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The Shadow of WCS: Chinese SC2 scene interview - Page 4

Forum Index > SC2 General
93 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
December 13 2012 01:14 GMT
#61
It's sad to see SCII players in China struggling so hard but at the same time I like how they're dominating in Dota2 and LoL!
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
FoShao
Profile Joined November 2012
United States256 Posts
December 13 2012 01:24 GMT
#62
lol I feel like the Chinese mentality for kids is that there's no way or future in going into pro gaming. College or nothing :/ much like how many Asian Americans feel like here in the US, but to an extreme degree in China.
zheng
Profile Joined September 2010
United States23 Posts
December 13 2012 01:34 GMT
#63
very informative to get the word out on tl, and very detailed interview, i really wish chinese pro players have a impact at the major league tourneys, but its just not so atm, with more coverage i hope eventually they can field a few representatives.
trying to get better
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
December 13 2012 02:03 GMT
#64
Hopefully the Chinese scene improves over time!
But for a game like SC2, it may be best for it to be P2P rather than F2P.
All I want to say is I wish the newcomers realize the depth and dynamics of SC2 and
find out the immense value behind it.
Celebrating Starcraft since... a long time ago.
fujundevil
Profile Joined December 2011
China16 Posts
December 13 2012 02:08 GMT
#65
On December 13 2012 04:20 Yemaka wrote:
I've might read this wrong, but does Sc2 in China cost per month?

or did I misunderstod that part ?

Also very nice read!


We paid monthly until July 2012, the monthly charge sucks SC2 in China
When Netease come to realize, a lot of potential move to LOL
But honestly most of China player prefer RPG or MMORPG to RTS, and the professional player in China has a lot of things to worry about as theri salaries remains low...
Love makes man grow up or sink down.
heaveshade
Profile Joined March 2011
China330 Posts
December 13 2012 03:12 GMT
#66
Great interview.

well, you just can't take it as granted. WC3 and Starcraft 2 are different . 10 years ago in China compare to now? almost two dimensions.

I tend to believe that success is almost like luck. Maybe not as rare as the origin of life, but a success like WC3, that's a miracle.


opterown *
Profile Blog Joined August 2011
Australia54784 Posts
December 13 2012 03:22 GMT
#67
wow this is nice and detailed. sad to hear about the chinese scene T_T
ModeratorRetired LR Bonjwa
TL+ Member
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-12-13 03:54:04
December 13 2012 03:48 GMT
#68
On December 13 2012 12:12 heaveshade wrote:
Great interview.

well, you just can't take it as granted. WC3 and Starcraft 2 are different . 10 years ago in China compare to now? almost two dimensions.

I tend to believe that success is almost like luck. Maybe not as rare as the origin of life, but a success like WC3, that's a miracle.





no its not a mircale. You make a transendant game, you get the players. Warcraft 3 was a good mix of a relaxed RTS ( hardly any macro) and lots of focus to micro ( the part that people enjoy more). Due to the fact it didnt require much macro, it was mostly heavy emphasis on micro and game plan.

To be brutally honest, Starcraft 1 has only really did well in korea, It died to the western audience about 1 year after it came out, All there was is WCG.. The odd few that did play( aspiring pro gamers) was in hopes of going to korea.... They didnt play with the hope of staying in Europe , or NA.. There was no money there. The rest of us, "the casual base" all stuck to fun maps on battlenet.


Warcraft 3 on the other hand, was wayyyyyyy more popular. It exploded in china, europe and NA. In korea it had limited success but that was because SC was already "the" game for them. Warcraft 3 had a ton of tournaments for the 7 or more years it lasted. Most of the pros in the foreign scene for starcraft 2 all came from warcraft 3..

If blizzard really wants to explode the RTS esport scene, warcraft 4 would have made them alot more money than sc2. SC bw from day 1 only showed success in korea. It died everywhere else very quickly.


Not saying i dont like sc, i love it. But i think the first truely transcending RTS game will be warcraft 4 if it gets released
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
AssyrianKing
Profile Blog Joined August 2011
Australia2111 Posts
December 13 2012 03:59 GMT
#69
Warcraft IV, when that day comes <3
John 15:13
Zergrusher
Profile Joined November 2011
United States562 Posts
December 13 2012 04:00 GMT
#70
Team Liquid should try to Help improve the China and Korean SC2 scene somehow :/
Lemonayd
Profile Blog Joined November 2010
United States745 Posts
December 13 2012 04:07 GMT
#71
Great interview Monk. Probably the most interesting piece I have read on here in a while now. Moving forward, Blizzard announced that HOTS will be free to players in China, so I guess that helps out some, but I'm really curious what blizzard is going to do moving ahead.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2012-12-13 04:15:51
December 13 2012 04:15 GMT
#72
Thanks for the interview. It's much harder for China to develop esports than Korea, since in Korea you have Seoul as a hub city for live leagues, which is difficult in a spread out country like China.
forumtext
Profile Joined September 2011
575 Posts
December 13 2012 04:18 GMT
#73
On December 13 2012 12:48 johnny123 wrote:
Show nested quote +
On December 13 2012 12:12 heaveshade wrote:
Great interview.

well, you just can't take it as granted. WC3 and Starcraft 2 are different . 10 years ago in China compare to now? almost two dimensions.

