• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:24
CEST 15:24
KST 22:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll6Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread Who will win EWC 2025? The GOAT ranking of GOAT rankings Weekly Cups (July 7-13): Classic continues to roll Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion Help: rep cant save ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 880 users

Not Designed for PC: Battle.net 2.0.4 - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 Next All
Eviscerador
Profile Joined October 2011
Spain286 Posts
February 21 2013 07:49 GMT
#101
This post is proof you can never satisfy everyone, no matter how hard you try.

Great post in structure and analysis nonetheless, but the new UI, even with its little faults and annoyances, is light years better than the two previous iterations.
A victorious warrior wins first, then goes to war. A defeated warrior goes to war and then seeks to win.
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
Last Edited: 2013-02-21 07:52:40
February 21 2013 07:52 GMT
#102
well that (PS3/4 announcement) totally explains why there is 4 man party in diablo3 instead of 6 or 8.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
February 21 2013 08:02 GMT
#103
On February 21 2013 16:42 BoxingKangaroo wrote:
Show nested quote +
On February 21 2013 15:05 i)awn wrote:
I'm not sure why Blizzard had not hired you yet.


Because given time and technical constraints maybe he couldn't do any better? It's easy to sit back seeing the finished product and nitpick, but you're not privy to the design decisions, discussions, prototypes, deadlines and engine that were needed and used to get to the final result. Ignore the realities of software development at your peril.

Could things be improved? Sure. The OP has pointed out some things. Does this thread need to be on TL? No. If he wants Blizz to see it, post it to them. Otherwise this just becomes a thread for people who like hating on Blizz to get their fix.


Technical constraints? This is design fail and pure lack of direction and planning on part of Blizzard.

There is nothing constricting bnet 2.0 than Blizzard themselves.

You going to tell me that lan isn't possible in current technology next?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 21 2013 08:03 GMT
#104
On February 21 2013 16:49 Eviscerador wrote:
This post is proof you can never satisfy everyone, no matter how hard you try.

Great post in structure and analysis nonetheless, but the new UI, even with its little faults and annoyances, is light years better than the two previous iterations.


but this is not because this one is good, the others were just clearly made by someone how made console uis before.
there is still so much room for improvement...
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
StayPhrosty
Profile Joined August 2009
Canada406 Posts
February 21 2013 08:28 GMT
#105
this is a great OP, i think people are just jumping to the conclusion that this is all blizzard hating. Criticism is not the same thing as anger. All of these things are good improvements and by getting them out there blizzard has a chance to see some of the things that can improve things for the community. Now, I'm sure some of these have already been brought up and either rationalized or simply put as low priority, but there's nothing wrong with mentioning it. Personally I love seeing these UI changes that are better fitting the target audience. The new UI is great and these (among other) improvements will only make it better
To be is to do-Socrates To do is to be-Sartre Do Be Do Be Do-Sinatra
fezvez
Profile Blog Joined January 2011
France3021 Posts
February 21 2013 08:32 GMT
#106
I will be honest, that was too long for me, especially because I am not fundamentally interested in UI questions.

However, this does not mean that I do not appreciate the work you have done. Thank you for stating your opinion in such a clear way (well, I didn't read all of it, but I skimmed) and for furthering the discussion.

Hoping someone at Blizzard will see this.
TelecoM
Profile Blog Joined January 2010
United States10671 Posts
February 21 2013 08:37 GMT
#107
umm wow this was DEEP, amazing read and really intriguing info! Thank you so much for taking the time to write this really super detailed post, took me awhile to read but wow, I totally agree with this and with they would use like the old Broodwar layout :-]
AKA: TelecoM[WHITE] Protoss fighting
Danglars
Profile Blog Joined August 2010
United States12133 Posts
February 21 2013 09:19 GMT
#108
Synthesizing what any starcraft veteran has known faulty in the last few patches and today, and going even further in design irregularities, wo1fwood delivers! Man, and that analysis is right on. The console generation/console porting of UI design has marginalized what should be the shining example of where PC gaming can shine. Instead of seeking greater keyboard navigation and simplification (Esc key shortcomings particularly), they make it so that mouse is the only easy way to do many tasks. I have no hopes of this being implemented past 6 months of expansion (given their intractability with the original Battle.net 2.0 complaints). Maybe their design team can listen and prepare some new directions.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Lorch
Profile Joined June 2011
Germany3679 Posts
Last Edited: 2013-02-21 09:30:44
February 21 2013 09:30 GMT
#109
On February 21 2013 05:24 Aunvilgod wrote:
I really do like the new interface much better than the previous one.


