secure personal deals, the better in my eyes


Personal deals are good for "star" players, maybe, but what for new comers then ?
SC2 is the best game to watch and was the best to play before I grew old and slow...
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 13 2014 09:25 GMT
#6
On April 13 2014 18:23 Serimek wrote:
Show nested quote +
On April 13 2014 18:19 nkr wrote:
idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team

the more players that are able to secure personal deals, the better in my eyes


Personal deals are good for "star" players, maybe, but what for new comers then ?


I don't know to be honest, but something is rotten in StarCraft 2. I don't see bad (in comparison) players get the nod over the skilled ones in LoL, Dota2 or CS:GO.
ESPORTS ILLUMINATI
HsDLTitich
Profile Blog Joined October 2012
Italy830 Posts
Last Edited: 2014-04-13 09:42:36
April 13 2014 09:39 GMT
#7
On April 13 2014 18:17 Serimek wrote:
I'd love ESL to create their own team league, more or less like GSTL used to be, into their German studio. It would be perfect and most of the best non-Korean teams can participate in an European based league.

Actually, except EG, Root and the Chinese/Taiwanese teams, I can't see any "big" team that can't have players in Europe to play offline on a regular basis.


ESL runs (ran?) the Euro Series http://wiki.teamliquid.net/starcraft2/ESL_Euro_Series
I used to organize tournaments for ESL Italy and referee Go4SC2s, WCSs, and IEMs for ESL SC2.
Serimek
Profile Joined August 2011
France2274 Posts
April 13 2014 09:48 GMT
#8
On April 13 2014 18:39 HsDLTitich wrote:
Show nested quote +
On April 13 2014 18:17 Serimek wrote:
I'd love ESL to create their own team league, more or less like GSTL used to be, into their German studio. It would be perfect and most of the best non-Korean teams can participate in an European based league.

Actually, except EG, Root and the Chinese/Taiwanese teams, I can't see any "big" team that can't have players in Europe to play offline on a regular basis.


ESL runs (ran?) the Euro Series http://wiki.teamliquid.net/starcraft2/ESL_Euro_Series


Nothing close to a GSTL-esque tournament
SC2 is the best game to watch and was the best to play before I grew old and slow...
mikkmagro
Profile Joined April 2011
Malta1513 Posts
April 13 2014 10:12 GMT
#9
On April 13 2014 18:39 HsDLTitich wrote:
Show nested quote +
On April 13 2014 18:17 Serimek wrote:
I'd love ESL to create their own team league, more or less like GSTL used to be, into their German studio. It would be perfect and most of the best non-Korean teams can participate in an European based league.

Actually, except EG, Root and the Chinese/Taiwanese teams, I can't see any "big" team that can't have players in Europe to play offline on a regular basis.


ESL runs (ran?) the Euro Series http://wiki.teamliquid.net/starcraft2/ESL_Euro_Series

It doesn't seem as though that will continue for SC2. The Euro Series Spring 2014 is already underway for LoL, so its very doubtful there will be one for SC2 anymore.
mousesports, Team Acer, Fnatic!
ejozl
Profile Joined October 2010
Denmark3410 Posts
April 13 2014 10:20 GMT
#10
Yes, I agree more teamleagues and more 2v2. 1v1 is good, but having more variance is only better.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Dingodile
Profile Joined December 2011
4135 Posts
Last Edited: 2014-04-13 10:31:21
April 13 2014 10:26 GMT
#11
yeah and we need one ot two regional (!) tournament yearly like WCS EU/KR/NA 2012.

edit: I disagree that ProLeauge has more viewers than GSL (twitch numbers).
Grubby | ToD | Moon | Lyn | Sky
monx1e
Profile Joined June 2010
Spain37 Posts
April 13 2014 11:04 GMT
#12
I can't agree more. Here in Spain we've done a proleague format with 8 teams, and it has had impressive numbers on the stream. In addition to this, I feel it has increased sc2's exposure and fanbase here, revitalizing the scene.

Something bigger from the ESL would definately be good news, although I don't know how would teams adapt to an offline regular season format. ATC is really trying to help develop this kind of aspect of the game, but I would personally love an offline regular season.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
April 13 2014 11:34 GMT
#13
can we have a clan ladder now ? :3
"Not you."
therabit
Profile Joined August 2011
795 Posts
April 13 2014 11:36 GMT
#14
I totally agree, I pretty much only follow Proleague now
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 13 2014 11:44 GMT
#15
We technically have them, but from my standpoint they're all bush league.
coloursheep
Profile Joined May 2011
China497 Posts
April 13 2014 11:55 GMT
#16
On April 13 2014 18:25 nkr wrote:
Show nested quote +
On April 13 2014 18:23 Serimek wrote:
On April 13 2014 18:19 nkr wrote:
idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team

the more players that are able to secure personal deals, the better in my eyes


Personal deals are good for "star" players, maybe, but what for new comers then ?


