• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:19
CEST 01:19
KST 08:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence5Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Playing StarCraft as 2 people on the same network
Tourneys
[ASL20] Ro16 Group C Is there English video for group selection for ASL [ASL20] Ro16 Group B [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1471 users

Maphack and the problems with protection from it

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 20 21 22 Next All
Strelok
Profile Joined January 2006
Ukraine320 Posts
Last Edited: 2013-07-28 13:36:49
July 28 2013 13:33 GMT
#1
Hello, recently i was playing with JuicyPeach in ESL and lost to him with some very suspicious moments on his side. Already before game i was warned that he is maphacker from RoX.Kis.Creed:

RoxKISCreed: удачи
вс мх играешь =)
на есл
You: прикольно


http://www.esl.eu/eu/sc2/go4sc2/cup302/match/28742067/

There is a replay where you can see everything yourself. Some moments i pointed out to admins:

[15:29] <Strelok> just 2 moments. 13:55 up to 15:10. i fly with medivac which he doesn't see. he immediately warps 3 hts. and several times selects his army near main nexus while i am flying
[15:29] <Strelok> and the biggest moment - 18:23
[15:29] <Strelok> he goes attack and suddently starts warping stalkers back at third
[15:29] <Strelok> without seing i am going to drop here

You can say: "just luck". But this guy already was banned from resp.su (russian league), also (according to Rox.Kis.Creed there was a topick about him on teamliquid).

RoxKISCreed: угу
и на тл про него тему делали
ака goodmorning
farabuty

ESL admins gave me freewin, because they have found that it's his fake account and main one was already banned (don't know why, they refused to say me that), but they couldn't give me freewin based on the fact that in fact he is a maphacker.

But what i really can't understand. There is a person with very suspicious moments in game. he already was banned from several russian tournaments, for example reps.su. there was a topick about his previous maphacking on TL, but there is not enough for ban? Then what is enough for that??

And believe me, this guy is not the only one who is a very "suspicious" GML players in Europe. The other one, for example, is CPlayTT.ImbaToss. This guy, by the way, is also very active in tournaments. 80% of people i talked with about him either wonder how he blindly counters all they do or just suspect him in maphack.

http://www.esl.eu/eu/sc2/go4sc2/cup300/match/28714165/

That's the example of match. Without knowing exactly on which position i am - he makes proxy pylon and rallies his mothership core there, decides to push, then (without seing i decide to protect not low ground) decides not to push. Suspicious? A bit, because i scouted him rather early and he could decide that i am not cross positions. But that happens EVERY game. Suddenly banshees or mutas meet 6 hidden phoenixes, the scouting is not made vs passive but is made vs CC before barrack, e.t.c.

I asked my manager about that situation, he told me that this guy not so long ago won 5-0 german team Sgent, with 5 times in a row blindly countering them.

Also, for example, our chat with 1 of russian progamers (i don't want to call his name, because i didn't ask him permission): (sorry russian)

[21.07.2013 19:02:13] j7: Привет, у тебя не возникали ощущения, что Imbatoss палил стрим?
[21.07.2013 19:36:51] Евгений (Na'Vi.FXOStrelok): привет
[21.07.2013 19:36:56] Евгений (Na'Vi.FXOStrelok): возникали, и очень конкретные
[21.07.2013 19:36:59] Евгений (Na'Vi.FXOStrelok): особенно в 3 игре
[21.07.2013 19:37:16] Евгений (Na'Vi.FXOStrelok): но что я мог сделать?
[21.07.2013 19:37:32] jaegon87: ну он против меня играл в четверг, я тоже проиграл 1-2
[21.07.2013 19:37:45] j7: и сегодня когда он играл против нерчио
[21.07.2013 19:38:07] j7: были моменты, когда он просто вслепую контрил че делает соперник
[21.07.2013 19:38:39] j7: ну, просто хотел спросить, что ты думаешь по этому поводу
[21.07.2013 19:38:50] Евгений (Na'Vi.FXOStrelok): просто дело в том
[21.07.2013 19:38:57] Евгений (Na'Vi.FXOStrelok): что я смотрел - вроде как была задержка на стриме
[21.07.2013 19:38:58] Евгений (Na'Vi.FXOStrelok): 2 минуты
[21.07.2013 19:39:11] Евгений (Na'Vi.FXOStrelok): я спецом проверил после того
[21.07.2013 19:39:23] Евгений (Na'Vi.FXOStrelok): как на моих баньшей без разведки отреагировали 6ю фениксам
[21.07.2013 19:39:39] j7: ну мб просто мапхак
[21.07.2013 19:40:04] Евгений (Na'Vi.FXOStrelok): ну а как доказать-то
[21.07.2013 19:40:12] j7: ну вот он когда играл против нерчио, нерчио ставит шпиль, а он мгновенно 2 старгейта поставил

