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Best graphic settings for optimized play?

Forum Index > SC2 General
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kuruptt
Profile Joined August 2012
Canada168 Posts
January 20 2013 14:55 GMT
#1
Hello there, I have searched a lot of threads about this on which graphic settings are the best to play on, specifically settings that are the easiest to see cloaked and burrowed units and have not found a conclusion! I've heard playing on lowest settings is the best, a combination of medium/low settings or lowest settings with ultra textures. It sucks that Sc2 doesn't have a training mode where we can test these out! I'm only a silver league player but I like to research these kinds of things to give me an edge. Right now I am using the settings that looks closest to the hybridic settings by Existor. I would still want to know which are definitely the best settings to see cloaked AND burrowed units. Has anyone came to a conclusion?
Deleted User 197942
Profile Joined July 2011
Romania151 Posts
January 20 2013 15:01 GMT
#2
Check out "thejakatakshow" on YouTube, there is a guide there for both HotS and WoL settings.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
January 20 2013 15:06 GMT
#3
It varies by what you mean by "optimized." Want the most eye-appealing? Highest settings. Want the units and the terrain to look completely different so that you can easily spot enemy units? Lowest settings.
Celebrating Starcraft since... a long time ago.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 20 2013 15:11 GMT
#4
Personally I just always run on low because the risk of my computer slowing down in a 200/200 fight isn't worth the possibility of spotting a burrowed unit, I rarely miss things like observers etc. though.
11/5/14 CATACLYSM | The South West's worst Falco main
WeRRa
Profile Joined December 2010
378 Posts
January 20 2013 15:12 GMT
#5
All koreans play on medium settings, cause then you can spot the invisible units the best and still have a good performence.
At least this is what MKP said at this stream.
InnoVation Fighting!!!
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
January 20 2013 15:23 GMT
#6
Personally I max everything out cause my computer is beasty, and I enjoy everything, But I think Low or medium is what a lot of pros will use unless they are streaming.
kuruptt
Profile Joined August 2012
Canada168 Posts
Last Edited: 2013-01-20 15:25:17
January 20 2013 15:24 GMT
#7
On January 21 2013 00:12 WeRRa wrote:
All koreans play on medium settings, cause then you can spot the invisible units the best and still have a good performence.
At least this is what MKP said at this stream.


Yes this is what I was looking for. Do you know the specifics of the settings to see invisible units?

Sorry if my post didn't make much sense. I want to know the best settings to see invisible units such as observers and burrowed roaches! I do not care if the game looks pretty, I much rather play on the lowest settings but I won't be able to see cloaked or burrowed units easily
TAMinator
Profile Joined February 2011
Australia2706 Posts
January 20 2013 15:44 GMT
#8
There is no "best". What graphic setting is best for you, is based on what you're comfortable with.
AicyDC
Profile Joined November 2012
United Kingdom67 Posts
January 20 2013 16:02 GMT
#9
It really doesn't matter that much and ultra settings look really good and low settings look really shitty, so I like to play on the highest settings.
It wasn't raining when noah built the ark
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 20 2013 16:04 GMT
#10
What do you mean when you say SC2 does not have a training mode to test things out? You can just create a 1v1 game vs AI or use one of the various 'Unit Tester' custom maps to test out graphic settings in various contexts.

Regarding the optimal visual setting; I'd recommend just go with whatever your computer can run optimally and you like the best. Let's be honest here it's not like the (alleged) increased visibility of cloak units is something that will make you go from Silver to Gold. I mean no offense whatsoever here, I merely want to stress the gain is almost non-existent, thus I would recommend just going with whatever you are most comfortable with rather than something that will perhaps win you 1 more game in a 1000.
Grooovey
Profile Joined February 2012
Germany11 Posts
January 20 2013 16:08 GMT
#11
Im playing on low settings. Not because my isnt good enough for ultra settings but i dont like those ultra settings. to much effects and you could miss some game decideing moments.
My life for E-Sport
n0ise
Profile Joined April 2010
3452 Posts
Last Edited: 2013-01-20 16:14:33
January 20 2013 16:13 GMT
#12
wrong; for the record, i do feel there are definitely better settings you could get for a particular setup
kuruptt
Profile Joined August 2012
Canada168 Posts
January 20 2013 16:19 GMT
#13
Again people I don't care what looks best to me. I just want to see cloaked and burrowed units easier without going to super ultra high because I feel as the lower the settings the more responsive it is. So I want to know the best way to do this. As stated from many people in this thread koreans use mostly medium settings! The hybridic settings from existor is something like this. Need more input and conclusive information!
KDot2
Profile Blog Joined March 2011
United States1213 Posts
January 20 2013 16:29 GMT
#14
generally a lot of people agree that everything should be low except textures and effects which should be ultra

many people including pros play with these settings
SiroKO
Profile Joined February 2012
France721 Posts
January 20 2013 16:32 GMT
#15
On January 21 2013 00:06 Mahanaim wrote:
It varies by what you mean by "optimized." Want the most eye-appealing? Highest settings. Want the units and the terrain to look completely different so that you can easily spot enemy units? Lowest settings.


