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On September 12 2013 07:47 ZenithM wrote: And what if Terran truly is harder to play? We real men (real Terran players, that is) wouldn't have it any other way.
Edit: I guess that it's really weird to me that Zerg and Protoss would be bothered by us thinking Terran is harder. I'm sure they think their race is harder too, and that's all good. Keeps the competitive spirit alive, even out of the game :D
I assume it would be because some players (regardless of the race) prefer to attribute their losses and failure to their race being more difficult, rather than actually being outplayed. External factors, rather than internal ones. I'm not particularly surprised either; many people use defense mechanisms like that to deal with problems.
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On September 12 2013 03:50 SupLilSon wrote:Show nested quote +On September 12 2013 03:48 Plansix wrote:On September 12 2013 03:39 SupLilSon wrote:On September 12 2013 03:29 Plansix wrote:On September 12 2013 03:11 c0sm0naut wrote: Terran pop is very low again in gm worldwide besides KR where there at slightly more tgamers but still below 1/3rd. Protoss dominates the ladder via best of 1 format at 42%. I play r and have hit gms a few times on ladder and would say as Terran it's gonna be so hard to climb the ladder and that alone is probably demoralizing enough for the vast majority of aspiring Terran out there. After being the wol punching bag towards the end it really shouldn't be any mystery why the top Terran names are only familiar while top Z and P names are born monthly. My 2 cents. Not trying to QQ Terran is still the best race if you are the better player "Not whining or anything. Terran is a great race if you are better than your opponent, but if you are at equal skill level, they are doing to win because protoss and zerg are just easier." As I said before, the terran players are so "on message". they hit all their talking points and make sure that people know that their race is hardest. He said he plays Random... not Terran exclusively. I've had the same experience as him while playing Random and finding Terran to be much much more difficult than Protoss and to a lesser extent Zerg. Right when HoTs came out I was able to maintain a 70% winrate as Protoss (while playing random, my Terran was ~55%, Zerg was ~30%, ZvZ was a complete bitch TBH) through the first season. I hadn't played Protoss at all through the last 6 months of WoL yet I still struggled more with Terran despite playing similarly skilled opponents. Sure this is just my own personal testimony, but when Random players consistently have the same experience it might be an indication of some truth. There is a post that is directly above this where a terran player says they find protoss to be harder to play. Using confirmation bias to prove a point does not make it fact or based on good evidence. Finding a bunch of people who all say "Yeah, I play random and I think terran is hardest" only shows that you were able to find a group of people that agree with you. Its not like you were actively seeking out people who found the other races to be more difficult. And using phrases like "I was struggling to win against similarly skilled opponents" is not proof that your opponent was of equal skill. If the matchmaking system is working properly, and I am playing on the same account then yes, the opponents should be of "equal skill". And I urge the Random players out there that think P/Z are much harder than T to come forward and speak up. Maybe none of them post on TL though, crazy coincidence. You're not going to find many of them arguing that Protoss is harder. Even Artosis said on meta that Protoss is less about mechanics, more about timings, nailing down your builds. Zerg is pretty hard, at least harder than WoL Zerg..
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I always see protoss race as easy to play, hard to win. It's quite easy to go top but once you are at the summit, where other races are also kicking ass, it's almost impossible to win. It was the case in WoL at least, less in hots but still.
