TSL Disbands - Page 31
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Felvo
United States124 Posts
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ACrow
Germany6583 Posts
On January 04 2013 08:38 testthewest wrote: If HotS isn't a big hit, I expect more SC2 teams to vanish... Even when HotS launches very successfully, some more teams will close down. That's simply because 8 Kespa teams plus 8 ESF teams are way too many professional teams even if SC2 becomes a very popular sport on national Korean television. Even BW at its heyday did not support that many teams, so I fully expect some more teams to die down in the next two years, until we have a healthy number (probably ~10) remaining. Badly managed teams vanishing and unsuccessful pros retiring/switching games is nothing to be afraid of. Of course it sucks for the poor fans of the teams ![]() | ||
TotalBiscuit
United Kingdom5437 Posts
On January 04 2013 09:05 ACrow wrote: Even when HotS launches very successfully, some more teams will close down. That's simply because 8 Kespa teams plus 8 ESF teams are way too many professional teams even if SC2 becomes a very popular sport on national Korean television. Even BW at its heyday did not support that many teams, so I fully expect some more teams to die down in the next two years, until we have a healthy number (probably ~10) remaining. Badly managed teams vanishing and unsuccessful pros retiring/switching games is nothing to be afraid of. Of course it sucks for the poor fans of the teams ![]() This is only true to a point. You can support that many teams if you are very cosmopolitan and global about the way you market your organization. Especially with SC2s lack of support in Korea, Korean teams must realize that in order to survive they have to go where the audience is and that is the rest of the world. They must appeal to those people, build a fanbase there and generate sponsorship deals and ROI within those markets, not necessarily in South Korea. Hopefully Korea picks up SC2 more with the advent of Proleague and forthcoming release of HotS but we cannot rely on that and neither can the teams whose financial future is on the line. SC2 has worldwide appeal and access to streaming technology that BW never had. We are in the best position possible to ensure the success of SC2 without relying on traditional business and viewing models but we have to approach it in the right way. | ||
ACrow
Germany6583 Posts
On January 04 2013 09:13 TotalBiscuit wrote: This is only true to a point. You can support that many teams if you are very cosmopolitan and global about the way you market your organization. Especially with SC2s lack of support in Korea, Korean teams must realize that in order to survive they have to go where the audience is and that is the rest of the world. They must appeal to those people, build a fanbase there and generate sponsorship deals and ROI within those markets, not necessarily in South Korea. Hopefully Korea picks up SC2 more with the advent of Proleague and forthcoming release of HotS but we cannot rely on that and neither can the teams whose financial future is on the line. SC2 has worldwide appeal and access to streaming technology that BW never had. We are in the best position possible to ensure the success of SC2 without relying on traditional business and viewing models but we have to approach it in the right way. Your point is true of course, if the Korean teams change the way they operate, a lot more will be sustainable. I was just talking about the traditional Korean-centric teams, the way ESF and Kespa teams tend to behave. | ||
TotalBiscuit
United Kingdom5437 Posts
On January 04 2013 09:25 ACrow wrote: Your point is true of course, if the Korean teams change the way they operate, a lot more will be sustainable. I was just talking about the traditional Korean-centric teams, the way ESF and Kespa teams tend to behave. Yup, the reality is that you can't be a Korean-centric team anymore in the same way you could be in BW. You have to be internationally-orientated. | ||
LeapofFaith
United States446 Posts
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Arceus
Vietnam8332 Posts
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ACrow
Germany6583 Posts
On January 04 2013 09:42 Arceus wrote: Im thinking, should the number of eSF team reduce to like 4, hows about GOM making their own team, drafting all the best players from disband team, and joining KeSPA with, say, FXO, ST, LGIM. Gretech definitely has money to run a team sustainably and it's not weird for a broadcasting station to own one. Let's call it Team 9. They'd need extra security measures to avoid violence when Kespa's Team 8 plays against ESF's Team 9, lol. | ||
mjuuy
Norway506 Posts
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nomyx
United States2205 Posts
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ACrow
Germany6583 Posts
On January 04 2013 09:50 nomyx wrote: I've always seen TSL as a breeding ground. It's like the crickets you feed to a bearded dragon. You breed good players (JYP, Polt, Revival) then feed them to big teams (EG) and have the breeding center (TSL) die away. While it is true that TSL has fostered a lot of talented players and was great at building skill, we should remember that Polt was not one of the homegrown talents - that honor belongs to Prime. In fact, I'd say his talent has stagnated on TSL, he's just gotten more exposure than on Prime, due to being sent out to more foreign tournaments. | ||
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Fionn
United States23455 Posts
On January 04 2013 09:54 ACrow wrote: While it is true that TSL has fostered a lot of talented players and was great at building skill, we should remember that Polt was not one of the homegrown talents - that honor belongs to Prime. In fact, I'd say his talent has stagnated on TSL, he's just gotten more exposure than on Prime, due to being sent out to more foreign tournaments. Nah, Polt's a much, much better player after TSL than he was on Prime. Polt on Prime didn't know what a third base was. | ||
ACrow
Germany6583 Posts
On January 04 2013 09:58 Fionn wrote: Nah, Polt's a much, much better player after TSL than he was on Prime. Polt on Prime didn't know what a third base was. You didn't need to back in the day ![]() | ||
DisaFear
Australia4074 Posts
Best of luck to all the players ![]() | ||
ooDi
Canada170 Posts
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Marcus420
Canada1923 Posts
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Trevor.PGT
Canada53 Posts
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Disengaged
United States6994 Posts
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aust77
Canada34 Posts
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ke_ivan
Singapore374 Posts
On January 04 2013 09:25 ACrow wrote: Your point is true of course, if the Korean teams change the way they operate, a lot more will be sustainable. I was just talking about the traditional Korean-centric teams, the way ESF and Kespa teams tend to behave. Agreed. Advertisers are looking for reach and a specific audience type when they are looking at eSports' profiles. It's hard to change clients' current perception of Gaming, despite the fact that early adopters are approaching the tipping point rapidly. Certainly media owners can help by selling it, but it's still hard if the game has become too high brow or less cosmopolitan. A premium product like SC2 has its fair share of challenges, and one of them is, fortunately or unfortunately, not being a mass market title like SC:BW was, unlike say, the present LoL, which has a low barrier of entry, but scales over time (making growth much steadier than say the traditional format that Blizzard is pursuing). If reach is a challenge for advertising sponsors, then it is also in Blizzard's interest to lower the entry barrier for their games. | ||
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