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Patch 2.1 released - Page 10

Forum Index > SC2 General
200 CommentsPost a Reply
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TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
January 24 2014 17:14 GMT
#181
On January 25 2014 01:58 [PkF] Wire wrote:
@TheBloodyDwarf : unfortunately not, when will they understand not everyone is happy with pics of Arnold Schwarzenegger or Barack Obama in the SCII realm ?

That sucks so fucking much.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 24 2014 17:16 GMT
#182
On January 25 2014 01:56 TheBloodyDwarf wrote:
Is there way to disable seeing clan logos?

I dont want to see my clan logo on my nexus...

You can toggle displaying of your decal. Just press [ v ] under it to toggle decal or [ x ] to remove it
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
January 24 2014 17:20 GMT
#183
On January 25 2014 02:16 Existor wrote:
Show nested quote +
On January 25 2014 01:56 TheBloodyDwarf wrote:
Is there way to disable seeing clan logos?

I dont want to see my clan logo on my nexus...

You can toggle displaying of your decal. Just press [ v ] under it to toggle decal or [ x ] to remove it

Well nothing happens in my screen
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
Last Edited: 2014-01-24 17:26:34
January 24 2014 17:25 GMT
#184
Fuck yeah. You can disable clan logo of your own !!

ty my ladder opponent for telling it. But still I dont wanna see my opponents clan logo :/
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-01-24 17:30:54
January 24 2014 17:29 GMT
#185
I've tested anti-afk system.

Aproximately 5 minutes lasts before you will be auto-kicked from the lobby due to inactivity


ty my ladder opponent for telling it. But still I dont wanna see my opponents clan logo :/

Whats wrong with them? Just play and rape them
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
January 24 2014 17:33 GMT
#186
On January 25 2014 02:29 Existor wrote:
I've tested anti-afk system.

Aproximately 5 minutes lasts before you will be auto-kicked from the lobby due to inactivity

Show nested quote +

ty my ladder opponent for telling it. But still I dont wanna see my opponents clan logo :/

Whats wrong with them? Just play and rape them

They disturb me. I have always been agaisnt unit skins also.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 24 2014 17:39 GMT
#187
@TheBloodyDwarf : same for me. I'm not against them, just against the fact everyone has to see them. I don't mind people having anything they want as decal, skin or whatever if I can see them standard on my screen.
Sufinsil
Profile Joined January 2011
United States760 Posts
January 24 2014 17:47 GMT
#188
On January 23 2014 20:37 opisska wrote:
I still don't understand why does everyone call ladder "broken" if the main problem is that people are placed in wrong leagues. We are playing this for like 3 years and still noone understood that the icon is completely irrelevant? The only thing that matters is if you are getting oponents of comprable skill to yours (not of comparable league!) and that seems to still work - several people in this thread are complaining that they got to low league and had to fight up through people who are also "diamond level", but also placed in a low league: how the hell is such a game different from when you both have your shiny diamond icon? I just don't get it, it's the same people you play, they are just labeled differently!

I haven't been playing much 1v1 lately, but at least the team matchmaking is for at least the last couple of months consistently amazing, it's light years better than 2-3 years ago - even though the wait times seem lower, we are almost always getting good games with just the right oponents, while back then every other game was a one-sided beating of us or the other guys.

As for the rest of the patch, to me those are getting less and less relevant. The game has essentially everything I would ever ask for since HoTS launch (since automining at the start was introduced ). The only thing that affects me are the decals, which are absolutely idiotic (or maybe I am an idiot and there is an option to switch them off, but I couldn't find it).


It should not matter but seems to have some effect. Or in part this has MMR decay also.

I know lots are frustrated when they get stomped by 10 people in the row that were have been in 2 leagues higher for most of their career.
RaZorwire
Profile Joined April 2012
Sweden718 Posts
January 25 2014 01:46 GMT
#189
So, the ladder redistribution seems to have taken effect. There was a post on reddit about how the bronze league is decreasing (relatively) sharply in size (http://www.reddit.com/r/starcraft/comments/1w2s3a/leagues_redistribution_taking_effect/), so I logged on, was matched against a level 5 unranked player, won, and got promoted.