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On September 12 2013 08:49 Whatson wrote:Show nested quote +On September 12 2013 03:50 SupLilSon wrote:On September 12 2013 03:48 Plansix wrote:On September 12 2013 03:39 SupLilSon wrote:On September 12 2013 03:29 Plansix wrote:On September 12 2013 03:11 c0sm0naut wrote: Terran pop is very low again in gm worldwide besides KR where there at slightly more tgamers but still below 1/3rd. Protoss dominates the ladder via best of 1 format at 42%. I play r and have hit gms a few times on ladder and would say as Terran it's gonna be so hard to climb the ladder and that alone is probably demoralizing enough for the vast majority of aspiring Terran out there. After being the wol punching bag towards the end it really shouldn't be any mystery why the top Terran names are only familiar while top Z and P names are born monthly. My 2 cents. Not trying to QQ Terran is still the best race if you are the better player "Not whining or anything. Terran is a great race if you are better than your opponent, but if you are at equal skill level, they are doing to win because protoss and zerg are just easier." As I said before, the terran players are so "on message". they hit all their talking points and make sure that people know that their race is hardest. He said he plays Random... not Terran exclusively. I've had the same experience as him while playing Random and finding Terran to be much much more difficult than Protoss and to a lesser extent Zerg. Right when HoTs came out I was able to maintain a 70% winrate as Protoss (while playing random, my Terran was ~55%, Zerg was ~30%, ZvZ was a complete bitch TBH) through the first season. I hadn't played Protoss at all through the last 6 months of WoL yet I still struggled more with Terran despite playing similarly skilled opponents. Sure this is just my own personal testimony, but when Random players consistently have the same experience it might be an indication of some truth. There is a post that is directly above this where a terran player says they find protoss to be harder to play. Using confirmation bias to prove a point does not make it fact or based on good evidence. Finding a bunch of people who all say "Yeah, I play random and I think terran is hardest" only shows that you were able to find a group of people that agree with you. Its not like you were actively seeking out people who found the other races to be more difficult. And using phrases like "I was struggling to win against similarly skilled opponents" is not proof that your opponent was of equal skill. If the matchmaking system is working properly, and I am playing on the same account then yes, the opponents should be of "equal skill". And I urge the Random players out there that think P/Z are much harder than T to come forward and speak up. Maybe none of them post on TL though, crazy coincidence. You're not going to find many of them arguing that Protoss is harder. Even Artosis said on meta that Protoss is less about mechanics, more about timings, nailing down your builds. Zerg is pretty hard, at least harder than WoL Zerg.. I dont understand this idea at all. People also say Protoss is the 1a race, when in reality ANYONE who has played P even at a low Master level knows that P requires just as much or even more micro. If your sentries and stalkers get caught out for even a second by either a stimmed M/M or speedlings you actually just lose your entire army. Protoss requires a different kind of control that is centered around planning before and just as the fight is starting. Things like FFs and Guardian shield are so gimmicky that an army could either smash the other or simply evaporate due to poor positioning. I could easily make the argument that P has the most micro, which could also be said by all three races. The fact is all three races are played differently and shouldnt try to be clumped into one debate.
Just an fyi anyone who has played the game long enough knows how broken the game used to be post launch. Everyone with an objective view of the game could tell Terran was actually broken and were given free wins with bunkers and reapers even in korea. GSL was only TVT. But guess what? Foreign Ts still werent winning the way they should have. Idk why that is for sure but i can tell you that its not because T is harder because it wasnt very hard early WoL and there still werent any results.
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On September 12 2013 08:52 Faust852 wrote: I always see protoss race as easy to play, hard to win. It's quite easy to go top but once you are at the summit, where other races are also kicking ass, it's almost impossible to win. It was the case in WoL at least, less in hots but still. Your perspective is retarded and insults anyone who plays toss professionally.
If anything the lack of foreigner terrans is more indicative of a lack of top-level mechanics amongst foreigners to maximise terran's strengths the way the top koreans do.
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On September 12 2013 09:15 Oblivion753 wrote:Show nested quote +On September 12 2013 08:49 Whatson wrote:On September 12 2013 03:50 SupLilSon wrote:On September 12 2013 03:48 Plansix wrote:On September 12 2013 03:39 SupLilSon wrote:On September 12 2013 03:29 Plansix wrote:On September 12 2013 03:11 c0sm0naut wrote: Terran pop is very low again in gm worldwide besides KR where there at slightly more tgamers but still below 1/3rd. Protoss dominates the ladder via best of 1 format at 42%. I play r and have hit gms a few times on ladder and would say as Terran it's gonna be so hard to climb the ladder and that alone is probably demoralizing enough for the vast majority of aspiring Terran out there. After being the wol punching bag towards the end it really shouldn't be any mystery why the top Terran names are only familiar while top Z and P names are born monthly. My 2 cents. Not trying to QQ Terran is still