I don't know to be honest, but something is rotten in StarCraft 2. I don't see bad (in comparison) players get the nod over the skilled ones in LoL, Dota2 or CS:GO.


I could not care less about any of those games but maybe it is because SC is 1v1 not 5v5 individual players stand out much more so personalities have a more important role
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
April 13 2014 12:06 GMT
#17
I would be nice if teamliquid would host such a tournament. With TSL 5 missing it could fill the spot quite nicely. Even if there would be no prizes, the games would still have a lot of weight and lots of viewers. With the liquid HQ near Take's place, they could hold the finals there.
I am not good with quotes
TAMinator
Profile Joined February 2011
Australia2706 Posts
April 13 2014 12:22 GMT
#18
They need a serious team league that incorporates at least 1 game of 2v2, and with as diverse a team lineup as possible (global teams, not just koreans). I know I personally would find that much more interesting to watch.
TheVictornator
Profile Joined December 2013
United Kingdom16 Posts
April 13 2014 12:39 GMT
#19
I completely agree. It could definitely help stop the current Starcraft "slump"- as the guy from the article put it.
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
Last Edited: 2014-04-13 12:41:55
April 13 2014 12:41 GMT
#20
would love to see a team league. perhaps throw some 4v4's in there. i think seeing 2 teams with 4 players fight it out in a 4v4 match would attract a lot of views. at least it is something other then 1v1 for a change.
broodwar wasn't perfect
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
April 13 2014 12:48 GMT
#21
On April 13 2014 21:41 SCguineapig wrote:
would love to see a team league. perhaps throw some 4v4's in there. i think seeing 2 teams with 4 players fight it out in a 4v4 match would attract a lot of views. at least it is something other then 1v1 for a change.


Not the kind of team league the OP is referring to.
Boucot
Profile Blog Joined October 2011
France15997 Posts
April 13 2014 12:57 GMT
#22
Yes we need it, I would blindly trade a WCS season for a WCTS season.
Former SC2 writer for Millenium - twitter.com/Boucot
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 13 2014 13:21 GMT
#23
Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.

So, there´s online team-leagues, they´re just not as exciting.
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
April 13 2014 13:28 GMT
#24
On April 13 2014 18:25 nkr wrote:
Show nested quote +
On April 13 2014 18:23 Serimek wrote:
On April 13 2014 18:19 nkr wrote:
idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team

the more players that are able to secure personal deals, the better in my eyes


Personal deals are good for "star" players, maybe, but what for new comers then ?


I don't know to be honest, but something is rotten in StarCraft 2. I don't see bad (in comparison) players get the nod over the skilled ones in LoL, Dota2 or CS:GO.


There's NA LCS where the entire region can't compete with the others and yet they're still getting paid a ton of money because Riot protects them from international competition.
mikkmagro
Profile Joined April 2011
Malta1513 Posts
April 13 2014 13:32 GMT
#25
On April 13 2014 22:21 Daswollvieh wrote:
Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.

So, there´s online team-leagues, they´re just not as exciting.

They work in every other eSport, they worked in WC3 (ESL's W3CL), so why exactly wouldn't they work in SC2?
mousesports, Team Acer, Fnatic!
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
April 13 2014 13:36 GMT
#26
i would love a serious TeamLeague like ProLeague outside korea
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
chrislacny
Profile Joined February 2014
United States16 Posts
Last Edited: 2014-04-13 13:56:42
April 13 2014 13:51 GMT
#27
I agree -- proleague is by far the most entertaining sc2 tournament right now because team series let you watch several players and a variety of match ups witch is far more interesting then watching two players play out a best of 5/7 in my opinion. I also love that unlike wcs/gsl proleague has a long round-robin phase so not only do you get to see a greater variety of players and teams, but consistent results are rewarded, rather then prepping heavily for one match-up and/or advancing solely because you cheesed the **** out of one or two other guys. Team-leagues also give b-teamers an opportunity to play in televised matches and to play professionally allowing new players to improve and eventually become champions.

