• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:35
CEST 18:35
KST 01:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)12Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy5Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week2Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Classic wins Code S Season 2 (2025) TL Team Map Contest #5: Presented by Monster Energy Weekly Cups (June 9-15): herO doubles on GSL week The Memories We Share - Facing the Final(?) GSL
Tourneys
EWC 2025 Regional Qualifiers (May 28-June 1) SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps StarCraft & BroodWar Campaign Speedrun Quest BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
The Casual Games of the Week Thread [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 31740 users

Live: Balance Patch this Week, New Test Map, and Daedalus…

Forum Index > SC2 General
289 CommentsPost a Reply
Prev 1 13 14 15 All
These changes are now live.
TheDwf
Profile Joined November 2011
France19747 Posts
February 06 2014 09:11 GMT
#281
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?

Probably the 0.2% games that are decided by a third Time Warp. What this patch changes is that Protoss has less chances to accidentally win the game with the Zealots/Stalkers/MSC pokes.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 06 2014 14:38 GMT
#282
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 06 2014 14:39 GMT
#283
On February 06 2014 18:11 TheDwf wrote:
Show nested quote +
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?

Probably the 0.2% games that are decided by a third Time Warp. What this patch changes is that Protoss has less chances to accidentally win the game with the Zealots/Stalkers/MSC pokes.


Yeah I'm way less likely to use a Time Warp with that push now knowing how much longer it will take for PO to be available at home.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 06 2014 14:42 GMT
#284
On February 06 2014 23:38 DinoMight wrote:
Show nested quote +
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.

I'm really sorry, but is it weird for me to find it only logical that if your all in fails, you're supposed to be vulnerable..?

-ALSO, if you go all in, GO ALL IN. There's no reason to go all in and safe energy for when it backfires. That's like the 1/1/1s that pulled a few scvs - why do you go all in if you don't want to go all in?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 06 2014 14:51 GMT
#285
On February 06 2014 23:38 DinoMight wrote:
Show nested quote +
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.


I think you mean 'aggression'... Early blink is a not really an all-in now.
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 06 2014 14:57 GMT
#286
On February 06 2014 23:38 DinoMight wrote:
Show nested quote +
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.


So, let me get this straight, it matters when each of the following conditions are met:

1) You use 2 time warps in the attack (which isn't actually that common),
2) You lose your attack immediately afterwards
3) the terran races you across the map immediately, so that they arrive inside the 88.xx second window now opened,
4) you have not transitioned into something* like templars/colossus already,
4') the terran has not magically transitioned into their* counter as well

So it's basically a contingent 88 in-game second window to counter-attack.
Cry 'havoc' and let slip the dogs of war
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
February 06 2014 14:59 GMT
#287
On February 06 2014 23:42 SC2Toastie wrote:
Show nested quote +
On February 06 2014 23:38 DinoMight wrote:
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.

I'm really sorry, but is it weird for me to find it only logical that if your all in fails, you're supposed to be vulnerable..?

-ALSO, if you go all in, GO ALL IN. There's no reason to go all in and safe energy for when it backfires. That's like the 1/1/1s that pulled a few scvs - why do you go all in if you don't want to go all in?


Easy there buddy, no need to infuse everything with balance whine. I was just simply stating facts.

There were some Blink builds you could transition out of using PO to defend while you got Psi Storm out. Now PO will be really delayed if you Time Warp twice. So it makes the Blink builds a little more all-in.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-02-06 15:02:55
February 06 2014 15:02 GMT
#288
On February 06 2014 23:57 Ghanburighan wrote:
Show nested quote +
On February 06 2014 23:38 DinoMight wrote:
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.


So, let me get this straight, it matters when each of the following conditions are met:

1) You use 2 time warps in the attack (which isn't actually that common),
2) You lose your attack immediately afterwards
3) the terran races you across the map immediately, so that they arrive inside the 88.xx second window now opened,
4) you have not transitioned into something* like templars/colossus already,
4') the terran has not magically transitioned into their* counter as well

So it's basically a contingent 88 in-game second window to counter-attack.