the best race if you are the better player "Not whining or anything. Terran is a great race if you are better than your opponent, but if you are at equal skill level, they are doing to win because protoss and zerg are just easier." As I said before, the terran players are so "on message". they hit all their talking points and make sure that people know that their race is hardest. He said he plays Random... not Terran exclusively. I've had the same experience as him while playing Random and finding Terran to be much much more difficult than Protoss and to a lesser extent Zerg. Right when HoTs came out I was able to maintain a 70% winrate as Protoss (while playing random, my Terran was ~55%, Zerg was ~30%, ZvZ was a complete bitch TBH) through the first season. I hadn't played Protoss at all through the last 6 months of WoL yet I still struggled more with Terran despite playing similarly skilled opponents. Sure this is just my own personal testimony, but when Random players consistently have the same experience it might be an indication of some truth. There is a post that is directly above this where a terran player says they find protoss to be harder to play. Using confirmation bias to prove a point does not make it fact or based on good evidence. Finding a bunch of people who all say "Yeah, I play random and I think terran is hardest" only shows that you were able to find a group of people that agree with you. Its not like you were actively seeking out people who found the other races to be more difficult. And using phrases like "I was struggling to win against similarly skilled opponents" is not proof that your opponent was of equal skill. If the matchmaking system is working properly, and I am playing on the same account then yes, the opponents should be of "equal skill". And I urge the Random players out there that think P/Z are much harder than T to come forward and speak up. Maybe none of them post on TL though, crazy coincidence. You're not going to find many of them arguing that Protoss is harder. Even Artosis said on meta that Protoss is less about mechanics, more about timings, nailing down your builds. Zerg is pretty hard, at least harder than WoL Zerg.. I dont understand this idea at all. People also say Protoss is the 1a race, when in reality ANYONE who has played P even at a low Master level knows that P requires just as much or even more micro. If your sentries and stalkers get caught out for even a second by either a stimmed M/M or speedlings you actually just lose your entire army. Protoss requires a different kind of control that is centered around planning before and just as the fight is starting. Things like FFs and Guardian shield are so gimmicky that an army could either smash the other or simply evaporate due to poor positioning. I could easily make the argument that P has the most micro, which could also be said by all three races. The fact is all three races are played differently and shouldnt try to be clumped into one debate. Just an fyi anyone who has played the game long enough knows how broken the game used to be post launch. Everyone with an objective view of the game could tell Terran was actually broken and were given free wins with bunkers and reapers even in korea. GSL was only TVT. But guess what? Foreign Ts still werent winning the way they should have. Idk why that is for sure but i can tell you that its not because T is harder because it wasnt very hard early WoL and there still werent any results.
That's just wrong. In 2010 and early 2011 Terran was by far the most successful foreigner race. Just check the Tournaments. Same as now that the game is more balanced again. Foreign Terrans are keeping up with their foreign P/Z counterparts, but just like the foreign Z/Ps, they are not going to win a tournament anytime soon.
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On September 12 2013 09:15 Oblivion753 wrote:Show nested quote +On September 12 2013 08:49 Whatson wrote:On September 12 2013 03:50 SupLilSon wrote:On September 12 2013 03:48 Plansix wrote:On September 12 2013 03:39 SupLilSon wrote:On September 12 2013 03:29 Plansix wrote:On September 12 2013 03:11 c0sm0naut wrote: Terran pop is very low again in gm worldwide besides KR where there at slightly more tgamers but still below 1/3rd. Protoss dominates the ladder via best of 1 format at 42%. I play r and have hit gms a few times on ladder and would say as Terran it's gonna be so hard to climb the ladder and that alone is probably demoralizing enough for the vast majority of aspiring Terran out there. After being the wol punching bag towards the end it really shouldn't be any mystery why the top Terran names are only familiar while top Z and P names are born monthly. My 2 cents. Not trying to QQ Terran is still the best race if you are the better player "Not whining or anything. Terran is a great race if you are better than your opponent, but if you are at equal skill level, they are doing to win because protoss and zerg are just easier." As I said before, the terran players are so "on message". they hit all their talking points and make sure that people know that their race is hardest. He said he plays Random... not Terran exclusively. I've had the same experience as him while playing Random and finding Terran to be much much more difficult than Protoss and to a lesser extent Zerg. Right when HoTs came out I was able to maintain a 70% winrate as Protoss (while playing random, my Terran was ~55%, Zerg was ~30%, ZvZ was a complete bitch TBH) through the first season. I hadn't played Protoss at all through the last 6 months of WoL yet I still struggled more with Terran despite playing similarly skilled opponents. Sure this is just my own personal testimony, but when Random players consistently have the same experience it might be an indication of some truth. There is a post that is directly above this where a terran player says they find protoss to be harder to play. Using