The previous one was literally the worst interface I have ever seen in any game ever. So yeah it's better, but OP is still right, it's a console games UI for a PC game. For the most part it's just a windows taskbar combined with your average halo ui...
paralleluniverse
Profile Joined July 2010
4065 Posts
February 21 2013 09:39 GMT
#110
This is a very good post. I've looked at the blog post you've linked and the screenshots look really nice,

I've also pointed out many design issues with the B.net UI as well as UI inconsistencies here. A few of these have since been fixed but most haven't.
paralleluniverse
Profile Joined July 2010
4065 Posts
February 21 2013 09:39 GMT
#111
Ever wonder why there are so many UI inconsistencies, e.g. why the dialog box to confirm deleting a replay is completely different in style to the dialog box for removing a friend? Or why the right-click menu in the custom games list is clearly different in style to the right-click menu on the replay page? Or why the lists on these pages have completely different styles?

I believe I've figured it out. It's because the tools they've used to make SC2 do not have standardized UI templates. It seems that they can't click a button that opens a template for a generic-right click menu. Instead, they manually design a right-click menu each time it's needed, thus leading to inconsistencies.

This appears to be the only way to explain why there are differences in the right-click menus in the custom game and replay pages, i.e. in the latter the borders are tight, in the other it's not, and in the latter the text is not bold, in the other it is. And there are many other examples.
Inex
Profile Joined October 2010
Bulgaria443 Posts
February 21 2013 10:03 GMT
#112
Keep in mind that SC2's team is quite small and interface is far from their primary objective right now. These things might get fixed in the future, but as of now I think they've done a very good job. I am your average user and I didn't even register those inconsistencies and bugs, so it's not that big of a deal. Very well written post though.
Prillan
Profile Joined August 2011
Sweden350 Posts
February 21 2013 10:19 GMT
#113
On February 21 2013 11:19 MaxQT wrote:
Show nested quote +
On February 21 2013 05:04 wo1fwood wrote:
[list][*]In the profile 'settings cog', the "copy link" option is not clear as to what it intends to impart to the end user. This is seen in a few other places, but this option copies your profile link, though I am unsure as to what it's is used for (seems client oriented in that the output of starcraft://profile/#/############## doesn't follow standard url link structuring).


You don't understanding something doesn't make something a bug, or an incosistency. It's clear that a profile link is something that is used to link to your profile. And how do you open a link? You put it into the navigation bar in any web-browser or the folder navigation bar in windows. SAME AS EVERY OTHER LINK!

It's use is fairly simple. For example; i want to show some profile to a TL member. I don't know the profile character number, and i added him from my match history. I just give him the profile link, and BAM, he can access his profile.

Also, about standard url link structuring:

What the hell? a normal url for a profile page would be along the lines of:

http://www.forum.net/member/x

where x is the userid or the username (depending on forum software or SEO)

is there any difference betwen that and:

starcraft://profile/#/x

where x is the userid

I don't see any. Of course the protocol is starcraft (starcraft://), since it launches for sc2 client.


Calm down

You are correct, but no need to sound that way.

The starcraft-URL does follow the standard. Presumably it opens the SC2 client and navigates to the profile if clicked.

