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Active: 687 users

"Select all army units" - do you use that button?

Forum Index > SC2 General
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kaluro
Profile Joined November 2011
Netherlands760 Posts
Last Edited: 2013-08-20 20:40:53
August 20 2013 20:33 GMT
#1
Hi Teamliquid,

First lets start off with a poll:

Poll: Do you use the "Select all army units" button regularly?

No, not at all (417)
 
49%

Yes, continiously to manage my army (231)
 
27%

Only to select my army units during panic situations (211)
 
25%

859 total votes

Your vote: Do you use the "Select all army units" button regularly?

(Vote): Only to select my army units during panic situations
(Vote): Yes, continiously to manage my army
(Vote): No, not at all



Army management
I, myself am currently using the 'select all army units" button (now to be known as SAAUB) to manage my army. For example:

- 50 zerglings
- 20 banelings
- 15 mutalisks just hatched.

I would click that button, ctrl-click the mutalisks and put them on a seperate control group.
Then I would click the SAAUB button again, shift+ctrl click the mutalisks (to remove them from the list) and add my remaining units to a seperate control group.

I am only a low masters (1800pts, around 1400MMR) and I am quite sure that a lot of other lower leagued people also have issues with proper army management.

This SAAUB button is really a big savior, and after some polling/questioning around, I found that a lot of people actually use them as described above.

I know that the alternative way is to ctrl-click the morphing eggs and to shift-click them to your army. But this is a very tedious task, especially when you're in the midst of battle etc.

And terran/protoss can't do that, they have to actually rally their units somewhere.

The problem
The current problem I found is the following:

- Overseers are added to that SAAUB button, I often use overseers as static detection at every single one of my hatcheries, and I want them to stay there, not join in.
- Units at a watchtower, I also want them to stay put
- A burrowed move-able unit at a proxy to-be expansion. I want that unit to continue blocking the expansion, rather than walking back to me (e.g. an infestor or roach with roach burrow movement)
- stray lings across the map for vision in general

Now all of the above units will also be added when using that button.

The suggestion
What I would love to see is a way to un-flag army units, as army units. So that they will no longer be selectable by the SAAUB button, this will create a much smoother experience for those using that button.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management.

Advice?
If anyone has any advice in regards to army control with (or without?) that button, please do join in.

I am currently curious about who uses the SAAUB button, and why and when, and who doesn't. whether it's a large or just a minor part of the community, keep the votes coming.

Regards,

Kaluro
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
Big J
Profile Joined March 2011
Austria16289 Posts
August 20 2013 20:36 GMT
#2
yes I use it from time to time. It does more good then bad, but some of it's aspects are annoying.
Msr
Profile Joined March 2011
Korea (South)495 Posts
August 20 2013 20:37 GMT
#3
static d sucks at defending drops, leaving lings/bling at bases to defend drops and then at some point in the game hit the button to prevent having to go to every base or selecting every group
Rokevo
Profile Joined September 2009
Finland1033 Posts
August 20 2013 20:41 GMT
#4
Don't even have it keybinded, never once used it.
Valikyr
Profile Joined June 2010
Sweden2653 Posts
Last Edited: 2013-08-20 20:42:57
August 20 2013 20:42 GMT
#5
I use F2 as a location hotkey so no. I would feel pretty retarded using that button anyway and since you will in most cases leave units to defend drops etc so it doesn't seem very useful.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-08-20 20:52:50
August 20 2013 20:52 GMT
#6
As Zerg, I always bind all my eggs and units into groups. So I don't need that "Select army" button.

I also use F1-F2-F3 for unit abilities, like spawn larva or fungal growth
Kaleidos
Profile Joined October 2010
Italy172 Posts
August 20 2013 20:52 GMT
#7
I do a mix of eggs hotkeying and the method you did explain.
Never use the -select all units- key to move my army or attack, since it mess up all the spotters/drop defense units.
Liman
Profile Joined July 2012
Serbia681 Posts
August 20 2013 20:52 GMT
#8
I always forget about that one lol
Freelancer veteran
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
August 20 2013 20:53 GMT
#9
I rebound it away from F2, but I will click on it often in early game to regroup my army when I can.
BwCBlueBox.837
VayneAuthority
Profile Joined October 2012
United States8983 Posts
August 20 2013 20:57 GMT
#10
They need to make it so that units on "hold position" don't move when you press it, then it might actually be useful. I hate when I have air units to intercept drops and they come join in with my ground army, really dumb
I come in for the scraps
Sated
Profile Blog Joined March 2011
England4983 Posts
August 20 2013 20:59 GMT
#11
--- Nuked ---
Garnet
Profile Blog Joined February 2006
Vietnam9016 Posts
August 20 2013 21:00 GMT
#12
Yes. I'm slow so it's quite useful.
Duggibobo
Profile Joined August 2011
Sweden111 Posts
August 20 2013 21:00 GMT
#13
I use it too much, I click it all the time and continiously stim my units, I just wanna stim the ones rallying but I stim the ones at front aswell.

Also very annoying when you drop etc,
Schneeflocke
Profile Joined April 2011
Canada89 Posts
August 20 2013 21:00 GMT
#14
Hm as zerg you should be control clicking the eggs when you make army units and adding them to the appropriate control group, instead of just letting them idle at the rally point. Then you wouldn't have to use the SAAUB to grab mutas, for instance.
Unflagging units from a button is what control groups are for. I guess my point is: If you want to control two or three groups of army separately, control groups live up to their namesake. SAAUB was made for people who would just walk around with one control group all game anyways.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management.

Sounds exactly like the smoothness and facility of control groups. Deselecting a single zergling from your ctrl+1 would take the same amount of commands as deselecting it from select all army units.
krutopatkin
Profile Joined July 2012
Germany2612 Posts
August 20 2013 21:02 GMT
#15
I use it cause I suck
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
August 20 2013 21:04 GMT
#16
Yes. It's great for finding high-tech units, especially 'lost' vipers and overseers -

Another great use is for basetrade-situations where you need a complete overview of your army.

Also it's good to use with ctrl-click to double-check that you have all your mutas in the control group, for example.
Team Liquid
Defenestrator
Profile Joined October 2011
400 Posts
August 20 2013 21:04 GMT
#17
I use it, but I feel like it's put me in a bad habit. It's very useful for things like allin's if you're not used to shift-clicking your eggs into control groups, and for panic situations, but I have definitely over-relied on it much too often.
Ultras and banelings go together like peas and carrots
TimKim0713
Profile Joined June 2012
Korea (South)221 Posts
August 20 2013 21:06 GMT
#18
the reason why I dont use it is becuase
it mixes up with my "Drop/Harassment" group.
partydude89
Profile Blog Joined August 2012
1850 Posts
August 20 2013 21:07 GMT
#19
i'm personally big on map presence/awareness, and if i use it, all my lings at the watchtowers and possible future bases rejoin my army, and i have to put them all out again. its kind of annoying.
#1 Official Hack Fan|#2 Bomber behind Wintex.|Curious|Life|Flash|TY|Cure|Maru|sOs|Jin Air Green Wings fighting!|SBENU Fighting!|
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
Last Edited: 2013-08-20 21:10:05
August 20 2013 21:08 GMT
#20
I find it useful. I have control groups of course. But Sometimes you just need to select your whole army at once to deal with something. I also will use it to just collect my whole army together in one spot. Sometimes for example I might find myself with marine packs around my base just to deflect mutas or drops or whatever. And when I am ready to move out I push out onto the map.



