live action starcraft remake
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tyrrollins
United States3 Posts
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bertolo
United States133 Posts
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da_head
Canada3350 Posts
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neoghaleon55
United States7435 Posts
I'm really impressed. And so faithful to the original source, too! Great job, guys! | ||
Lunareste
United States3596 Posts
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Nightsz
Canada398 Posts
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Bourneq
Sweden800 Posts
I also love the high number of threads that start with statements on how they fear the mods. It makes me feel safe. | ||
purakushi
United States3300 Posts
BW forever | ||
jonhy-
Slovakia167 Posts
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Holdenintherye
Canada1441 Posts
dat nostalgia T.T | ||
kochanfe
Micronesia1338 Posts
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slowbacontron
United States7722 Posts
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Mahanaim
Korea (South)1002 Posts
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Archas
United States6531 Posts
I thoroughly enjoyed the video aside from that, though. Brilliant work! | ||
canikizu
4860 Posts
On October 24 2013 11:25 slowbacontron wrote: Well done, I love it! The marine can barely walk in that suit, huh xD Stimpack exists for a reason. | ||
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itsjustatank
Hong Kong9154 Posts
can you share some insight into how it was produced? | ||
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Wunder
United Kingdom2950 Posts
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itsjustatank
Hong Kong9154 Posts
rip alexi | ||
Arkanthiel
Philippines100 Posts
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Auronz
Brazil119 Posts
The acting was a bit off at times and one or two lines were different but I'm still amazed, just hope that if Starcraft ever gets to be filmed* it's as faithful. *Considering Warcraft seems like it's going to happen I fear it's inevitable that Starcraft follows suit someday, unless the movie completely flunks, but we can only hope for decent content I guess... | ||
hiro protagonist
1294 Posts
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starimk
106 Posts
A couple points for constructive feedback (keep in mind I have no experience with filming and have no access to any film equipment so I may sound like a spoiled child here): 1. The acting could use some work. Gerard's voice doesn't quite bring out the French accent, though Alexei's voice seemed fine. The way the actors move doesn't seem as fluid as the original cinematic - Gerard and Alexei seem a little far apart; the marine walking toward his comrade walks rather stiffly (though I imagine that was a limitation of the exosuit). On another note, the walking marine's voice doesn't reverberate like it did in the original cinematic - it loses some intensity when it sounds like he's mildly raising his voice rather than shouting at the top of his lungs, trying to make himself audible above the din and despair. (Speaking of which, I think adding in additional battle sound effects would really help - it sounds a bit empty when the grenade bounces in.) Perhaps additional sound editing could help? 2. The zerglings in the beginning and the battlecruiser could perhaps integrate better into the picture - maybe the lighting could be adjusted so you see the shadows better? It would be really cool if you constructed a physical model of the battlecruiser rather than the in game engine model. Once again, I apologize if I sound like I'm asking for too much; I really appreciate the work done here. The firebat torching the zergling and marine looked awesome, and I liked that the windows on the battlecruiser bridge start closing at the end. It looks like you dug an actual trench for the battle scene, which is awesome; the final shot of the zerglings running towards the middle of the trench looked great. Kudos! | ||
[CCSRAM] BaoQuan
United States96 Posts
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Caladbolg
2855 Posts
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Brutaxilos
United States2629 Posts
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StarMoon
Canada682 Posts
Great first post! | ||
Patate
Canada441 Posts
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dudecrush
Canada418 Posts
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rhin0x
Poland21 Posts
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tyrrollins
United States3 Posts
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acidbean
Germany287 Posts
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shell
Portugal2722 Posts
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FluffyBinLaden
United States527 Posts
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Cracy
Poland221 Posts
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Negius
Netherlands290 Posts
Please keep making this stuff in the future, I know many of us will support it. | ||
MagnuMizer
Denmark384 Posts
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Deleted User 137586
7859 Posts
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DinoToss
Poland507 Posts
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SmoKim
Denmark10305 Posts
i mean holy fuck, wow, i'm stunned!!!! tyrrollins you should send this to Blizzard (or post in on Bnet forums) I bet they would be completely overwhelmed as we are | ||
tuoli9
Finland211 Posts
I love that broodwar intro so much. I can't comprehend why blizzard changed the feel and theme of the SC universe so much in the sequel... | ||
tyrrollins
United States3 Posts
I posted this on reddit and on the blizzard forums, but it didn't really go anywhere. So far this place has shown it the most love, which to be honest I wasnt really expecting, which I appreciate very much. | ||
Efemral
Australia67 Posts
Edit: just digging that trench must have taken ages. | ||
ddrddrddrddr
1344 Posts
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Sharkies
Hong Kong92 Posts
Certainly brings back the memories | ||
Penguinator
United States837 Posts
On October 25 2013 06:44 FluffyBinLaden wrote: Please stay with us, this was amazing. I for one would love to have you in our community. Thank you so much for the quality work. I second this | ||
L3gendary
Canada1470 Posts
On October 25 2013 10:31 tyrrollins wrote: Yeah I think the broodwar intro is the best cinematic that blizzard has ever done. It contains a lot of thematic elements that are generally non-existent in their other cinematics. That's half the reason I chose to do it, the other half being that the way it was shot and edited lended itself to being feasible in a live action setting. Any more and it would be too much. I posted this on reddit and on the blizzard forums, but it didn't really go anywhere. So far this place has shown it the most love, which to be honest I wasnt really expecting, which I appreciate very much. You should've posted this to the brood war section. Would get even more love there. Great work btw! | ||
j1nzo
Germany367 Posts
i like the mood of the video, it fits the bw (terran) story line realy well... is it to be continued? | ||
NeThZOR
South Africa7387 Posts
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75
Germany4057 Posts
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starithm
United States118 Posts
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Moonsalt
267 Posts
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kawoq
Guatemala357 Posts
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