A lot of misinformations have been spread on this issue, most notably by commentators such as Tasteless and Artosis.
I've been to a few LAN tournaments and watched quite a lot of tournament streams. I've pretty much never seen any semi-pro/pro with low settings.
Fact is, the game has been optimized for medium settings + play.
With low settings, it is impossible to feel as well the flow of the game nor spot invisible units.
Our envy always last longer than the happiness of those we envy
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
January 20 2013 16:33 GMT
#16
You could test it yourself
I think it's partly subjective as well. Some people can spot things better with different settings.
I also think the lowest settings suck with cloak.
But why do you care for such precise settings? Do you have problems with lag that you can't play on somewhat above medium settings?
If you only care for cloak/burrow, just try the average medium setting and be done with it, I don't understand why you want exact settings.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
January 20 2013 16:34 GMT
#17
On January 21 2013 01:32 SiroKO wrote:
Show nested quote +
On January 21 2013 00:06 Mahanaim wrote:
It varies by what you mean by "optimized." Want the most eye-appealing? Highest settings. Want the units and the terrain to look completely different so that you can easily spot enemy units? Lowest settings.


A lot of misinformations have been spread on this issue, most notably by commentators such as Tasteless and Artosis.
I've been to a few LAN tournaments and watched quite a lot of tournament streams. I've pretty much never seen any semi-pro/pro with low settings.
Fact is, the game has been optimized for medium settings + play.
With low settings, it is impossible to feel as well the flow of the game nor spot invisible units.

Hmm time to try medium I suppose, although low with ultra shadows and effects has the most blatant invisible shit ever (because you have decent quality on the invis stuff contrasted with absolutely shitty terrain :D).
kiy0
Profile Joined August 2010
Portugal593 Posts
January 20 2013 16:45 GMT
#18
Many high level players use Texture quality on Ultra and then everything else on Low. I personally found this to be very satisfying.
Wisemen speak when they have something to say. Others speak when they have to say something.
WeRRa
Profile Joined December 2010
378 Posts
January 20 2013 16:55 GMT
#19
On January 21 2013 00:24 kuruptt wrote:
Show nested quote +
On January 21 2013 00:12 WeRRa wrote:
All koreans play on medium settings, cause then you can spot the invisible units the best and still have a good performence.
At least this is what MKP said at this stream.


Yes this is what I was looking for. Do you know the specifics of the settings to see invisible units?

Sorry if my post didn't make much sense. I want to know the best settings to see invisible units such as observers and burrowed roaches! I do not care if the game looks pretty, I much rather play on the lowest settings but I won't be able to see cloaked or burrowed units easily

Well his settings are simply texture quality on medium, graphic quality on medium and unit portrais on 2D for a little bit better performance. He said most koreans play like this, cause you can spot invisible units the best. He said it somewhere in the Prime stream, cause TtPiG asked him there, cause most foreigners seem to play on low settings and MKP answered it looks shitty and you can't spot invisible units with low settings.
InnoVation Fighting!!!
grs
Profile Blog Joined April 2011
Germany2339 Posts
Last Edited: 2013-01-20 17:05:29
January 20 2013 17:05 GMT
#20
AFAIK: You want models on high, to be able to see protoss warp-ins and shaders and shadows on medium to better see cloaked units. You can also put everything on medium but these two are sufficient.
Dirkinity
Profile Joined November 2012
Germany409 Posts
January 20 2013 17:13 GMT
#21
High/Ultra... whatever your PC can handle.
Whatson
Profile Blog Joined January 2012
United States5356 Posts
Last Edited: 2013-01-20 17:29:13
January 20 2013 17:22 GMT
#22
LOL good luck spotting burrowed units on any setting. Maybe ultra. You can spot invisible units pretty easily on low anyways, the new texture settings make it so easy as long as they're moving even a little bit.
¯\_(シ)_/¯
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 20 2013 20:50 GMT
#23
On January 21 2013 02:22 Whatson wrote:
LOL good luck spotting burrowed units on any setting. Maybe ultra. You can spot invisible units pretty easily on low anyways, the new texture settings make it so easy as long as they're moving even a little bit.


