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[Interview] Husky with Dustin Browder on HOTS. - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
December 09 2012 09:47 GMT
#41
loving this ui idea.. hopefully kespa hides a lot information like in bw cause what we got now is just too informative making the games kinda boring to watch at times cause I can figure out outcomes. like i remember osl had the resource counter but proleague didnt.. watching proleague was just more entertaining cause i was a little in the dark

less is more guys
Jaedong.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2012-12-09 10:19:05
December 09 2012 10:18 GMT
#42
On December 09 2012 17:39 phodacbiet wrote:
Show nested quote +
On December 09 2012 17:37 AndAgain wrote:
I'm surprised so many people are interested in groups, clans, and that kind of stuff as opposed to the actual game. To each his own, I guess.


The old bw wasnt what kept people playing. UMS like evolves, 3v3 zero clutter, bgh etc etc was what most people played. BW was hard -.-


In fact all of real RTS games have never been able to keep huge fanbase playing its core game for very long time whether it's BW,WC3,SC2. There will always be only dedicated players left. I don't know what's wrong with RTS though. I love the genre so much myself.
Sajiki
Profile Joined September 2010
Germany522 Posts
December 09 2012 12:27 GMT
#43
i like how he says "our engineers came up with the idea of resuming games from replays".
건설로봇 준비완료
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
December 09 2012 12:29 GMT
#44
And interview with a guy that knows shit about sarcraft but that i fucking love by a guy who knows jack about starcraft and i also love.
If the topic would have been anything but starcraft I would have loved the interview, now it's just "above average".
A good strategy means leaving your opponent room to make mistakes
7mk
Profile Blog Joined January 2009
Germany10157 Posts
December 09 2012 12:46 GMT
#45
On December 09 2012 21:27 Sajiki wrote:
i like how he says "our engineers came up with the idea of resuming games from replays".


haha yeah, totally new idea!
except it was already done with games like AoE2 in 1999
beep boop
Xiron
Profile Joined August 2010
Germany1233 Posts
December 09 2012 12:51 GMT
#46
On December 09 2012 19:18 Wildmoon wrote:
Show nested quote +
On December 09 2012 17:39 phodacbiet wrote:
On December 09 2012 17:37 AndAgain wrote:
I'm surprised so many people are interested in groups, clans, and that kind of stuff as opposed to the actual game. To each his own, I guess.


The old bw wasnt what kept people playing. UMS like evolves, 3v3 zero clutter, bgh etc etc was what most people played. BW was hard -.-


In fact all of real RTS games have never been able to keep huge fanbase playing its core game for very long time whether it's BW,WC3,SC2. There will always be only dedicated players left. I don't know what's wrong with RTS though. I love the genre so much myself.


I can answer that one for myself: There is no story behind playing rts games. When you play games like sc2, the only things you think about are build orders, timings, micro, macro; stress. You don't have anything you are doing this for. All you do is obsolete after you finished the match. That's not what players like me want. I want to have something 'in my hand' when playing the game. May it be a new weapon, a new item, a new skill, you name it. That's why rts is not for me.
"The way of life can be free and beautiful. But we have lost the way. " - Charlie Chaplin
pOriishan
Profile Joined December 2012
45 Posts
December 09 2012 13:01 GMT
#47
On December 09 2012 19:18 Wildmoon wrote:
Show nested quote +
On December 09 2012 17:39 phodacbiet wrote:
On December 09 2012 17:37 AndAgain wrote:
I'm surprised so many people are interested in groups, clans, and that kind of stuff as opposed to the actual game. To each his own, I guess.


The old bw wasnt what kept people playing. UMS like evolves, 3v3 zero clutter, bgh etc etc was what most people played. BW was hard -.-


In fact all of real RTS games have never been able to keep huge fanbase playing its core game for very long time whether it's BW,WC3,SC2. There will always be only dedicated players left. I don't know what's wrong with RTS though. I love the genre so much myself.