Also a little edit note cause I know there will be that one guy who says you are a noob if you use it. My response is: It is built into the game and if it makes your life easier during a stressful match use it. No need to feel ashamed of it, what matters is that you find a way to win and you have fun.
movac
Profile Joined February 2011
Canada494 Posts
August 20 2013 21:11 GMT
#21
I think a good idea would be unit on hold position don't get selected. That way you can put overseers on hold, units at watch towers on hold. High templars on hold. Small groups of marines on hold at an expansion and none of them will get selected with the select all button.
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 20 2013 21:17 GMT
#22
I do because i hotkey my eggs and now its a super unit hotkey adder. I press it (space bar) and then deselect things i dont need and a move. Makes my life easier.
TXRaunchy
Profile Joined June 2013
United States131 Posts
August 20 2013 21:21 GMT
#23
I freaking blame it on the campaign. Playing zerg, it was easy to A-move and I got used to it and brought it into playing it online.

I would have used the select all army and move with 2-4 used as colli/spellcasters, MSC and obs. So I could still micro them individually.
OriginalBeast
Profile Joined September 2010
United States709 Posts
August 20 2013 21:26 GMT
#24
My friend who just got this game uses this as his only army hotkey and his army control is god aweful (as we all were when we started out)
More gg, more skill.
Godwrath
Profile Joined August 2012
Spain10121 Posts
August 20 2013 21:28 GMT
#25
I do from time to time so i don't leave iddle some of the stuff because i forget it.
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
Last Edited: 2013-08-20 21:34:38
August 20 2013 21:34 GMT
#26
I think most people don't use it, but I suck so its my favorite button since HOTS launch. Pretty useful to just hit f2 then cntrl+click a certain unit to select all of your mutas for instance. If you are lazy like me just F2 -->AMOVE

The morphing baneling/overseer patch screws up how I use it but not a big change.

Also if overseers are excluded then your army will have no detection with it so there is no good way to do this
@ostojiy
MekTypro
Profile Joined July 2010
France360 Posts
August 20 2013 21:35 GMT
#27
One thing that could help with the "don't select the ling at the naga"-issue could be not to select units that are on hold position. That way you could leave a ling at a tower, an overseer on an expand, etc. without having to change your controls all the time.
movac
Profile Joined February 2011
Canada494 Posts
August 20 2013 21:39 GMT
#28
On August 21 2013 06:21 TXRaunchy wrote:
I freaking blame it on the campaign. Playing zerg, it was easy to A-move and I got used to it and brought it into playing it online.

I would have used the select all army and move with 2-4 used as colli/spellcasters, MSC and obs. So I could still micro them individually.


LOL me too, I've been trying to hard to undo this bad habit. So many times I've pulled my marines away from the xel naga towers.
Vertitto
Profile Joined January 2012
Poland750 Posts
August 20 2013 21:42 GMT
#29
i got it binded as ( . Del) key on num part. If needed i use my mouse hand thumb to click is since it's close. It's useful for surrounding with zerg (having like 3-4 groups of units to attack at once) or to find high tech units/ switch them to other control group
FISH MAKE BLUB BLUB
Lock0n
Profile Joined December 2012
United Kingdom184 Posts
August 20 2013 21:56 GMT
#30
It's somewhat useful early game when you have units spread around, and to collect units currently rallying. Sometimes I use it if I know there's some units I left somewhere, but I can't find them. It is also useful to say collect all vikings together, if they happen to be spread out to spot for drops, since you can select all units then tab thru and control click to select only 1 type of unit.

It's useful if you play a deathball type style, but if you prefer multipronged harass, map control and overall improvement, then this button is to be avoided.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2013-08-20 21:59:36
August 20 2013 21:58 GMT
#31
As a terran it's a great way of finding ghosts and ravens. And other tech units of course. It's great early game and in panic situations, or when I just wanna send everything to my opponent and I have all sorts of other stuff to take care of and I want to put off organising my control groups for a bit.

I have it bound to one of my mouse buttons. So I'm actually worse then 1a, I'm just a.
ProgamerAustralian alcohol user follow @iaguzSC2
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
August 20 2013 22:01 GMT
#32
Yup, use it all the time to just grab everything periodically and section off control groups from that, or when I go to move out with everything for a big attack.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
August 20 2013 22:03 GMT
#33
Never ever ever ever ever.

As terran I do not see the use as I always have a marine on a tower or at some pathway or a drop going somewhere and that button would just screw me over so hard if I used it.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
August 20 2013 22:04 GMT
#34
Oh yea and if all my rallies get fucked up for some reason it's really useful.
ProgamerAustralian alcohol user follow @iaguzSC2
Wingblade
Profile Joined April 2012
United States1806 Posts
August 20 2013 22:05 GMT
#35
I've used it several times mostly to hotkey my spell casters as Protoss or to find my MSC that I sometimes lose in the lategame because I don't find it as useful.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
ailouros
Profile Joined August 2008
United States193 Posts
August 20 2013 22:08 GMT
#36
It's essential. If you need your mutas or whatever out of the group just press ALT (what I have it binded to) and CTRL+click the mutas or whatever I want out of it and put them on a different key.
vesicular
Profile Blog Joined March 2010
United States1310 Posts
August 20 2013 22:09 GMT
#37
Only when I know an all-in will win the game.
STX Fighting!
osmanic
Profile Joined June 2009
Germany200 Posts
August 20 2013 22:09 GMT
#38
i use it only to find my mothership core when i screw up my hotkeys and cant find it. sometimes when i lose my obs too. i think its useful
twitch.tv/manicx90 <- my master toss stream
MockHamill
Profile Joined March 2010
Sweden1798 Posts
August 20 2013 22:10 GMT
#39
I have it bound to space and it is extremely useful. Much easier to manage your whole army with one key instead of constantly having to assign every unit to different control groups. I then use the mouse wheel to cycle through the unit types and fire off abilities with A S D.

I still use Q and W as control groups for my raid groups though.
claybones
Profile Blog Joined September 2011
United States244 Posts
August 20 2013 22:11 GMT
#40
If I am playing monobattles the select all button is my best friend, that is until drops come into the picture. Otherwise I never use it.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 20 2013 22:14 GMT
#41
Yeah I've rebound F2 to a location camera hotkey.

But I'd never use it anyway unless I'm going all-in, gotta have a zealot blocking the gap, HT/stalker squads for drops/mutas etc...
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
ElhayM
Profile Joined February 2013
Canada134 Posts
August 20 2013 22:15 GMT
#42
It's actually extremely useful if you've split some units up beforehand and want to either reorganize or commit to a large attack.
Team Captain Flipsid3 Tactics | @F3ElhayM
larse
Profile Blog Joined March 2012
1611 Posts
August 20 2013 22:19 GMT
#43
It is a function that helps new players, like the simplified command card and non-selection of non-friendly units. They are the new functions add to HOTS to help new players play.

So yes, it's very important for SC2, the hardest game in town.
Waise
Profile Joined June 2013
3165 Posts
August 20 2013 22:29 GMT
#44
i like how people are still posting that it's useless or for newbies after Snute posted saying how useful he thinks it is... lol

it's fine if you don't use it, but i think we can stop with the "rah rah smash newbie friendly interface" rhetoric
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
August 20 2013 22:53 GMT
#45
yes, i got into the habit of doing so. the sad thing is that my drop defense and observer positioing often time gets fucked up (or warpprisms i use).
i use it way too often tt
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Godwrath
Profile Joined August 2012
Spain10121 Posts
Last Edited: 2013-08-20 23:02:41
August 20 2013 23:02 GMT
#46
On August 21 2013 07:29 Waise wrote:
i like how people are still posting that it's useless or for newbies after Snute posted saying how useful he thinks it is... lol

it's fine if you don't use it, but i think we can stop with the "rah rah smash newbie friendly interface" rhetoric

Yeah, Scarlett had a good chance of winning that game against dream if she only used it one time ^^. 2 Full energy infestors mang.

