|
Russian Federation40190 Posts
On September 11 2013 22:22 Maeldun wrote: Well terran seems pretty broken right now, so that was more my point. They get free 3/3 and crazy aoe damage. Derp rally attack. Super "macro" skills required (that is, queuing masses of marines, mines, medivacs). Okay, now i am pretty sure this is either A: a bad zerg. B: a fat troll.
|
On September 11 2013 20:20 saddaromma wrote:Show nested quote +On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. When the community leaves SC2 for LoL, SC2 can't sustain itself. That's because SC2 is less fun to play, has too many issues, and the skill ceiling so too damn high. Most people play games to have fun in a relaxed manner. LoL delivers that according to my friends. Out of all my friends that I added on SC2, I'm the only one left that plays SC2. There used to be like 30 people on at any given time.
|
Cheesus fuck I love MC and still loving it when he releases something.
I really hope he continues and does not retire. I really hope something happens with this stale state of sc2. Hell blizz can just bring out 9999 patches and I dont care. I wont complain. Just make Sc2 back where we were all at the edges of our seats.
|
On September 11 2013 22:55 geokilla wrote:Show nested quote +On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. When the community leaves SC2 for LoL, SC2 can't sustain itself. That's because SC2 is less fun to play, has too many issues, and the skill ceiling so too damn high. Most people play games to have fun in a relaxed manner. LoL delivers that according to my friends. Out of all my friends that I added on SC2, I'm the only one left that plays SC2. There used to be like 30 people on at any given time.
yeah, but that is just something we have to accept. Starcraft is not a teamgame. Starcraft is meant to be hard, both mechanically as well as strategically. Starcraft is meant to be an "old school" RTS game with all forms of rushes and BO based strategies. If this isn't wanted, it's neither SC2's nor BWs fault. It's Starcraft's fault for being Starcraft. Maybe there will be a next generation of RTS games that can deliever "casual gameplay" and a useful team format that can challenge MOBAs in popularity. Current RTS games can't and SC2 is actually the game that is holding up the flag, while WC3 has sunken a long time ago in endless lists of DotA games and all other RTS game franchises - CnC, Supcom, Age of Empires - are far from standing a chance.
|
On September 11 2013 21:19 lolfail9001 wrote:Show nested quote +On September 11 2013 21:08 Xiphos wrote:On September 11 2013 20:53 lolfail9001 wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. LoL would overtake BW in Korea within few years from now anyway, all SC2 did is sped up the whole thing. And no, Making SC2 version of BW (that is hard thing to repeat, due to specific of SC1's development http://www.codeofhonor.com/blog/the-starcraft-path-finding-hack ) would not save BW or SC2 (just because Blizzard would have to gift it to all Koreans, perhaps even with decent computers to run it). Not sure about that. Unlike BW and SC2, LoL and BW are completely catered toward different audience. It is like football vs tennis kind of deal. But with SC2 "replacing" BW, the 1 vs 1 community wouldn't have the incentive to try a "differently" designed game anymore and hence you may even call that it killed the engine of the Korean RTS community. Bear in mind that BW was still the number 1 undisputed ESPORT in Korea in 2012. LoL and BW were are catering to different audience? Sorry, but while BW had a well sized portion of hardcore 1v1ers in Korea (that gave a birth to that metric ton of high level players), it was majorly played casually, and when it comes to having fun with friends LoL may fit better for some, so it would at the least seriously cut away BW's share of public.
But yet that audience number still remained relatively strong in the year of 2009 (the year when LoL went public) all the way when Blizzard demanded a switch to SC2 from Kespa. As matter of fact, its grand finals were ranked first on TV for many occasions. I'm talking about AUDIENCE. If LoL's existent is genuinely deterrent and extricate BW's audience, there wouldn't be any live spectators in the stadium. However that is certainly not factual and completely spurious.
Again player != audience.
|
Edit: Double post Since I've made this post already, it is only necessary to reply and not be prodigious.