Usually it's an observer I'm looking for and they are always above your army, so just zoom in and out to check if its there then scan and let the marines do their work
11/5/14 CATACLYSM | The South West's worst Falco main
llIH
Profile Joined June 2011
Norway2143 Posts
January 20 2013 20:50 GMT
#24
Everything on LOW. (2d as well)
The graphics don't even look bad. It is crisp with no unnecessary glare as well.
And of course the frames are smooth.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
January 20 2013 20:58 GMT
#25
On January 21 2013 01:19 kuruptt wrote:
Again people I don't care what looks best to me. I just want to see cloaked and burrowed units easier without going to super ultra high because I feel as the lower the settings the more responsive it is. So I want to know the best way to do this. As stated from many people in this thread koreans use mostly medium settings! The hybridic settings from existor is something like this. Need more input and conclusive information!

I'll just say this: If you're playing a video game and passing on the most aesthetically appealing graphics for any reason other than "my computer cannot comfortably run the game at that graphics setting", you're doing it wrong. The goal of a video game is to get sucked into the game world, not to marginalize the art design so it gives you a better chance of winning.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
MichaelDonovan
Profile Joined June 2011
United States1453 Posts
January 20 2013 21:08 GMT
#26
On January 21 2013 05:58 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 01:19 kuruptt wrote:
Again people I don't care what looks best to me. I just want to see cloaked and burrowed units easier without going to super ultra high because I feel as the lower the settings the more responsive it is. So I want to know the best way to do this. As stated from many people in this thread koreans use mostly medium settings! The hybridic settings from existor is something like this. Need more input and conclusive information!

I'll just say this: If you're playing a video game and passing on the most aesthetically appealing graphics for any reason other than "my computer cannot comfortably run the game at that graphics setting", you're doing it wrong. The goal of a video game is to get sucked into the game world, not to marginalize the art design so it gives you a better chance of winning.


Casual perspective on a competitive game.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
January 20 2013 21:10 GMT
#27
On January 21 2013 05:58 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 01:19 kuruptt wrote:
Again people I don't care what looks best to me. I just want to see cloaked and burrowed units easier without going to super ultra high because I feel as the lower the settings the more responsive it is. So I want to know the best way to do this. As stated from many people in this thread koreans use mostly medium settings! The hybridic settings from existor is something like this. Need more input and conclusive information!

I'll just say this: If you're playing a video game and passing on the most aesthetically appealing graphics for any reason other than "my computer cannot comfortably run the game at that graphics setting", you're doing it wrong. The goal of a video game is to get sucked into the game world, not to marginalize the art design so it gives you a better chance of winning.

maybe if you're playing for screwing around rather than getting better... maybe
Twitter: @zhurai | Site: http://zhurai.com
Comadevil
Profile Joined September 2010
Germany214 Posts
Last Edited: 2013-01-20 21:15:13
January 20 2013 21:14 GMT
#28
I use this

[image loading]

settings. U can reduce effects still if u want. It looks good but there are not so many effects which distract you
deo1
Profile Joined April 2010
United States199 Posts
January 20 2013 21:16 GMT
#29
One thing I do that is not related to in game settings, and that I've never really heard anyone talk about or do, is play with 4x SSAA. If you have a beastly computer and never drop frames (below 60 fps) then this creates the most clear and least artifact-y view for any settings.

Basically, what SSAA does is render the entire scene (textures, geometry and all) at 2, 4, or 8 times the default resolution. It then averages the color of all of the pixels at the higher resolution that fit in the same area as the pixel, and uses this color in the downsampled image that gets displayed. The result is a crisp, clear, ultra-smooth image without artifacts or blurring of other cheaper anti-aliasing methods (e.g. FXAA which is an image post-process, or even MSAA which only works on polygons).

I think in the world of pro play where every advantage matters, more teams should look into ultra high spec PCs that can do this kind of fancy processing. Combine SSAA with one of the custom graphics settings like in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426 and SC2 can be super crisp and clean.
Poooooor Protoss.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
January 20 2013 21:30 GMT
#30
On January 21 2013 06:08 MichaelDonovan wrote:
Casual perspective on a competitive game.

Lol. Let's replace all the in-game models with crudely-shaped, single-color, low-poly game models, because that will make them more visually distinctive and easier to manipulate towards positive ends. That will make the game more immersive. Do you know how much of an idiot you sound like?

On January 21 2013 06:10 zhurai wrote:
maybe if you're playing for screwing around rather than getting better... maybe

You play the game (and all games) because it is supposed to be enjoyable. Satisfying, visceral visual feedback should be a chief goal of any good real-time strategy game. If you are lowering the graphical settings for the purpose of "getting better", you are doing it at a detriment to your own enjoyment of the game. This is something that really should have stopped when players were doing it in Quake III Arena, or Unreal Tournament, or whatever game community pioneered it.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2013-01-20 21:47:56
January 20 2013 21:47 GMT
#31
On January 21 2013 06:30 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 06:08 MichaelDonovan wrote:
Casual perspective on a competitive game.

Lol. Let's replace all the in-game models with crudely-shaped, single-color, low-poly game models, because that will make them more visually distinctive and easier to manipulate towards positive ends. That will make the game more immersive. Do you know how much of an idiot you sound like?

