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SKT 4-3 Samsung in Proleague Playoffs

Forum Index > SC2 General
56 CommentsPost a Reply
1 2 3 Next All

SKT 4-3 Samsung in Proleague Playoffs

Text byTL.net ESPORTS
February 10th, 2014 15:06 GMT
SKPlanet PRoleague

SK Telecom 2014
Proleague



Brackets and standings on Liquipedia

Videos on Youtube

SKT defeat Samsung

by Waxangel

After an exhausting playoff series that went all seven games and included Proleague's longest recorded game, SK Telecom T1 defeated Samsung Galaxy 4-3 to advance to the round one playoff finals. Though the previous day's playoff match between SKT and Jin Air had been decided by one player's hot streak, no one could build momentum in the match between SKT and Samsung as the two teams traded blow after blow. In the end, SKT's new signing (P)Classic (formerly of Soul) was able to overcome Samsung's ace player (Z)RorO on the seventh and final map to send SKT through to the finals.

Samsung Galaxy (3 - 4) SK Telecom T1

(P)Stork <Frost> (P)PartinG
(P)Stork <Bel'Shir Vestige> (Z)Soulkey
(T)Reality <Star Station> (Z)Soulkey
Reality vs. Soulkey ended in a draw and the map was re-played
(T)Reality <Star Station> (Z)Soulkey
(Z)Shine <Yeonsu> (Z)Soulkey
(Z)Shine <Outboxer> (P)Rain
(Z)RorO <The King Sejong Station> (P)Rain
(Z)RorO <Frost> (P)Classic

The match started off on a high note for Samsung as a struggling (P)Stork showed his best form in months to defeat (P)PartinG in the opening match. From there, the series quickly devolved into a fight in the mud. Neither side was able to keep a player out for more than a couple of games, while swarm hosts began to feature prominently in long, drawn out matches.

Game three game between (T)Reality and (Z)Soulkey was the highlight (or lowlight) of the playoff series, with the two players turtling into a 2 hour, 21 minute stalemate. Even the re-game, which Soulkey won, clocked in at a marathon 45 minutes.

After a back and forth sequence that saw Shine defeat Soulkey (improving to 8-0 head to head), Rain defeat Shine, and RorO defeat Rain, the series came down to one final match between (Z)RorO and (P)Classic on Frost. After all the drawn out games on the night, Classic went straight at RorO in the early game with a devastating cannon rush. However, RorO's excellent play from behind allowed him to recover, establishing a swarm host army seemingly capable of taking him into the late game.

Unfortunately for Samsung, RorO could not complete the comeback. Classic was able to put together a push of death with stalkers, colossi, and templars just before RorO could completely dig in on defense, and he incinerated RorO's swarm hosts to force the GG.

SK Telecom T1 will now face long-time rivals KT Rolster in the round one playoff finals on February 11th.

[image loading]


KT Rolster VS SK Telecom T1


Starters: (P)Zest < Yeonsu > (P)Rain

[image loading]


Writers: Waxangel.
Images and graphics: SpoTV, shiroiusagi.
Editors: Waxangel.
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TL+ Member
Pazuzu
Profile Joined July 2011
United States632 Posts
February 10 2014 16:35 GMT
#2
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?
"It is because intuition is sometimes right, that we don't know what to do with it"
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2014-02-10 16:37:13
February 10 2014 16:36 GMT
#3
f**k swarmhosts, planetary, raven, viper!

On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Are you forgetting the Firecake game? As a punishment, you should watch the whole game all over again!
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
February 10 2014 16:37 GMT
#4
KT v SKT, the stuff dreams are made of.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 10 2014 16:39 GMT
#5
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 10 2014 16:39 GMT
#6
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Mama v Firecake went for 3 hours+
Pazuzu
Profile Joined July 2011
United States632 Posts
February 10 2014 16:43 GMT
#7
On February 11 2014 01:36 JustPassingBy wrote:
f**k swarmhosts, planetary, raven, viper!

Show nested quote +
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Are you forgetting the Firecake game? As a punishment, you should watch the whole game all over again!