On September 11 2013 21:26 Torpedo.Vegas wrote:Show nested quote +On September 11 2013 21:08 Xiphos wrote:On September 11 2013 20:53 lolfail9001 wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. LoL would overtake BW in Korea within few years from now anyway, all SC2 did is sped up the whole thing. And no, Making SC2 version of BW (that is hard thing to repeat, due to specific of SC1's development http://www.codeofhonor.com/blog/the-starcraft-path-finding-hack ) would not save BW or SC2 (just because Blizzard would have to gift it to all Koreans, perhaps even with decent computers to run it). Not sure about that. Unlike BW and SC2, LoL and BW are completely catered toward different audience. It is like football vs tennis kind of deal. But with SC2 "replacing" BW, the 1 vs 1 community wouldn't have the incentive to try a "differently" designed game anymore and hence you may even call that it killed the engine of the Korean RTS community. Bear in mind that BW was still the number 1 undisputed ESPORT in Korea in 2012. Mobas are derived from the RTS genre, so wouldn't it be more like American Football vs. Rugby or something in the sense that while they have distinct differences, its not so different like foot ball and tennis. I think they are close enough that if the money and opportunities from LoL were there, making a jump as a no name player or low ranking player (especially if that jump was supported with a KeSPA team practice and development regimen) isn't too far fetched. Its not like it would be if they had a choice to continue playing BW on PC or Street Fighter with an arcade stick.
No, even though it is build upon the engine of RTS (Aeon of Strife), it is is inherently more different than RTS itself. That's like saying "well, this one sport involves the utilization of a court and a ball, let's invent another sport with the same requirement and call them analogous!". In the end it is still teamwork communication vs sole dictatorship of the gameplay. Different set of skills is involved in these games.
|
Russian Federation40190 Posts
On September 11 2013 23:26 Xiphos wrote:Show nested quote +On September 11 2013 21:19 lolfail9001 wrote:On September 11 2013 21:08 Xiphos wrote:On September 11 2013 20:53 lolfail9001 wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. LoL would overtake BW in Korea within few years from now anyway, all SC2 did is sped up the whole thing. And no, Making SC2 version of BW (that is hard thing to repeat, due to specific of SC1's development http://www.codeofhonor.com/blog/the-starcraft-path-finding-hack ) would not save BW or SC2 (just because Blizzard would have to gift it to all Koreans, perhaps even with decent computers to run it). Not sure about that. Unlike BW and SC2, LoL and BW are completely catered toward different audience. It is like football vs tennis kind of deal. But with SC2 "replacing" BW, the 1 vs 1 community wouldn't have the incentive to try a "differently" designed game anymore and hence you may even call that it killed the engine of the Korean RTS community. Bear in mind that BW was still the number 1 undisputed ESPORT in Korea in 2012. LoL and BW were are catering to different audience? Sorry, but while BW had a well sized portion of hardcore 1v1ers in Korea (that gave a birth to that metric ton of high level players), it was majorly played casually, and when it comes to having fun with friends LoL may fit better for some, so it would at the least seriously cut away BW's share of public. But yet that audience number still remained relatively strong in the year of 2009 (the year when LoL went public) all the way when Blizzard demanded a switch to SC2 from Kespa. As matter of fact, its grand finals were ranked first on TV for many occasions. I'm talking about AUDIENCE. If LoL's existent is genuinely deterrent and extricate BW's audience, there wouldn't be any live spectators in the stadium. However that is certainly not factual and completely spurious. Again player != audience. LoL went public in Korea way later, no? Oh, right, November 2011(!!!!) is start of closed (!!!) beta (!!!) test. So release happened in 2012 and if my memory does not mess me, it overtook the Korean gamers pretty darn soon after that.