The reason a foreign team-league doesn't exist is because of expensive it is to host a competition of that caliber. The only reason proleague gets sufficient fund is because of huge corporate sponsors like SKT and Samsung funding both the teams and the tournament.
When behind...
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
April 13 2014 14:44 GMT
#28
On April 13 2014 21:48 ReignSupreme. wrote:
Show nested quote +
On April 13 2014 21:41 SCguineapig wrote:
would love to see a team league. perhaps throw some 4v4's in there. i think seeing 2 teams with 4 players fight it out in a 4v4 match would attract a lot of views. at least it is something other then 1v1 for a change.


Not the kind of team league the OP is referring to.



if i am correct (i dont really watch teamleagues) then a teamleague is a series of 1v1's between teams. whenever a player loses he is eliminated and another player from his team takes his place. this goes on until one of the two teams is defeated. what i meant was that it would be awesome go get a few 4v4's in there at the end of every series. it could be that i am totally wrong here and then this post can be ignored.
broodwar wasn't perfect
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
Last Edited: 2014-04-13 15:16:39
April 13 2014 15:11 GMT
#29
The Deimos Esports Team League, though played online, is the format you're looking for and features all the best purely NA teams. If we want something like that to grow we need a higher viewership. If more people watch when Season 2 comes around it could pick up more sponsors and who knows. Other than that it's quite difficult to have offline team leagues outside of Korea
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2014-04-13 15:37:11
April 13 2014 15:35 GMT
#30
I'm gonna be honest, I don't like team leagues.
I don't watch the Korean scene, and teams in the west give no fucks about teamleagues.

The last time I had fun watching a teamleague was during IPTL days.

Also, having a good roster for teamleague is too expensive for the current ROI Starcraft provide.
" I'm not gonna fight you. I'm gonna kick your ass ! "
SmoKim
Profile Joined March 2010
Denmark10305 Posts
April 13 2014 15:42 GMT
#31
All the more reason to show ATC our full support.
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
April 13 2014 16:12 GMT
#32
On April 14 2014 00:35 Noocta wrote:
I'm gonna be honest, I don't like team leagues.
I don't watch the Korean scene, and teams in the west give no fucks about teamleagues.

The last time I had fun watching a teamleague was during IPTL days.

Also, having a good roster for teamleague is too expensive for the current ROI Starcraft provide.


Maybe this could tickle your taste buds. It has got some foreign teams, some Korean teams and 2v2's and fresh maps and other cool stuff.
Mark Munoz looks like Gretorp
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
April 13 2014 16:29 GMT
#33
I like watching them too. Good to see a lot of players play matches that otherwise might not get a ton of games.

Stork and Flash come to mind since without SPL, I wouldn't see Flash or Stork play much at all so there's that element too.
kiss kiss fall in love
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 13 2014 16:44 GMT
#34
On April 13 2014 22:32 mikkmagro wrote:
Show nested quote +
On April 13 2014 22:21 Daswollvieh wrote:
Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.

So, there´s online team-leagues, they´re just not as exciting.

They work in every other eSport, they worked in WC3 (ESL's W3CL), so why exactly wouldn't they work in SC2?


Well, there have been team leagues like IPTL and ATC, so they are working somewhat. What I´m saying is, I can´t see them growing because:

a) They have to be online, since foreign teams are spread all over the globe, which kills a lot of the team-competition atmosphere. Without team benches and uniforms and high-fiving there´s not much difference to the viewer than watching a random online event.

b) It´s way more efficient to send a couple of players for a weekend-long tournament, than sending an entire team, even if there were such big team competitions.

I see it virtually impossible to do something like Proleague outside of Korea as long as there´s no other esports capitol that holds many relevant teams. I mean, there´s the Taiwanese league, which made it work because, again, it´s one city. Online competition is just not nearly as exciting, it lacks the human element, which is huge in sports.
claybones
Profile Blog Joined September 2011
United States244 Posts
April 13 2014 17:24 GMT
#35
I miss IGN TAC. That was the best league North America ever had.
FrogsAreDogs
Profile Blog Joined June 2012
Canada181 Posts
April 13 2014 17:44 GMT
#36
Man..... I disagree completely with the author in OP's post. There are way too many one hit wonder solutions ever since Starcraft 2's release. A premier team league in NA sounds fantastic and all, but who is gonna set this up? Which organization is going to contribute the massive amount of time and money to setup a PREMIER team league, and where would these dedicated NA teams come from? Apart from EG, Liquid, and Root, we don't nearly have enough dedicated professional SC2 teams, at least not on the level of the Korean proleague teams. Where would these teams come from? With NASL departing from SC2, we have even less manpower and money to make this happen. We have smaller scale team leagues like ATC and Deimos team league, because that is what our current NA scene can support. These smaller leagues are gaining a lot of support and popularity, but that does not mean a PREMIER team league will just magically appear out of thin air.