A lot of programs use URLs like this. On top of my head:
magnet:    -  Opens a bittorrent program and starts downloading the specified torrent
spotify: - Opens the specified playlist/album/artist/song in the spotify client
xfire: - Used to join servers in games
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Wertheron
Profile Joined October 2011
France439 Posts
Last Edited: 2013-02-21 11:19:39
February 21 2013 11:19 GMT
#114
Great thread, hope the OP will give this to blizzard.

But don't be too hard, they made progress, and creating a game is harder than some of the players could think. Don't want to always blame them for everything, they gave to us a really good RTS
Dghelneshi
Profile Joined January 2013
Germany82 Posts
Last Edited: 2013-02-21 12:16:35
February 21 2013 12:14 GMT
#115
Great post!

One thing I would like to add that has bothered me is that in the observer UI, the order of the players in the resource/supply bar to the top right is not always the same as in the other UI tabs to the left (e.g. production/units tab). I find this mildly confusing when regularly comparing supply/bank and unit compositon for example.

It seems to be a rare inconsistency, not sure how to reproduce it since I can't quite figure out what the UI sorts by (maybe color?).
m0ck
Profile Blog Joined November 2010
4194 Posts
February 21 2013 12:15 GMT
#116
Really impressive work, thank you!
Wertheron
Profile Joined October 2011
France439 Posts
February 21 2013 12:24 GMT
#117
On February 21 2013 21:14 Dghelneshi wrote:
Great post!

One thing I would like to add that has bothered me is that in the observer UI, the order of the players in the resource/supply bar to the top right is not always the same as in the other UI tabs to the left (e.g. production/units tab). I find this mildly confusing when regularly comparing supply/bank and unit compositon for example.

It seems to be a rare inconsistency, not sure how to reproduce it since I can't quite figure out what the UI sorts by (maybe color?).


Don't know for Wol 2.0.4, but in hots we will have an option to customize the obs interface, so maybe we could change this.
Taefox
Profile Joined March 2010
1533 Posts
February 21 2013 12:38 GMT
#118
Patch 2.0.4 is just a preparation for HotS so
Great impressive work by OP
@taefoxy
fr0d0b0ls0n
Profile Joined March 2010
Spain51 Posts
February 21 2013 12:45 GMT
#119
I was about to read this, but scrolling I saw that joke about the dice, and someone that doesn't know what perspective is has no moral right to criticize anything. That alone tells the story about the extreme absurd nitpicking from the author. I hope someone makes a post about real UI problems...
I should warn you, getting what you want and being happy are two quite different things.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
February 21 2013 12:56 GMT
#120
this is one of the most useless well written threads on TL
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill Weekly #218
CranKy Ducklings106
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 407
StarCraft: Brood War
Britney 38579
Sea 3377
EffOrt 1779
Larva 1104
Mind 685
Stork 604
Mini 360
Light 277
JYJ262
Last 256
[ Show more ]
Snow 233
Zeus 226
PianO 147
Hyun 119
ToSsGirL 109
Pusan 95
Backho 89
Sharp 88
TY 84
sSak 75
Barracks 65
Sacsri 42
sas.Sziky 32
Rush 30
scan(afreeca) 24
GoRush 21
Yoon 15
IntoTheRainbow 11
Terrorterran 10
SilentControl 10
Noble 10
Shine 7
Bale 5
Hm[arnc] 4
Dota 2
Gorgc7718
singsing2625
syndereN215
Counter-Strike
sgares471
byalli243
markeloff102
edward19
Other Games
B2W.Neo1507
hiko776
DeMusliM548
Lowko359
Fuzer 289
Mew2King51
QueenE33
Trikslyr25
Organizations
Other Games
gamesdonequick2410
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3849
• Jankos1115
Upcoming Events
WardiTV European League
2h 36m
Fjant vs Babymarine
Mixu vs HiGhDrA
Gerald vs ArT
goblin vs MaNa
Jumy vs YoungYakov
Replay Cast
10h 36m
OSC
10h 36m
Epic.LAN
22h 36m
CranKy Ducklings
1d 20h
Epic.LAN
1d 22h
CSO Contender
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
2 days
Online Event
3 days
[ Show More ]
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
4 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.