|
On September 11 2013 23:42 lolfail9001 wrote:Show nested quote +On September 11 2013 23:26 Xiphos wrote:On September 11 2013 21:19 lolfail9001 wrote:On September 11 2013 21:08 Xiphos wrote:On September 11 2013 20:53 lolfail9001 wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. LoL would overtake BW in Korea within few years from now anyway, all SC2 did is sped up the whole thing. And no, Making SC2 version of BW (that is hard thing to repeat, due to specific of SC1's development http://www.codeofhonor.com/blog/the-starcraft-path-finding-hack ) would not save BW or SC2 (just because Blizzard would have to gift it to all Koreans, perhaps even with decent computers to run it). Not sure about that. Unlike BW and SC2, LoL and BW are completely catered toward different audience. It is like football vs tennis kind of deal. But with SC2 "replacing" BW, the 1 vs 1 community wouldn't have the incentive to try a "differently" designed game anymore and hence you may even call that it killed the engine of the Korean RTS community. Bear in mind that BW was still the number 1 undisputed ESPORT in Korea in 2012. LoL and BW were are catering to different audience? Sorry, but while BW had a well sized portion of hardcore 1v1ers in Korea (that gave a birth to that metric ton of high level players), it was majorly played casually, and when it comes to having fun with friends LoL may fit better for some, so it would at the least seriously cut away BW's share of public. But yet that audience number still remained relatively strong in the year of 2009 (the year when LoL went public) all the way when Blizzard demanded a switch to SC2 from Kespa. As matter of fact, its grand finals were ranked first on TV for many occasions. I'm talking about AUDIENCE. If LoL's existent is genuinely deterrent and extricate BW's audience, there wouldn't be any live spectators in the stadium. However that is certainly not factual and completely spurious. Again player != audience. LoL went public in Korea way later, no? Oh, right, November 2011(!!!!) is start of closed (!!!) beta (!!!) test. So release happened in 2012 and if my memory does not mess me, it overtook the Korean gamers pretty darn soon after that.
yeah, it was the #1 game in the PC Bangs after a few months.
|
On September 11 2013 23:44 Big J wrote:Show nested quote +On September 11 2013 23:42 lolfail9001 wrote:On September 11 2013 23:26 Xiphos wrote:On September 11 2013 21:19 lolfail9001 wrote:On September 11 2013 21:08 Xiphos wrote:On September 11 2013 20:53 lolfail9001 wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. LoL would overtake BW in Korea within few years from now anyway, all SC2 did is sped up the whole thing. And no, Making SC2 version of BW (that is hard thing to repeat, due to specific of SC1's development http://www.codeofhonor.com/blog/the-starcraft-path-finding-hack ) would not save BW or SC2 (just because Blizzard would have to gift it to all Koreans, perhaps even with decent computers to run it). Not sure about that. Unlike BW and SC2, LoL and BW are completely catered toward different audience. It is like football vs tennis kind of deal. But with SC2 "replacing" BW, the 1 vs 1 community wouldn't have the incentive to try a "differently" designed game anymore and hence you may even call that it killed the engine of the Korean RTS community. Bear in mind that BW was still the number 1 undisputed ESPORT in Korea in 2012. LoL and BW were are catering to different audience? Sorry, but while BW had a well sized portion of hardcore 1v1ers in Korea (that gave a birth to that metric ton of high level players), it was majorly played casually, and when it comes to having fun with friends LoL may fit better for some, so it would at the least seriously cut away BW's share of public. But yet that audience number still remained relatively strong in the year of 2009 (the year when LoL went public) all the way when Blizzard demanded a switch to SC2 from Kespa. As matter of fact, its grand finals were ranked first on TV for many occasions. I'm talking about AUDIENCE. If LoL's existent is genuinely deterrent and extricate BW's audience, there wouldn't be any live spectators in the stadium. However that is certainly not factual and completely spurious. Again player != audience. LoL went public in Korea way later, no? Oh, right, November 2011(!!!!) is start of closed (!!!) beta (!!!) test. So release happened in 2012 and if my memory does not mess me, it overtook the Korean gamers pretty darn soon after that. yeah, it was the #1 game in the PC Bangs after a few months. There is the thing, even if SC2 was an exact copy of BW, down to to the pathing and mechanics, League of Legends would likely still be the top game by a long shot. And people would be complaining that Blizzard didn't update SC2 to be more casual friendly to get the numbers back. When the public moves on to the new hit thing, there is no one silver bullet that can bring them back. Most of the time is not even possible, because the next set of people are different from the ones who loved BW.
|
having starcraft (whether BW or sc2) trying to compete with LoL is like LoL trying to compete with angry birds/candy crush.
it's just not possible. every step down the ladder represents a loss in gameplay depth but a gain in playerbase.
at this stage you just have to accept that there are far more people looking for some casual, non-competitive fun than there are people wanting hyper-competitive matches. of course any game can market itself as an "sport" *cough* LoL *cough*, even angry birds (get perfect scores every round lmao)...but we all know those games are honestly trash.