At the end of the day, anyone can list off a bunch of one hit wonders, but who is going to put in the EFFORT and MONEY to make it happen?

YO
Rikudou
Profile Joined April 2014
Germany151 Posts
April 19 2014 16:45 GMT
#37
there is one problem though.. korea is a small country and europe and norhtmaerica are continents.. for example if ESL wants to start a teamleague like SPL then ALL players have to live in germany...
Is this real Life? No, it's StartaleLife!!!
MonkeyBot
Profile Joined June 2013
United States125 Posts
April 21 2014 18:02 GMT
#38
I think we need to keep supporting and participating in smaller leagues to help drum up hype for premier team leagues - these may not be perfect but they are worth checking out, for what they try to do: SC2L, TeamStory Cup, Shoutcraft Clan Wars, z33k tournaments, Chobo Team League, SC2CTL, even the Sub Wars night that BaseTradeTV ran a few days ago.

Again, I know they aren't perfect and aren't what the OP was asking for, but they are still worth supporting. Every little bit helps the scene.
sixfour
Profile Blog Joined December 2009
England11061 Posts
April 21 2014 18:24 GMT
#39
i would love a team league, but it seems that far too many use the all-kill format, only ever used in proleague initially as a one-round change of pace, which discourages team depth in favour of relying on one or two players that can run the table. especially if teams utilise koreans for that role.

On April 20 2014 01:45 Rikudou wrote:
there is one problem though.. korea is a small country and europe and norhtmaerica are continents.. for example if ESL wants to start a teamleague like SPL then ALL players have to live in germany...


bleh, i couldn't care less if a tournament is live or online.
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Crot4le
Profile Joined June 2013
England2927 Posts
Last Edited: 2014-04-21 18:41:25
April 21 2014 18:40 GMT
#40
Maybe the most feasible way of doing this live and personal would be a team tournament instead of a team league? Say the top 32 teams invited for a weekend tournament. Two group stages with the top two going through. Then a single-elimination bracket from the Ro8 onwards.
Massive fan of Axiom eSports | Crotale#992 | Twitter: @Crot4le
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 21 2014 18:49 GMT
#41
On April 14 2014 00:42 SmoKim wrote:
All the more reason to show ATC our full support.


maybe when their format makes sense and we don't have teams disbanding mid season to admin stuff. *shrug* I can only support so much man and I'm not getting behind something I find bush league.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19262 Posts
April 21 2014 18:53 GMT
#42
A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 21 2014 18:55 GMT
#43
Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy).
BisuDagger
Profile Blog Joined October 2009
Bisutopia19262 Posts
April 21 2014 18:58 GMT
#44
On April 22 2014 03:55 StarStruck wrote:
Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy).

Yeah, in 2011 when the hype was big, that was the time to get a proleague rolling. I agree with you the steam is a lot lower. That's why it was so angering when ppl made threads about too much starcraft and tournaments at once. At least at that time, SC2 had the spotlight and the potential to do some serious work for the eSports scene.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Yakikorosu
Profile Joined March 2013
1203 Posts
April 21 2014 19:04 GMT
#45
On April 22 2014 03:53 BisuDagger wrote:
A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games.


Yeah but for reasons already discussed in this thread, an offline team league like Proleague simply cannot happen in the Western scene due to travel limitations. The best that's possible is a format similar to ATC where most of the league is online but the playoffs or finals take place offline.

I really wanted to get into ATC this season, and watched most of Week 1 and some of Week 2 and got to see... constant all-kills or semi-all-kills by a single Korean (INnoVation, ForGG, StarDust, etc). In GSTL, the all-kill format worked because the league was balanced and in most matches an all-kill or semi-all-kill would be an exciting achievement. In ATC, it just makes the matches more predictable.

All-kill is simply an inappropriate format for a team league dominated by one or two Korean aces that most teams have. You know that we're going to see Acer constantly send out MMA and INnoVation, Liquid constantly send out TaeJa and HerO, Jaedong for EG, jjakji and StarDust for mYi, San and Leenock for Yoe, etc, etc. And teams without top Korean aces like NRS, Empire/Fnatic, coL/Dig or now Mouz simply have no shot whatsoever except against each other.