Show nested quote +
On January 21 2013 06:10 zhurai wrote:
maybe if you're playing for screwing around rather than getting better... maybe

You play the game (and all games) because it is supposed to be enjoyable. Satisfying, visceral visual feedback should be a chief goal of any good real-time strategy game. If you are lowering the graphical settings for the purpose of "getting better", you are doing it at a detriment to your own enjoyment of the game. This is something that really should have stopped when players were doing it in Quake III Arena, or Unreal Tournament, or whatever game community pioneered it.

Some people just don't care that much about the graphics - after all, it's the actual gameplay that should be most interesting in a game, the graphics only serve to make the gameplay more pretty to look at. For instance, people still play Brood War despite it using 2D sprites, because it is a very well designed and balanced game.
vibeo gane,
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
January 20 2013 21:59 GMT
#32
On January 21 2013 06:47 -NegativeZero- wrote:
Some people just don't care that much about the graphics - after all, it's the actual gameplay that should be most interesting in a game, the graphics only serve to make the gameplay more pretty to look at. For instance, people still play Brood War despite it using 2D sprites, because it is a very well designed and balanced game.

Aesthetics (graphics, sound, music, narrative and worldbuilding) are all a justification and extension of the game mechanics. Visually-appealing aesthetics may not be necessary for a great game, but they make a good game better, and there's plenty of examples within the real-time strategy genre (Warcraft II: Tides of Darkness, Commander and Conquer: Tiberian Sun, Supreme Commander) to justify that. The salaried players may be lowering all of their game settings in order to enhance their performance, but they do it because their job is to play the game at the highest level possible. They play the game for reasons completely different than the typical player, and it has nothing in common with amateur, recreational play. There's no reason to deny yourself a visually-appealing game because you're more preoccupied with the final outcome of the game than what's happening during the game.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
kuruptt
Profile Joined August 2012
Canada168 Posts
January 21 2013 00:13 GMT
#33
On January 21 2013 06:30 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 06:08 MichaelDonovan wrote:
Casual perspective on a competitive game.

Lol. Let's replace all the in-game models with crudely-shaped, single-color, low-poly game models, because that will make them more visually distinctive and easier to manipulate towards positive ends. That will make the game more immersive. Do you know how much of an idiot you sound like?

Show nested quote +
On January 21 2013 06:10 zhurai wrote:
maybe if you're playing for screwing around rather than getting better... maybe

You play the game (and all games) because it is supposed to be enjoyable. Satisfying, visceral visual feedback should be a chief goal of any good real-time strategy game. If you are lowering the graphical settings for the purpose of "getting better", you are doing it at a detriment to your own enjoyment of the game. This is something that really should have stopped when players were doing it in Quake III Arena, or Unreal Tournament, or whatever game community pioneered it.


Casual indeed. Most people that play sc2 play it for competitive reasons. When money is on the line every edge counts and most people don't play sc2 for the "nice graphics". Including me, I was playing on low before because it was much more responsive and less distracting for me which generally made it more fun to me. Don't get me wrong I have a beastly computer that can max out this game no problem, I just much prefer good settings to see invisble units better to give me an edge even if it looks shitty.

Fortunately, most people in this thread recommend the same exact settings in the Hybridic thread which makes the game look AMAZING while maintaining all the benefits of easy eyeing of cloaked units.

Right now I have this:

Texture: Ultra
Shaders: Medium
Shadows: Medium
Models: High
Effects: Ultra

Can we all agree this is the best settings right now? Again, don't care about looking the best I just care about best setting invisble units!




Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
January 21 2013 00:24 GMT
#34
I like using medium settings (high for models) and then putting the unit textures on low. I find that with the unit textures on anything higher than low it looks kind of jaggy and less clean. I think it's because most units are rather small and cramming a large texture onto it looks funny (and I play on 1920x1080 resolution)
"See you space cowboy"
kuruptt
Profile Joined August 2012
Canada168 Posts
January 21 2013 00:53 GMT
#35
Alright so I just came back from testnig and indeed the best settings are the one I listed to see cloaked units. I can't really test seeing burrowed units right now but if anyone can test would be great. Try it out guys and see it for yourself!

I also didn't get to try effects that much either, but for now I am leaving that on low until more testing and whatnot.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
January 21 2013 01:06 GMT
#36
On January 21 2013 09:13 kuruptt wrote:

Casual indeed.

> Commits his time and energy to becoming good at one single video game, a slightly-above-average RTS.
> Describes himself as a "low silver player".
> Calls other people casual.

On January 21 2013 09:13 kuruptt wrote:
Most people that play sc2 play it for competitive reasons. When money is on the line every edge counts and most people don't play sc2 for the "nice graphics".