I tend to believe that success is almost like luck. Maybe not as rare as the origin of life, but a success like WC3, that's a miracle.





no its not a mircale. You make a transendant game, you get the players. Warcraft 3 was a good mix of a relaxed RTS ( hardly any macro) and lots of focus to micro ( the part that people enjoy more). Due to the fact it didnt require much macro, it was mostly heavy emphasis on micro and game plan.

To be brutally honest, Starcraft 1 has only really did well in korea, It died to the western audience about 1 year after it came out, All there was is WCG.. The odd few that did play( aspiring pro gamers) was in hopes of going to korea.... They didnt play with the hope of staying in Europe , or NA.. There was no money there. The rest of us, "the casual base" all stuck to fun maps on battlenet.


Warcraft 3 on the other hand, was wayyyyyyy more popular. It exploded in china, europe and NA. In korea it had limited success but that was because SC was already "the" game for them. Warcraft 3 had a ton of tournaments for the 7 or more years it lasted. Most of the pros in the foreign scene for starcraft 2 all came from warcraft 3..

If blizzard really wants to explode the RTS esport scene, warcraft 4 would have made them alot more money than sc2. SC bw from day 1 only showed success in korea. It died everywhere else very quickly.


Not saying i dont like sc, i love it. But i think the first truely transcending RTS game will be warcraft 4 if it gets released


If your theory is correct and Warcraft 4 is going to be successful because War 3 was successful, then SC2 should naturally be successful in Korea for precisely the same reason. Another example is Diablo 2 which is a world wide hit, but D3 bomb hard.

Also I do not agree on War3 being less macro intensive is helping the game to grow. SC2 had some dumb down macro compare to BW, and I think it is precisely the reason why it is so hard to come back in a SC2 game. If your macro is the same as the opponent, then once I outnumber your army by a certain amount you will (almost) never come back because our macro ability is linear.

But I have to agree with Archer, if only SC2 had LAN at the start, things might be so much different now.
ssxsilver
Profile Joined June 2007
United States4409 Posts
December 13 2012 04:24 GMT
#74
On December 13 2012 11:03 Mahanaim wrote:
Hopefully the Chinese scene improves over time!
But for a game like SC2, it may be best for it to be P2P rather than F2P.
All I want to say is I wish the newcomers realize the depth and dynamics of SC2 and
find out the immense value behind it.


I understand the need for SC2 to be P2P and as a "westerner," I'll always be fine with paying for a Blizzard game so long as it's good. Why I'm strongly on the side for F2P in China is that I feel a lot of people underestimate the significance of China to the WC3 scene. Sure it's common sense that the ROI on pirates is next to nothing, but there must have been a decent amount of $$$ put in by organizations/tournaments for WC3 to last as long as it has.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
December 13 2012 04:38 GMT
#75
Great interview thanks
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
FrodaN
Profile Blog Joined October 2010
754 Posts
December 13 2012 04:50 GMT
#76
Monk is a interview question guru. Thanks for the transcript!!
IMLyte
Profile Joined November 2010
Canada714 Posts
December 13 2012 04:52 GMT
#77
This is a great insight into the Chinese scene. I hope Blizzard really looks into improving the eSports scene there.
I'ma show you how great I am ~ Muhammed Ali
Shyndashu
Profile Joined September 2011
United States136 Posts
December 13 2012 04:55 GMT
#78
wow i enjoyed this interview so much. explains why only xigua is the big name on the outside with the small scene. i always thought it was huge with the big tournaments held there recently, but maybe blizz can reflect on this and help make sc2 a better game. it's getting harder and harder to compete with lol/dota since sc2 is a very non-friendly-to-casual-gamers game. =[ I play all 3 and to say, when I get off sc2 because it's too stressful to play masters and get on LoL for my relief... it shows how opening LoL is to play over sc2.
Glimred
Profile Joined October 2010
China888 Posts
December 13 2012 06:08 GMT
#79
Thanks for the interview.
I'll be honest, I didn't know mainland China had a SC2 scene at all, even though I live in Beijing. I go to a wang ba (chinese pc bang) about once a week and I have never seen a single person play sc2.
Zenniv
Profile Joined September 2011
United States545 Posts
December 13 2012 06:47 GMT
#80
I hate MarsTV, their commentators r absolute shit. And they do nothing except streaming gsl. NeoTVs internet has gotten much better since, GomTV needs to give them back the broadcasting rights ASAP for 2013.
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