• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:20
CEST 00:20
KST 07:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: herO, Zoun, Bunny, Classic2Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47
Community News
BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing The SCII GOAT: A statistical Evaluation Code S RO8 Preview: herO, Zoun, Bunny, Classic DreamHack Dallas 2025 - Official Replay Pack BGE Stara Zagora 2025 - Replay Pack
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A RSL: Revival, a new crowdfunded tournament series SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET NA Team League 6/8/2025 [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Wizard Hilton Cybertech Crypto Recovery: Proven Re
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 27261 users

Starbow - Page 284

Forum Index > SC2 General
Post a Reply
Prev 1 282 283 284 285 286 346 Next
rebuffering
Profile Joined December 2010
Canada2436 Posts
April 08 2014 05:14 GMT
#5661
And we can all agree that SC is better regardless Haha.
http://www.twitch.tv/rebufferingg
trias_e
Profile Blog Joined May 2010
United States520 Posts
Last Edited: 2014-04-08 06:22:26
April 08 2014 06:21 GMT
#5662
I think there is one major difference between LoL/Dota and SC2: Mechanics. Playing SC2 is just far more difficult. Yes, it takes a ton of knowledge to play LoL/DoTA well at all, but the actual act of playing SC2 is far more stressful. It's much easier for a noob to hop into LoL and gradually get better at the game just through knowledge accumulation and experience. I think people on this site, who have been playing RTS's for years and years, don't grasp just how ridiculously hard it is for noobs. LoL/DoTA mechanically is just so much more approachable*. I have to admit that even as someone who has played SC2 since beta (although I've never been better than diamond), even trying to start playing starbow is intimidating as fuck. I still enjoying watching it because I enjoy watching RTS games, but it's never the same without actually playing the game first.

*That said, I think that if SC2 multiplayer had been free to play from the start, it would be the dominant e-sport right now and would be pulling in LoL numbers. The thing about SC2 is that it is a perfect game to watch once you've played seriously on the ladder and you understand the fundamentals. Even if it is too stressful/challenging to play on a constant basis. Unfortunately, LoL took the new generation of kids with no wallets and converted them to it first. The age bracket of 13-18 back in 2010ish was ridiculously skewed towards LoL because of that, which of course has massive impact as that bracket grows up and can spend money. LoL had the right model at the right time. It's too bad for RTS fans. Total de-rail, sorry.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 08 2014 10:14 GMT
#5663
On April 08 2014 13:34 Beef Noodles wrote:
Show nested quote +
On April 08 2014 13:18 GGzerG wrote:
On April 07 2014 06:34 Xiphos wrote:
LoL + DotA2 are WAY more complicated knowledge-wise than BOTH SCs
.


What ? Have you ever tried to play BroodWar at a relatively high level at all?

It's pretty useless to argue. Everyone will say the game they know best requires more knowledge because they know more about it.

But we are talking about new players, so lets look at what new players focus on:

SC: new players have to memorize all the buildings, units, what the units do, hotkeys, map layouts, and let's throw in a few build orders in there as well. This is a simplified version of SC no doubt, but this is still more than I except a new player to memorize. In total, lets estimate everything at ~75 buildings for all three races, 50 units total, 30 hotkeys, 10 maps in a current map pool, an ~40 important steps in a really we thought out build order, and lets say they learn 3 build orders for a total of 120 steps. All in all this is about 285 things for a new player to remember.

Now what does a new league player need to memorize? Over 100 champions, each have 4 moves and 1 passive skill (with a few champions actually having 7 moves and 1 passive skill), 1 map that most people play (Summoner's Rift), well over 100 items, and 5 main roles to play (top, mid, jungler, support, and attack damage carry). Let PRETEND that you can play every champion in every role and roles don't matter. Let's also say that items and item builds don't matter, buffs don't matter, etc etc. A new player still has to remember all of the champions and their move sets. If they don't know this, a champion could destroy them with a crazy move at anytime. So ignoring tons of other aspects of League of Legends, new players still have to memorize WELL over 500 new things, probably closer to 600 new things. This is over double Starcraft's number of "things."

Starcraft, in my opinion, is a much harder game and requires more strategy. But does not have nearly the knowledge barrier that LoL does.

If we are talking about new players your list of LoL is not correct. New players don't need to know stuff about all heroes. They will play like 5 to 10 of them and they have ingame guides for equipment, the game basically tells them what to buy to be useful. Then they will need to learn the most dangerous moves their enemies can do so they know how to handle it.

In Sc2, new player will need to try all 3 factions where each plays fairly different and learn their hotkeys. As a result they will need to know how to play 9 different matchups, or at least know something about them.

Once players of both games get higher then LoL knowledge is bigger than sc2, where sc2 needs more mechanical skill to be better.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
April 08 2014 11:45 GMT
#5664
--- Nuked ---
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
April 08 2014 11:46 GMT
#5665
--- Nuked ---
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
April 08 2014 12:08 GMT
#5666
Wrong - there is nothing inherently limiting about mechanical complexety. The thing League and Dota has for the noobs is ease of access, and more importantly an addictive reward system.