User was warned for this post
|
agreed that moba has better appeal for casuals and LoL would take over bw anyway. But I think sc2 could still do better. Like wc3 when dota took over it. Sc2 has its own big problems in rts department. People are going back to bw. And its not because they're nostalgic. Sc2 doesnt give much as bw used to give. And lol has nothing to do with it.
|
On September 11 2013 22:55 geokilla wrote:Show nested quote +On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. When the community leaves SC2 for LoL, SC2 can't sustain itself. That's because SC2 is less fun to play, has too many issues, and the skill ceiling so too damn high. Most people play games to have fun in a relaxed manner. LoL delivers that according to my friends. Out of all my friends that I added on SC2, I'm the only one left that plays SC2. There used to be like 30 people on at any given time.
I don't know. There are a lot of sports out there who are watched by people who do not do that sports. Any kind of motorsport, for example. Also Boxing tends to be quite a spectator magnet. Though I guess there is a difference between cannot do and do not do because of frustration.
|
On September 12 2013 01:07 JustPassingBy wrote: Also Boxing tends to be quite a spectator magnet.
So what you're saying is, in order to get SC2 popular again we need the help of some sort of Boxer...
|
On September 12 2013 00:32 shadymmj wrote: having starcraft (whether BW or sc2) trying to compete with LoL is like LoL trying to compete with angry birds/candy crush.
it's just not possible. every step down the ladder represents a loss in gameplay depth but a gain in playerbase.
at this stage you just have to accept that there are far more people looking for some casual, non-competitive fun than there are people wanting hyper-competitive matches. of course any game can market itself as an "sport" *cough* LoL *cough*, even angry birds (get perfect scores every round lmao)...but we all know those games are honestly trash.
User was warned for this post Most people who played BW didn't play for the hardcore 1v1 - they played for casual, non-competitive custom maps. That's what created and sustained interest. SC2 is less casual friendly, due to maps, community, and the lack of LAN/spawned versions. The 1v1 is just a tiny part, but all that SC2 really caters to.
|
Honestly, I just like Sc2 more than MOBAs, I've played both and I'll always feel this way. Regardless of how many people play MOBAs, there will always be people like me who just prefer Starcraft. Saying LoL is more fun that Sc2 is ridiculous; it's completely subjective.
|
On September 12 2013 01:41 slstiles wrote: Honestly, I just like Sc2 more than MOBAs, I've played both and I'll always feel this way. Regardless of how many people play MOBAs, there will always be people like me who just prefer Starcraft. Saying LoL is more fun that Sc2 is ridiculous; it's completely subjective. me too. i like dota2 a lot, but i still prefer sc2 by quite a bit.
people gotta accept that sc2 is alive and kicking, but simply not as big as LoL/DotA. period. that's literally all there is to this story. sc2 would have to lose 80% of its viewers to actually die. and that simply won't happen in this decade. deal with it.
|
On September 12 2013 02:10 beg wrote:Show nested quote +On September 12 2013 01:41 slstiles wrote: Honestly, I just like Sc2 more than MOBAs, I've played both and I'll always feel this way. Regardless of how many people play MOBAs, there will always be people like me who just prefer Starcraft. Saying LoL is more fun that Sc2 is ridiculous; it's completely subjective. me too. i like dota2 a lot, but i still prefer sc2 by quite a bit. people gotta accept that sc2 is alive and kicking, but simply not as big as LoL/DotA. period. that's literally all there is to this story. sc2 would have to lose 80% of its viewers to actually die. and that simply won't happen in this decade. deal with it. There will be a free to play Command & Conquer released this year. I don't know anything about the game, but maybe it's a good test for the theories about how if SC2 was f2p it would have been more popular. C&C is still a household name, so maybe it will be able to compete with SC2. If anything could kill SC2 it would be a newly released RTS game anyway.
|
On September 11 2013 22:55 geokilla wrote:Show nested quote +On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. When the community leaves SC2 for LoL, SC2 can't sustain itself. That's because SC2 is less fun to play, has too many issues, and the skill ceiling so too damn high. Most people play games to have fun in a relaxed manner. LoL delivers that according to my friends. Out of all my friends that I added on SC2, I'm the only one left that plays SC2. There used to be like 30 people on at any given time. Let me explain a few things. I have quite a few friends that play LoL or Dota 2 who mocked me for liking StarCraft 2 or started groaning whenever I'd even give it even one mention in a conversation. Out of all the people I added on SC2, very few of them still play. One friend stopped following the scene in late 2012 because of the patchzerg pandemic and stagnant, boring metagame of WoL, another who told me she was impressed with how Ret played in the Battle.net European Invitational against Naniwa stopped following the scene by the next year out of the same reason.