Sigh, sometimes I wonder why I even post in these forums if all the responses are angry whiny ones like this. This is just not true.

You used to be able to fly in the MsC super early, see kind of what the Terran was doing, poke at SCVs a little and then run the MsC away. You could use a Time Warp to cover your tracks. Now that it costs 25 more energy, doing that severely delays your first PO at home, so Protoss does have to be more careful about their TW usage. Not just in that very specific scenario you described but in others as well.

It's a small nerf, but one that means we have to be a lot more picky about when to use it. And it does open up good stim timings if the Protoss overuses it.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 06 2014 15:07 GMT
#289
On February 07 2014 00:02 DinoMight wrote:
Show nested quote +
On February 06 2014 23:57 Ghanburighan wrote:
On February 06 2014 23:38 DinoMight wrote:
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.


So, let me get this straight, it matters when each of the following conditions are met:

1) You use 2 time warps in the attack (which isn't actually that common),
2) You lose your attack immediately afterwards
3) the terran races you across the map immediately, so that they arrive inside the 88.xx second window now opened,
4) you have not transitioned into something* like templars/colossus already,
4') the terran has not magically transitioned into their* counter as well

So it's basically a contingent 88 in-game second window to counter-attack.


Sigh, sometimes I wonder why I even post in these forums if all the responses are angry whiny ones like this. This is just not true.

You used to be able to fly in the MsC super early, see kind of what the Terran was doing, poke at SCVs a little and then run the MsC away. You could use a Time Warp to cover your tracks. Now that it costs 25 more energy, doing that severely delays your first PO at home, so Protoss does have to be more careful about their TW usage. Not just in that very specific scenario you described but in others as well.

It's a small nerf, but one that means we have to be a lot more picky about when to use it. And it does open up good stim timings if the Protoss overuses it.


How is that whiny? As you said, I'm trying to understand the facts. With regard to the blink attack, how does it change?

I listed the conditions to be met for a change. Just 'have to be more careful' is too vague, there has to be a concrete timing that we're talking about.

Each use of TW is now +25 energy. Energy regeneration is such that it takes about 44 in-game seconds to replenish. So each timing has to be within those energy replenish rates.

Btw, interestingly, the msc only takes 30 sec to build. So, if you're at less than 33 energy, and you need a PO in the quickest time, it's better to sac the msc and build a new one.
Cry 'havoc' and let slip the dogs of war
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-02-06 15:49:50
February 06 2014 15:45 GMT
#290
On February 07 2014 00:07 Ghanburighan wrote:
Show nested quote +
On February 07 2014 00:02 DinoMight wrote:
On February 06 2014 23:57 Ghanburighan wrote:
On February 06 2014 23:38 DinoMight wrote:
On February 06 2014 10:40 Ghanburighan wrote:
So, just saw the first blink stalker attack (ex all-in) since the patch, and the P cast two time warps... So what exactly was that patch supposed to change?


Using 2 TIme Warps sends you back to zero energy. If your allin fails and the Terran counters you're WAY more vulnerable than you were.

Also it used to be possible to Time warp twice, wait a little, then do it again. Now you need 75 extra energy for the 3rd time warp so it will be very delayed.


So, let me get this straight, it matters when each of the following conditions are met:

1) You use 2 time warps in the attack (which isn't actually that common),
2) You lose your attack immediately afterwards
3) the terran races you across the map immediately, so that they arrive inside the 88.xx second window now opened,
4) you have not transitioned into something* like templars/colossus already,
4') the terran has not magically transitioned into their* counter as well

So it's basically a contingent 88 in-game second window to counter-attack.


Sigh, sometimes I wonder why I even post in these forums if all the responses are angry whiny ones like this. This is just not true.

You used to be able to fly in the MsC super early, see kind of what the Terran was doing, poke at SCVs a little and then run the MsC away. You could use a Time Warp to cover your tracks. Now that it costs 25 more energy, doing that severely delays your first PO at home, so Protoss does have to be more careful about their TW usage. Not just in that very specific scenario you described but in others as well.

