• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:49
CEST 13:49
KST 20:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Greatest Players of All Time: 2025 Update A Eulogy for the Six Pool BoxeR's Wings Episode 2 - Fan Translation #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away
Tourneys
$5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BW General Discussion No Rain in ASL20? BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group E [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group D
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Mechabellum Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1220 users

"Select all army units" - do you use that button? - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
August 21 2013 09:08 GMT
#81
I would say trying to get better it's a bad habit to get into using an "all army" button. Developing ur APM is about grabbing units a lot and using this particular button defeats that.

If ur spending that much time just to pull ur army together then I don't think ur playing at a high enough level yet.
The best Flash meme ever: http://imgur.com/zquoK
Heartland
Profile Blog Joined May 2012
Sweden24582 Posts
August 21 2013 09:19 GMT
#82
I use it in late-game situations or when I have three control groups of units I need to get together in the mid-game. It's usually vs T where I'll have Templars warped in to defend my expansions or main base. If you get Terraned it's good to just be able to bring in two or three high energy Templars to where you're retreating.
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:30 GMT
#83
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 21 2013 09:32 GMT
#84
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.
DeMoN pulls off a Miracle and Flies to the Moon
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-08-21 09:37:04
August 21 2013 09:34 GMT
#85
I use it way too much. It's pretty much a bad habit. I don't know if it's an OCD thing or what, but when defending, I especially have a habit of using it to make sure I'm attacking with all of my units, but it always causes me to move units I want going elsewhere... Basically anytime I'm doing an attack and feel I can't afford to possibly be forgetting some units here and there I find myself using it. Usually will deselect some units and then hotkey the group. Also good for selecting warp prisms/knowing when they have spawned.
Heartland
Profile Blog Joined May 2012
Sweden24582 Posts
August 21 2013 09:35 GMT
#86
On August 21 2013 18:32 lolfail9001 wrote:
Show nested quote +
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.


Yeah. The game shouldn't be made any easier.
Warheart
Profile Joined June 2012
Italy25 Posts
August 21 2013 09:36 GMT
#87
i use it often because i am bad, it has its pros and cons: in an early game push i find it very useful but it messes up armies left on patrol in the main or units at watchtowers; most of all if i have a bio-tank composition hitting the SAAUB will highlight the siege ability of the tanks and in sudden engagement situations the fracion of a second it takes to hit tab and then stim the marines can cost you your whole army....
for this latter issue the only solution is to get used to separate control groups (although i would have to fuck up my hotkey placement that i am so used to now) but the idea to "flag out" single units that you want to stay put is really good!
war is in my heart,death is by my side!
Moonrisesc
Profile Joined July 2011
Netherlands38 Posts
August 21 2013 09:37 GMT
#88
I think its great in certain situations, and pretty bad in others. As a zerg player, when im just trying to overrun someone with say, a roach max, this button is my friend. When im dealing with drops or anything tough, the button is an absolute no-go.
On a side note, life uses this button so its definatly not "only for noobs".
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:44 GMT
#89
On August 21 2013 18:32 lolfail9001 wrote:
May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.



Right, excellent point - you know, because creating a game that is user-friendly means that the user is doing absolutely nothing /sarcasm. You know, some of us would rather micro our main army during a fight instead of having to babysit rallied units that are being suicided into a clump of Mutas.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
August 21 2013 09:55 GMT
#90
On August 21 2013 05:33 kaluro wrote:

The suggestion
What I would love to see is a way to un-flag army units, as army units. So that they will no longer be selectable by the SAAUB button, this will create a much smoother experience for those using that button.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management.