I never use it as protoss tho.
forsooth
Profile Joined February 2011
United States3648 Posts
August 20 2013 23:05 GMT
#47
I found it incredibly annoying, so much so that I unbound it. I have a tendency to keep a handful of units scattered about that don't participate in battles with my main army, so there's almost never a point where I would actually want to select every combat unit at once.

Also, adding exceptions to it would basically make it the same as any other hotkey. If you want your whole army sans a few select units on a hotkey, just put it on one.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
August 20 2013 23:07 GMT
#48
I use it multiple times every game
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
anessie
Profile Joined August 2011
180 Posts
August 20 2013 23:07 GMT
#49
Using it frequently on gateway pushes since I want all my army there together anyway.

Would love to dismiss observers from it though.
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
August 20 2013 23:09 GMT
#50
I used it for a while, but not now. It is too cumbersome because of how it recalls every fighting unit - - and some are used for scouting.

Obviously it is designed to be a different key than a bound key, as assigning anything you want to whatever button is
already possible. So I was surprised that Blizzard did this. I think that anymore simplyfing is unnecessary.
Still diamond
Ureth_RA
Profile Joined July 2011
United States78 Posts
August 20 2013 23:25 GMT
#51
What button is it?
Pein Is Love
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
August 20 2013 23:29 GMT
#52
I don't even know what button it it lol.
"Right on" - Morrow
shin_toss
Profile Joined May 2010
Philippines2589 Posts
August 20 2013 23:36 GMT
#53
I only use it after recalling to a Nexus, since units mixes with probes. Other than that I use a diff control group for each type of unit.
AKMU / IU
hearters
Profile Joined May 2013
Singapore224 Posts
Last Edited: 2013-08-21 00:59:09
August 21 2013 00:58 GMT
#54
I use it for adding stray Units into my army when I macro too fast and miss the egg rally
diamond zerg
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
crbox
Profile Joined August 2010
Canada1180 Posts
August 21 2013 01:07 GMT
#55
hopefully they don't follow your suggestion and make this UI even more user friendly. It's already dumb enough that they added this, it just promotes a-moving and non-tactical play.
korona
Profile Joined October 2009
1098 Posts
August 21 2013 01:21 GMT
#56
It is very handy feature to find misplaced units whether it be observer, prism, ms core, burrow infestors, overseers, etc. These can be sometimes very hard to find, if they have been accidently unbound from command groups. But now with 'select army' you can find them almost instantly.

I have never used 'select all units' to attack with all to somewhere, but I have used it plenty of times for finding missing units or selecting all certain type of units (e.g. picking up just build certain type of units).
Dreamer.T
Profile Joined December 2009
United States3584 Posts
August 21 2013 01:23 GMT
#57
Only when I'm zerg, and playing team games .
Forever the best, IMMvp <3
JimmyJRaynor
Profile Blog Joined April 2010
Canada16680 Posts
August 21 2013 01:27 GMT
#58
On August 21 2013 07:19 larse wrote:
It is a function that helps new players, like the simplified command card and non-selection of non-friendly units. They are the new functions add to HOTS to help new players play.

So yes, it's very important for SC2, the hardest game in town.


+1.
its an example of Blizzard having its "ear to the ground" despite being a big company.
C&C also has a "select all army units" button.

its a great button
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ChristianS
Profile Blog Joined March 2011
United States3188 Posts
August 21 2013 01:29 GMT
#59
Talking about the "SAAUB button" is redundant. Like how "ATM machine" is redundant. ATM machine is engrained in the language now, but we still have the chance to save ourselves from "SAAUB button"!
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 21 2013 01:31 GMT
#60
Use it primarily for base trades and want I want to execute a fast counter attack after a panicked situation. It's insanely useful. Those who don't utilize imo are putting themselves at a disadvantage.
avilo
Profile Blog Joined November 2007
United States4100 Posts
August 21 2013 01:31 GMT
#61
Select all army button is very useful for globally selecting all of a unit that you need to hotkey near your base. For example, ravens or infestors that just were produced, you can global select everything, control click your ravens, and then hotkey them.

Other than that, players should never use this because it will essentially atrophy you as a player.
Sup
Lunchador
Profile Joined April 2010
United States776 Posts
August 21 2013 01:33 GMT
#62
I do believe it is a useful key. It's very helpful for finding all your spellcasters and high tech stary units. But it does lend itself to bad habits which can be worked out of.
Defender of truth, justice, and noontime meals!
Doc Brawler
Profile Joined November 2011
United States260 Posts
August 21 2013 01:39 GMT
#63
I used to have the same problem, until I forced myself to stop using the SAAUB so often.
If you don't want to grab certain units (watchtower) you either have to:
1. Manually deselect them, (not terribly unreasonable if its once in a a while)
2. Get used to not relying on SAAUB.
Its much easier to manage units with SAAUB but the downside is sacrifice more complex unit controls such as patrolling units, watchtower, drops, scouts ect.
You have to choose whats more important at the particular situation. I think the better you get at always grouping units the less you will want to use the SAAUB, which should improve your game overall.
I am become Death, the Destroyer of Worlds
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
August 21 2013 01:41 GMT
#64
I'm someone who does a lot of 10 Min stim +1attack +2 medivac push so i use F3 (yes i hotkeyed F3) to group them all and to push.

Otherwise i don't use it since my drops and static defense would move too.
The only time i would use it is panic mode where you need to absolutely get everything.
RIP MKP
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
August 21 2013 02:04 GMT
#65
I use it because i'm too lazy to actively add to control group newly produced units :o.
When cats speak, mice listen.
packrat386
Profile Blog Joined October 2011
United States5077 Posts
August 21 2013 02:14 GMT
#66
I should start of by saying that I'm in silver league atm. I play zerg, and if I'm going for a game ending attack I often use the button to summon my whole army. Also early game when i only have a few units, and know where they are I use the button to easily grab them all for defense
dreaming of a sunny day
Thienan567
Profile Blog Joined November 2010
United States670 Posts
August 21 2013 03:20 GMT
#67
Dia zerg, not really except for when I know its the end of the game. Messes with my scouting lings and tower lings too much lol
Ansinjunger
Profile Joined November 2010
United States2451 Posts
August 21 2013 03:33 GMT
#68
With the amount I get all-in'd, I use this button, or during other panic situations. It's getting to be a bad habit and really annoying when I take a guy off of a tower.
DemigodcelpH
Profile Joined August 2011
1138 Posts
August 21 2013 03:34 GMT
#69
I think it should be removed. It promotes carelessness, and I think the combination of all of these "ease of use" tweaks is partly (but only partly as the things like "terrible terrible damage" and warpgate are bigger offenders) responsible for the lower skill ceiling of this game and SC2 "drying out" in recent times.
Teim
Profile Joined October 2010
Australia373 Posts
August 21 2013 03:46 GMT
#70
I'm the kind of player who likes to have a marine sitting at every expansion, watch tower, path of attack etc.

The button, therefore is a curse for me. I should never press it.