LoL is easy to pick up and learn a few things before playing. The fact that the game is fairly relaxed at lower levels, and in bot games. This relaxed pace, combined with regular rewards (Wins or even just kills), even at the lowest level, is exactly what triggers addictive behaviors in humans.

Remove the ease of acces, and you can still have an addictive game that is just harder to get into (SC2). Make the rewards more scarce, and you have a lot harder time to keep people hooked (BW, and StarBow)

Both BW and StarBow suffers from the fact that you have to lose something like 20-100 games as a noob before getting the reward. The lack of a casual playerbase is not prohibitive for people to pick up and play the game, but it kills the fun for these players fast, because there are too few bad players for them to play against, and have fun with regular wins against.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
April 08 2014 16:36 GMT
#5667
On April 08 2014 19:14 -Archangel- wrote:
Show nested quote +
On April 08 2014 13:34 Beef Noodles wrote:
On April 08 2014 13:18 GGzerG wrote:
On April 07 2014 06:34 Xiphos wrote:
LoL + DotA2 are WAY more complicated knowledge-wise than BOTH SCs
.


What ? Have you ever tried to play BroodWar at a relatively high level at all?

It's pretty useless to argue. Everyone will say the game they know best requires more knowledge because they know more about it.

But we are talking about new players, so lets look at what new players focus on:

SC: new players have to memorize all the buildings, units, what the units do, hotkeys, map layouts, and let's throw in a few build orders in there as well. This is a simplified version of SC no doubt, but this is still more than I except a new player to memorize. In total, lets estimate everything at ~75 buildings for all three races, 50 units total, 30 hotkeys, 10 maps in a current map pool, an ~40 important steps in a really we thought out build order, and lets say they learn 3 build orders for a total of 120 steps. All in all this is about 285 things for a new player to remember.

Now what does a new league player need to memorize? Over 100 champions, each have 4 moves and 1 passive skill (with a few champions actually having 7 moves and 1 passive skill), 1 map that most people play (Summoner's Rift), well over 100 items, and 5 main roles to play (top, mid, jungler, support, and attack damage carry). Let PRETEND that you can play every champion in every role and roles don't matter. Let's also say that items and item builds don't matter, buffs don't matter, etc etc. A new player still has to remember all of the champions and their move sets. If they don't know this, a champion could destroy them with a crazy move at anytime. So ignoring tons of other aspects of League of Legends, new players still have to memorize WELL over 500 new things, probably closer to 600 new things. This is over double Starcraft's number of "things."

Starcraft, in my opinion, is a much harder game and requires more strategy. But does not have nearly the knowledge barrier that LoL does.

If we are talking about new players your list of LoL is not correct. New players don't need to know stuff about all heroes. They will play like 5 to 10 of them and they have ingame guides for equipment, the game basically tells them what to buy to be useful. Then they will need to learn the most dangerous moves their enemies can do so they know how to handle it.

In Sc2, new player will need to try all 3 factions where each plays fairly different and learn their hotkeys. As a result they will need to know how to play 9 different matchups, or at least know something about them.

Once players of both games get higher then LoL knowledge is bigger than sc2, where sc2 needs more mechanical skill to be better.

I got to Masters without playing Terran or Protoss even a single time. I've since played them, but you only need to play one race and learn three matchups.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 08 2014 17:09 GMT
#5668
New cast is up! Jade Vs Osiris:

aka KanBan85. Working on Starbow.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 08 2014 17:12 GMT
#5669
On April 09 2014 01:36 Beef Noodles wrote:
Show nested quote +
On April 08 2014 19:14 -Archangel- wrote:
On April 08 2014 13:34 Beef Noodles wrote:
On April 08 2014 13:18 GGzerG wrote:
On April 07 2014 06:34 Xiphos wrote:
LoL + DotA2 are WAY more complicated knowledge-wise than BOTH SCs
.


What ? Have you ever tried to play BroodWar at a relatively high level at all?

It's pretty useless to argue. Everyone will say the game they know best requires more knowledge because they know more about it.

But we are talking about new players, so lets look at what new players focus on:

SC: new players have to memorize all the buildings, units, what the units do, hotkeys, map layouts, and let's throw in a few build orders in there as well. This is a simplified version of SC no doubt, but this is still more than I except a new player to memorize. In total, lets estimate everything at ~75 buildings for all three races, 50 units total, 30 hotkeys, 10 maps in a current map pool, an ~40 important steps in a really we thought out build order, and lets say they learn 3 build orders for a total of 120 steps. All in all this is about 285 things for a new player to remember.

Now what does a new league player need to memorize? Over 100 champions, each have 4 moves and 1 passive skill (with a few champions actually having 7 moves and 1 passive skill), 1 map that most people play (Summoner's Rift), well over 100 items, and 5 main roles to play (top, mid, jungler, support, and attack damage carry). Let PRETEND that you can play every champion in every role and roles don't matter. Let's also say that items and item builds don't matter, buffs don't matter, etc etc. A new player still has to remember all of the champions and their move sets. If they don't know this, a champion could destroy them with a crazy move at anytime. So ignoring tons of other aspects of League of Legends, new players still have to memorize WELL over 500 new things, probably closer to 600 new things. This is over double Starcraft's number of "things."