confirmation bias to prove a point does not make it fact or based on good evidence. Finding a bunch of people who all say "Yeah, I play random and I think terran is hardest" only shows that you were able to find a group of people that agree with you. Its not like you were actively seeking out people who found the other races to be more difficult. And using phrases like "I was struggling to win against similarly skilled opponents" is not proof that your opponent was of equal skill. If the matchmaking system is working properly, and I am playing on the same account then yes, the opponents should be of "equal skill". And I urge the Random players out there that think P/Z are much harder than T to come forward and speak up. Maybe none of them post on TL though, crazy coincidence. You're not going to find many of them arguing that Protoss is harder. Even Artosis said on meta that Protoss is less about mechanics, more about timings, nailing down your builds. Zerg is pretty hard, at least harder than WoL Zerg.. I dont understand this idea at all. People also say Protoss is the 1a race, when in reality ANYONE who has played P even at a low Master level knows that P requires just as much or even more micro. If your sentries and stalkers get caught out for even a second by either a stimmed M/M or speedlings you actually just lose your entire army. Protoss requires a different kind of control that is centered around planning before and just as the fight is starting. Things like FFs and Guardian shield are so gimmicky that an army could either smash the other or simply evaporate due to poor positioning. I could easily make the argument that P has the most micro, which could also be said by all three races. The fact is all three races are played differently and shouldnt try to be clumped into one debate. Just an fyi anyone who has played the game long enough knows how broken the game used to be post launch. Everyone with an objective view of the game could tell Terran was actually broken and were given free wins with bunkers and reapers even in korea. GSL was only TVT. But guess what? Foreign Ts still werent winning the way they should have. Idk why that is for sure but i can tell you that its not because T is harder because it wasnt very hard early WoL and there still werent any results. people call it the 1a move race is because toss style rarely needs to harass and you just turtle nicely until you have the deathball up, then you do those micro you mentioned. compare to T for example, T needs to drop, run bys etc AND also need to do the late game micro. both armies also largely dependent on positioning as well. In late game PvZ on the other hand, a void ray deathball is the prime example of a move deathball
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On September 12 2013 16:01 Big J wrote: Foreign Terrans are keeping up with their foreign P/Z counterparts Even in HotS there are no foreign terrans that come even close to accomplishments of Snute/Scarlett/Naniwa and there never will be. And most of their (few) recent results have been from before hellbat nerf and buffs to other races.
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uhm Thorzain, G0ody, Heromarine, Kas, Happy, Lucifron,.... One could agree that foreign Terran never reaches the hights of Korean Terran, but in the other Races you see some being even.
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On September 12 2013 16:26 plgElwood wrote: uhm Thorzain, G0ody, Heromarine, Kas, Happy, Lucifron,.... One could agree that foreign Terran never reaches the hights of Korean Terran, but in the other Races you see some being even.
Not saying I am agreeing with the opinion in this thread, but the issue of discussion are not well-known terran players, but terran players who are amongst the best foreign players.
For example if you look at the results of WCS EU Premier league, of the 25 foreign players who managed to score points, only 6 are terrans and 4 of those terrans are sharing the last two places in the ranking. Or in another perspective, there have been 6100 points handed out to foreigners in EU Premier league, 1000 of them went to terran players.
source: http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_2_Europe/Premier_Statistics
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On September 12 2013 16:11 pmp10 wrote:Show nested quote +On September 12 2013 16:01 Big J wrote: Foreign Terrans are keeping up with their foreign P/Z counterparts Even in HotS there are no foreign terrans that come even close to accomplishments of Snute/Scarlett/Naniwa and there never will be. And most of their (few) recent results have been from before hellbat nerf and buffs to other races.
Sjow got 3rd at Dreamhack: Summer, Lucifron 5th at same tournament. Lucifron got 5th at Dreamhack: Valencia. Happy got 5th at ASUS ROG Summer.
Which I would call coming close to the best performances of foreigner Z/Ps: Stephano, Naniwa and Snute achieving second place finishes. And even those are just second places, it's not like there were any foreigners that are really competing with Koreans at the moment. They get a good run from time to time.
And those buffs you are talking about are just laughable. The hellbat nerf was the only real balance change we had since the HotS beta, everything else were tiny adjustments to harassment tools. JUST WATCH FOREIGNERS PLAY EACH OTHER and you will see that foreign Terrans have no problems beating Z/Ps.
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To be fair, foreign terran are historically underperforming, it is not something that was introduced with HotS. I remember the huge playhem statistics, which said that foreign Terrans rarely beat Koreans, while that is not the case with foreign Protoss and foreign Zerg. Though I think the aim of that statistic was to show that PvP and ZvZ is more volatile that TvT,
edit: talking about foreign terran, does anybody remember stim to the win?