But I do. And I regret it almost straight away.
A duck is a duck!
vhapter
Profile Joined May 2010
Brazil677 Posts
August 21 2013 04:13 GMT
#71
The only time I ever use this is when I have lost track of one or more observers.
To live is to fight, to fight is to live!
LiLSighKoh
Profile Blog Joined October 2010
United States588 Posts
August 21 2013 04:14 GMT
#72
I used it before, but i stopped because i was getting annoyed with my units leaving the watch tower, or 6 of my marines out on the map in a corner scouting for drops or in scouting paths to know where my oponent was joining my army leaving my map completely dark.
"Want some? Go get some!"
WetSocks
Profile Joined June 2012
United States953 Posts
August 21 2013 04:18 GMT
#73
Only when I'm playing Zerg, so yes.
d_runk
Profile Joined March 2013
124 Posts
August 21 2013 06:45 GMT
#74
I rarely use it, it is in fact currently unbound so if I really need it (in those "I need to move out now or 30 secs later it won't matter" situations)
"You just offended like 90% of the world -I'm fine with that. 90% of people are pretty stupid" Jinro
MaxField
Profile Blog Joined May 2010
United States2386 Posts
August 21 2013 06:47 GMT
#75
I feel like i should use it.... but still haven't.
"Zerg, so bad it loses to hydras" IdrA.
simmeh
Profile Joined March 2011
Canada2511 Posts
August 21 2013 06:50 GMT
#76
On August 21 2013 13:13 vhapter wrote:
The only time I ever use this is when I have lost track of one or more observers.


only reason i use it ever as well
byah!
Zeus5TV
Profile Joined November 2010
Netherlands11 Posts
August 21 2013 06:54 GMT
#77
I use this button quite often. When my army is split around bases for drop defense and my opponent is going for a full attack anywhere, I can use this button to quickly gather up armies. I have it hotkeyed to F5 as F1 to F4 are camera locations.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
August 21 2013 08:42 GMT
#78
It's handy for when you've genuinely lost a unit and can't find it, but otherwise no. Things are generally hotkey tied shortly after leaving their building.
If you are not supporting K-Pop you are hurting E-Sports.
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2013-08-21 09:03:24
August 21 2013 08:49 GMT
#79
I'd like to see polls by race, please.

Personally I don't use it, except in very rare situations (when I'm sure that I don't have or need my movable scouting units to stay around the map). At first I even thought it's only for campaign noobs, but later reconsidered some aspects of it.

The most useful thing about it is to statically select all your high priority units of the same type (some of them may be lost) and reset their regular hotkey, but never move the whole army at once with it. I don't do that very often though, perhaps my multitasking isn't at that high level where you end up losing track of units around the map much.
If you stand next to my head, you can hear the ocean. - Day[9]
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
August 21 2013 08:56 GMT
#80
I shamefully admit that I use that damn button all the time. It is even still sitting on F2 because I can't bring myself to change it to 1...
I had a good night of sleep.
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
August 21 2013 09:08 GMT
#81
I would say trying to get better it's a bad habit to get into using an "all army" button. Developing ur APM is about grabbing units a lot and using this particular button defeats that.

If ur spending that much time just to pull ur army together then I don't think ur playing at a high enough level yet.
The best Flash meme ever: http://imgur.com/zquoK
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
August 21 2013 09:19 GMT
#82
I use it in late-game situations or when I have three control groups of units I need to get together in the mid-game. It's usually vs T where I'll have Templars warped in to defend my expansions or main base. If you get Terraned it's good to just be able to bring in two or three high energy Templars to where you're retreating.
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:30 GMT
#83
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 21 2013 09:32 GMT
#84
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.
DeMoN pulls off a Miracle and Flies to the Moon
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-08-21 09:37:04
August 21 2013 09:34 GMT
#85
I use it way too much. It's pretty much a bad habit. I don't know if it's an OCD thing or what, but when defending, I especially have a habit of using it to make sure I'm attacking with all of my units, but it always causes me to move units I want going elsewhere... Basically anytime I'm doing an attack and feel I can't afford to possibly be forgetting some units here and there I find myself using it. Usually will deselect some units and then hotkey the group. Also good for selecting warp prisms/knowing when they have spawned.
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
August 21 2013 09:35 GMT
#86
On August 21 2013 18:32 lolfail9001 wrote:
Show nested quote +
On August 21 2013 18:30 Cheesologist wrote:
Yes, I'm Terran and I use it very often, the main reason being that Blizzard is too careless to introduce an attack-move rally point option, so I have to use the "select all army units" as a work-around UI gimmick to make sure new rallying units are issued the attack-move command. Obviously this command has many major drawbacks, for reasons already discussed. There are several ways to improve SC2s horrendous user interface if Blizzard wants to take notes:

1. "Select All Army Units" needs to be redesigned to "Select All Idle Army Units". It only selects army units that are idle (i.e: on stop command). Any army unit that has been issued a command, such as patrol, hold position, or following an attack command, holding watch tower, dropping etc. will not be selected. Most of your problem already solved.

2. Select All Idle Army Units + CTRL/Hotkey will now Select All Army Units regardless of what command they have been issued (i.e: the current SAAUB way).

3. Introduce a new hotkey, "Select All Army Units on Screen", this is self-explanatory and solves many problems in panic situations or allin defends, where you might want scattered on-screen army units to attack without pulling your whole army across the map.

4. Introduce a rally-point attack-move option. You do this by holding CTRL/hotkey + rallypoint. You can also use the SHIFT key to mix up "move + attack-move" rally paths.

May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.


Yeah. The game shouldn't be made any easier.
Warheart
Profile Joined June 2012
Italy25 Posts
August 21 2013 09:36 GMT
#87
i use it often because i am bad, it has its pros and cons: in an early game push i find it very useful but it messes up armies left on patrol in the main or units at watchtowers; most of all if i have a bio-tank composition hitting the SAAUB will highlight the siege ability of the tanks and in sudden engagement situations the fracion of a second it takes to hit tab and then stim the marines can cost you your whole army....
for this latter issue the only solution is to get used to separate control groups (although i would have to fuck up my hotkey placement that i am so used to now) but the idea to "flag out" single units that you want to stay put is really good!
war is in my heart,death is by my side!
Moonrisesc
Profile Joined July 2011
Netherlands38 Posts
August 21 2013 09:37 GMT
#88
I think its great in certain situations, and pretty bad in others. As a zerg player, when im just trying to overrun someone with say, a roach max, this button is my friend. When im dealing with drops or anything tough, the button is an absolute no-go.
On a side note, life uses this button so its definatly not "only for noobs".
Cheesologist
Profile Joined May 2013
Canada7 Posts
August 21 2013 09:44 GMT
#89
On August 21 2013 18:32 lolfail9001 wrote:
May be introduce a AI playing instead of you? Your suggestions are the stuff, that is EASILY worked around (well, unless you are rallying units right into enemies' base :D) just by you know... using mouse.



Right, excellent point - you know, because creating a game that is user-friendly means that the user is doing absolutely nothing /sarcasm. You know, some of us would rather micro our main army during a fight instead of having to babysit rallied units that are being suicided into a clump of Mutas.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
August 21 2013 09:55 GMT
#90
On August 21 2013 05:33 kaluro wrote:

The suggestion
What I would love to see is a way to un-flag army units, as army units. So that they will no longer be selectable by the SAAUB button, this will create a much smoother experience for those using that button.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management.