Kaluro


Yes please!
aka KanBan85. Working on Starbow.
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
August 21 2013 09:58 GMT
#91
I use it when I mess up my hotkeys..
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
August 21 2013 09:59 GMT
#92
I have on occasion used it. My most recent example being after a large bout of multitasking at several bases and eventually deciding to just screw it and try to "bop" the guy by a-moving all my shit to the back of his base. Surprisingly, this worked.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2013-08-21 10:06:07
August 21 2013 10:05 GMT
#93
This button became my curse.... It actually does more harm than good.. When it gets to mid-late game it has potential to fuck everything up.. mainly the positioning of the obses or HTs that are spread out.. Im trying to learn using it only in early-game where i find it useful... However my advice is dont start with it unless you know you have an iron will to stop
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
August 21 2013 12:27 GMT
#94
I love it, especially to make control groups for like Vikings or Ghosts. It means less scrolling and clicking and you´re sure to get it all right.
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 21 2013 12:44 GMT
#95
I used it during the campaign and it translated into my MP games aswell. It's not always useful, because sometimes I accidently press it instead of my army hotkeys and my obses go out of position.

It helps me focus on other things though... I'm so slow :D
Excelion
Profile Joined January 2011
Bulgaria59 Posts
August 21 2013 13:44 GMT
#96
I had forgotten that that key existed :D hmm might find it some use in monobattles expesially with none abillity using units
flod
Profile Joined January 2011
Denmark12 Posts
August 21 2013 15:00 GMT
#97
I just it in late, late game!

Or sometimes I use it for an all-in of some kind. The big thing is - as you say - That it adds overseers, observers, units at watchtowers, ect. Which makes it really anoying to use properly.

Flod
Streaming at Flod.tv
MassTank
Profile Joined April 2013
Italy21 Posts
August 21 2013 15:06 GMT
#98
Nop, I always have my stuff hotkeyed and if i dont, I hotkey before engagements.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 21 2013 15:10 GMT
#99
Only for the campaign when I'm pretty sure that my opponent won't actually attack me while I'm attacking them.
Generally I keep some units around to defend my bases (like maybe a bunker here and there, some mines, etc etc) while my main army's attacking stuff.
kiss kiss fall in love
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
August 21 2013 15:12 GMT
#100
please remove this worthless button . it serves no purpose at higher level with its current flaws.
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Monthly Finals
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
WardiTV500
Harstem301
TKL 147
IndyStarCraft 117
Rex100
CranKy Ducklings60
IntoTheiNu 25
3DClanTV 22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 301
TKL 147
IndyStarCraft 117
Rex 100
StarCraft: Brood War
Britney 25940
Calm 5154
PianO 2274
Horang2 1610
Rain 1095
ZerO 497
EffOrt 432
Mini 425
actioN 402
Stork 311
[ Show more ]
Hyuk 272
BeSt 272
Light 252
Larva 241
TY 191
Mong 163
Zeus 160
Soulkey 149
ggaemo 145
Leta 142
firebathero 117
Hyun 106
Mind 88
Pusan 80
Snow 71
Rush 65
Liquid`Ret 56
JYJ47
[sc1f]eonzerg 47
ToSsGirL 46
Sacsri 46
sorry 44
zelot 32
Sharp 27
soO 26
yabsab 21
Yoon 16
ajuk12(nOOB) 13
Icarus 7
Hm[arnc] 5
HiyA 4
Terrorterran 0
Dota 2
qojqva644
XcaliburYe246
XaKoH 157
League of Legends
JimRising 220
Counter-Strike
zeus334
flusha169
oskar143
edward38
Other Games
singsing1970
B2W.Neo1204
Lowko306
DeMusliM278
Pyrionflax161
SortOf129
Hui .96
ZerO(Twitch)13
Dewaltoss11
MindelVK11
Organizations
Counter-Strike
PGL1863
Other Games
Algost 2
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos913
• Stunt448
Upcoming Events
Cosmonarchy
4h 12m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
4h 12m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
7h 12m
Team Hawk vs Team Dewalt
BSL Team Wars
7h 12m
Team Hawk vs Team Bonyth
Code For Giants Cup
10h 42m
SC Evo League
1d
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 4h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 6h
SC Evo League
2 days
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
PiGosaur Monday
4 days
LiuLi Cup
4 days
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
6 days
Reynor vs Astrea
Classic vs sOs
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.