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"Select all army units" - do you use that button? - Page 5

Forum Index > SC2 General
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slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
August 21 2013 09:08 GMT
#81
I would say trying to get better it's a bad habit to get into using an "all army" button. Developing ur APM is about grabbing units a lot and using this particular button defeats that.

If ur spending that much time just to pull ur army together then I don't think ur playing at a high enough level yet.
The best Flash meme ever: http://imgur.com/zquoK
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
August 21 2013 09:19 GMT
#82
I use it in late-game situations or when I have three control groups of units I need to get together in the mid-game. It's usually vs T where I'll have Templars warped in to defend my expansions or main base. If you get Terraned it's good to just be able to bring in two or three high energy Templars to where you're retreating.
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:30 GMT
#83
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 21 2013 09:32 GMT
#84
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.
DeMoN pulls off a Miracle and Flies to the Moon
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-08-21 09:37:04
August 21 2013 09:34 GMT
#85
I use it way too much. It's pretty much a bad habit. I don't know if it's an OCD thing or what, but when defending, I especially have a habit of using it to make sure I'm attacking with all of my units, but it always causes me to move units I want going elsewhere... Basically anytime I'm doing an attack and feel I can't afford to possibly be forgetting some units here and there I find myself using it. Usually will deselect some units and then hotkey the group. Also good for selecting warp prisms/knowing when they have spawned.
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
August 21 2013 09:35 GMT
#86
On August 21 2013 18:32 lolfail9001 wrote:
Show nested quote +
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.


Yeah. The game shouldn't be made any easier.
Warheart
Profile Joined June 2012
Italy25 Posts
August 21 2013 09:36 GMT
#87
i use it often because i am bad, it has its pros and cons: in an early game push i find it very useful but it messes up armies left on patrol in the main or units at watchtowers; most of all if i have a bio-tank composition hitting the SAAUB will highlight the siege ability of the tanks and in sudden engagement situations the fracion of a second it takes to hit tab and then stim the marines can cost you your whole army....
for this latter issue the only solution is to get used to separate control groups (although i would have to fuck up my hotkey placement that i am so used to now) but the idea to "flag out" single units that you want to stay put is really good!
war is in my heart,death is by my side!
Moonrisesc
Profile Joined July 2011
Netherlands38 Posts
August 21 2013 09:37 GMT
#88
I think its great in certain situations, and pretty bad in others. As a zerg player, when im just trying to overrun someone with say, a roach max, this button is my friend. When im dealing with drops or anything tough, the button is an absolute no-go.
On a side note, life uses this button so its definatly not "only for noobs".
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:44 GMT
#89
On August 21 2013 18:32 lolfail9001 wrote:
May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.



Right, excellent point - you know, because creating a game that is user-friendly means that the user is doing absolutely nothing /sarcasm. You know, some of us would rather micro our main army during a fight instead of having to babysit rallied units that are being suicided into a clump of Mutas.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
August 21 2013 09:55 GMT
#90
On August 21 2013 05:33 kaluro wrote:

The suggestion
What I would love to see is a way to un-flag army units, as army units. So that they will no longer be selectable by the SAAUB button, this will create a much smoother experience for those using that button.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management.

Kaluro


Yes please!
aka KanBan85. Working on Starbow.
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
August 21 2013 09:58 GMT
#91
I use it when I mess up my hotkeys..
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
August 21 2013 09:59 GMT
#92
I have on occasion used it. My most recent example being after a large bout of multitasking at several bases and eventually deciding to just screw it and try to "bop" the guy by a-moving all my shit to the back of his base. Surprisingly, this worked.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2013-08-21 10:06:07
August 21 2013 10:05 GMT
#93
This button became my curse.... It actually does more harm than good.. When it gets to mid-late game it has potential to fuck everything up.. mainly the positioning of the obses or HTs that are spread out.. Im trying to learn using it only in early-game where i find it useful... However my advice is dont start with it unless you know you have an iron will to stop
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
August 21 2013 12:27 GMT
#94
I love it, especially to make control groups for like Vikings or Ghosts. It means less scrolling and clicking and you´re sure to get it all right.
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 21 2013 12:44 GMT
#95
I used it during the campaign and it translated into my MP games aswell. It's not always useful, because sometimes I accidently press it instead of my army hotkeys and my obses go out of position.

It helps me focus on other things though... I'm so slow :D
Excelion
Profile Joined January 2011
Bulgaria59 Posts
August 21 2013 13:44 GMT
#96
I had forgotten that that key existed :D hmm might find it some use in monobattles expesially with none abillity using units
flod
Profile Joined January 2011
Denmark12 Posts
August 21 2013 15:00 GMT
#97
I just it in late, late game!

Or sometimes I use it for an all-in of some kind. The big thing is - as you say - That it adds overseers, observers, units at watchtowers, ect. Which makes it really anoying to use properly.

Flod
Streaming at Flod.tv
MassTank
Profile Joined April 2013
Italy21 Posts
August 21 2013 15:06 GMT
#98
Nop, I always have my stuff hotkeyed and if i dont, I hotkey before engagements.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 21 2013 15:10 GMT
#99
Only for the campaign when I'm pretty sure that my opponent won't actually attack me while I'm attacking them.
Generally I keep some units around to defend my bases (like maybe a bunker here and there, some mines, etc etc) while my main army's attacking stuff.
kiss kiss fall in love
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
August 21 2013 15:12 GMT
#100
please remove this worthless button . it serves no purpose at higher level with its current flaws.
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
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