TL;DR: ATC is as close as we're going to get to a Western Proleague ever, but IMO it really needs to change its format from all-kill to pre-picked matchups like in Proleague.
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2014-04-21 19:08:30
April 21 2014 19:05 GMT
#46
On April 22 2014 03:58 BisuDagger wrote:
Show nested quote +
On April 22 2014 03:55 StarStruck wrote:
Way too late for that. Not enough steam to do anything like that and the draw will still be the same. Sure you would get some people out to a studio like what ESL but I don't see it getting traction. Maybe try it with another title (not talking about Legacy).

Yeah, in 2011 when the hype was big, that was the time to get a proleague rolling. I agree with you the steam is a lot lower. That's why it was so angering when ppl made threads about too much starcraft and tournaments at once. At least at that time, SC2 had the spotlight and the potential to do some serious work for the eSports scene.


hm, i typed too fast should be ''what ESL have'' and I agree. Maybe MLG could have provided an angle towards something like that in NA I still think you would have a hard time keeping the viewers happy though and there would still be market segmentation. Goes back to the idea of a games having a short shelf life.

On April 22 2014 04:04 Yakikorosu wrote:
Show nested quote +
On April 22 2014 03:53 BisuDagger wrote:
A western proleague is hugely important for the western scene to survive in sc2. Otherwise what happened to BW will eventually happen in SC2. Imagine proleague games played in studios in the US or Canada. It would be so awesome to attend those live and would help draw in an audience. And I'm sure TL writers would do a great job of hyping the games.


Yeah but for reasons already discussed in this thread, an offline team league like Proleague simply cannot happen in the Western scene due to travel limitations. The best that's possible is a format similar to ATC where most of the league is online but the playoffs or finals take place offline.

I really wanted to get into ATC this season, and watched most of Week 1 and some of Week 2 and got to see... constant all-kills or semi-all-kills by a single Korean (INnoVation, ForGG, StarDust, etc). In GSTL, the all-kill format worked because the league was balanced and in most matches an all-kill or semi-all-kill would be an exciting achievement. In ATC, it just makes the matches more predictable.

All-kill is simply an inappropriate format for a team league dominated by one or two Korean aces that most teams have. You know that we're going to see Acer constantly send out MMA and INnoVation, Liquid constantly send out TaeJa and HerO, Jaedong for EG, jjakji and StarDust for mYi, San and Leenock for Yoe, etc, etc. And teams without top Korean aces like NRS, Empire/Fnatic, coL/Dig or now Mouz simply have no shot whatsoever except against each other.

TL;DR: ATC is as close as we're going to get to a Western Proleague ever, but IMO it really needs to change its format from all-kill to pre-picked matchups like in Proleague.


Having a league centered around a Winners League/All-Kill format is not the greatest idea. It feels like I'm just repeating myself so I'll kindly stop.
cutler
Profile Joined March 2010
Germany609 Posts
April 21 2014 19:06 GMT
#47
to be honest i think team leagues are pretty boring in rts games.
ATC is a cool event cause it feels pretty relaxed. In Team Leagues people seem to prepare long time before their match, killing alot of excitement for me. But this is just my personal taste

Gamegene
Profile Blog Joined June 2011
United States8308 Posts
April 21 2014 20:08 GMT
#48
If Proleague struggles to maintain relevancy in Korea, I can't imagine how difficult it would be for the global scene to start restructuring.

The writer is definitely on the money, far too many people in esports enjoy team oriented game play. That cannot be ignored. But with organizations like NASL or OGN leaving SC2, and the popularity of our game dwindling is it even feasible to create team oriented tournaments that are just as prestigious and recognized as the current individual leagues?
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
Last Edited: 2014-04-21 20:34:16
April 21 2014 20:33 GMT
#49
I feel like if it hasn't taken off already on its own that it won't even if you try to force it through different avenues such as this. Seeing how someone already mentioned ATC and ATC is really honestly not that big of an event (viewership wise) then I don't see this honestly changing anything.

One thing I have noticed about starcraft 2 is that even when people leave it for another game most come back and atleast play everyonce in awhile there is just huge streams of people that are trying out the MOBA s since the dawn of LoL and seem to like the casualness of the game and the non-try hard aspect yet still contributing to those that due feeling. Because of the platform SC2 is we will never see that aspect come to the fullest extent.

I am all for a teamleague because I Love SC2 but I don't think it will change much
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