The main idea of chat is that j7 saying he thinks that this guy was watching a stream in games against me and i say there was a delay. Then he says - he also played with him on thursday and lost with suspicious moments. And now ImbaToss plays Nerchio and j7 finds these games also suspicious.

PLEASE!!! I know you will discuss, if there was a cheat in those games or not, but answer the main question: "If usual suspicious actions every game is not enough, then how on Earth maphack can be proved, if he doesn't do that way too silly?"

sLideSC2
Profile Joined July 2012
United States225 Posts
July 28 2013 13:34 GMT
#2
Blizzard needs to either open up more data or develop a punkbuster-esque software for these things to stop happening.
https://twitter.com/sLideSC2 | (NA)sLide.635 | coL_Sasqautch ~ coL_QXC ~ coL_TriMaster
Nerchio
Profile Joined October 2009
Poland2633 Posts
July 28 2013 13:41 GMT
#3
I played imbatoss in one of the cups and i thought the same, i think i even wrote to him he was streamcheating, but let's not jump to conclusions
Progamer"I am the best" - Nerchio , 2017.
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 28 2013 13:44 GMT
#4
The basic issue with all the hacks and cheats around is that the client receives all data about the game and just hides it from sight. Therefore the hidden information is still on the computer and there will always be a possibility to reveal it. I don't know if it is possible to have an RTS without sending out all data or if - latency wise - the game would still work serverside, where the server just sends out the information each specific client knows about. I doubt it though. In the end; the cheating will not be stopped.
krazykoz
Profile Joined February 2013
United States58 Posts
July 28 2013 13:47 GMT
#5
IMO, the best way to combat this in online competitions is to have blizzard/tournament organizers create a simple program that players must run on their machine when they choose to compete in those tournaments and it would allow an admin to view any active programs. Given it is the player's choice to enter those tournaments, it wouldn't be a privacy situation as those players could choose to not enter the tournaments.

By limiting it to the tournament scene, there would not be as much incentive for hackers to find a way around that program as most hacks are developed for general use on ladder where they reach a broader audience.
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 28 2013 13:49 GMT
#6
On July 28 2013 22:47 krazykoz wrote:
IMO, the best way to combat this in online competitions is to have blizzard/tournament organizers create a simple program that players must run on their machine when they choose to compete in those tournaments and it would allow an admin to view any active programs. Given it is the player's choice to enter those tournaments, it wouldn't be a privacy situation as those players could choose to not enter the tournaments.

By limiting it to the tournament scene, there would not be as much incentive for hackers to find a way around that program as most hacks are developed for general use on ladder where they reach a broader audience.

Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.
Jade
Profile Joined January 2011
Poland289 Posts
July 28 2013 13:51 GMT
#7
Well i did play him in go4sc2 too and something seemed a little bit off, and about imbatoss, for me he popped out of nowhere and started winning vs top players and then got onto CPLAY which is a decent European team, let's not jump into conclusions yet but im pretty damn sure something is a bit off about em.
@KRN_Jade "Patience is a small price to pay for perfection."
Koromon
Profile Joined May 2012
United States304 Posts
July 28 2013 13:52 GMT
#8
Mh is like the esports' player's PED. At least it's not nearly prevalent in the sport . I can't imagine a day where maphacks will no longer pose a problem in an online match So... to "answer" the question, it's sad to say that there probably will never be a way .
Jade
Profile Joined January 2011
Poland289 Posts
July 28 2013 13:57 GMT
#9
Just checked a replay of my game vs JuicyPeach, it bothers me a lot how he didn't scout me at all, and by at all i mean AT ALL, only scout that he did was 1 time to check at his third and fourth for a probe that indeed was hiding there.
Other than that, i can't say that he maphacked for sure, he played blind and pretty cheesy into an all in, cant say more than that.
@KRN_Jade "Patience is a small price to pay for perfection."
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2013-07-28 14:01:00
July 28 2013 14:00 GMT
#10
On July 28 2013 22:44 grs wrote:
The basic issue with all the hacks and cheats around is that the client receives all data about the game and just hides it from sight. Therefore the hidden information is still on the computer and there will always be a possibility to reveal it. I don't know if it is possible to have an RTS without sending out all data or if - latency wise - the game would still work serverside, where the server just sends out the information each specific client knows about. I doubt it though. In the end; the cheating will not be stopped.

There was a paper recently on exactly that, rts design that would not noticeably affect latency but also allow for it being hack proof, at least on the client side. Probably too late for blizz to implement that though at this point in sc2's life.
krazykoz
Profile Joined February 2013
United States58 Posts
July 28 2013 14:01 GMT
#11
On July 28 2013 22:49 grs wrote:
Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.


How would it not be legal? No one is forcing these players to play the game, let alone compete in competitions. It would simply be an additional criteria for entering tournaments. Choose not to meet the criteria and you have chosen not to compete. No one is forcing anything on anyone.

And I never said hacks are developed for ladder only, so no idea why you are putting words in my mouth.
nGBeast
Profile Joined July 2010
United States914 Posts
July 28 2013 14:02 GMT
#12
On July 28 2013 22:49 grs wrote:
Show nested quote +
On July 28 2013 22:47 krazykoz wrote:
IMO, the best way to combat this in online competitions is to have blizzard/tournament organizers create a simple program that players must run on their machine when they choose to compete in those tournaments and it would allow an admin to view any active programs. Given it is the player's choice to enter those tournaments, it wouldn't be a privacy situation as those players could choose to not enter the tournaments.

By limiting it to the tournament scene, there would not be as much incentive for hackers to find a way around that program as most hacks are developed for general use on ladder where they reach a broader audience.

Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.



ESEA does it
Durmaz21
Profile Joined September 2012
Sweden52 Posts
July 28 2013 14:02 GMT
#13
report the player to blizzard. if enough people does that blizzard will take a look at the guy and if given enough evidence, a ban can happen. its probably the only thing that can be done except raise awareness of the player (which this thread does; good job strelok)
Acer.ParanOid
Profile Joined June 2007
Poland133 Posts
Last Edited: 2013-07-28 14:04:51
July 28 2013 14:04 GMT
#14
Juicypeach is a maphacker, and thats no question. About the other guy I have no idea, as I have never played him. I would love blizzard to take a look at the reports Im constantly sending about possible hackers. Guess its to difficult to implement any antihack utility to the game.
publicenemy~
agahamsorr0w
Profile Joined April 2011
Netherlands359 Posts
Last Edited: 2013-07-28 14:06:59
July 28 2013 14:04 GMT
#15
If imbatoss is a maphacker then i dont feel as bad losing to his proxy 2gate on akilon wastes :D

This is also one of the reasons i dont like to participate in online tournaments. Lans have much better settings and the chance of cheating is close to zero.
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 28 2013 14:07 GMT
#16
On July 28 2013 23:02 nGBeast wrote:
Show nested quote +
On July 28 2013 22:49 grs wrote:
On July 28 2013 22:47 krazykoz wrote:
IMO, the best way to combat this in online competitions is to have blizzard/tournament organizers create a simple program that players must run on their machine when they choose to compete in those tournaments and it would allow an admin to view any active programs. Given it is the player's choice to enter those tournaments, it wouldn't be a privacy situation as those players could choose to not enter the tournaments.