So yeah, get out there and ladder and see what happens.
Ben...
Profile Joined January 2011
Canada3485 Posts
January 25 2014 02:15 GMT
#190
On January 25 2014 10:46 RaZorwire wrote:
So, the ladder redistribution seems to have taken effect. There was a post on reddit about how the bronze league is decreasing (relatively) sharply in size (http://www.reddit.com/r/starcraft/comments/1w2s3a/leagues_redistribution_taking_effect/), so I logged on, was matched against a level 5 unranked player, won, and got promoted.

So yeah, get out there and ladder and see what happens.

Yup, played one game and am at the top of Platinum. Was sitting in mid-Gold playing other people in a similar situation.

I knew something was up, I got platinum on KR and for a bit that was higher than my NA rank.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
WombaT
Profile Blog Joined May 2010
Northern Ireland27365 Posts
January 25 2014 02:23 GMT
#191
Not sure, my MMr is beyond terrible as the last time I played was 6 months ago and as random, I would autoleave games of it was a matchup I didn't like. Since my return I've noticed a massive skill disparity in opponents, but it's the only time I've really dwelled low down so is that just normal or what?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2014-01-25 13:24:32
January 25 2014 13:22 GMT
#192
Does anyone know just how much did they adjust the league percentages? Is there an official statement on it?
Because I was stuck in gold since the start of the season even though I knew I was better than gold.
Now I am top platinum, playing against diamonds. Also, for me it didn't took 1-2 games to get adjusted, I needed to spend my whole bonus pool before I got the promotion.

So it looks like a huge adjustment to me, which I find very strange. It would suck if they did it as at the start of Hots where ML was much easier to get than in WoL.
Disastorm
Profile Joined January 2008
United States922 Posts
January 25 2014 20:42 GMT
#193
On January 25 2014 10:46 RaZorwire wrote:
So, the ladder redistribution seems to have taken effect. There was a post on reddit about how the bronze league is decreasing (relatively) sharply in size (http://www.reddit.com/r/starcraft/comments/1w2s3a/leagues_redistribution_taking_effect/), so I logged on, was matched against a level 5 unranked player, won, and got promoted.

So yeah, get out there and ladder and see what happens.


It looks like it has had a small effect, but not as much as they were hoping for so we can probably expect to see more redistributioni in the future: http://us.battle.net/sc2/en/forum/topic/11423622282?page=1#1
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2014-01-26 00:49:01
January 26 2014 00:47 GMT
#194
On January 26 2014 05:42 Disastorm wrote:
Show nested quote +
On January 25 2014 10:46 RaZorwire wrote:
So, the ladder redistribution seems to have taken effect. There was a post on reddit about how the bronze league is decreasing (relatively) sharply in size (http://www.reddit.com/r/starcraft/comments/1w2s3a/leagues_redistribution_taking_effect/), so I logged on, was matched against a level 5 unranked player, won, and got promoted.

So yeah, get out there and ladder and see what happens.


It looks like it has had a small effect, but not as much as they were hoping for so we can probably expect to see more redistributioni in the future: http://us.battle.net/sc2/en/forum/topic/11423622282?page=1#1

That is an old post. They already did changes after that (some 30 hours ago, earlier changes were pretty much nonexistent or were changes to something else). These new changes have concrete effects: http://www.teamliquid.net/forum/viewpost.php?post_id=20673318
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
January 26 2014 14:53 GMT
#195
On January 24 2014 19:00 telfire wrote:
Show nested quote +
On January 23 2014 20:37 opisska wrote:
I still don't understand why does everyone call ladder "broken" if the main problem is that people are placed in wrong leagues.