Thank you for not reading my post. This was addressed. The grand majority of the people playing this game will never taste any level of play where "I gotta win this tournament so I can feed my family" trumps visually pleasing graphics. You are included in that group. The sooner you recognize this, the more interesting your game experience will be.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
DusTerr
Profile Blog Joined January 2011
2520 Posts
January 21 2013 01:14 GMT
#37
On January 21 2013 05:58 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 01:19 kuruptt wrote:
Again people I don't care what looks best to me. I just want to see cloaked and burrowed units easier without going to super ultra high because I feel as the lower the settings the more responsive it is. So I want to know the best way to do this. As stated from many people in this thread koreans use mostly medium settings! The hybridic settings from existor is something like this. Need more input and conclusive information!

I'll just say this: If you're playing a video game and passing on the most aesthetically appealing graphics for any reason other than "my computer cannot comfortably run the game at that graphics setting", you're doing it wrong. The goal of a video game is to get sucked into the game world, not to marginalize the art design so it gives you a better chance of winning.


Lowering the graphics so you can see something important better is exactly the same as lowering graphics so your computer can run the game "better". The fault lies with the art designers, not the end users.

Secondly, how does any of this apply to other games such as basketball or darts? It's not about getting sucked into another world, but allowing your mind to forget the current one by fully focusing on something else. Playing the single player campaign on highest possible settings or playing competitively on low can both do that.

johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2013-01-21 01:32:01
January 21 2013 01:14 GMT
#38
i want to debunk some myths people seem to have about playing sc2 on high settings and performance issues.

Let me clarify by first saying. Starcraft 2 is a way more CPU bound than GPU bound in regards to delivering the best performance possible.


Everytime i see somebody write . i play on all low except for models set to high. I just sigh because that accomplishes nothing basically if the cpu is your bottleneck ( more than likely the cpu is the bottleneck for most performance issues people face playing this game)

If your system can play the game when models are set too high. It makes hardly any difference in performance.
Let me explain what i mean . Take idra for example. A while back he said his reasoning for playing on All low settings was that it increases performance. What i have to say about that is, Its not the graphic settings that are causing performance issues. ITS THE CPU BOUND nature of the game. sc2 doesnt require a powerful gpu by any stretch of the imagination. You can play this game of integrated hd 3000 hd 4000 intel graphics .

My point is, idra's performance increase comes from the fact that the cpu settings are set to low under very intense times of the games where tons of units are on the screen. If idra puts all high graphic settings on high and sets all the cpu settings on low. He will see no performance issues at all. The graphic card will deliever its full potiential because sc2 requires hardly any gpu performance.

If you have a processor that is an i5 or a latest i3. You actually will never be cpu bottlenecked under intense battles. Therefore if you graphic card was made in the last 5 years and costed atleast $75 dollars. You can run this game in ultra with absolutely perfect frame rates.


The biggest settings that have impact on cpu performance?
-setting models to high ( yes that sounds wierd, but it also has impact on cpu)
-setting game physics to high
-having reflections on.

( sc2 is pretty good about telling you what setting taxes what).



If at the start of the game you experience a huge boost in framerates and as the game goes along, you see those frame rates start declining. Believe me it has nothing to do with the graphical settings. To keep the performance strong, turn down the cpu only setttings ( that includes setting model quality to low as it affects cpu as well)


So for the guys that have medicore graphic cards, and i5 processors. Stop turning down your graphics to low. As your computer is FULLY capable of delivering solid performance the entire game. Use a cpu monitoring program such as CORE TEMP to see how loaded your cores are during the game. If any hit 100% start turning down CPU settings. Dont bother with turning down the graphics as it will make minimal difference.


My point is, Just make sure you know what your bottleneck is.

If the bottleneck is the cpu, It makes no difference to turn down your graphic settings. As it will still slow down when all settings are at low.

If the bottleneck is the gpu. Then only turn down the graphic settings. You can go ahead and leave the cpu settings on high.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
Grimmyman123
Profile Joined January 2011
Canada939 Posts
Last Edited: 2013-01-21 01:19:43
January 21 2013 01:19 GMT
#39
I went for a more performance group of settings.

I wanted to be able to see cloaked units, burrowed units easier, AND have models high so I can see what kind of unit is warping in, as it warps in for vs protoss.

Wings of Liberty: All LOW settings including Low shaders, Models on High. Everything else on LOW.

Hots does not allow low settings for shaders and another one, for models on high, as they are tethered. So I increased the 2 settings so I can have models on high, but I see a frame rate drop because it if, from the high frame rate in WoL I enjoy.
Win. That's all that matters. Win. Nobody likes to lose.
CPTBadAss
Profile Blog Joined March 2011
United States594 Posts
January 21 2013 01:21 GMT
#40
I run everything on Ultra. I don't play on any amazing level, just mainly competitive fun. So if I miss a DT or something, whatever.