Kaluro


Yes please!
aka KanBan85. Working on Starbow.
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
August 21 2013 09:58 GMT
#91
I use it when I mess up my hotkeys..
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
August 21 2013 09:59 GMT
#92
I have on occasion used it. My most recent example being after a large bout of multitasking at several bases and eventually deciding to just screw it and try to "bop" the guy by a-moving all my shit to the back of his base. Surprisingly, this worked.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
Last Edited: 2013-08-21 10:06:07
August 21 2013 10:05 GMT
#93
This button became my curse.... It actually does more harm than good.. When it gets to mid-late game it has potential to fuck everything up.. mainly the positioning of the obses or HTs that are spread out.. Im trying to learn using it only in early-game where i find it useful... However my advice is dont start with it unless you know you have an iron will to stop
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
August 21 2013 12:27 GMT
#94
I love it, especially to make control groups for like Vikings or Ghosts. It means less scrolling and clicking and you´re sure to get it all right.
grindC
Profile Blog Joined October 2010
Germany274 Posts
August 21 2013 12:44 GMT
#95
I used it during the campaign and it translated into my MP games aswell. It's not always useful, because sometimes I accidently press it instead of my army hotkeys and my obses go out of position.

It helps me focus on other things though... I'm so slow :D
Excelion
Profile Joined January 2011
Bulgaria59 Posts
August 21 2013 13:44 GMT
#96
I had forgotten that that key existed :D hmm might find it some use in monobattles expesially with none abillity using units
flod
Profile Joined January 2011
Denmark12 Posts
August 21 2013 15:00 GMT
#97
I just it in late, late game!

Or sometimes I use it for an all-in of some kind. The big thing is - as you say - That it adds overseers, observers, units at watchtowers, ect. Which makes it really anoying to use properly.

Flod
Streaming at Flod.tv
MassTank
Profile Joined April 2013
Italy21 Posts
August 21 2013 15:06 GMT
#98
Nop, I always have my stuff hotkeyed and if i dont, I hotkey before engagements.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 21 2013 15:10 GMT
#99
Only for the campaign when I'm pretty sure that my opponent won't actually attack me while I'm attacking them.
Generally I keep some units around to defend my bases (like maybe a bunker here and there, some mines, etc etc) while my main army's attacking stuff.
kiss kiss fall in love
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
August 21 2013 15:12 GMT
#100
please remove this worthless button . it serves no purpose at higher level with its current flaws.
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Drake
Profile Joined October 2010
Germany6146 Posts
August 21 2013 15:14 GMT
#101
as protoss i do it to often ^^ its normaly my PANIC button BUT, well i have put it from F2 to ^ because 1-0 and ^ left of it is free ... its PERFECT but ... when i use it all my placed observers also move there ... i would love if it NOT select observers xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Nerchio
Profile Joined October 2009
Poland2633 Posts
August 21 2013 15:22 GMT
#102
On August 22 2013 00:12 bGr.MetHiX wrote:
please remove this worthless button . it serves no purpose at higher level with its current flaws.

I am using this sometimes so what higher level are you talking about?
Progamer"I am the best" - Nerchio , 2017.
serum321
Profile Joined January 2012
United States606 Posts
August 21 2013 15:24 GMT
#103
Yeah I use it because I'm bad at the game and would love to have an unflag feature. So many times I'd leave a marine at a watch tower or at a scouting location, or units at a base to defend only to realize at a key moment later they are now in my army.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 21 2013 15:37 GMT
#104
I use it for those "Shit hit the fan moments", there's nothing like finding a 200 mech supply army rolling into your 2nd or 3rd un scouted hehe. My scouting leaves a lot to be desired sometimes !!!
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
August 21 2013 15:39 GMT
#105
Unbound
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
turdburgler
Profile Blog Joined January 2011
England6749 Posts
August 21 2013 16:20 GMT
#106
use it constantly. people like to pretend that they are constantly doing 5 drops at a time in gold league but the reality is you rarely use more than 2 army groups unless you are a professional level player. i find it pretty much replaces my general army key these days unless you are leaving your reinforcements at home for a specific reason.

and honestly you save so many actions not having to constantly find your reinforcement train or alter your rally point that you can do more while using it, imo unless you are a pro its useful to use it a lot.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 21 2013 16:24 GMT
#107
I don't use this at all. It select the whole army which can be detrimental if I left some army at home etc... I guess I can see it being helpful to find lost units but I don't see why one can't just look around the map to try and find those.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
August 21 2013 16:24 GMT
#108
On August 22 2013 00:22 Nerchio wrote:
Show nested quote +
On August 22 2013 00:12 bGr.MetHiX wrote:
please remove this worthless button . it serves no purpose at higher level with its current flaws.

I am using this sometimes so what higher level are you talking about?



you could focus more on the "with its current flaws" part of my post instead of boasting how incredibly high ur level is , mr nerchio :D:D:D rofl
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
August 21 2013 16:27 GMT
#109
I used to use that ability loads in C&C:Red Alert 3, had a little more use in that game due to the fact that ever unit had a spell/transform ability I'd hotkey each individual unit type and use select all when I wanted to a-move to victory.

When I switched to SC2 I remembered being frustrated that such a button didn't exist, but eventually I got used to it. Ironic thing is when it was finally introduced it's hotkey was conflicting so I just rebound it to the edge of my keyboard and have never since touched it. May start giving it a go.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
Last Edited: 2013-08-21 16:29:06
August 21 2013 16:28 GMT
#110
When the function of using F2 to select all your army units came out I used it for a while, but as of late I've forgotten about it.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
August 21 2013 16:30 GMT
#111
On August 22 2013 00:22 Nerchio wrote:
Show nested quote +
On August 22 2013 00:12 bGr.MetHiX wrote:
please remove this worthless button . it serves no purpose at higher level with its current flaws.

I am using this sometimes so what higher level are you talking about?

GOGO NERCHIO LOL
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
rikter
Profile Joined November 2010
United States352 Posts
August 21 2013 16:40 GMT
#112
On August 22 2013 00:22 Nerchio wrote:
Show nested quote +
On August 22 2013 00:12 bGr.MetHiX wrote:
please remove this worthless button . it serves no purpose at higher level with its current flaws.

I am using this sometimes so what higher level are you talking about?


Loooooool

In all seriousness though I use it occasionally, as snute said earlier, to find units. Sometimes I lose track of medivacs or tech units like ghosts, which can get spread out around the battlefield, so hitting the select all army then ctrl clicking them to find them is super helpful.

The one thing I never use it for is as a means to control combat units.
No one wants a box of shit, even if it is for Christmas.
AwM
Profile Joined November 2012
United States80 Posts
August 21 2013 17:07 GMT
#113
On August 21 2013 06:04 Liquid`Snute wrote:
Yes. It's great for finding high-tech units, especially 'lost' vipers and overseers -

Another great use is for basetrade-situations where you need a complete overview of your army.

Also it's good to use with ctrl-click to double-check that you have all your mutas in the control group, for example.

That is the only reason I use it, sometimes i miss the egg hotkeying. I don't have it bound so I can't rely on it more than that though.
Every time you read this a SCV dies.
Ettick
Profile Blog Joined June 2011
United States2434 Posts
August 21 2013 18:40 GMT
#114
I never use it even though I usually have all of my army on one hotkey. It's just way more convenient to hit 1 instead of F1.
Nerchio
Profile Joined October 2009
Poland2633 Posts
August 21 2013 18:43 GMT
#115
On August 22 2013 01:24 bGr.MetHiX wrote:
Show nested quote +
On August 22 2013 00:22 Nerchio wrote:
On August 22 2013 00:12 bGr.MetHiX wrote:
please remove this worthless button . it serves no purpose at higher level with its current flaws.