By limiting it to the tournament scene, there would not be as much incentive for hackers to find a way around that program as most hacks are developed for general use on ladder where they reach a broader audience.

Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.



ESEA does it

Not comparable. CS is client server. As I wrote above, that is the basic problem (SC2 being client/client; with all information available on both sides).
krazykoz
Profile Joined February 2013
United States58 Posts
July 28 2013 14:07 GMT
#17
On July 28 2013 23:02 nGBeast wrote:
Show nested quote +
On July 28 2013 22:49 grs wrote:

Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.



ESEA does it


So other organizations are actively trying to stomp out hackers from their competitions, and Blizzard sits idly? Let me find my surprised face...
synd
Profile Joined July 2011
Bulgaria586 Posts
July 28 2013 14:09 GMT
#18
On July 28 2013 23:02 Durmaz21 wrote:
report the player to blizzard. if enough people does that blizzard will take a look at the guy and if given enough evidence, a ban can happen. its probably the only thing that can be done except raise awareness of the player (which this thread does; good job strelok)

I don't know dude. To me it seems like the reporting system is just a visual feature but practically it doesn't do anything.
I judge by the amount of people that were reported by at least 20+ people and they still maphack/cheat freely even now.
grs
Profile Blog Joined April 2011
Germany2339 Posts
July 28 2013 14:09 GMT
#19
On July 28 2013 23:01 krazykoz wrote:
Show nested quote +
On July 28 2013 22:49 grs wrote:
Legally and technically impractical. Also the assumption, that hacks are developed for ladder only, is not right. There are players using this for money.


How would it not be legal? No one is forcing these players to play the game, let alone compete in competitions. It would simply be an additional criteria for entering tournaments. Choose not to meet the criteria and you have chosen not to compete. No one is forcing anything on anyone.

And I never said hacks are developed for ladder only, so no idea why you are putting words in my mouth.

Because it is not solved with a launcher like Cplay does it.
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 28 2013 14:13 GMT
#20
On July 28 2013 23:00 EtherealDeath wrote:
Show nested quote +
On July 28 2013 22:44 grs wrote:
The basic issue with all the hacks and cheats around is that the client receives all data about the game and just hides it from sight. Therefore the hidden information is still on the computer and there will always be a possibility to reveal it. I don't know if it is possible to have an RTS without sending out all data or if - latency wise - the game would still work serverside, where the server just sends out the information each specific client knows about. I doubt it though. In the end; the cheating will not be stopped.

There was a paper recently on exactly that, rts design that would not noticeably affect latency but also allow for it being hack proof, at least on the client side. Probably too late for blizz to implement that though at this point in sc2's life.


yep mostly run serverside is quiet possible, but for the not noticeable latency I guess everyone would have to pay 20 euro a month. And it is far from being immune towards cheating.

At the end you need good Admins for online tournaments, thats all you can do. Everything else is just a bonus to aid them in their decision.
1 2 3 4 5 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 254
CosmosSc2 42
ROOTCatZ 29
StarCraft: Brood War
Artosis 572
ggaemo 30
sSak 16
ajuk12(nOOB) 11
Counter-Strike
fl0m765
Stewie2K356
Super Smash Bros
Liquid`Ken125
Other Games
summit1g4517
Grubby3557
FrodaN2159
shahzam804
ToD190
C9.Mang0146
Maynarde90
JimRising 86
SortOf66
Trikslyr54
Nathanias21
fpsfer 2
Organizations
Other Games
gamesdonequick447
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• RyuSc2 64
• davetesta29
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22079
• WagamamaTV476
• Ler60
Other Games
• Scarra1218
• imaqtpie979
Upcoming Events
OSC
41m
Sparkling Tuna Cup
10h 41m
Afreeca Starleague
10h 41m
Light vs Speed
Larva vs Soma
2v2
11h 41m
PiGosaur Monday
1d
LiuLi Cup
1d 11h
RSL Revival
2 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
2 days
RSL Revival
3 days
Zoun vs Classic
Korean StarCraft League
4 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
BSL Open LAN 2025 - War…
5 days
RSL Revival
5 days
Online Event
5 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.