Oh god don't do that to me O.O i apologize i swear
"It is because intuition is sometimes right, that we don't know what to do with it"
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-02-10 16:46:05
February 10 2014 16:44 GMT
#8
On February 11 2014 01:39 DinoMight wrote:
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.


Actually, Rain main issue was that he could attack the center base of Roro because of infestors on the high ground. He actually had enough AoE to deal with the hosts, he just could walk up the ramp due to fungals. If he loses his HTs and stalkers from fungals, Roro's corruptors just kills colossi.

And to be fair, if it wasn't for swarm host, it would be Rain trampling Roro with his voidray, dual AoE death ball. Zerg has nothing to combat that if not swarm hosts. Just too much AoE and anti air.
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
February 10 2014 16:46 GMT
#9
SKT going all the way!
Hope they win tonight!
Muffloe
Profile Joined December 2012
Sweden6061 Posts
Last Edited: 2014-02-10 17:00:38
February 10 2014 17:00 GMT
#10
Only the longest game, not the longest match? That validates my doubt, and my point of BW games being generally longer
Grovbolle
Profile Blog Joined July 2011
Denmark3815 Posts
February 10 2014 17:06 GMT
#11
This 8-0 you speak of, does it include Brood War as well?
Lies, damned lies and statistics: http://aligulac.com
prOPOns
Profile Blog Joined July 2013
Germany60 Posts
February 10 2014 17:09 GMT
#12
On February 11 2014 02:06 Grovbolle wrote:
This 8-0 you speak of, does it include Brood War as well?


yes
★ Kim Taek Yong <3 ★ SKT1.PartinG <3 ★ SKT1.Classic ★ CJ.Sora ★ EG.Jaedong ★
covetousrat
Profile Joined October 2010
2109 Posts
February 10 2014 17:15 GMT
#13
Lol I feel asleep watching Soulkey v Reality. Woke up and wtf game still going. Thought it was a rebroadcast LOL
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 10 2014 17:23 GMT
#14
Hard fought battle indeed. But now we finally have SKT vs. KT. All is right in the world
Team Slayers, Axiom-Acer and Vile forever
nimdil
Profile Blog Joined January 2011
Poland3774 Posts
February 10 2014 17:26 GMT
#15
On February 11 2014 01:39 vthree wrote:
Show nested quote +
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Mama v Firecake went for 3 hours+

It's funny because Mana is polish and Mama in polish ="mother"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-02-10 17:29:19
February 10 2014 17:27 GMT
#16
On February 11 2014 01:44 vthree wrote:
Show nested quote +
On February 11 2014 01:39 DinoMight wrote:
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.


Actually, Rain main issue was that he could attack the center base of Roro because of infestors on the high ground. He actually had enough AoE to deal with the hosts, he just could walk up the ramp due to fungals. If he loses his HTs and stalkers from fungals, Roro's corruptors just kills colossi.

And to be fair, if it wasn't for swarm host, it would be Rain trampling Roro with his voidray, dual AoE death ball. Zerg has nothing to combat that if not swarm hosts. Just too much AoE and anti air.


Well I'm not saying get rid of Swarm Hosts, just enduring locusts... because they can attack from so far away it FORCES Rain to have to attack into fungal and spores etc. So Roro can sit back while his free locusts deny Rain's 5th and Rain cannot actually attack into the SH with his deathball. Eventually he WILL lose.

If they didn't go that far the SH couldn't just sit there and spew locusts nonstop. They'd have to be moving around and be exposed at some point. Rain could take a fifth, and when RORO wanted to attack it he'd have to put his units at risk like Rain does.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
monsta
Profile Joined November 2012
172 Posts
February 10 2014 17:28 GMT
#17
nooo Samsung
nimdil
Profile Blog Joined January 2011
Poland3774 Posts
February 10 2014 17:29 GMT
#18
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 10 2014 17:30 GMT
#19
On February 11 2014 02:29 nimdil wrote:
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.


This, lol.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Xarles
Profile Joined July 2011
459 Posts
February 10 2014 17:31 GMT
#20
Bravo's face still says it all.
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