It seems like Medium is a setting a lot of pros like but I'm just guessing. I don't know what people like and I think it's a bit subjective.
I'll keep on struggling, 'cause that's the measure of a man | "That was the plan: To give him some hope, and then crush him" -Stephano
kuruptt
Profile Joined August 2012
Canada168 Posts
Last Edited: 2013-01-21 01:34:03
January 21 2013 01:31 GMT
#41
On January 21 2013 10:06 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 09:13 kuruptt wrote:

Casual indeed.

> Commits his time and energy to becoming good at one single video game, a slightly-above-average RTS.
> Describes himself as a "low silver player".
> Calls other people casual.

Show nested quote +
On January 21 2013 09:13 kuruptt wrote:
Most people that play sc2 play it for competitive reasons. When money is on the line every edge counts and most people don't play sc2 for the "nice graphics".

Thank you for not reading my post. This was addressed. The grand majority of the people playing this game will never taste any level of play where "I gotta win this tournament so I can feed my family" trumps visually pleasing graphics. You are included in that group. The sooner you recognize this, the more interesting your game experience will be.


I am an silver player in sc2 yes, because this is only my FIRST week of sc2 ever. It does not mean I am not competitve and successful in OTHER games where I play to win. Sorry if winning isn't fun to you and you play these games for graphics. All your posts reak of casual. It makes no sense to me why you wouldn't want to get an edge in a video game where winning is EVERYTHING, not "nice graphics". Do you have fun losing?

Also, using greentext outside an anime anonymous forum on TL.net. Enough said. Please don't post your casual input in a competitive sc2 forum.
Ksquared
Profile Joined July 2011
United States1748 Posts
January 21 2013 01:34 GMT
#42
All low because all the cool people do it that way
eSports for life.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
Last Edited: 2013-01-21 01:43:27
January 21 2013 01:42 GMT
#43
On January 21 2013 06:30 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 06:08 MichaelDonovan wrote:
Casual perspective on a competitive game.

Lol. Let's replace all the in-game models with crudely-shaped, single-color, low-poly game models, because that will make them more visually distinctive and easier to manipulate towards positive ends. That will make the game more immersive. Do you know how much of an idiot you sound like?

Show nested quote +
On January 21 2013 06:10 zhurai wrote:
maybe if you're playing for screwing around rather than getting better... maybe

You play the game (and all games) because it is supposed to be enjoyable. Satisfying, visceral visual feedback should be a chief goal of any good real-time strategy game. If you are lowering the graphical settings for the purpose of "getting better", you are doing it at a detriment to your own enjoyment of the game. This is something that really should have stopped when players were doing it in Quake III Arena, or Unreal Tournament, or whatever game community pioneered it.




your really arguing this on a starcraft website ?

MichaelJLowell from my perspective your the idiot

silver or not Kurrupt is spot on here !
rezzan
Profile Joined November 2010
Sweden329 Posts
January 21 2013 01:53 GMT
#44
"the best way" to play sc2 and to see everything clearly.. is to Have everything set to LOW

except TEXTURE QUALITY and EFFECTS


as shown in this picture Here.

this way u can easily spot observers ghosts and Dts, especially if its on creep and your zerg.

and it gives even more performance, i can play on Extreme gfx but i prefer this
Sponsored by Play3r.net and eurodomination.net www.twitch.tv/tacowtf
freakhill
Profile Blog Joined November 2010
Japan463 Posts
January 21 2013 02:00 GMT
#45
On January 21 2013 06:30 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 06:08 MichaelDonovan wrote:
Casual perspective on a competitive game.

Lol. Let's replace all the in-game models with crudely-shaped, single-color, low-poly game models, because that will make them more visually distinctive and easier to manipulate towards positive ends. That will make the game more immersive. Do you know how much of an idiot you sound like?

Show nested quote +
On January 21 2013 06:10 zhurai wrote:
maybe if you're playing for screwing around rather than getting better... maybe

You play the game (and all games) because it is supposed to be enjoyable. Satisfying, visceral visual feedback should be a chief goal of any good real-time strategy game. If you are lowering the graphical settings for the purpose of "getting better", you are doing it at a detriment to your own enjoyment of the game. This is something that really should have stopped when players were doing it in Quake III Arena, or Unreal Tournament, or whatever game community pioneered it.


I am a casual player dicking around and I would take the crude graphics in a heartbeat. I don't care about immersion and I don't care about shiny graphics.
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
MichaelDonovan
Profile Joined June 2011
United States1453 Posts
January 21 2013 02:15 GMT
#46
On January 21 2013 10:06 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 09:13 kuruptt wrote:

Casual indeed.

> Commits his time and energy to becoming good at one single video game, a slightly-above-average RTS.
> Describes himself as a "low silver player".
> Calls other people casual.

