• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:32
CEST 00:32
KST 07:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7339 users

Blizzard's Potential Balance Test Map Changes - Page 3

Forum Index > SC2 General
1113 CommentsPost a Reply
Prev 1 2 3 4 5 54 55 56 Next
ZenithM
Profile Joined February 2011
France15952 Posts
April 23 2013 01:19 GMT
#41
Cool stuff

I don't know why people thumbed down the oracle one. Oracle don't seem that fast to me...
magnaflow
Profile Joined August 2011
Canada1521 Posts
Last Edited: 2013-04-23 01:20:21
April 23 2013 01:19 GMT
#42
I still think they should add some splash damage to the spore crawler. Would help with Muta v Muta and skytoss, while not affecting ZvT
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
April 23 2013 01:19 GMT
#43
>Looks at the pools

we should rename TeamLiquid forums to TeamLiquid Zerg forums. And I AM zerg lol.


In my opinion, all three changes are welcome. However I'd much rather see a buff to hydra AA(NOT anti-ground) rather than a "subtle" buff for zvz.
♥ The world needs more hearts! ♥
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
Last Edited: 2013-04-23 01:21:59
April 23 2013 01:21 GMT
#44
On April 23 2013 10:19 magnaflow wrote:
I still think they should add some splash damage to the spore crawler. Would help with Muta v Muta and skytoss, while not affecting ZvT


muta play shouldnt go away completely. with spore splash it almost certainly would, save gimmicks. kind of intense to have static defense do splash damage, too. but i wouldn't complain, as a zerg.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 23 2013 01:21 GMT
#45
Agree across the board.

ZvZ was glorious towards the end of WoL (fuck the haters :p), and may be in need of some minor changes.

Oracles are fun to watch zoom around, and toss needs more harass potential to keep them interesting like Zerg and Terran. Less defend into deathball

Burrow is already good. Maybe just 10 sec off the research time.

NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Scones
Profile Joined June 2012
Wales99 Posts
April 23 2013 01:22 GMT
#46
I don't understand the balance changes at all.

Oracles don't need a buff. If they're unscouted, they can wreck your mineral line instantly already.

Terran is not even mentioned. I would like to see a small medivac nerf.

I like the burrow idea, I am a big burrow fan.

Why would they change spore damage? They did that already, so that mutas wont fly over them. Increasing the damage won't change a thing. Mutas still wont fly over them.
WombaT
Profile Blog Joined May 2010
Northern Ireland27268 Posts
April 23 2013 01:25 GMT
#47
You say it yourself Scones. 'If they're unscouted'. Oracles are currently a gimmick unit, Toss need more units that are still good even if you know they are coming, instead of relying on our opponents not knowing they're coming
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
April 23 2013 01:26 GMT
#48
--- Nuked ---
RaiZ
Profile Blog Joined April 2003
2813 Posts
April 23 2013 01:28 GMT
#49
I just don't understand why everyone is saying it's almost mandatory to go mutas in ZvZ ? 1 spore could really fuck it up, and I'm not talking about 2 spores and a queen...
Please can someone explain me why hydras / infestors are not a good way to go in ZvZ ? Why has it changed since WoL or anything ?
Don't tell me that mutas' acceleration changed everything cauz clearly I didn't notice it... (And i'm playing mutas since bw...)
Infestors' fungal may be harder to land it perfectly, but it's not like it's impossible to be able to do it...
I feel like a lot of zergs have been lazy lately with the current ZvT and ZvP's changes that they don't want their ZvZ to be changed too.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 23 2013 01:28 GMT
#50
Increasing the oracle speed? Why? How is it "rewarding skilled players" to basically zip in and zip out with a humming bird?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
biaxiong
Profile Joined March 2011
United States180 Posts
April 23 2013 01:30 GMT
#51
So two Zerg buffs? All Zergs voted, Yes.
Protoss buff, I voted Yes.
No Terran nerf, I agree on as well as all Terrans.
WhiteRa: More GG, more skill.
Let it Raine
Profile Joined August 2010
Canada1245 Posts
April 23 2013 01:32 GMT
#52
On April 23 2013 10:04 -Kyo- wrote:
Show nested quote +
On April 23 2013 09:46 LurkersGonnaLurk wrote:
On April 23 2013 09:31 KadaverBB wrote:
Ugh

Elaborate?


Probably the fact that this does not address the issues most players have been speaking about. TvZ, Medivacs, PvZ lategame etc.

I play protoss and I'll be the first to tell you: If I max and am just sitting on 4 base banking money you're more than likely going to lose sooner or later as the zerg. It's pretty awful.

Burrow sounds interesting, though I don't really see the point. I think it may produce some nice gimmick plays for a short while but they'll just be fringe status/not part of main builds. Oracle buff??? Why??? .... I don't even understand that one :/

Well, hopefully they decide to take the majority of all pro gamers opinions and look into the things I noted at the top... Especially considering people have been saying the same things since beta and they've not been addressed yet... @_@;;


surely I am not agreeing with a kyo post
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
MugenXBanksy
Profile Joined April 2011
United States479 Posts
April 23 2013 01:32 GMT
#53
On April 23 2013 09:31 DemigodcelpH wrote:
Blizzard is doing quite well. Rather reasonable I suppose.

