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SKT 4-3 Samsung in Proleague Playoffs

Forum Index > SC2 General
56 CommentsPost a Reply
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SKT 4-3 Samsung in Proleague Playoffs

Text byTL.net ESPORTS
February 10th, 2014 15:06 GMT
SKPlanet PRoleague

SK Telecom 2014
Proleague



Brackets and standings on Liquipedia

Videos on Youtube

SKT defeat Samsung

by Waxangel

After an exhausting playoff series that went all seven games and included Proleague's longest recorded game, SK Telecom T1 defeated Samsung Galaxy 4-3 to advance to the round one playoff finals. Though the previous day's playoff match between SKT and Jin Air had been decided by one player's hot streak, no one could build momentum in the match between SKT and Samsung as the two teams traded blow after blow. In the end, SKT's new signing (P)Classic (formerly of Soul) was able to overcome Samsung's ace player (Z)RorO on the seventh and final map to send SKT through to the finals.

Samsung Galaxy (3 - 4) SK Telecom T1

(P)Stork <Frost> (P)PartinG
(P)Stork <Bel'Shir Vestige> (Z)Soulkey
(T)Reality <Star Station> (Z)Soulkey
Reality vs. Soulkey ended in a draw and the map was re-played
(T)Reality <Star Station> (Z)Soulkey
(Z)Shine <Yeonsu> (Z)Soulkey
(Z)Shine <Outboxer> (P)Rain
(Z)RorO <The King Sejong Station> (P)Rain
(Z)RorO <Frost> (P)Classic

The match started off on a high note for Samsung as a struggling (P)Stork showed his best form in months to defeat (P)PartinG in the opening match. From there, the series quickly devolved into a fight in the mud. Neither side was able to keep a player out for more than a couple of games, while swarm hosts began to feature prominently in long, drawn out matches.

Game three game between (T)Reality and (Z)Soulkey was the highlight (or lowlight) of the playoff series, with the two players turtling into a 2 hour, 21 minute stalemate. Even the re-game, which Soulkey won, clocked in at a marathon 45 minutes.

After a back and forth sequence that saw Shine defeat Soulkey (improving to 8-0 head to head), Rain defeat Shine, and RorO defeat Rain, the series came down to one final match between (Z)RorO and (P)Classic on Frost. After all the drawn out games on the night, Classic went straight at RorO in the early game with a devastating cannon rush. However, RorO's excellent play from behind allowed him to recover, establishing a swarm host army seemingly capable of taking him into the late game.

Unfortunately for Samsung, RorO could not complete the comeback. Classic was able to put together a push of death with stalkers, colossi, and templars just before RorO could completely dig in on defense, and he incinerated RorO's swarm hosts to force the GG.

SK Telecom T1 will now face long-time rivals KT Rolster in the round one playoff finals on February 11th.

[image loading]


KT Rolster VS SK Telecom T1


Starters: (P)Zest < Yeonsu > (P)Rain

[image loading]


Writers: Waxangel.
Images and graphics: SpoTV, shiroiusagi.
Editors: Waxangel.
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TL+ Member
Pazuzu
Profile Joined July 2011
United States632 Posts
February 10 2014 16:35 GMT
#2
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?
"It is because intuition is sometimes right, that we don't know what to do with it"
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2014-02-10 16:37:13
February 10 2014 16:36 GMT
#3
f**k swarmhosts, planetary, raven, viper!

On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Are you forgetting the Firecake game? As a punishment, you should watch the whole game all over again!
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
February 10 2014 16:37 GMT
#4
KT v SKT, the stuff dreams are made of.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 10 2014 16:39 GMT
#5
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 10 2014 16:39 GMT
#6
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Mama v Firecake went for 3 hours+
Pazuzu
Profile Joined July 2011
United States632 Posts
February 10 2014 16:43 GMT
#7
On February 11 2014 01:36 JustPassingBy wrote:
f**k swarmhosts, planetary, raven, viper!

Show nested quote +
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Are you forgetting the Firecake game? As a punishment, you should watch the whole game all over again!


Oh god don't do that to me O.O i apologize i swear
"It is because intuition is sometimes right, that we don't know what to do with it"
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-02-10 16:46:05
February 10 2014 16:44 GMT
#8
On February 11 2014 01:39 DinoMight wrote:
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.


Actually, Rain main issue was that he could attack the center base of Roro because of infestors on the high ground. He actually had enough AoE to deal with the hosts, he just could walk up the ramp due to fungals. If he loses his HTs and stalkers from fungals, Roro's corruptors just kills colossi.