It's a small nerf, but one that means we have to be a lot more picky about when to use it. And it does open up good stim timings if the Protoss overuses it.


How is that whiny? As you said, I'm trying to understand the facts. With regard to the blink attack, how does it change?

I listed the conditions to be met for a change. Just 'have to be more careful' is too vague, there has to be a concrete timing that we're talking about.

Each use of TW is now +25 energy. Energy regeneration is such that it takes about 44 in-game seconds to replenish. So each timing has to be within those energy replenish rates.

Btw, interestingly, the msc only takes 30 sec to build. So, if you're at less than 33 energy, and you need a PO in the quickest time, it's better to sac the msc and build a new one.


"Terran can only do X in this tiny little window" always sounds whiny to me. You're way exaggerating how limited Terran is and how small the window is.

I don't think "having to be more careful" is too vague. The game is very dynamic and fluid and often things don't turn out as you expected them to. Sometimes you have to think on the fly and make decisions on the spot. Now your Time Warp usage can't be as free as pre-patch.

Imagine they made forcefields require more energy (say 15 more energy per FF). You could still do certain builds, but you would need to be a lot more accurate with your forcefields and a lot pickier about when you choose to engage.

I think it's the same with the MsC in PvT. Sure you can still Time Warp twice, but you better know that you won't need to PO for a while otherwise you're leaving yourself vunlerable for an extra 50 energy regen time (compared to pre patch). Now you have to decide if it's really worth floating the MSC in to pick off the 1 SCV building the supply depot in the corner since you can't cover your escape with a Time Warp (or doing so would leave you vulnerable without a PO for longer). That sort of thing.

And yes, good point. It's sometimes faster to just sac the MsC and build a new one than to regen energy. But that costs 100/100 which I'd much rather spend on something else like +1 Armor
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Prev 1 13 14 15 All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:45
FSL Team League wk2: CN vs RR
Freeedom18
Liquipedia
SOOP Global
15:00
#22
FuturE vs MaNa
Harstem vs Cham
LaughNgamezSOOP
LiquipediaDiscussion
Road to EWC
14:00
Global Qualifier - Day 1
goblin vs GuMihoLIVE!
ByuN vs Ryung
Lambo vs TBD
ewc_black1837
ComeBackTV 820
WardiTV634
Rex179
CranKy Ducklings134
3DClanTV 120
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .303
Rex 179
ProTech100
MindelVK 38
StarCraft: Brood War
Britney 47322
Rain 4548
Bisu 2309
Flash 1815
Horang2 1309
Mini 1001
EffOrt 896
Soulkey 407
Mind 206
Mong 131
[ Show more ]
sSak 65
PianO 39
ToSsGirL 33
Terrorterran 30
Rock 18
SilentControl 12
IntoTheRainbow 8
Dota 2
Gorgc8689
qojqva1791
Counter-Strike
allub280
flusha224
Super Smash Bros
C9.Mang0547
Heroes of the Storm
Khaldor651
Other Games
tarik_tv39534
gofns30478
FrodaN953
ceh9894
Mlord371
Lowko352
KnowMe150
elazer80
Trikslyr64
Organizations
Dota 2
PGL Dota 2 - Main Stream12752
PGL Dota 2 - Secondary Stream11951
Other Games
EGCTV824
BasetradeTV38
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Adnapsc2 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler80
League of Legends
• Nemesis9342
Upcoming Events
BSL: ProLeague
1h 25m
Sziky vs JDConan
Cross vs MadiNho
Hawk vs Bonyth
Circuito Brasileiro de…
3h 25m
Sparkling Tuna Cup
17h 25m
Road to EWC
21h 25m
BSL: ProLeague
1d 1h
UltrA vs TBD
Dewalt vs TBD
Replay Cast
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #3 - GSC
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
NPSL Lushan
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.