A buff to burrow could be problematic though especially because they don't have a concrete reason for doing so.


same reason as to why in the past they just slapped rocks on maps cause they think it will change something
we all hope to be like whitera one day
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 23 2013 01:32 GMT
#54
I don't want to get burrow roach allin'd every 2nd game

In only played vs it like twice in beta but because its so difficult to scout compared to any other roach allin I lost horribly.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
tuho12345
Profile Blog Joined July 2011
4482 Posts
April 23 2013 01:34 GMT
#55
why the hell would they wanna buff Oracle speed? that shit is already so fucking fast.
Scones
Profile Joined June 2012
Wales99 Posts
April 23 2013 01:35 GMT
#56
On April 23 2013 10:28 RaiZ wrote:
I just don't understand why everyone is saying it's almost mandatory to go mutas in ZvZ ? 1 spore could really fuck it up, and I'm not talking about 2 spores and a queen...
Please can someone explain me why hydras / infestors are not a good way to go in ZvZ ? Why has it changed since WoL or anything ?
Don't tell me that mutas' acceleration changed everything cauz clearly I didn't notice it... (And i'm playing mutas since bw...)
Infestors' fungal may be harder to land it perfectly, but it's not like it's impossible to be able to do it...
I feel like a lot of zergs have been lazy lately with the current ZvT and ZvP's changes that they don't want their ZvZ to be changed too.


It's a combination of things.

Firstly Mutas are faster, making them get away easier
Secondly, Infestors shoot the projectile now and it will miss if the opponent is aware enough to retreat.
Thirdly, you will need to land at least 5 fungals to kill the mutas. With the new ability they have to regenerate hp, they are fully healed really fast.
Fourthly, mutas pop out before infestors and give you great map control. You can pick off all the overlords on your opponents side of the map, and they can't do anything except watch them die. Got Hydras? Don't worry, mutalisks are faster

You mentioned about making spores, but 1 spore can only kill so many mutas. If it turns in to the big 30 mutas vs 30 muta situation, they can take down 2 spores easy
SeaSmoke
Profile Joined July 2010
United States326 Posts
April 23 2013 01:36 GMT
#57
Of all of the issues people have been bringing up...this is what they come up with? Are you kidding???

Spores are already insanely good vs. muta (5 shots kill iirc) because they already buffed dmg vs. bio in beta. It didn't solve issue so just keep buffing it?

No one thinks oracle should be faster...even if they are, they are countered now with one spore/turret/cannon. Speed will not make them better vs it. Nor will speed help them survive in army compositions.

Burrow buff? Who asked for this?

The big problems right now are zerg AA (sorry but static d isn't going to help much)...and freaking hell bats/drops.

I would propose hydra +1 range vs. air only (to help zvz and zvp)...?
BiG
Profile Joined June 2010
Germany153 Posts
April 23 2013 01:36 GMT
#58
so hellbats, mines, voidrays and medivacspeed will be unchanged?

and i would love a different mappool, which is a bit more "balanced". on most of the maps besides akilon and daybreak its VERY VERY hard to ever take a 3rd as a protoss, while its ok for T and Z. thats why your options are rather limited as a P.
Cyanocyst
Profile Joined October 2010
2222 Posts
April 23 2013 01:36 GMT
#59
On April 23 2013 09:42 TimENT wrote:
lol damn blizz wut no t nerf? niiiice


Personally id rather them buff things to create balance rather than nerf things. If each race had an equal amount of Op things it makes for a better watch. and allows more swings in momentum between players. Rather than just one player secures an advantage and compounds it till victory.

That said this is a relatively small patch, and i have no problem with any Idea listed. Like how blizzard is being careful, to at least let things play out for a while before any significant changes.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
Last Edited: 2013-04-23 01:37:19
April 23 2013 01:37 GMT
#60
Only complaint is the oracle change? Oracles can be LOL you lost 8 workers in 5 secs or less, depending on how you scout it. I overall think the unit needs to be changed for that. Speed only means it will get your mineral line faster and do dmg.
Prev 1 2 3 4 5 54 55 56 Next
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM1082
TKL 366
TaKeTV 353
SteadfastSC197
IndyStarCraft 160
ZombieGrub154
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1082
TKL 366
SteadfastSC 166
IndyStarCraft 160
ZombieGrub154
EmSc Tv 9
Dota 2
XaKoH 455
NeuroSwarm38
League of Legends
JimRising 364
Counter-Strike
summit1g7300
Fnx 652
Super Smash Bros
hungrybox890
PPMD1
Other Games
Grubby2332
Liquid`RaSZi1411
shahzam534
ToD343
FrodaN342
C9.Mang0284
Trikslyr38
Organizations
Other Games
BasetradeTV27
StarCraft 2
EmSc Tv 9
EmSc2Tv 9
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 65
• RyuSc2 35
• musti20045 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21644
Other Games
• imaqtpie1699
Upcoming Events
Afreeca Starleague
11h 28m
Sharp vs Shinee
Action vs Shine
GSL
12h 28m
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Afreeca Starleague
1d 11h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 12h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.