Playing RTS is like playing cheese in real life. It's brilliant and classic, however not everyone is interested in to play it nor everyone can be good at it. People tend to choose another game which more fun in other ways like killing, smashing, shooting etc...
Carrier has arrived
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2012-12-09 13:10:52
December 09 2012 13:10 GMT
#48
DAT RED ALERT DB PIC
FatBat
Profile Joined May 2011
Germany326 Posts
December 09 2012 13:52 GMT
#49
I only focus on him saying "right"
"This game went full retard"- Totalbiscuit
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
December 09 2012 14:13 GMT
#50
On December 09 2012 22:10 Godwrath wrote:
DAT RED ALERT DB PIC

Thought the vid had ended and was reading comments, then I heard them talking again :D
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Thurken
Profile Joined September 2011
961 Posts
December 09 2012 15:35 GMT
#51
Dustin Browder looks a lot thinner than before.
I hope he is alright
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
December 09 2012 15:46 GMT
#52
Thank you for posting the interview. I enjoyed it. Now more than ever it seems like Blizzard is doing their best to please as many people as possible.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Tanukki
Profile Joined June 2011
Finland579 Posts
Last Edited: 2012-12-09 15:50:52
December 09 2012 15:50 GMT
#53
Who else can't stop looking at their hands? Why people go crazy with these nonsensical gestures has always been beyond me :p
FromShouri
Profile Blog Joined April 2012
United States862 Posts
December 09 2012 16:00 GMT
#54
On December 10 2012 00:50 Tanukki wrote:
Who else can't stop looking at their hands? Why people go crazy with these nonsensical gestures has always been beyond me :p


While I agree they look silly it has actually been proven by scientists to help you form your thought more coherently, something about helping you focus.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
December 09 2012 16:09 GMT
#55
On December 09 2012 22:01 pOriishan wrote:
Show nested quote +
On December 09 2012 19:18 Wildmoon wrote:
On December 09 2012 17:39 phodacbiet wrote:
On December 09 2012 17:37 AndAgain wrote:
I'm surprised so many people are interested in groups, clans, and that kind of stuff as opposed to the actual game. To each his own, I guess.


The old bw wasnt what kept people playing. UMS like evolves, 3v3 zero clutter, bgh etc etc was what most people played. BW was hard -.-


In fact all of real RTS games have never been able to keep huge fanbase playing its core game for very long time whether it's BW,WC3,SC2. There will always be only dedicated players left. I don't know what's wrong with RTS though. I love the genre so much myself.

Playing RTS is like playing cheese in real life. It's brilliant and classic, however not everyone is interested in to play it nor everyone can be good at it. People tend to choose another game which more fun in other ways like killing, smashing, shooting etc...


Can you explain the rules of this "cheese" game? :p
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Shade_FR
Profile Joined June 2010
France378 Posts
December 10 2012 03:00 GMT
#56
On December 09 2012 13:22 eviltomahawk wrote:
Show nested quote +
On December 09 2012 13:15 Shade_CsT wrote:
On December 09 2012 07:58 WhiteSatin wrote:
I do not understand why they are so slow to implement these features..
Also, as usual, I find hilarious that some of these features CAME with wc3 and TFT yet, we have to beg and ask for them in SC2 and we will likely get them in years from now... lol-.-


I'm kinda surprised every time I see those comments. Don't you understand ? They want to sell Legacy of the Void and they need some BNet features, UI features, new units etc. There are good chance that new Nydus worms (planned for multi in HoTS) and a revamped Warhound will be ready @ Legacy of the Void. Same things for BNet tournaments etc.

I don't know if you are a HoTS beta player but there are so many little things that could be patched into WoL, they did hold it because it was "low priority" so they could sell it for HoTS. The more changes HoTS will bring, the better, but they need to think about Legacy of the Void.

Did you know we would never had Chat channels in WoL if we didn't whine ? They were planned in HoTS with Clan & Group features. That's why the chat channels in WoL look like a simple extended chat and it never fits in the current UI.

And in fact, most of those UI features will be patched into WoL around the time HotS ships. No need to buy HotS for these features.



What you said are mostly wrong because WoL will have all new BNET features too.

Do you really think you'll stay in Wings of Liberty when 96% of players will play brand new Heart of the Swarm ?
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
movac
Profile Joined February 2011
Canada494 Posts
December 10 2012 04:49 GMT
#57
On December 09 2012 07:30 Empirimancer wrote:
Cool but...


Show nested quote +
The Browdmaster

7. No plans for automated tournaments just yet for HOTS, but Dustin Browder says is an idea they "Definitely" want to add in for Legacy of the Void, has heard all of the enthusiasm people have had towards the idea.






That's another two years at least.