And to be fair, if it wasn't for swarm host, it would be Rain trampling Roro with his voidray, dual AoE death ball. Zerg has nothing to combat that if not swarm hosts. Just too much AoE and anti air.
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
February 10 2014 16:46 GMT
#9
SKT going all the way!
Hope they win tonight!
Muffloe
Profile Joined December 2012
Sweden6061 Posts
Last Edited: 2014-02-10 17:00:38
February 10 2014 17:00 GMT
#10
Only the longest game, not the longest match? That validates my doubt, and my point of BW games being generally longer
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
February 10 2014 17:06 GMT
#11
This 8-0 you speak of, does it include Brood War as well?
Lies, damned lies and statistics: http://aligulac.com
prOPOns
Profile Blog Joined July 2013
Germany60 Posts
February 10 2014 17:09 GMT
#12
On February 11 2014 02:06 Grovbolle wrote:
This 8-0 you speak of, does it include Brood War as well?


yes
★ Kim Taek Yong <3 ★ SKT1.PartinG <3 ★ SKT1.Classic ★ CJ.Sora ★ EG.Jaedong ★
covetousrat
Profile Joined October 2010
2109 Posts
February 10 2014 17:15 GMT
#13
Lol I feel asleep watching Soulkey v Reality. Woke up and wtf game still going. Thought it was a rebroadcast LOL
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 10 2014 17:23 GMT
#14
Hard fought battle indeed. But now we finally have SKT vs. KT. All is right in the world
Team Slayers, Axiom-Acer and Vile forever
nimdil
Profile Blog Joined January 2011
Poland3768 Posts
February 10 2014 17:26 GMT
#15
On February 11 2014 01:39 vthree wrote:
Show nested quote +
On February 11 2014 01:35 Pazuzu wrote:
wow over 2 hours? is that the longest game HasuObs and Tzain weren't a part of?


Mama v Firecake went for 3 hours+

It's funny because Mana is polish and Mama in polish ="mother"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-02-10 17:29:19
February 10 2014 17:27 GMT
#16
On February 11 2014 01:44 vthree wrote:
Show nested quote +
On February 11 2014 01:39 DinoMight wrote:
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.


Actually, Rain main issue was that he could attack the center base of Roro because of infestors on the high ground. He actually had enough AoE to deal with the hosts, he just could walk up the ramp due to fungals. If he loses his HTs and stalkers from fungals, Roro's corruptors just kills colossi.

And to be fair, if it wasn't for swarm host, it would be Rain trampling Roro with his voidray, dual AoE death ball. Zerg has nothing to combat that if not swarm hosts. Just too much AoE and anti air.


Well I'm not saying get rid of Swarm Hosts, just enduring locusts... because they can attack from so far away it FORCES Rain to have to attack into fungal and spores etc. So Roro can sit back while his free locusts deny Rain's 5th and Rain cannot actually attack into the SH with his deathball. Eventually he WILL lose.

If they didn't go that far the SH couldn't just sit there and spew locusts nonstop. They'd have to be moving around and be exposed at some point. Rain could take a fifth, and when RORO wanted to attack it he'd have to put his units at risk like Rain does.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
monsta
Profile Joined November 2012
172 Posts
February 10 2014 17:28 GMT
#17
nooo Samsung
nimdil
Profile Blog Joined January 2011
Poland3768 Posts
February 10 2014 17:29 GMT
#18
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 10 2014 17:30 GMT
#19
On February 11 2014 02:29 nimdil wrote:
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.


This, lol.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Xarles
Profile Joined July 2011
459 Posts
February 10 2014 17:31 GMT
#20
Bravo's face still says it all.
Maasked
Profile Joined December 2011
United States567 Posts
February 10 2014 17:31 GMT
#21
So I fell asleep last night at the 1 hour 14 minute mark.

Im glad I didnt stay up to see the result. The regame was.. wow...
TwitchTV as Maaasked I stream hots (rarely)
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
February 10 2014 17:36 GMT
#22
Fuck....so close...
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
Last Edited: 2014-02-10 17:41:46
February 10 2014 17:40 GMT
#23
On February 11 2014 02:06 Grovbolle wrote:
This 8-0 you speak of, does it include Brood War as well?

Shine was 3-0 vs Soulkey in Brood War, 1-0 in WoL, and he's 4-0 in HotS.
Pure dominance across multiple games. :p
nimdil
Profile Blog Joined January 2011
Poland3768 Posts
February 10 2014 17:42 GMT
#24
On February 11 2014 02:30 DinoMight wrote:
Show nested quote +
On February 11 2014 02:29 nimdil wrote:
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.


This, lol.