Show nested quote +
The only thing that matters is if you are getting oponents of comprable skill to yours


I don't understand what you don't understand. The ladder is wholly and utterly broken, for exactly that reason... people are not facing people of comparable skill, not even remotely, fathomably close. One game I will play someone who smashes me and I had no chance to beat, the next someone who is completely unable to keep up with me.

I don't know what gave you the idea we all have hardons for shinier icons. I just want the game to be fun.

And the guy that you smash is diamond, and the guy you lost to is gold.
RIP SPOR 11/24/11 NEVAR FORGET
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
Last Edited: 2014-01-26 14:56:41
January 26 2014 14:55 GMT
#196
On January 24 2014 02:19 sAsImre wrote:
the hellbat/hellion thing is such an hidden nerf. Blizz can go fuck themselves once again why T keeps being nerf hiddenly after the reaper/marau switch.

What changed?


Anyone else notice the +100k exp thing doesn't work for each race, just the first one you do it with each day?
RIP SPOR 11/24/11 NEVAR FORGET
Scootaloo SC2
Profile Blog Joined March 2011
United States122 Posts
January 26 2014 14:58 GMT
#197
I was afraid that the clan decals, like the unit skins, would be uncontrollable from my own perspective. There needs to be a "clean" mode that you can toggle, which disables all the extraneous stuff that your opponent may have enabled.

cl_minmodel 1, IIRC.
EJK
Profile Blog Joined September 2013
United States1302 Posts
January 26 2014 15:04 GMT
#198
On January 26 2014 23:55 MarlieChurphy wrote:
Show nested quote +
On January 24 2014 02:19 sAsImre wrote:
the hellbat/hellion thing is such an hidden nerf. Blizz can go fuck themselves once again why T keeps being nerf hiddenly after the reaper/marau switch.

What changed?


Anyone else notice the +100k exp thing doesn't work for each race, just the first one you do it with each day?

if you try to ctrl click either hellions or hellbats, and both are in the vicinity, it will click both of thhem.
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 26 2014 15:13 GMT
#199
On January 27 2014 00:04 Smurfett3 wrote:
Show nested quote +
On January 26 2014 23:55 MarlieChurphy wrote:
On January 24 2014 02:19 sAsImre wrote:
the hellbat/hellion thing is such an hidden nerf. Blizz can go fuck themselves once again why T keeps being nerf hiddenly after the reaper/marau switch.

What changed?


Anyone else notice the +100k exp thing doesn't work for each race, just the first one you do it with each day?

if you try to ctrl click either hellions or hellbats, and both are in the vicinity, it will click both of thhem.


yes, they're now apparently considered the same unit.

A bigger nerf for casters is that the 'follow' and 'center unit' functions no longer work while observing (they work while playing). This also applies to clicking on a unit picture (default ui).
NubainMuscle
Profile Joined June 2005
South Africa423 Posts
January 26 2014 22:04 GMT
#200
On January 25 2014 10:46 RaZorwire wrote:
So, the ladder redistribution seems to have taken effect. There was a post on reddit about how the bronze league is decreasing (relatively) sharply in size (http://www.reddit.com/r/starcraft/comments/1w2s3a/leagues_redistribution_taking_effect/), so I logged on, was matched against a level 5 unranked player, won, and got promoted.

So yeah, get out there and ladder and see what happens.


The new patch, and restructured league boundaries, are only a temporary fix.

As long as MMR Decay exists, it will inevitably pull the entire ladder down over time as we have already experienced.

When a 1v1 ladder game takes place, MMR points are transferred between the winning player and losing player, but when an inactive player begins to decay, those MMR points are lost from the system, presumably forever.

It's identical to the concept of a rake in casino hold 'em poker.
A player loses 100% of chips in a losing hand, but only earns 97% on a win, with a cumulative effect of bankrupting one player every x number of hands (depending on the size of the blinds, buy-in, etc.)

The only solution is to remove MMR Decay entirely, or to somehow reintroduce the MMR points that were previously lost (for example, provide bonus MMR to the decayed player when they win until all of the lost points are reintroduced into the system).
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