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Terran is a purely mechanical race. The better a players mechanics the more they can make Terran shine. The other two races are not that way. Protoss and Zerg both require high mechanical skill at the top. However when playing those races one can make up for weaknesses in mechanical skill with guile and cunning something that you can't do with Terran.
Hence why in the foreigner scene Zerg and Protoss players do better than there Terran counterparts. In general foreigners mechanics are not on par with the Korean players therefore they must rely on things like cunning and guile to win. For this reason as a foreigner Terran is the worst race to play as if you are relying on things other than mechanics to win.
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Lucrifron, the best Terran foreigner, was kicked off of the EU WCS by a non-pro Zerg player. This is how hard it is for Terran foreigners today.
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On September 12 2013 21:15 VieuxSinge wrote: Lucrifron, the best Terran foreigner, was kicked off of the EU WCS by a non-pro Zerg player. This is how hard it is for Terran foreigners today. New and upcoming players exist and they are able to win games. Lucirfron has a lot of competition for the top foreign terran slot. Also, Thorzain made it through several protoss and zergs to with style and flair. The races has nothing do do with why Lucifron lost.
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Let's break it down. AT CURRENT META, a Terran GM has mastery of:
- build workers - build production - fend off attacks - timing attacks to counter opponent's timings - pick drop micro, - timing attack with workers - manage slow speed flying casters into main army - integrate flying transport into main army, only this year used by Protoss pros. - maintain ratios of different units to beat opposing composition - multi prong. - spread units for optimum efficency - remember timings for upgrades while maintaining the above.
Some of the above are only recently being exploited by their respective race, e.g. Maintaining a warp prism with main army for both harass, multiprong and resuppling the army.
Edit: managing a detector with the army which includes having enough OCs for multiple scans and/or babysitting slow ravens with an army of stimmed marauder marine boosted medivacs and mines.
No, Terran scales equally with the other races with mechanical requirements. *sarcasm*
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Russian Federation40190 Posts
On September 12 2013 22:24 Hattori_Hanzo wrote: Let's break it down. AT CURRENT META, a Terran GM has mastery of:
- timing attacks - pick drop micro, - timing attack with workers - manage slow speed flying casters into main army - integrate flying transport into main army, only this year used by Protoss pros. - maintain ratios of different units to beat opposing composition - multi prong. - spread units for optimum efficency - remember timings for upgrades while maintaining the above.
Some of the above are only recently being exploited by their respective race, e.g. Maintaining a warp prism with main army for both harass, multiprong and resuppling the army.
Edit: managing a detector with the army which includes having enough OCs for multiple scans. Flying transport into main army is fucking ranged medic that has capability of dropship with ability to have short time phoenix speed. Managing slow speed flying casters.... GM terrans make ravens? Timings for upgrades... ehm, i believe with traditional hotkey spam all game long, you can easily catch moment they complete and only real timing you need is timing for armory (around 50% of +1 IIRC). Sorry for being rude, i just wonder about those 3. Also, multi prong is not really hard, if you have game sense and have an idea when enemies army is in other place. After all i am yet to find a terran microing on 2 fronts. timing attacks with workers.... 'Damn, he has storm in research, brb killing him' spread of units for max efficiency is common thing in mirrors too, especially roach wars. pick drop micro is just fancy thing, that is not really used often.
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On September 12 2013 22:30 lolfail9001 wrote:Show nested quote +On September 12 2013 22:24 Hattori_Hanzo wrote: Let's break it down. AT CURRENT META, a Terran GM has mastery of:
- timing attacks - pick drop micro, - timing attack with workers - manage slow speed flying casters into main army - integrate flying transport into main army, only this year used by Protoss pros. - maintain ratios of different units to beat opposing composition - multi prong. - spread units for optimum efficency - remember timings for upgrades while maintaining the above.
Some of the above are only recently being exploited by their respective race, e.g. Maintaining a warp prism with main army for both harass, multiprong and resuppling the army.