I am using this sometimes so what higher level are you talking about?



you could focus more on the "with its current flaws" part of my post instead of boasting how incredibly high ur level is , mr nerchio :D:D:D rofl

What are the flaws mr MetHiX?
Progamer"I am the best" - Nerchio , 2017.
playa
Profile Blog Joined December 2010
United States1284 Posts
August 21 2013 19:02 GMT
#116
On August 22 2013 03:40 Ettick wrote:
I never use it even though I usually have all of my army on one hotkey. It's just way more convenient to hit 1 instead of F1.


I rebound it to "~". That's part of the problem for me, in that it's simply too convenient to use. It's just another hotkey on the row now.
Gorribal
Profile Blog Joined March 2013
Canada186 Posts
August 21 2013 19:03 GMT
#117
"What I would love to see is a way to un-flag army units, as army units. So that they will no longer be selectable by the SAAUB button, this will create a much smoother experience for those using that button.

Imagine the smoothness of being able to unflag that zergling at the watch tower and the overseers above your bases, while happily using that button for some serious management."

I totally agree with this. Also being able to add units or types to it - for example, being able to manually add queens, , and in the options menu, being able to make it so queens are automatically added to it.
"PartinG keeps touching us and groping us (laughs)." - Rain
Durp
Profile Blog Joined September 2010
Canada3117 Posts
August 21 2013 19:06 GMT
#118
Selects the observer as well, so no I never use it.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Lorch
Profile Joined June 2011
Germany3679 Posts
Last Edited: 2013-08-21 19:20:00
August 21 2013 19:14 GMT
#119
Nope and I'd rather hang myself than doing so. That button is such a disgrace, anyone who ever spent time playing zerg in bw will understand. I hate using all army on one control, I can't micro like that at all.

@nerchio: U using 3 control groups and winning is the biggest joke in all of esports.
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 21 2013 20:36 GMT
#120
On August 22 2013 04:14 Lorch wrote:
Nope and I'd rather hang myself than doing so. That button is such a disgrace, anyone who ever spent time playing zerg in bw will understand. I hate using all army on one control, I can't micro like that at all.

@nerchio: U using 3 control groups and winning is the biggest joke in all of esports.


I feel you have misread the main post.
as I said I use it as an alternative to egg-hotkeying, selecting all zerg/banelings/overseers and putting them on 1, selecting all mutalisks, putting them on 2 etc.

I don't use that button as a control group by itself at all, putting all my units in 1 control group.

Either you have not read the OP, or you misread it ^_=.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
August 21 2013 21:14 GMT
#121
I tended to use it quite a bit as it came out but have the feeling it hurts more than it does good for Protoss at least.

I found for me that I started to rely on it more getting a bit sloppier with properly setting up my hotkeys. Also the option of having it sometimes hurt me by using all army in response to a drop and moving there with everything instead of just a control group.
Also losing position on observers constantly because it get's selected was horrible.

It's useful if used with care, just for hotkeying all units of a kind etc. For zerg especially I feel it's useful. It's also fine for just having an all army button to retreat or advance like the typical 1-a move but for protoss it sucks that you select observers, for zerg overseers (though that is generally not too bad).
It would be very handy if you could tweak it, for example remove overseers or observers from the selection. For terran I like it quite a bit though, not really anything you can select you don't want to, your mines for example are stuck anyway.
Lorch
Profile Joined June 2011
Germany3679 Posts
August 21 2013 22:06 GMT
#122
On August 22 2013 05:36 kaluro wrote:
Show nested quote +
On August 22 2013 04:14 Lorch wrote:
Nope and I'd rather hang myself than doing so. That button is such a disgrace, anyone who ever spent time playing zerg in bw will understand. I hate using all army on one control, I can't micro like that at all.

@nerchio: U using 3 control groups and winning is the biggest joke in all of esports.


I feel you have misread the main post.
as I said I use it as an alternative to egg-hotkeying, selecting all zerg/banelings/overseers and putting them on 1, selecting all mutalisks, putting them on 2 etc.

I don't use that button as a control group by itself at all, putting all my units in 1 control group.

Either you have not read the OP, or you misread it ^_=.


I did read it and I understood what you do (though it sounds about 500 times harder than ctrl clicking eggs), but I still feel like such a buttom shouldn't exist. Now the the second sentence was more towards using it as a control group substitute like some people do and not towards what you are doing, I should have made that clearer.
Metak
Profile Joined August 2011
296 Posts
August 21 2013 22:13 GMT
#123
I use it all the time to find observers and ctrl-click to group tech units. I do tend to hit it in panic situations as well though, and that's something I need to get away from.
Nerchio
Profile Joined October 2009
Poland2633 Posts
August 21 2013 22:19 GMT
#124
On August 22 2013 04:14 Lorch wrote:
Nope and I'd rather hang myself than doing so. That button is such a disgrace, anyone who ever spent time playing zerg in bw will understand. I hate using all army on one control, I can't micro like that at all.

@nerchio: U using 3 control groups and winning is the biggest joke in all of esports.

You're just mad, it's not Starcraft1 anymore and this button is very useful
Progamer"I am the best" - Nerchio , 2017.
Buchan
Profile Joined July 2011
Canada184 Posts
Last Edited: 2013-08-21 22:29:47
August 21 2013 22:28 GMT
#125
I'm a masters Terran and I use it from time to time to grab units that just came out of production/ in reinforcement pile/ manage units being rallied. I think it's more useful for Terran than Zerg or Protoss due to them having to leave units around at bases more than Terran does.
Sajaki
Profile Joined June 2011
Canada1135 Posts
August 21 2013 22:31 GMT
#126
I dont use it but ive seen forGG use it in tvp when he's rallying units to the front to try and smash a protoss in an extended fight. Units get there 2/3 hp but much faster then normal since they've been stimmed twice.
Inno pls...
anessie
Profile Joined August 2011
180 Posts
August 22 2013 00:05 GMT
#127
When playing terran you can spam F2 and T for quick reinforcements at the front!
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
August 22 2013 00:12 GMT
#128
It's very useful for Monobattles.
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 23 2013 10:31 GMT
#129
Wow, a staggering 52% thus far, does NOT use the button at all.
But you still see Nerchio and Snute using the button occassionally, for certain things.

Not sure what to think of this :-)!
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 23 2013 11:39 GMT
#130
I find it not only useless, but outright dangerous for 1v1, because it can mess up all the positions of individual units I have cleverly created before and forgot about ...

On the other hand, I find it pretty usefull in 4v4 - I off-race in 4v4s and thus I can't really do more than just macro and send units for someone to micro, so I may as well just send them all and they will sort them out. Also, it was perfect in the campaign I just finished (I know...) with all the heros and revived zerglings and whatever just to make sure the all a-move in the right general direction (which is, sadly, the winning startegy on Brutal).
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Timmsh
Profile Joined July 2011
Netherlands201 Posts
Last Edited: 2013-08-23 11:46:22
August 23 2013 11:45 GMT
#131
This sounds maybe a bit strange, but i use it to find my observers.
Sometimes the rally of by robo is off, and when in panic mode (a DT in your base) it's very handy
mki
Profile Blog Joined November 2010
Poland882 Posts
Last Edited: 2013-08-23 11:52:11
August 23 2013 11:49 GMT
#132
A lot of rudeness in this thread.