I dare to say: Brace yourself, TvZ is coming. I'm also dying inside because TvZ was once flag matchup of Starcraft
TW
Profile Joined March 2012
Poland255 Posts
February 10 2014 17:50 GMT
#25
Most boring semifinal ever!!!
Swarmhosts just kill this game.

I spotted also something interesting in Soulkey vs Reality game.
Once the game passed 1h, Reality was still microing his best, moving tanks, placing PDD etc, but Soulkey could generally take his hand s off keyboard, just every couple of minutes move back SW a little bit , well "I HAVE 21 SWORMHOSTS".

And again just one small mistake could have costed Reality the whole game.
This is not fair.
Zerg should be the race which relies on multitasking, runbies, harassment etc. What do we have right now, everybody sees.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 10 2014 17:55 GMT
#26
On February 11 2014 02:42 nimdil wrote:
Show nested quote +
On February 11 2014 02:30 DinoMight wrote:
On February 11 2014 02:29 nimdil wrote:
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.


This, lol.

I dare to say: Brace yourself, TvZ is coming. I'm also dying inside because TvZ was once flag matchup of Starcraft


At least Protoss can 2 base allin
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
dyDrawer
Profile Joined September 2012
Canada438 Posts
February 10 2014 18:18 GMT
#27
If you can see a unit revealed by Oracle's Revelation even after it's burrowed, then things may get better. Basically Toss can shoot with Tempest from a long range and Zerg can shoot with Locusts from a long range as well. Although how exciting this is to watch I still have some serious doubts.
Dear, Rain, PartinG, Trap - "Glory to the Firstborn"
m0ck
Profile Blog Joined November 2010
4194 Posts
February 10 2014 18:21 GMT
#28
On February 11 2014 02:50 TW wrote:
Most boring semifinal ever!!!
Swarmhosts just kill this game.

I spotted also something interesting in Soulkey vs Reality game.
Once the game passed 1h, Reality was still microing his best, moving tanks, placing PDD etc, but Soulkey could generally take his hand s off keyboard, just every couple of minutes move back SW a little bit , well "I HAVE 21 SWORMHOSTS".

And again just one small mistake could have costed Reality the whole game.
This is not fair.
Zerg should be the race which relies on multitasking, runbies, harassment etc. What do we have right now, everybody sees.

Zerg has to react, Terran playing campy mech-style forces soulkey's hand. The mech play is just as much to blame as the SHs.
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
February 10 2014 18:41 GMT
#29
I'm glad kinda, that I didn't watch it.

Gonna have to see stork winning thou
The heart's eternal vow
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
February 10 2014 18:50 GMT
#30
Oh Lord. Glad I decided to go to bed at start of the reality game.. that's ridiculous.

Here's hoping for some bio mine play by KT terran!
tili
Profile Joined July 2012
United States1332 Posts
February 10 2014 18:58 GMT
#31
On February 11 2014 01:44 vthree wrote:
Show nested quote +
On February 11 2014 01:39 DinoMight wrote:
That Rain vs. Roro game was so sad. Enduring locusts just makes for such boring games. Rain can't take a fifth because the SH can kill it from far enough away that he can't attack into them. So we have to watch as he runs out of money slowly and dies in a 50 minute game.


Actually, Rain main issue was that he could attack the center base of Roro because of infestors on the high ground. He actually had enough AoE to deal with the hosts, he just could walk up the ramp due to fungals. If he loses his HTs and stalkers from fungals, Roro's corruptors just kills colossi.

And to be fair, if it wasn't for swarm host, it would be Rain trampling Roro with his voidray, dual AoE death ball. Zerg has nothing to combat that if not swarm hosts. Just too much AoE and anti air.


This. The only other viable comp is mutas, and that needs to do significant damage on the first punch, or have a sick economy to trade with...
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
February 10 2014 19:00 GMT
#32
YEAH! SKT vs KT finals! THE DREAM!
Ctesias
Profile Joined December 2012
4595 Posts
February 10 2014 19:08 GMT
#33
Thanks for the writeup. Shine's record against Soulkey is really cool.

As it should be, KT faces SKT in the finals. Here's to hoping for a really exciting number of games, with TY and Flash bringing it home for the best KT.
Flash | Mvp
samwise1993
Profile Joined June 2013
15 Posts
February 10 2014 19:24 GMT
#34
honestly i hate toss and i find this race is op and easy but SH are easily the worse designed unit in the game and should be removed instantly its sad to see those game and i even feel some sorrow for toss when they face sh ... on the other hand without sh zvp would probably be as much imba as tvp is right now ...