Starcraft, in my opinion, is a much harder game and requires more strategy. But does not have nearly the knowledge barrier that LoL does.

If we are talking about new players your list of LoL is not correct. New players don't need to know stuff about all heroes. They will play like 5 to 10 of them and they have ingame guides for equipment, the game basically tells them what to buy to be useful. Then they will need to learn the most dangerous moves their enemies can do so they know how to handle it.

In Sc2, new player will need to try all 3 factions where each plays fairly different and learn their hotkeys. As a result they will need to know how to play 9 different matchups, or at least know something about them.

Once players of both games get higher then LoL knowledge is bigger than sc2, where sc2 needs more mechanical skill to be better.

I got to Masters without playing Terran or Protoss even a single time. I've since played them, but you only need to play one race and learn three matchups.

You don't need to know every single skill in league either, you both exaggerate a lot
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
404AlphaSquad
Profile Joined October 2011
839 Posts
April 08 2014 17:58 GMT
#5670
On April 09 2014 02:09 Xiphias wrote:
New cast is up! Jade Vs Osiris:

https://www.youtube.com/watch?v=WxLzuHl32XU

what an anticlimatic ending
aka Kalevi
Crisium
Profile Blog Joined February 2010
United States1618 Posts
April 08 2014 23:14 GMT
#5671
Good game, if only because Scouts actually killed a few units.

As a newer player, I am idling in chat right now looking for casual games. Come play, if you are merciful or also newish.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 10 2014 06:00 GMT
#5672
On April 09 2014 08:14 Crisium wrote:
Good game, if only because Scouts actually killed a few units.

As a newer player, I am idling in chat right now looking for casual games. Come play, if you are merciful or also newish.


A tad late but, there is usually more players in the chat within the Eros ladder client, you can ask for un-ranked games there as well if you just want to play casually.

Get the client here: http://starbowmod.com/
aka KanBan85. Working on Starbow.
HeyImFinn
Profile Joined September 2011
United States250 Posts
Last Edited: 2014-04-10 06:38:01
April 10 2014 06:15 GMT
#5673
Is it just me, or were the WoL beta maps really not that bad for Starbow?

EDIT: Also, have you guys considered recruiting dedicated map makers?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 10 2014 07:02 GMT
#5674
I made a lot of my older casts available again, if you are curious to see what Starbow looked like a lot of patches ago:

http://www.youtube.com/user/Isaksen85/search?query=vintage
aka KanBan85. Working on Starbow.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2014-04-10 12:59:44
April 10 2014 12:59 GMT
#5675
I hope for next tournament players show up so we don't get so many byes.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
April 10 2014 18:58 GMT
#5676
--- Nuked ---
Capresis
Profile Joined September 2008
United States518 Posts
April 10 2014 22:07 GMT
#5677
Starts now! http://www.twitch.tv/sc2_starbow
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 11 2014 12:10 GMT
#5678
heh, this tournament was way too late for me, I just watched 10 minutes of it. Maybe to get more viewers from EU you could have it on Friday, at least then we don't work on Saturday and can stay longer to watch it.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 11 2014 18:42 GMT
#5679
It's Friday night!

Let's get on the Starbow ladder!

Seriously, we have 1750 registered Eros client accounts and 23 people are online. Come on!
aka KanBan85. Working on Starbow.
Ej_
Profile Blog Joined January 2013
47656 Posts
April 11 2014 18:44 GMT
#5680
MMA is playing, sorry
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Prev 1 282 283 284 285 286 346 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub205
UpATreeSC 162
ForJumy 75
StarCraft: Brood War
Britney 10345
Calm 2388
Rain 1232
Mini 403
Artosis 290
Dewaltoss 81
Soulkey 68
Aegong 32
TY 27
Dota 2
Dendi2022
capcasts103
NeuroSwarm81
Counter-Strike
flusha633
Foxcn217
Stewie2K62
Heroes of the Storm
Khaldor177
Other Games
tarik_tv16298
summit1g7474
Grubby3318
shahzam1349
FrodaN981
mouzStarbuck290
ViBE148
Maynarde37
Organizations
Dota 2
PGL Dota 2 - Main Stream4650
Other Games
BasetradeTV152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH93
• RyuSc2 33
• davetesta29
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22179
League of Legends
• Doublelift4133
• TFBlade1274
Counter-Strike
• Shiphtur287
Other Games
• imaqtpie1485
Upcoming Events
Online Event
1h 40m
Replay Cast
3h 40m
GSL Code S
11h 10m
herO vs Zoun
Classic vs Bunny
The PondCast
11h 40m
Replay Cast
1d 1h
WardiTV Invitational
1d 12h
OSC
1d 14h
Korean StarCraft League
2 days
SOOP
2 days
sOs vs Percival
CranKy Ducklings
2 days
[ Show More ]
WardiTV Invitational
2 days
Cheesadelphia
2 days
CSO Cup
2 days
GSL Code S
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Replay Cast
5 days
RSL Revival
5 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
6 days
herO vs sOs
Zoun vs Clem
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.