Edit: managing a detector with the army which includes having enough OCs for multiple scans. Flying transport into main army is fucking ranged medic that has capability of dropship with ability to have short time phoenix speed. Managing slow speed flying casters.... GM terrans make ravens? Timings for upgrades... ehm, i believe with traditional hotkey spam all game long, you can easily catch moment they complete and only real timing you need is timing for armory (around 50% of +1 IIRC). Sorry for being rude, i just wonder about those 3. Also, multi prong is not really hard, if you have game sense and have an idea when enemies army is in other place. After all i am yet to find a terran microing on 2 fronts. timing attacks with workers.... 'Damn, he has storm in research, brb killing him' spread of units for max efficiency is common thing in mirrors too, especially roach wars. pick drop micro is just fancy thing, that is not really used often.
Terran does not have the luxury of producing 18 ultralisks in a single button spam by being on top of their injects,no, a Terran has to actually PLAN their transition.
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On September 12 2013 21:13 Syn Harvest wrote: Terran is a purely mechanical race. The better a players mechanics the more they can make Terran shine. The other two races are not that way. Protoss and Zerg both require high mechanical skill at the top. However when playing those races one can make up for weaknesses in mechanical skill with guile and cunning something that you can't do with Terran.
Hence why in the foreigner scene Zerg and Protoss players do better than there Terran counterparts. In general foreigners mechanics are not on par with the Korean players therefore they must rely on things like cunning and guile to win. For this reason as a foreigner Terran is the worst race to play as if you are relying on things other than mechanics to win.
One thing that might be is that the gun is - at first - only on the terran to micro engagements. An a-moving terran will never be as strong as an a-moving protoss or zerg. Therefore, even down to the smallest engagements, a terran has to micro his units. Of course once he does that well, then the gun is on the opposing player to do the same or else he/she has no chance of winning.
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On September 12 2013 22:24 Hattori_Hanzo wrote: Let's break it down. AT CURRENT META, a Terran GM has mastery of:
- build workers - build production - fend off attacks - timing attacks to counter opponent's timings - pick drop micro, - timing attack with workers - manage slow speed flying casters into main army - integrate flying transport into main army, only this year used by Protoss pros. - maintain ratios of different units to beat opposing composition - multi prong. - spread units for optimum efficency - remember timings for upgrades while maintaining the above.
Some of the above are only recently being exploited by their respective race, e.g. Maintaining a warp prism with main army for both harass, multiprong and resuppling the army.
Edit: managing a detector with the army which includes having enough OCs for multiple scans and/or babysitting slow ravens with an army of stimmed marauder marine boosted medivacs and mines.
No, Terran scales equally with the other races with mechanical requirements. *sarcasm*
I am confused Hattori. Do you mean all of that at once or each of that in itself? Because some of that stuff is mechanics, other of that stuff is strategy. So I guess I can assume it's not meant as an "at once" and therefore you want to tell us how each of those is an amazing skill in itself, right? No more comment needed...
On September 12 2013 22:34 Hattori_Hanzo wrote:Show nested quote +On September 12 2013 22:30 lolfail9001 wrote:On September 12 2013 22:24 Hattori_Hanzo wrote: Let's break it down. AT CURRENT META, a Terran GM has mastery of:
- timing attacks - pick drop micro, - timing attack with workers - manage slow speed flying casters into main army - integrate flying transport into main army, only this year used by Protoss pros. - maintain ratios of different units to beat opposing composition - multi prong. - spread units for optimum efficency - remember timings for upgrades while maintaining the above.
Some of the above are only recently being exploited by their respective race, e.g. Maintaining a warp prism with main army for both harass, multiprong and resuppling the army.
Edit: managing a detector with the army which includes having enough OCs for multiple scans. Flying transport into main army is fucking ranged medic that has capability of dropship with ability to have short time phoenix speed. Managing slow speed flying casters.... GM terrans make ravens? Timings for upgrades... ehm, i believe with traditional hotkey spam all game long, you can easily catch moment they complete and only real timing you need is timing for armory (around 50% of +1 IIRC). Sorry for being rude, i just wonder about those 3. Also, multi prong is not really hard, if you have game sense and have an idea when enemies army is in other place. After all i am yet to find a terran microing on 2 fronts. timing attacks with workers.... 'Damn, he has storm in research, brb killing him' spread of units for max efficiency is common thing in mirrors too, especially roach wars. pick drop micro is just fancy thing, that is not really used often. Terran does not have the luxury of producing 18 ultralisks in a single button spam by being on top of their injects,no, a Terran has to actually PLAN their transition. which has mostly something to do with Ultralisks not being a Terran unit, you know  Edit: ohohohohohohoh. I have an even funnier one: what transition? :D
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