Show nested quote +
On January 21 2013 09:13 kuruptt wrote:
Most people that play sc2 play it for competitive reasons. When money is on the line every edge counts and most people don't play sc2 for the "nice graphics".

Thank you for not reading my post. This was addressed. The grand majority of the people playing this game will never taste any level of play where "I gotta win this tournament so I can feed my family" trumps visually pleasing graphics. You are included in that group. The sooner you recognize this, the more interesting your game experience will be.

Don't fucking greentext outside of 4chan.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
January 21 2013 02:26 GMT
#47
On January 21 2013 10:14 DusTerr wrote:
Lowering the graphics so you can see something important better is exactly the same as lowering graphics so your computer can run the game "better". The fault lies with the art designers, not the end users.

I will agree that Blizzard is at fault for even giving players that opening. Would I still pursue that choice? Would I pursue, for instance, a glitch which crashes any match and gives me an instant win? No. I'll pursue the choice that makes the game the most appealing to play. Part of that is trusting the developer's artistic vision and not tampering with their vision as outlined in the "optimal settings".

And in reference to a lousy framerate, people lower their graphics settings because a bad framerate actively compromises the game experience, and a substandard game experience is better than what we would today consider to be "unplayable". (The days where people would tolerate ten frames-per-second have long, long passed.) The minute gains that come with being able to more accurately discern the outlines of invisible units are mental blocks in the player's head.

On January 21 2013 10:14 DusTerr wrote:
Secondly, how does any of this apply to other games such as basketball or darts?

Just like in athletics, the act of performing and playing is the means to making the scoreboard go up, to the goal of winning. It is not the other way around. The act of pleasure is derived from playing, not winning, even if winning can be fun.

On January 21 2013 10:31 kuruptt wrote:
Do you have fun losing?

In StarCraft II? For me, losing stopped being fun roughly two years ago, when it was obvious that the game was fundamentally flawed in the single-player game modes and unplayable in the team game modes. However, amazingly enough, winning stopped being fun around roughly the same time. When that happened, I did what any intelligent video game player would do: Found better real-time strategy games to play.

On January 21 2013 10:31 kuruptt wrote:
Also, using greentext outside an anime anonymous forum on TL.net. Enough said. Please don't post your casual input in a competitive sc2 forum.

> "casual input"
> has been playing starcraft ii for a week
> thinks he knows more about RTS games than someone who has been playing them for 20 years

On January 21 2013 10:42 ToguRo wrote:
your the idiot

Lol. I'm out.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2013-01-21 02:40:45
January 21 2013 02:38 GMT
#48
People are talking as if programmers or designers are able to program the most optimal ways. They're human, too, after all.

For example, if you think graphics performance doesn't matter or the graphics should be at the highest settings to "realize the designer's intention," try maxing out with units under the Mothership cloak with Ultra everything. It doesn't matter if you have a 5 GHz CPU. Your FPS will be at 10's. That's after the patch that Blizzard tried to lessen the performance tax.

Hell, why not add 8xSSAA and get a 30" monitor to immerse yourself in the SC2 universe.. at ~30 FPS. xD
kuruptt
Profile Joined August 2012
Canada168 Posts
Last Edited: 2013-01-21 02:51:33
January 21 2013 02:47 GMT
#49
You are still green texting outside a ANIME ANONYMOUS WEBSITE. How aspie can you get? Good job on playing a better RTS when sc2 has possibly the highest skill ceiling of any game at the moment. Yes you are casual. You are complaining about sc2 in an SC2 COMPETITIVE forum. If you stopped playing why do you still lurk these forums? Pretty sure we can all safely say you are bad at this game if you can't understand a simple concept of playing to win by any means. Pretty done with you, please go back to 4chan and green text there. Actually, don't even go to 4chan anymore as people like you are the ones that don't make 4chan "cool" anymore by doing shit like this outside of where it originated from. Do you even rule 1 and 2?

Edit: I just read the guys quote and it says he is known as a "troll" Don't know why I didn't see this before =D


"the best way" to play sc2 and to see everything clearly.. is to Have everything set to LOW

except TEXTURE QUALITY and EFFECTS


as shown in this picture Here.

this way u can easily spot observers ghosts and Dts, especially if its on creep and your zerg.

and it gives even more performance, i can play on Extreme gfx but i prefer this


I still have doubts about effects doing anything to cloaked units. I will have to test it more for this option. The best option as I have tested to see cloaked units is to have everything on low EXCEPT texture quality shaders and models. This is detailed in the Hybridic settings thread.