User was warned for this post
ForLethr
Profile Joined November 2013
80 Posts
February 10 2014 19:31 GMT
#35
If there are no swarmhosts, how can zergs deal with this Reality's style?
TW
Profile Joined March 2012
Poland255 Posts
February 10 2014 19:41 GMT
#36
Zerg has to react, Terran playing campy mech-style forces soulkey's hand. The mech play is just as much to blame as the SHs.


It is just game design that SH require less micro. I don't blame Soulkey for using them.
All in all DK should do sth about turtling styles, cause only few poeple have enough time to watch possibly 5 1h long games during one day.

If there are no swarmhosts, how can zergs deal with this Reality's style?


They cannot.
Yakikorosu
Profile Joined March 2013
1203 Posts
February 10 2014 19:43 GMT
#37
I like Wolf a lot but I seriously had the urge to slap him when he started talking at the end of the series about how incredibly awesome it was. After Game 2 when the swarm hosts came out nonstop I found this series to be practically unwatchable.

Also when I queued up the Twitch VOD this morning, the title of the VOD was "FINAL: KT vs SKT." They've fixed the name now but I sure do appreciate them making sure that it is COMPLETELY impossible to watch Proleague VODs in a spoiler-free manner.
igay
Profile Blog Joined November 2011
Australia1178 Posts
February 10 2014 19:46 GMT
#38
have to feel for the casters when the games run that long
MVP <3 MKP <3 DRG <3
Yakikorosu
Profile Joined March 2013
1203 Posts
February 10 2014 19:46 GMT
#39
On February 11 2014 04:41 TW wrote:
Show nested quote +
If there are no swarmhosts, how can zergs deal with this Reality's style?


They cannot.


Are you sure? Zerg can get their own deathball with BLs, corruptors, infestors and vipers, then as long as they take even a somewhat even fight, remax much faster than Terran can. They could have a faster more mobile army and harass with mutas and lings like Soulkey tried to do very very briefly.

It's not really a useful discussion since SHs might be altered somewhat but they won't be removed or redesigned, but I'm not at all convinced that SHs are the only answer Zerg could possibly have to a deathball. The reason we see them all the time is they're certainly the easiest and most obvious answer.
StarDraKe
Profile Joined January 2009
France65 Posts
February 10 2014 19:51 GMT
#40
Both style are as boring from my point of view. I wanted to watch the game before going to work I ended up being late and killed my phone batterie while watching the end on it. If Starcraft 2 wants to survive we need to fix it, because it was really anticlimax series and they almost did it twice in a row.

Samsung should have played Solar during the serie, that kid is really good and game are very fun to watch when he is in it.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
February 10 2014 20:11 GMT
#41
Was an incredible game between Soulkey and Reality. I think the blame mostly rests on Reality's shoulders for its length though. His style was literally to never really attack ever, and he also played it out very defensively when they got to the final unit battles.

What he could have done was use his buildings to wall up his tanks so he didn't need PDDs, then used the raven's energy for HSMs on the zerg army periodically. That would have not only won him the game, but done so a lot more quickly. He had enough scans to easily find weak spots to dart in and HSM and fly out, and all he really had to take care of was the SWs like that (which would be easy cause they can't outrun it when burrowed). Then the tanks clean up the queens and thor/viking can defeat the mutas.

Still, interesting to see games of all times every now and then.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
February 10 2014 20:27 GMT
#42
Stork beat Parting, that is a huge surprise. Otherwise, the end result was no surprise at all. SKT1 Fighting!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
kinsky
Profile Joined November 2010
Germany368 Posts
February 10 2014 20:30 GMT
#43
I was part of it and I did not like it.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 10 2014 20:47 GMT
#44
On February 11 2014 05:30 kinsky wrote:
I was part of it and I did not like it.

I wonder how well the casters held up...
kiss kiss fall in love
TW
Profile Joined March 2012
Poland255 Posts
February 10 2014 20:59 GMT
#45
Hopefully, refrees did ended the game, cause it could have lasted for another 2 hours
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
February 10 2014 21:10 GMT
#46
If enduring locusts gets removed from the game (as it should after so many debacles like these), I hope that the replacement is a locust number upgrade from 2 to 3, so that they reach critical mass with less investment, even if they can no longer siege a third from so far away or defend their hosts constantly.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Jj_82
Profile Joined December 2012
Swaziland419 Posts
February 10 2014 21:43 GMT
#47
Head: SK Telecom
Heart: KT Rolster
KT FIGHTING!!!
Once rode a waterslide with PartinG and TaeJa ✌
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
February 10 2014 22:48 GMT
#48
On February 11 2014 02:29 nimdil wrote:
Between soo , Soulkey and TY, Flash - I sense TvZ nightmare again.