I think Nerchio (and Snute although he isn't being singled out by anyone here) deserve more respect when it comes to in game knowledge.
Head of New Business at Team Kinguin :: https://www.teamkinguin.com
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
August 23 2013 11:57 GMT
#133
I use it when I play P since I have pylons around the map for scouting, usually during late-game. I don't use it for T since I use Marines to scout around the map and usually have drops going around.
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
SerADeadzerg
Profile Blog Joined August 2013
Canada48 Posts
August 23 2013 12:11 GMT
#134
I think it takes away control. It makes me feel really awkward. I've unbound it for that reason. I prefer just a really diverse hotkey setup that allows me to control everything I want or need to.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
August 23 2013 12:35 GMT
#135
On August 21 2013 05:33 kaluro wrote:
If anyone has any advice in regards to army control with (or without?) that button, please do join in.

I am currently curious about who uses the SAAUB button, and why and when, and who doesn't. whether it's a large or just a minor part of the community, keep the votes coming.


I use this button way too often. So the scoutlings which were sent to check for expansion running back

I am still not sure if I should change my scouting methods (for example use overlords) or if I should use the button less often.
You don't choose to play zerg. The zerg choose you.
dohgg
Profile Joined February 2011
310 Posts
August 23 2013 12:39 GMT
#136
I think this option is the best buff terran could hope for (is it makes it imba? ofc not).

The simple reason is that terran units are most hard to hotkey since terrans cant hotkey eggs or warpins as they get created, they make a unit, wait a while, and only then they can hotkey it.

Plus, in TvZ for example, thats another reason how terrans can really put alot of pressure, rally to the zerg 4th, and while the pressure is on going - Select all army + stim, and the pressure on the zerg is really constant. Another great example of usage is when terrans losing the battle, while their rally point was pointed to aggresion, instead of now looking on the mini map and wasting alot of APM on control the bad rally bio (that is rallying into his death), just select all army and retreat. 2 simple clicks.

Ambre
Profile Joined July 2011
France416 Posts
August 23 2013 16:18 GMT
#137
Master T here, I use that button all the time. It's actually a thing that changes the game for me since Hots... it just feels more comfortable.

The only problem I have right now using it, is when I have marines spread on the map to scout, and when I press space (select all) during a battle all the marines gather to the battle.

But it's just because I am lazy. One solution I have is to use scvs instead to scout the map.
"There is only one corner of the universe you can be certain of improving, and that's your own self." - Aldous Huxley
peidongyang
Profile Joined January 2009
Canada2084 Posts
August 24 2013 00:51 GMT
#138
Nope, only when I panic

the problem with select all army is that it puts specific units out of position. ie, zealots in the back without a way of charging forward, sentries where they cant ff, colossus in the front etc
the throws never bothered me anyway
cosineInfinity
Profile Joined April 2011
United States178 Posts
August 25 2013 01:06 GMT
#139
I rebound it to ctrl+A. How intuitive!
DenTenker
Profile Blog Joined March 2013
United States606 Posts
August 25 2013 01:21 GMT
#140
I play Zerg and I don't use this button as I just add all my eggs to my control groups and rally them from there. This is also laziness because I simply don't want to override muscle memory from WoL to make use of this marginally useful button.
If your all in didn't work, you didn't pull the workers.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2013-08-25 02:26:43
August 25 2013 01:58 GMT
#141
The only thing I dislike about it is that it selects my medivacs that are currently on the map dropping... so sometimes they are halfway across the map then start coming back to join up with my army :/
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
asdfOu
Profile Joined August 2011
United States2089 Posts
August 25 2013 02:11 GMT
#142
it can be super useful, but be very careful when using it, unless you are protoss, all you need is everything on the same hotkey anyways ㅜㅜ
rip prime
packrat386
Profile Blog Joined October 2011
United States5077 Posts
August 25 2013 04:58 GMT
#143
Just played. Just used it. Quite useful imo
dreaming of a sunny day
Generalul
Profile Joined March 2011
Romania114 Posts
August 25 2013 09:15 GMT
#144
I used it far more than i should, it's great for having all you forces commited in a big battle and even flanking the enemy withouth losing precious time with other control groups, but it has some drawbacks as well (moving lings away from towers/expansions for example). Still, a great tool to have at your disposal!
www.comanda-caricaturi.ro
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 25 2013 09:23 GMT
#145
I use it a lot everygame, I just have take care of my medivac when I drop, but it's an awesome feature in lategame when you attack continuisly, I don't have to change my rally (I like having my prod in front of my bases) but i also don't have to go back to my base to add the army in my controls, so I don't risk failing en engagement because I wasn't watching my main army.
So, for me, the only problem is managing medivacs (only when they're not unloaded).
skaffaNL
Profile Joined November 2010
Netherlands55 Posts
August 25 2013 09:33 GMT
#146
I use with waaaay too much. I actually like the button, but it's annyoing that units at watchtower are coming back aswell.

So lately I have been using drones/scv's at watchtower, so bad :D
It's getting too hot!
growlizing
Profile Joined February 2011
Norway122 Posts
August 25 2013 10:26 GMT
#147
I only use it in emergencies where I'm in really bad shape. The button is in general annoying as it takes away scouting lings and units on watch towers/expansions.
packrat386
Profile Blog Joined October 2011
United States5077 Posts
August 25 2013 13:04 GMT
#148
I don't personally understand this idea that like, you should gravitate toward not using this button. I can understand that there are times when you don't want to use it (scouts at watchtower for example) and I can also understand that some people just might not like it. But if you're like me and you find that it helps you to corral and control your army, I don't see any reason why you should attempt to stay away from it.
dreaming of a sunny day
Frex
Profile Joined March 2012
Finland888 Posts
August 25 2013 13:09 GMT
#149
I got into the habbit of using it after the campaign in HotS. Always playing without the feature in WoL and now using it a lot it sort of feels like my control has degenerated a little since it can really mess up your army control when you try to drop or banshee harass etc while trying to manage your main army.
LordYama
Profile Joined August 2010
United States370 Posts
August 25 2013 22:00 GMT
#150
I am a bad Gold player and use it a lot. Sometimes I rally to a unit during a push and the rally points get broken if that unit dies, even if I reset the rally some units get stranded or forgotten at various bases. This is especially bad if they are high value units like Ultras. There are a number of disadvantages like pulling scouts from towers, isolated groups of units that you might want for drop defense and including flying units that you might want separate, but overall I feel it helps me a lot more than it hurts at my scrub level.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
August 25 2013 22:40 GMT
#151
the worst is when you play Rain' style PvT. You have 5 obs correctly positioned, then you accidentally press SAAUB and press a, and now need to spend another 30 sec to set them up.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
Last Edited: 2013-08-25 22:43:25
August 25 2013 22:42 GMT
#152
It was scary how fast i become addicted to this shit. Have a hard time to train myself to not use this shit. It´s bad.
invisible tetris level master
NSGrendel
Profile Joined August 2010
United Kingdom235 Posts
Last Edited: 2013-08-25 22:50:56
August 25 2013 22:49 GMT
#153
I find this whole debate fascinating.

I like strategy games because of the strategy.

But it seems like most Starcraft players like it because of the mechanical demands of pressing buttons.

Yet they complain when there isn't enough strategy in professional games.

I have to admit to being confused. Personally, I think that anything that makes control and decision making easier, without reducing the amount of decisions to be made, to be a positive thing. But I would imagine that if you're a skilled player with some crisp builds, then the idea of making the game easier to control pretty much undermines everything you've worked towards.