They had the automated tournaments in wc3, and clans and game stats. In many ways me and my friends thought that the battle.net interface for wc3 was almost perfect and sc2 was just going backwards.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 10 2012 04:58 GMT
#58
On December 10 2012 12:00 Shade_CsT wrote:
Show nested quote +
On December 09 2012 13:22 eviltomahawk wrote:
On December 09 2012 13:15 Shade_CsT wrote:
On December 09 2012 07:58 WhiteSatin wrote:
I do not understand why they are so slow to implement these features..
Also, as usual, I find hilarious that some of these features CAME with wc3 and TFT yet, we have to beg and ask for them in SC2 and we will likely get them in years from now... lol-.-


I'm kinda surprised every time I see those comments. Don't you understand ? They want to sell Legacy of the Void and they need some BNet features, UI features, new units etc. There are good chance that new Nydus worms (planned for multi in HoTS) and a revamped Warhound will be ready @ Legacy of the Void. Same things for BNet tournaments etc.

I don't know if you are a HoTS beta player but there are so many little things that could be patched into WoL, they did hold it because it was "low priority" so they could sell it for HoTS. The more changes HoTS will bring, the better, but they need to think about Legacy of the Void.

Did you know we would never had Chat channels in WoL if we didn't whine ? They were planned in HoTS with Clan & Group features. That's why the chat channels in WoL look like a simple extended chat and it never fits in the current UI.

And in fact, most of those UI features will be patched into WoL around the time HotS ships. No need to buy HotS for these features.
Show nested quote +



What you said are mostly wrong because WoL will have all new BNET features too.

Do you really think you'll stay in Wings of Liberty when 96% of players will play brand new Heart of the Swarm ?

Your point? At least Blizzard isn't forcing people to purchase HotS to get most of these new features.
ㅇㅅㅌㅅ
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2012-12-10 05:03:32
December 10 2012 05:01 GMT
#59
On December 10 2012 12:00 Shade_CsT wrote:
Show nested quote +
On December 09 2012 13:22 eviltomahawk wrote:
On December 09 2012 13:15 Shade_CsT wrote:
On December 09 2012 07:58 WhiteSatin wrote:
I do not understand why they are so slow to implement these features..
Also, as usual, I find hilarious that some of these features CAME with wc3 and TFT yet, we have to beg and ask for them in SC2 and we will likely get them in years from now... lol-.-


I'm kinda surprised every time I see those comments. Don't you understand ? They want to sell Legacy of the Void and they need some BNet features, UI features, new units etc. There are good chance that new Nydus worms (planned for multi in HoTS) and a revamped Warhound will be ready @ Legacy of the Void. Same things for BNet tournaments etc.

I don't know if you are a HoTS beta player but there are so many little things that could be patched into WoL, they did hold it because it was "low priority" so they could sell it for HoTS. The more changes HoTS will bring, the better, but they need to think about Legacy of the Void.

Did you know we would never had Chat channels in WoL if we didn't whine ? They were planned in HoTS with Clan & Group features. That's why the chat channels in WoL look like a simple extended chat and it never fits in the current UI.

And in fact, most of those UI features will be patched into WoL around the time HotS ships. No need to buy HotS for these features.
Show nested quote +



What you said are mostly wrong because WoL will have all new BNET features too.

Do you really think you'll stay in Wings of Liberty when 96% of players will play brand new Heart of the Swarm ?


That doesn't have anything to do with what I said which was a response to you that Blizz intentionally hold back features for people to buy xpac and I said all new features will be implemented in WoL too=people will buy HotS because of new units and campaigne not because new BNET.
vesicular
Profile Blog Joined March 2010
United States1310 Posts
December 10 2012 05:10 GMT
#60
On December 09 2012 16:15 WikidSik wrote:
I personally think all this not adding already used features in past games stuff is just a way to artificially increase the longetivity of sc2, and thus, stretch out how long they will continue to get a large amount of sales. They are abusing the fact that most ppl will buy the games no matter what they do, so they are just keeping us hungry for legacy of the void, which will in my opinion will be when really be when sc2 will be as awesome sauce as wc3 and scbw, because then they have no excuses to hold back important features. This is all very calculated stuff ppl D:


Then they're calculating it wrong. This isn't 2000, it's a different time. BW and WC3 didn't have many real rivals. SC2 has a major rival now in LoL and Dota2. The longer they putz around, the more people will simply focus on those games instead.

The other issue they have is societal shift. Players today do not want to learn build orders, keep up on metagame, or have ladder anxiety. And now there are a lot of other games that give them more of what they want. Once you lose them they're not likely to come back. In the end Blizzard is competing for the free time in people's lives and to be quite honest I do not see the scene growing more than it has already regardless of what Blizz does in HotS or LotV. Too little too late, that ship has sailed.
STX Fighting!
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