I really do need to test effects though. I am just leavnig it on low right now until someone can come and show me that effects make a good enough difference.
usethis2
Profile Joined December 2010
2164 Posts
January 21 2013 02:48 GMT
#50
I mean, the OP asked for a specific knowledge. Help him if you can, but don't preach.
Ettick
Profile Blog Joined June 2011
United States2434 Posts
Last Edited: 2013-01-21 03:00:17
January 21 2013 02:58 GMT
#51
On January 21 2013 11:26 MichaelJLowell wrote:
+ Show Spoiler +
On January 21 2013 10:14 DusTerr wrote:
Lowering the graphics so you can see something important better is exactly the same as lowering graphics so your computer can run the game "better". The fault lies with the art designers, not the end users.

I will agree that Blizzard is at fault for even giving players that opening. Would I still pursue that choice? Would I pursue, for instance, a glitch which crashes any match and gives me an instant win? No. I'll pursue the choice that makes the game the most appealing to play. Part of that is trusting the developer's artistic vision and not tampering with their vision as outlined in the "optimal settings".

And in reference to a lousy framerate, people lower their graphics settings because a bad framerate actively compromises the game experience, and a substandard game experience is better than what we would today consider to be "unplayable". (The days where people would tolerate ten frames-per-second have long, long passed.) The minute gains that come with being able to more accurately discern the outlines of invisible units are mental blocks in the player's head.

On January 21 2013 10:14 DusTerr wrote:
Secondly, how does any of this apply to other games such as basketball or darts?

Just like in athletics, the act of performing and playing is the means to making the scoreboard go up, to the goal of winning. It is not the other way around. The act of pleasure is derived from playing, not winning, even if winning can be fun.

On January 21 2013 10:31 kuruptt wrote:
Do you have fun losing?

In StarCraft II? For me, losing stopped being fun roughly two years ago, when it was obvious that the game was fundamentally flawed in the single-player game modes and unplayable in the team game modes. However, amazingly enough, winning stopped being fun around roughly the same time. When that happened, I did what any intelligent video game player would do: Found better real-time strategy games to play.

On January 21 2013 10:31 kuruptt wrote:
Also, using greentext outside an anime anonymous forum on TL.net. Enough said. Please don't post your casual input in a competitive sc2 forum.

> "casual input"
> has been playing starcraft ii for a week
> thinks he knows more about RTS games than someone who has been playing them for 20 years

On January 21 2013 10:42 ToguRo wrote:
your the idiot

Lol. I'm out.

>using le meme arrows
>not on le 9gag

I facepalm hard whenever I see people do this
You do realize that TL has a quote function already, don't you?
Or maybe you could just reformat what you are going to say to make it actually make sense on this forum?
Oh wait, that would take time and effort, and we all know that TL is a low-quality forum where nobody cares enough to put any time and effort into anything.+ Show Spoiler +
it's times like this when I wish I could sage on TL lol...


OT: I personally use medium because it is a really good balance between having the game run well and having the game look good, which is actually a pretty huge part of the game for a casual player like myself.
Also, the difference in how the game looks is honestly not that much when you compare how medium looks vs how ultra/high look, especially if you keep textures at ultra.
Low looks like shit though lol...
I also have a pretty decent computer (2500k @ 4.2ghz and 2 6870s) so I can't say putting my settings to low gives a good enough performance increase over medium, especially not enough of an increase to make up for how bad the game looks when you put it on low.
Whatson
Profile Blog Joined January 2012
United States5356 Posts
January 21 2013 03:07 GMT
#52
Lol people just ignore the trolls and move on. Like usethis2 said, no need to preach.
¯\_(シ)_/¯
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 21 2013 16:35 GMT
#53
On January 21 2013 10:06 MichaelJLowell wrote:
Show nested quote +
On January 21 2013 09:13 kuruptt wrote:

Casual indeed.

> Commits his time and energy to becoming good at one single video game, a slightly-above-average RTS.
> Describes himself as a "low silver player".
> Calls other people casual.

Show nested quote +
On January 21 2013 09:13 kuruptt wrote:
Most people that play sc2 play it for competitive reasons. When money is on the line every edge counts and most people don't play sc2 for the "nice graphics".

Thank you for not reading my post. This was addressed. The grand majority of the people playing this game will never taste any level of play where "I gotta win this tournament so I can feed my family" trumps visually pleasing graphics. You are included in that group. The sooner you recognize this, the more interesting your game experience will be.


greentexts on TL :/

Personally I play SC2 for the competitive aspect, I expect to win nothing monetary wise for the game but get sheer enjoyment out of the competition with others; I don't derive my fun from playing the game like a casual, I actually get enjoyment out of knowing I have improved and am winning where before I lost before. If low graphics settings achieve that then low graphics settings I will use.
11/5/14 CATACLYSM | The South West's worst Falco main
llIH
Profile Joined June 2011
Norway2143 Posts
January 21 2013 16:38 GMT
#54
Low graphics work for me. Because there is less unnecessary stuff and lighting around.
In addition it gives better fps which helps me to micro in intense battles.
Normal
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