Flash's mech is very different from what Reality showed today.
mantline
Profile Joined October 2013
Venezuela4 Posts
February 10 2014 22:53 GMT
#49
Zest vs Rain first Match this series will be sick
The strength of a human its determined by his weakest part
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 10 2014 23:29 GMT
#50
On February 11 2014 05:11 SpunXtain20 wrote:
Was an incredible game between Soulkey and Reality. I think the blame mostly rests on Reality's shoulders for its length though. His style was literally to never really attack ever, and he also played it out very defensively when they got to the final unit battles.

What he could have done was use his buildings to wall up his tanks so he didn't need PDDs, then used the raven's energy for HSMs on the zerg army periodically. That would have not only won him the game, but done so a lot more quickly. He had enough scans to easily find weak spots to dart in and HSM and fly out, and all he really had to take care of was the SWs like that (which would be easy cause they can't outrun it when burrowed). Then the tanks clean up the queens and thor/viking can defeat the mutas.

Still, interesting to see games of all times every now and then.


Even with Buildings he would need the PDDs. Reality literally tried to attack for 1 hour and Soulkey slowed him while spreading creep everywhere. Also Soulkey used his Spores to prevent Ravens from getting close. And even when Reality decided to camp on a main ramp to save energy, Soulkey could have just moved away. And Zerg units are to fast on creep to get hit by long range Seekers unless they derp, like Soulkey did several times. Of course he could have used Mules to try and deliver hits.

But yes both players where really at fault that the game dragged out. Reality for being a derp with using seekers on opponent units that are super fast without killing them to prevent Seeker drags and stacking his air fleet so badly. And Soulkey for not simply winning afterwards by actually using the Locust to do damage and not to dance around. Like some in the LR said by moving them into the Tanks or splitting the rallies to reduce splash. With both done at the same time Realitys army after the map was mined out would have survived around 3 waves.

The good part about this game is that kespa will probably analyze it to see flaws in the strategies and that we will see better Locust usage and then this sort of games shouldn't happen anymore in ZvT. So better enjoy these games while they last because they will be gone soon one way or the other.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
February 10 2014 23:44 GMT
#51
On February 11 2014 08:29 FeyFey wrote:The good part about this game is that kespa will probably analyze it to see flaws in the strategies and that we will see better Locust usage and then this sort of games shouldn't happen anymore in ZvT. So better enjoy these games while they last because they will be gone soon one way or the other.

Good fucking riddance if they do leave. I would wager that this Bo7 was the longest match in pro league history because 4 of the 8 games lasted 40+ minutes. Reality vs Soulkey alone is 3 hours of starcraft.

I like long macro games. They usually are fun to watch but this ZvX Swarm Host turtling is just not entertaining. I don't blame the zerg for doing it because they have no choice vs a Terran who wants to sit on 4 bases and never move out and Swarm Hosts are the only viable way to engage a Colossus/HT/Stalker death ball.

Big big problem in the game IMO and it needs to be fixed in some way. And I think all 3 races need to see nerfs to the cores of these compositions.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
j1nzo
Profile Joined February 2012
Germany367 Posts
February 11 2014 00:23 GMT
#52
game three was awesome until the ~2hrs 05 min. mark. watched it, before i went to uni ^_^
when reality finally moved up the ramp and didn't want to commit anymore the excitement was finally gone. i mean for about an hour when he started to leapfrog he was the one who would've thrown as soulkey just played passive and counted on his locusts (what else could he have done).


♞ rest in peace Madiba ♞
agsub
Profile Joined May 2012
Singapore368 Posts
February 11 2014 00:26 GMT
#53
Imagine a best of 7 show match between reality and soul key...
carlfish
Profile Joined June 2011
Australia57 Posts
February 11 2014 00:55 GMT
#54
Pet peeve, but at some point it becomes misleading to report game lengths from the in-game clock. A 2h21 "Blizzard Time" game is 1h42 in wall clock time, or the length of a reasonably average tennis match.
I am a fish.
tomastaz
Profile Joined January 2013
United States976 Posts
February 11 2014 00:56 GMT
#55
I'm just happy Stork beat PartinG
No church in the wild --- @tzhang0126
WombaT
Profile Blog Joined May 2010
Northern Ireland27187 Posts
February 11 2014 01:58 GMT
#56
Roro is doing pretty well this Proleague, he did somewhat slump after winning that GSL but you don't win one without being a decent player. Now for Seed to emerge again!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ShiNwave
Profile Joined March 2011
United Kingdom41 Posts
February 11 2014 02:20 GMT
#57
roro's micro was absolute sick. Even casters were like "wtf is this guy?" So good in the fights - reminds me of stork from bw
ShiNwave.944 @ Eu
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