I used to be part of an anime/gaming society at university. When greeting myself during our first meetup, I mentioned one of my favorite games was StarCraft II and I liked watching tournaments. Two people chuckled at me and I think a few others were trying to hold back laughter. Mind you, Brits really hate the idea of video games as a competitive sport for some reason, but to receive ridicule from gamers and otakus, some of whom were regular LoL players?
|
Russian Federation40190 Posts
On September 12 2013 02:42 Clbull wrote:Show nested quote +On September 11 2013 22:55 geokilla wrote:On September 11 2013 20:20 saddaromma wrote:On September 11 2013 20:10 lolfail9001 wrote:On September 11 2013 20:01 a4bisu wrote: Why don't Blizzard just make a SCII version of Brood war? It will bring us back those good old spl, msl, osl. Oh well, it will instantly kill WoL or HotS. And they will make no money. It will not bring us any spl, osl, msl. You must be naive to even bother thinking so. Why? Cause LoL. (not to mention MBC went full music channel soon after match fixing scandal (if my memory serves me right)), What LoL has to do with sc2's decline? SC2 started falling apart long before LoL took off in Korea. BW left huge empty space which SC2 couldn't fill and LoL naturally took it. LoL is constantly evolving, SC2 doesn't. I can't understand some people around here. It seems best strategy is to sit and do nothing. Whenever I suggest any change I'll automatically become SC2-hater and will be asked to leave the thread. When the community leaves SC2 for LoL, SC2 can't sustain itself. That's because SC2 is less fun to play, has too many issues, and the skill ceiling so too damn high. Most people play games to have fun in a relaxed manner. LoL delivers that according to my friends. Out of all my friends that I added on SC2, I'm the only one left that plays SC2. There used to be like 30 people on at any given time. Let me explain a few things. I have quite a few friends that play LoL or Dota 2 who mocked me for liking StarCraft 2 or started groaning whenever I'd even give it even one mention in a conversation. Out of all the people I added on SC2, very few of them still play. One friend stopped following the scene in late 2012 because of the patchzerg pandemic and stagnant, boring metagame of WoL, another who told me she was impressed with how Ret played in the Battle.net European Invitational against Naniwa stopped following the scene by the next year out of the same reason. I used to be part of an anime/gaming society at university. When greeting myself during our first meetup, I mentioned one of my favorite games was StarCraft II and I liked watching tournaments. Two people chuckled at me and I think a few others were trying to hold back laughter. Mind you, Brits really hate the idea of video games as a competitive sport for some reason, but to receive ridicule from gamers and otakus, some of whom were regular LoL players? They were LoL players, what did you expect :3? And i guess, it is rather known, that LoL community is one of more toxic ones (and that correlates with my theory of the community being the more toxic, the larger it is).
|
Some people fail to realize one thing, and i think its because people really need to think about SC/SC2 as a mechanical superior game, not casual game, to fell better. But after watching some LOL/Dota tounaments to see wtf is this "Moba" thing, i came with 1 conclusion. Lets imagine we have a WOOOOOOOWWWWW meter, which measures the croud screaming (Yes WOOOOOOOOWWW). In a 40 min game LOL/Dota/SC (Yes, i put SC together with "Moba") vs SC2, do you imagine how many times, and the rate of WOOOOOOWWWWWWWWWWW you will hear at each game. So i realized the SC/Moba thing gives more emotion to the crowd, and thats what the crowd want. On SC2, unless you have a timing push, you will have 15 min of boring conversation between the casters, so we have some (If not only 1) WOOOOOOOOOOOWWWWWWWWWWW moment.
|
|
|
|