Ultimately, until you are at the top of Masters/GM or indeed any RTS, the game is about clicking stuff, not having an IQ above room temperature. Which is a shame, since it makes the bar to entry so high.
Mecto
Profile Joined June 2012
Canada41 Posts
August 25 2013 23:15 GMT
#154
This one is my own personal trick with the select all unit feature, It goes like this:

You know how terran has to select unit ALL the time back into their control group ?
Zergs get to add eggs to their control groups, making it way easier to hotkey units, less unit selections required do to.
Well my trick is based on this principle using the "Select All Units" feature.

Alright this is how it works:

Ghost(or Raven) are number 1 priority on the unit selected board.
(Terran's unit priority for the select units board: http://imgur.com/FTKw0Yf )

Knowing this fact, one can:

1. Use the select all units hotkey to quickly gather all of his ghosts on the unit selected board;
2. then control click on the ghost, (just like zerg's control click eggs into a control a group);
3. then add to control group desired.

(* I basically trained myself to do these 3 steps every time I hear "Ghost reporting !" or when I rearrange my 1,2,3 unit control group)
Terran fighting
Excelion
Profile Joined January 2011
Bulgaria59 Posts
August 26 2013 06:16 GMT
#155
On August 26 2013 07:49 NSGrendel wrote:
I find this whole debate fascinating.

I like strategy games because of the strategy.

But it seems like most Starcraft players like it because of the mechanical demands of pressing buttons.

Yet they complain when there isn't enough strategy in professional games.

I have to admit to being confused. Personally, I think that anything that makes control and decision making easier, without reducing the amount of decisions to be made, to be a positive thing. But I would imagine that if you're a skilled player with some crisp builds, then the idea of making the game easier to control pretty much undermines everything you've worked towards.

Ultimately, until you are at the top of Masters/GM or indeed any RTS, the game is about clicking stuff, not having an IQ above room temperature. Which is a shame, since it makes the bar to entry so high.


The more developed and figured out the game becomes the strategies become all known and only mechanics (and balance and luck(not only random countering but also players mental and physical condition, enviroment and ect.) decides who wins.
Strategies become important when new units and balance patches come so the old stuff doesn't work anymore and people must start using their brains again :D and those are the moments that are most fun to watch.
Nirel
Profile Joined September 2011
Israel1526 Posts
August 26 2013 06:52 GMT
#156
I like how people still talk shit about this button when pros like Nerchio and Snute use it. It's obviously useful, and if you like to make your life hard then go ahead.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
August 26 2013 07:30 GMT
#157
this button is really bad if you play terran, especially in TvP.
Twitter: @zhurai | Site: http://zhurai.com
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
August 26 2013 07:38 GMT
#158
On August 26 2013 07:49 NSGrendel wrote:
I find this whole debate fascinating.

I like strategy games because of the strategy.

But it seems like most Starcraft players like it because of the mechanical demands of pressing buttons.

Yet they complain when there isn't enough strategy in professional games.

I have to admit to being confused. Personally, I think that anything that makes control and decision making easier, without reducing the amount of decisions to be made, to be a positive thing. But I would imagine that if you're a skilled player with some crisp builds, then the idea of making the game easier to control pretty much undermines everything you've worked towards.

Ultimately, until you are at the top of Masters/GM or indeed any RTS, the game is about clicking stuff, not having an IQ above room temperature. Which is a shame, since it makes the bar to entry so high.


"Clicking on stuff..." is what makes StarCraft the game it is. If you want a purely cerebral game go play chess...the mechanical aspect of the game is one which not only places limitations on player competition but enhances it. There are feats within the game which when seen, even someone who is not a player can recognize as being difficult. Decreasingly few, sadly...all brought about by people who do not recognize or appreciate the mechanical component of the game.

Following your line of reasoning, we would end up with a game much like Command and Conquer, where workers are built for us, production built and managed for us beyond what type we choose...units which split for us, since you know, that is just another "control" sort of thing.

On top of that...no more micro! That's a mechanical aspect of the game. Got to take that away - it's mindless clicking and not cerebral enough. Injecting really fast? No, it takes away from choosing whether to build ultras or broodlords. Better make injects automatic.

If you fail to appreciate why mechanics matter and why they are integral to making this game what it is then you are either a very low level player or, truly, one of the rare, rare few who might have chosen the wrong game.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
roym899
Profile Joined March 2011
Germany426 Posts
August 26 2013 09:16 GMT
#159
As Terran and Protoss I can kinda see a reason to use this button, but as Zerg you can easily add units to your army hotkey. No need to implement anything like a army flag sytem.
eusoc
Profile Joined November 2011
Italy82 Posts
August 26 2013 18:31 GMT
#160
I use it in late PvT in the panic moment the terran snipes all the observers in your army and you need the one spotting drops fast withouth searching for it on the minimap and just finding pylons.
People_0f_Color
Profile Joined August 2010
177 Posts
August 26 2013 18:33 GMT
#161
I notice during 6 pools and 10 pools, or premedivac all ins, sometimes a Zerg wont have his rallied units immediately attacking the front or mineral line, and in a way, spamming the army attack button can help you make sure your rallied units are in action ASAP.
Apom
Profile Blog Joined August 2011
France655 Posts
Last Edited: 2013-08-26 18:38:22
August 26 2013 18:37 GMT
#162
I'm bronze and I don't make army control groups anymore now that this button is available.

// edit : except for high templars (I play random btw).
sevia
Profile Joined May 2010
United States954 Posts
August 26 2013 18:51 GMT
#163
I use it to find lost units.

Early game reaper whose control group got overwritten; medivac that flew off into the airspace after a drop with 10 hp left; widow mine that got left behind after a fight in a now-irrelevant part of the map; etc. 'Select all' finds them more quickly than scanning the minimap does.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
FoxShine
Profile Joined January 2012
United States156 Posts
August 26 2013 19:09 GMT
#164
I developed a bad habbit of turning to this button to add newly built collosus/voids to my control group. It interrupts templar i have positioned for drops or zealots in chokes or watch towers. I feel like you can use it if you aren't doing things like that or in the beginning of the game but while useful it ends up being a crutch that causes issues.
We do what we must, because we can
Santi
Profile Blog Joined June 2010
Colombia466 Posts
August 26 2013 19:13 GMT
#165
I use it but then I realize I lose control of watch towers lol so I stopped using it.
ManiacTheZealot
Profile Joined December 2009
United States490 Posts
August 26 2013 21:36 GMT
#166
It's on my ~ button right next to 1. I use it a lot. It's mostly for controlling my zerglings which I don't like to hotkey after mid game because there's sooo many of them it takes a lot of time to hotkey all the eggs. My ultra/muta/hydra/roach will go on 1, infestors on 2, vipers on 4. Anything that I want to stay put is burrowed.
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
August 26 2013 21:53 GMT
#167
I use it but I always regret using it, it would probably be a good idea just to learn how to select all of my units manually.
kwark_uk: @father_sc learn to play maybe?
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
Last Edited: 2013-08-26 21:57:11
August 26 2013 21:54 GMT
#168
Losing battle as terran - retreat.
Has 8 different rallys of units streaming across map.

<3 this button.

Alternatively - as zerg:
Accidentally pulls mutas through enemy base, and all units off watchtower

h8 this button.
Yargh
raf3776
Profile Blog Joined August 2010
United States1904 Posts
August 26 2013 22:05 GMT
#169
I actually started using it. It helps a ton I feel
WWJD (What Would Jaedong Do)
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
August 26 2013 22:06 GMT
#170
--- Nuked ---
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 28 2013 05:28 GMT
#171
I am now trying to just hotkey eggs once again.
I only use this button for a full out retreat if needed, or if I want to select all of my mutalisks.
Orr, when I'm going in for the killing blow, sometimes.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
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