• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:16
CET 07:16
KST 15:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview1TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups A & B Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1726 users

Interview with TLO on the need for new/better maps - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 26 2013 16:26 GMT
#21
Just remember one thing. Smaller maps lead to more aggressive play which is ALWAYS more entertaining. Maps like whirlwind and that new map blizzard made are way too big and lead to boring gameplay.
TL+ Member
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
October 26 2013 16:33 GMT
#22
On October 27 2013 01:26 ReachTheSky wrote:
Just remember one thing. Smaller maps lead to more aggressive play which is ALWAYS more entertaining. Maps like whirlwind and that new map blizzard made are way too big and lead to boring gameplay.

Yet whirlwind usually generates one of the best and action packed games. Especially TvZs.
Maps that have easy to establish economy and are well splitable lead to boring gameplay though, see all those split map pfftfests on Daybreak and Akilon.
DeMoN pulls off a Miracle and Flies to the Moon
Moonsalt
Profile Joined May 2011
267 Posts
October 26 2013 16:37 GMT
#23
I really like the idea to bring back the old terrain from Brood War for example a type of terrain where you can't build proxys at certain locations... Starcraft 2 needs more attention from map makers because everytime there are like only Terrans/Zergs/Protosses in the semifinals they tend to nerf the shit out of them where as the real problem maybe in the poor map design.
digmouse
Profile Blog Joined November 2010
China6330 Posts
October 26 2013 17:27 GMT
#24
On October 27 2013 01:37 Moonsalt wrote:
I really like the idea to bring back the old terrain from Brood War for example a type of terrain where you can't build proxys at certain locations... Starcraft 2 needs more attention from map makers because everytime there are like only Terrans/Zergs/Protosses in the semifinals they tend to nerf the shit out of them where as the real problem maybe in the poor map design.

Proleague map Fighting Spirit has that feature. Most part of the middle is unbuildable.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 26 2013 17:33 GMT
#25
On October 27 2013 01:37 Moonsalt wrote:
I really like the idea to bring back the old terrain from Brood War for example a type of terrain where you can't build proxys at certain locations... Starcraft 2 needs more attention from map makers because everytime there are like only Terrans/Zergs/Protosses in the semifinals they tend to nerf the shit out of them where as the real problem maybe in the poor map design.


I think the problem is the races and how they're simply designed. If we give a map that has a far third do you really think that will somehow fix balance? Or will it get veto'd by 40% of the players because the third isn't easier?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Vicissitude
Profile Joined October 2013
Sweden28 Posts
Last Edited: 2013-10-28 00:02:25
October 27 2013 23:55 GMT
#26
On October 27 2013 02:33 IronManSC wrote:
Show nested quote +
On October 27 2013 01:37 Moonsalt wrote:
I really like the idea to bring back the old terrain from Brood War for example a type of terrain where you can't build proxys at certain locations... Starcraft 2 needs more attention from map makers because everytime there are like only Terrans/Zergs/Protosses in the semifinals they tend to nerf the shit out of them where as the real problem maybe in the poor map design.


I think the problem is the races and how they're simply designed. If we give a map that has a far third do you really think that will somehow fix balance? Or will it get veto'd by 40% of the players because the third isn't easier?


Of course it's a problem, but that is also why a veto system for maps even exists. If a map is made in a way that makes it thoroughly broken in certain matchups, they will be vetoed, and should definitely be. The point TLO is trying to raise is that there is so much unused potential. If map makers were more creative, or rather, if there were more of an incentive to be creative with maps, games could play out more differently than if all of them, like TLO also pointed out and according to little me, follow the same pattern.

A map that screws up a MU's balance will always trickle through, but if there is a veto system to safeguard against the majority of this while at the same time allowing more map diversity, and above all, game diversity that brings totally new builds, strategies or even unusued units into the game, then I'm fully behind it. The issue here might be (I'm still a new poster and haven't got the best insight into Blizzard's recent actions or statements) the fear Blizzard seems to have in doing more sweeping changes, or maybe they haven't fully realized how much map making made SC1 into what it is.
Unless stated otherwise, my posts are from the view of someone who watches SC2 and want to improve it from that perspective, and those opinions will most often have little to do with what experience when I actually play.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
BeSt 1376
Leta 657
EffOrt 122
Bale 63
ivOry 10
Icarus 7
Dota 2
XaKoH 650
monkeys_forever455
League of Legends
JimRising 618
Super Smash Bros
C9.Mang0219
Mew2King83
Other Games
summit1g17928
shahzam356
NeuroSwarm104
kaitlyn37
Organizations
Other Games
gamesdonequick836
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21515
League of Legends
• Lourlo839
• Stunt439
Other Games
• Scarra1250
Upcoming Events
RSL Revival
3h 45m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5h 45m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
WardiTV Korean Royale
5h 45m
CranKy Ducklings
1d 3h
RSL Revival
1d 3h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 5h
Cure vs Reynor
IPSL
1d 10h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 13h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
BSL: GosuLeague
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL: GosuLeague
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.